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Ticket Resolution Summary Owner Reporter
#20 fixed Developer console text is hidden at 1080p alloc s10k
Description Developer console seems to be hidden at higher resolutions.

I still can type on it. Commands still work (and I can see the returned values/error messages), only inputted text isn't displayed.
#134 wontfix Display a warning when an undeclared variable is used in BSL Iritscen s10k
Description It would very useful if instead of ignoring and causing silent issues, if the BSL parser could emit a warning when a variable that was not been declared is used.

How it is right now it raises a very hard to debug issue.

\Edit
Changed error to warning, because if we would emit an error, it could break existing scripts.
#112 fixed Do not list core mods as tools Alloc Iritscen
Description I thought this had been reported before, or even fixed, but maybe my memory is faulty. Currently, the AEI prints the core mod packages twice at the top of Installation.log:
{{{
AEI2 version: .26
Installed tools:
- OniSplit (AEI) (0.9.95.0)
- XmlTools (2.0b)
- XmlToolsDependencies (1.2)
- AE Read-Me (2015-03)
- Oni game app (Mac OS X, Intel) (1.2.1) (! LOCALLY MODIFIED !)
- Menu Fixes (AE) (1.1)
- Globalization Fixes for Characters (1.2)
- Custom Character Variants (1.1)
- Airport Vehicle Fix (1.0)
- Bomber Fix (1.0)
- Widescreen Fixes (1.11)
- Unlock All Moves (1.3)
- Vanilla BSL (1.1)
- Missing Sounds (1.0)
Installing mods:
- Menu Fixes (AE) (1.1)
- Globalization Fixes for Characters (1.2)
- Custom Character Variants (1.1)
- Airport Vehicle Fix (1.0)
- Bomber Fix (1.0)
- Widescreen Fixes (1.11)
- Unlock All Moves (1.3)
- Vanilla BSL (1.1)
- Missing Sounds (1.0)
- Smart Barabas (1.2)
}}}

It helps readability if we can remove those core mods from under "Installed tools", but I'd like to suggest going a little further and breaking the installed packages into three groups, "Installed tools", "Core mods", and "Optional [or "Selected"] mods" so that we can quickly see just what the user has selected for installation.
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