Index: AE/packages/BrutalAI/Mod_Info.cfg
===================================================================
--- AE/packages/BrutalAI/Mod_Info.cfg	(revision 379)
+++ AE/packages/BrutalAI/Mod_Info.cfg	(revision 381)
@@ -1,7 +1,7 @@
 AEInstallVersion ->  1.0 //
-NameOfMod -> Brutal Enemies
+NameOfMod -> Brutal AI
 ModString -> BrutalAI 1
 Category -> AE: Characters
-Creator -> Loser\EdT
+Creator -> Loser/EdT
 HasOnis -> Yes 
-Readme -> Adds Brutal Konoko and Brutal Strikers \n \n Brutal Konoko can be seen in Dream Lab \n \n Brutal Strikers appear wherever a normal striker would appear in Easy\Normal mode. In Hard mode, they get a different skin, but are just as Brutal.
+Readme -> Improves the melee AI for Konoko and Strikers.  Brutal Konoko can be seen in Dream Lab (Chapter 11).  Brutal Strikers appear wherever a normal striker would appear in Easy/Normal mode. In Hard mode, they get a different skin, but are just as Brutal.
Index: AE/packages/DangerousGlass/Mod_Info.cfg
===================================================================
--- AE/packages/DangerousGlass/Mod_Info.cfg	(revision 379)
+++ AE/packages/DangerousGlass/Mod_Info.cfg	(revision 381)
@@ -2,5 +2,5 @@
 NameOfMod -> Dangerous Glass
 ModString -> DangerousGlass 1
-Category -> AE: New Content
+Category -> AE: Particles
 Creator -> Geyser
 HasOnis -> Yes
@@ -9,4 +9,4 @@
 HasDats -> No
 IsEngine -> No 
-Readme -> Makes shards of glass hurt when you touch them. \n \n This mod is best combined with Glass Breaking Moves.
+Readme -> When windows are broken, the shards of broken glass hurt anyone they touch.  This mod was designed to go along with Glass Breaking Moves.
 GlobalNeeded -> Yes
Index: AE/packages/DashingAI/Mod_Info.cfg
===================================================================
--- AE/packages/DashingAI/Mod_Info.cfg	(revision 379)
+++ AE/packages/DashingAI/Mod_Info.cfg	(revision 381)
@@ -9,4 +9,4 @@
 HasDats -> No // Default = No. These should be very rare.
 IsEngine -> No // Default = No
-Readme -> Makes AI dash. \n Warning: may mess up a few cutscenes, but won't negatively affect gameplay.
+Readme -> Makes AI-controlled characters dash instead of running. This levels the playing field so that Konoko cannot easily out-run them. \n Warning: will mess up a few cutscenes, but won't negatively affect gameplay.
 GlobalNeeded -> Yes // Default = Yes
Index: AE/packages/GlassBreakingMoves/Mod_Info.cfg
===================================================================
--- AE/packages/GlassBreakingMoves/Mod_Info.cfg	(revision 379)
+++ AE/packages/GlassBreakingMoves/Mod_Info.cfg	(revision 381)
@@ -1,7 +1,7 @@
-AAEInstallVersion ->  1.0 
+AEInstallVersion ->  1.0 
 NameOfMod -> Glass Breaking Moves
 ModString -> GlassBreakingMoves 1
-Category -> AE: New Content
-Creator -> Gumby/???
+Category -> AE: Animation
+Creator -> Gumby/geyser
 HasOnis -> No
 HasDeltas -> Yes
Index: AE/packages/ImprovedWeather/Mod_Info.cfg
===================================================================
--- AE/packages/ImprovedWeather/Mod_Info.cfg	(revision 379)
+++ AE/packages/ImprovedWeather/Mod_Info.cfg	(revision 381)
@@ -3,5 +3,5 @@
 ModString -> ImprovedWeather 1 // Short name Simple version number. Read for updating.
 Category -> AE: Particles // 
-Creator -> Gumby\Bungie //
+Creator -> Gumby/Bungie
 HasOnis -> Yes // Default = No
-Readme -> Improves Oni's weather effects. \n \n Currently contains: \n 1. Rain splash effect
+Readme -> Improves Oni's weather effects. \n \n Currently contains: \n 1. Rain splash effect.
Index: AE/packages/KnockdownRevamp/Mod_Info.cfg
===================================================================
--- AE/packages/KnockdownRevamp/Mod_Info.cfg	(revision 379)
+++ AE/packages/KnockdownRevamp/Mod_Info.cfg	(revision 381)
@@ -1,7 +1,7 @@
 AEInstallVersion -> 1.0 //
-NameOfMod -> Knockdowns Revamp // Comment area ^_^ This is what is displayed on the package. Quotes are optional.
