Custom Query (105 matches)
Results (19 - 21 of 105)
Ticket | Resolution | Summary | Owner | Reporter |
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#131 | fixed | Add -noanim option to ONCC extraction | s10k | s10k |
Description |
EdT - When I extract an ONCC, the character is in the wrapped form
all body parts set to 0 However, in OniSplit there is the option of " -noanim " this exports the character in a standing pose like so Can you update Vago so it can export ONCC in standing pose s10k - Today at 5:05 PM the command to export ONCC is -extract:dae? EdT - Today at 5:06 PM yes s10k - Today at 5:08 PM http://oni.bungie.org/forum/viewtopic.php?id=2385&p=3 interesting seems it did support that feature in the past I will look into it EdT - For Vago, maybe you can offer the option as "standing pose" instead of saying "noanim" since that term is explained differently on the thread you linked earlier. |
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#134 | wontfix | Display a warning when an undeclared variable is used in BSL | Iritscen | s10k |
Description |
It would very useful if instead of ignoring and causing silent issues, if the BSL parser could emit a warning when a variable that was not been declared is used.
How it is right now it raises a very hard to debug issue. \Edit Changed error to warning, because if we would emit an error, it could break existing scripts. |
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#135 | worksforme | Check and add conflict - fixed moves (by love_oni) and glass breaking moves | s10k | |
Description | @Grymne (discord channel) mentioned that the two are incompatible. Check this and if so add the incompatibility to glass breaking moves. |
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