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Ticket Resolution Summary Owner Reporter
#128 fixed AEIU v1.3 fails with Mac launch script Alloc Iritscen
Description In testing the Mac Setup app with the new AEIU, I found that it fails where the previous .jar succeeded. In the process of investigating this, I discovered a couple interesting things:
- I don't seem to have ever updated the AEIU in my previous Mac Setup releases. All Setup apps from v1.0 to v1.2.0 (last version) have contained the same AEInstaller2Updater.jar. I don't know which version it is, but I can only assume it's v1.0. So I don't know if the problem described below is new to v1.3, or if it might have been introduced in v1.1 or v1.2.
- In trying to see exactly what could have changed, I noticed that the source on our svn does not seem to be up-to-date; MainWin.java still says "AEI2 updater version 1.2". I can only assume that you have newer source on your HD since I am seeing "AEI2 updater version 1.3" in the log when the AEIU runs.

Okay, on to the problem. I'd better describe the Mac installation process in steps:
1. The user double-clicks on Anniversary Edition Setup.app. It creates the AE/ folder in the Oni installation, copies AEInstaller2Updater.jar and Run AE Installer.app to it, and then runs Run AE Installer.
2. Run AE Installer is basically a script that uses a Unix command to launch either the AEI or, if it is not present, the AEIU. In this case, it launches the AEIU.
3. The AEIU opens, displays the progress dialog, and then the progress bar immediately reaches 100%. Clicking the "Launch AEI" button does nothing, and the AEIU quits a moment later. There is no log file produced.

A little fiddling around revealed that:
- The working directory when the launch script runs the AEIU appears to be "/". This path is locked by default in macOS, causing the AEIU to fail to create either its log file or the bin/ directory. See error message below.
- Clicking directly on the .jar after the Setup app places it in AE/AEInstaller/ will work and install the AEI, but the user won't probably know he should do that. Either I need to alter the Mac installation progress or we need to figure out why the AEIU no longer works with the previous launch command.

So here is the command and its result when run directly in Terminal. Note that this is a recreation on the CLI of what my launch script is doing. The following command works flawlessly with AEIU v1.0:

{{{
$ export PATH=/Library/Frameworks/Mono.framework/Versions/Current/bin:${PATH};export LC_CTYPE="UTF-8";/Library/Internet\ Plug-Ins/JavaAppletPlugin.plugin/Contents/Home/bin/java -jar "/Games/Oni/AE/AEInstaller/AEInstaller2Updater.jar"
}}}

Here is the result with AEIU v1.3:

{{{
java.io.FileNotFoundException: updater_output.log (Permission denied)
at java.io.FileOutputStream.open0(Native Method)
at java.io.FileOutputStream.open(FileOutputStream.java:270)
at java.io.FileOutputStream.<init>(FileOutputStream.java:213)
at java.io.FileOutputStream.<init>(FileOutputStream.java:162)
at net.oni2.aeinstaller.updater.AEInstaller2Updater.main(AEInstaller2Updater.java:37)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
AEI2 updater version 1.3
Waiting for AEI to close
Updating
Error while getting information of working copy for the location 'http://svn.aei.oni2.net': svn: E155007: '/bin' is not a working copy
org.tmatesoft.svn.core.SVNException: svn: E155007: '/bin' is not a working copy
at org.tmatesoft.svn.core.internal.wc.SVNErrorManager.error(SVNErrorManager.java:64)
at org.tmatesoft.svn.core.internal.wc.SVNErrorManager.error(SVNErrorManager.java:51)
at org.tmatesoft.svn.core.internal.wc17.db.SVNWCDb.parseDir(SVNWCDb.java:1491)
at org.tmatesoft.svn.core.internal.wc17.db.SVNWCDb.parseDir(SVNWCDb.java:1381)
at org.tmatesoft.svn.core.internal.wc17.db.SVNWCDb.opReadTreeConflict(SVNWCDb.java:1935)
at org.tmatesoft.svn.core.internal.wc2.ng.SvnNgGetInfo.run(SvnNgGetInfo.java:71)
at org.tmatesoft.svn.core.internal.wc2.ng.SvnNgGetInfo.run(SvnNgGetInfo.java:50)
at org.tmatesoft.svn.core.internal.wc2.ng.SvnNgOperationRunner.run(SvnNgOperationRunner.java:20)
at org.tmatesoft.svn.core.internal.wc2.SvnOperationRunner.run(SvnOperationRunner.java:20)
at org.tmatesoft.svn.core.wc2.SvnOperationFactory.run(SvnOperationFactory.java:1235)
at org.tmatesoft.svn.core.wc2.SvnOperation.run(SvnOperation.java:291)
at org.tmatesoft.svn.core.wc.SVNWCClient.doInfo(SVNWCClient.java:2423)
at net.oni2.svnaccess.SVN.pathIsWCof(SVN.java:206)
at net.oni2.svnaccess.SVN.checkSVN(SVN.java:140)
at net.oni2.aeinstaller.updater.gui.MainWin$Updater.doInBackground(MainWin.java:146)
at net.oni2.aeinstaller.updater.gui.MainWin$Updater.doInBackground(MainWin.java:1)
at javax.swing.SwingWorker$1.call(SwingWorker.java:295)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at javax.swing.SwingWorker.run(SwingWorker.java:334)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)
java.lang.Exception: Destination path exists but is not a Working Copy of the SVN
at net.oni2.svnaccess.SVN.checkSVN(SVN.java:143)
at net.oni2.aeinstaller.updater.gui.MainWin$Updater.doInBackground(MainWin.java:146)
at net.oni2.aeinstaller.updater.gui.MainWin$Updater.doInBackground(MainWin.java:1)
at javax.swing.SwingWorker$1.call(SwingWorker.java:295)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at javax.swing.SwingWorker.run(SwingWorker.java:334)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)
Closing AEI updater
}}}

Sorry for the long ticket. I guess the tl;dr is: '''Why does the AEIU now get confused and try to run from '/' with this launch command?'''
#144 fixed Patch Oni to support monitors over 60Hz Alloc Iritscen
Description PCGamingWiki has a "[https://pcgamingwiki.com/wiki/Oni#Choppy_mouse.2Fkeyboard_control Hz patch]" for Oni that could be incorporated into the Daodan DLL.
#90 fixed Gestalt selector error in Console Iritscen Iritscen
Description When testing the AE in the upcoming OS X 10.10 Yosemite, I got the follow message in Console:

XmlTools: WARNING: The Gestalt selector gestaltSystemVersion is returning 10.9.0 instead of 10.10.0. Use NSProcessInfo's operatingSystemVersion property to get correct system version number. Call location:
XmlTools: 0 CarbonCore 0x00007fff94d08dc3 !___Gestalt_SystemVersion_block_invoke + 113
XmlTools: 1 libdispatch.dylib 0x00007fff9395ec13 _dispatch_client_callout + 8
XmlTools: 2 libdispatch.dylib 0x00007fff9395eb26 dispatch_once_f + 117
XmlTools: 3 CarbonCore 0x00007fff94cb14da _Gestalt_SystemVersion + 987
XmlTools: 4 CarbonCore 0x00007fff94cb10c7 Gestalt + 144
XmlTools: 5 QtCore 0x0000000100257836 _ZN9QInternal17activateCallbacksENS_8CallbackEPPv + 2582
XmlTools: 6 ??? 0x00007fff62f25ceb 0x0 + 140734853438699

I don't know why or when this is being called. Are you calling the Gestalt() function directly or is Mono doing that for you? I also don't know if this affects anything adversely because I don't know if you are actually looking at the OS version.

The program still seemed to work fine in 10.10, so I'm just filing this as a trivial bug so that you're aware of it. I suspect it's actually a Mono bug that we can't do anything about.
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