+NameOfMod -> Knockdown Revamp // Comment area ^_^ This is what is displayed on the package. Quotes are optional.
 ModString -> KnockdownRevamp 1 // Short name Simple version number. Read for updating.
 Category -> AE: Animation  // 
-Creator -> Gumby/Loser //
+Creator -> Gumby/Loser
 HasOnis -> Yes // Default = No
 HasDeltas -> No // Default = No
@@ -9,3 +9,3 @@
 HasDats -> No // Default = No. These should be very rare.
 IsEngine -> No // Default = No
-Readme -> 1. You don't lose your weapon on normal knockdowns \n 1a. You can lose it on throws and leg sweep knockdowns \n 2. You can shoot while on the ground \n 3. Blownup enemies can knock other people down
+Readme -> 1. Characters don't lose their weapon on normal knockdowns; this allows you to shoot from a knocked-down position. You, and the AI, will still lose the weapon on throws and leg sweep knockdowns, however. \n 2. Blownup enemies can knock other people down.
Index: AE/packages/NewCharacters/Mod_Info.cfg
===================================================================
--- AE/packages/NewCharacters/Mod_Info.cfg	(revision 379)
+++ AE/packages/NewCharacters/Mod_Info.cfg	(revision 381)
@@ -1,4 +1,4 @@
 AEInstallVersion ->  1.0 //
-NameOfMod -> New Characters //
+NameOfMod -> New Characters
 ModString -> NewCharacters 1
 Category -> AE: New Content
@@ -9,4 +9,4 @@
 HasDats -> No
 IsEngine -> No 
-Readme -> Adds new characters to Oni. \n \n Currently contains: \n 1. BGI troop pack \n 2. Ninjabot2
+Readme -> Adds new characters to Oni. \n \n Currently contains: \n 1. BGI troop pack. \n 2. Ninjabot 2.
 GlobalNeeded -> Yes
Index: AE/packages/NewWeapons/Mod_Info.cfg
===================================================================
--- AE/packages/NewWeapons/Mod_Info.cfg	(revision 379)
+++ AE/packages/NewWeapons/Mod_Info.cfg	(revision 381)
@@ -9,4 +9,4 @@
 HasDats -> No
 IsEngine -> No 
-Readme -> Adds new weapons to Oni. \n \n Currently contains: \n 1. BGI Subjugator \n 2. BGI Rocket Launcher \n 3. Chaingun \n 4. Superninja Fireball gun \n 4. WMC Lite \n 5. SBG2 \n Several other unnamed weapons...
+Readme -> Adds new weapons to Oni. \n \n Currently contains: \n 1. BGI Subjugator. \n 2. BGI Rocket Launcher. \n 3. Chaingun. \n 4. Devil Star gun. \n 5. WMC Lite. \n 6. SBG2 \n 7. TK (Telekinetic) Bracelet. \n Other unnamed weapons....
 GlobalNeeded -> Yes
Index: AE/packages/NinjaShadowDash/Mod_Info.cfg
===================================================================
--- AE/packages/NinjaShadowDash/Mod_Info.cfg	(revision 379)
+++ AE/packages/NinjaShadowDash/Mod_Info.cfg	(revision 381)
@@ -1,6 +1,6 @@
 AEInstallVersion -> 1.0 //
-NameOfMod -> Ninjas
+NameOfMod -> Ninja Shadow Dash
 ModString -> NinjaShadowDash 1 
-Category -> AE: Animations 
+Category -> AE: Animation 
 Creator -> Gumby
 HasOnis -> Yes 
Index: AE/packages/UpgradedONCCs/Mod_Info.cfg
===================================================================
--- AE/packages/UpgradedONCCs/Mod_Info.cfg	(revision 379)
+++ AE/packages/UpgradedONCCs/Mod_Info.cfg	(revision 381)
@@ -1,9 +1,9 @@
-AAEInstallVersion ->  1.0 //
+AEInstallVersion ->  1.0 //
 NameOfMod -> Upgraded ONCCs
 ModString -> UpgradedONCCs 1
-Category -> AE: Characters
+Category -> AE: Difficulty
 Creator -> Loser
 HasOnis -> Yes
 HasDeltas -> No
-Readme -> Gives enemies more health, better bullet dodges, and better blocking skills.
+Readme -> Gives enemies more health, better bullet dodging, and better blocking skills.
 
