Custom Query (105 matches)
Results (55 - 57 of 105)
Ticket | Resolution | Summary | Owner | Reporter |
---|---|---|---|---|
#68 | wontfix | Number of polygons that can be rendered simultaneously should be increased | Alloc | Paradox-01 |
Description |
Currently the camera can look at 8192 (2^13^) env polygons.
That sounds much but isn't. It's like 7 lowpoly trees, a ground to stand on and a lot of ... empty space ... to look at. For nice nature levels it would nice to have a bigger limit like 32768. If the performance doesn't go down maybe even more. I think it should be within reach for you guys to find the data type or variable in the engine that is to blame and add a more powerful version to the daodan. {{{So, plz? ^_^}}} |
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#110 | fixed | ONI FILES to DAT - Add button does not select folder containing the files | s10k | edt |
Description | When converting Oni files to DAT, the user is unable to select the folder containing the files using the Add button. The Add button will only open the folder. If all the files are selected, the user get the message “Only folders are allowed for this operation” | |||
#89 | fixed | On Macs, intro/outro.mov need copying too | Alloc | Iritscen |
Description | Since Oni for Mac no longer supports the Bink movies, but rather plays QuickTime versions that come with the app, the AEI needs to apply its "Copy intro" and "Copy outro" settings to intro.mov and outro.mov as well, which reside in the GDF like the .bik movies (in fact, the .bik movies do not need to be copied as they are useless to us now). |
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