Ignore:
Timestamp:
Jun 20, 2009, 12:58:07 AM (16 years ago)
Author:
gumby
Message:

Globalize.oni -> Globalize.log ;)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • AE/Installer/trunk/source/main_window.cpp

    r361 r362  
    289289                        setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni");
    290290                        system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final packages/VanillaDats/level" + levels[i] + "_Final/level"
    291                                 + levels[i] + "_Final/level" + levels[i] + "_Final.oni > Globalize.oni").c_str());
     291                                + levels[i] + "_Final/level" + levels[i] + "_Final.oni > Globalize.log").c_str());
    292292                        setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
    293293                        parts_done++;
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