Custom Query (105 matches)
Results (7 - 9 of 105)
Ticket | Resolution | Summary | Owner | Reporter |
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#126 | fixed | AEI2 bsl core packages override installed mods | Alloc | s10k |
Description |
Currently AEI2 install the BSL core mods after the user BSL mods have been installed.
This is causing serious problems for BSL mods that use the original levels. For example the package that I have attached to this issue doesn't work correctly with AEI2 because the core package "Widescreen Fixes" always replaces the "Manplant - My friends (by AWP)" "manplant_cutscene.bsl" and "manplant_level_logic.bsl" by its own. This is incorrect because it simply kills the "Manplant - My friends (by AWP)" mod. I suggest that the BSL '''core''' packages (not sure about .ONI packages) to be installed before any other mod. This way the packages that use their own versions of the existing scripts aren't affected. |
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#14 | fixed | AEI2 replaces Oni app and launch_args.txt | Alloc | edt |
Description |
I replaced the Intel Oni installed with AEI2 with a newer version and updated the launch_args.txt.
However, each time I launch AEI2 to install a mod, it replaces my newer version with the older one and overwrites my launch_args.txt. |
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#4 | fixed | AEIU should check if SVN check/update was successful | Alloc | Alloc |
Description | Instead of always just printing "is up to date" check if the revision check and/or update process were successful. |
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