Index: /AE/Installer/trunk/source/installer.cpp
===================================================================
--- /AE/Installer/trunk/source/installer.cpp	(revision 510)
+++ /AE/Installer/trunk/source/installer.cpp	(revision 511)
@@ -28,4 +28,5 @@
 string strInstallCfg = "../GameDataFolder/Add.cfg";
 string strEUFN = "Edition"; // GetUpdateStatus() may set this to "Edition-patch" later, but this is the assumed name of the new Edition folder in Updates/
+extern MainWindow* TheWindow;
 
 int globalizeData(void)
@@ -976,6 +977,4 @@
 				if (is_directory(install_iter->path()) && exists(install_iter->path().string() + "/Mod_Info.cfg"))
 				{
-					string blah =install_iter->path().string() + "/Mod_Info.cfg";
-					string blah2 = "packages/" + install_iter->path().filename() + "/Mod_Info.cfg";
 					fstream file;
 					file.open((install_iter->path().string() + "/Mod_Info.cfg").c_str());
@@ -1494,5 +1493,5 @@
 	return true;
 }
-extern MainWindow* TheWindow;
+
 void ProcessPackageUpdates(string pathToUpdate, string strPathToPackages)
 {
