1 | /***************************************************************************\
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2 | | Project: AE Installer |
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3 | | By: Gumby & Iritscen |
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4 | | File: AEInstallerApp.cpp |
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5 | | Function: Sets up the main application window. |
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6 | | Created: 07/05/2009 17:23:39 |
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7 | \***************************************************************************/
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8 |
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9 | #include "boost/filesystem.hpp"
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10 | #include "boost/lexical_cast.hpp" // int -> string
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11 | #include "boost/thread.hpp"
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12 | #include "boost/thread/mutex.hpp"
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13 | #include <fstream>
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14 | #include <string>
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15 | #include "installer.h"
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16 | #include "aeinstallerapp.h"
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17 |
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18 | ////@begin includes
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19 | ////@end includes
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20 |
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21 | extern int updateStatus;
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22 | extern bool installerJustUpdated;
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23 | Install_info_cfg currentAE, updateAE;
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24 | MainWindow* TheWindow;
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25 |
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26 | ////@begin XPM images
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27 | ////@end XPM images
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28 |
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29 |
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30 | /*
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31 | * Application instance implementation
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32 | */
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33 |
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34 | ////@begin implement app
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35 | IMPLEMENT_APP( AEInstallerApp )
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36 | ////@end implement app
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37 |
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38 |
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39 | /*
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40 | * AEInstallerApp type definition
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41 | */
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42 |
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43 | IMPLEMENT_CLASS( AEInstallerApp, wxApp )
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44 |
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45 |
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46 | /*
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47 | * AEInstallerApp event table definition
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48 | */
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49 |
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50 | BEGIN_EVENT_TABLE( AEInstallerApp, wxApp )
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51 |
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52 | ////@begin AEInstallerApp event table entries
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53 | ////@end AEInstallerApp event table entries
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54 |
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55 | END_EVENT_TABLE()
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56 |
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57 |
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58 | /*
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59 | * Constructor for AEInstallerApp
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60 | */
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61 |
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62 | AEInstallerApp::AEInstallerApp()
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63 | {
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64 | Init();
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65 | }
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66 |
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67 |
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68 | /*
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69 | * Member initialisation
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70 | */
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71 |
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72 | void AEInstallerApp::Init()
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73 | {
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74 | ////@begin AEInstallerApp member initialisation
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75 | ////@end AEInstallerApp member initialisation
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76 | }
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77 |
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78 | /*
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79 | * Initialisation for AEInstallerApp
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80 | */
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81 |
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82 | /* The OnInit() routine is used to check whether the Installer has the software *\
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83 | | it needs to install mods, whether there is an available update, and whether |
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84 | \* the user has globalized yet, to allow mods to be installed. */
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85 | bool AEInstallerApp::OnInit()
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86 | {
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87 | ////@begin AEInstallerApp initialisation
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88 | // Remove the comment markers above and below this block
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89 | // to make permanent changes to the code.
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90 | #if wxUSE_XPM
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91 | wxImage::AddHandler(new wxXPMHandler);
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92 | #endif
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93 | #if wxUSE_LIBPNG
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94 | wxImage::AddHandler(new wxPNGHandler);
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95 | #endif
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96 | #if wxUSE_LIBJPEG
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97 | wxImage::AddHandler(new wxJPEGHandler);
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98 | #endif
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99 | #if wxUSE_GIF
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100 | wxImage::AddHandler(new wxGIFHandler);
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101 | #endif
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102 | MainWindow* mainWindow = new MainWindow( NULL );
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103 | mainWindow->Show(true);
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104 | ////@end AEInstallerApp initialisation
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105 | TheWindow = mainWindow;
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106 |
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107 | // Anything after this is done after the window appears...
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108 |
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109 | if (!CheckForRequiredSoftware())
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110 | {
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111 | TheWindow->Close(); // CheckForRequiredSoftware() will have notified the user of what they are missing, so we just quit now
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112 | return true;
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113 | }
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114 |
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115 | if (updateStatus) // updateStatus was set when MainWindow::CreateControls() was called during initialization of the window
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116 | {
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117 | string updateMsg = "An update for the Anniversary Edition is available.\n"
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118 | "Do you wish to update to Edition version " + updateAE.AEVersion + "?\n"
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119 | "(Current version is " + currentAE.AEVersion + ")\n"; // ...so we tack the rest on in a second command
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120 | wxMessageDialog* updateNotification;
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121 |
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122 | switch (updateStatus) // for the meanings of these return values, see the comments preceding installer.cpp's GetUpdateStatus()
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123 | {
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124 | case UPDATE_LOG_READ_ERR:
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125 | {
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126 | if (exists("Update.log")) remove("Update.log");
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127 | ofstream logfile("Update.log");
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128 | logfile << "Error: A necessary .cfg file could not be read.";
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129 | } // brackets are needed due to the initialization of the ofstream; silly C!
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130 | break;
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131 | case UPDATE_MNTH_REQD_ERR:
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132 | updateMsg = "There is a patch in the updates/ folder, but it patches the\n";
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133 | updateMsg = updateMsg + updateAE.AEVersion + " release; it cannot update this version of the Edition.";
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134 | updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxOK | wxICON_EXCLAMATION, wxDefaultPosition);
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135 | updateNotification->ShowModal();
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136 | break;
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137 | case UPDATE_SIMP_AVAIL: // there's an update with no globalization or Installer strings attached
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138 | updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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139 | if (updateNotification->ShowModal() == wxID_YES)
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140 | ProcessAEUpdate(¤tAE, &updateAE, &installerJustUpdated);
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141 | break;
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142 | case UPDATE_PKG_AVAIL: // there's an update with no globalization or Installer strings attached
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143 | updateMsg = (string)"One or more individual package updates for the Anniversary Edition are available.\n\n" +
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144 | (string)"Please note that the AE team assumes no responsibility for the content of third party mods, " +
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145 | (string)"nor effects that a third party mod may have on your install.\n\n" +
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146 | (string)"Do you wish to install these update(s)?";
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147 | updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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148 | if (updateNotification->ShowModal() == wxID_YES)
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149 | ProcessPackageUpdates("../updates", "./packages");
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150 | break;
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151 | case UPDATE_GLOB_AVAIL: // there's an update with globalization strings attached
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152 | updateMsg = updateMsg + "**Note that the update requires you to reglobalize, which will take 5-20 minutes.**\n" +
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153 | "Before clicking Yes, MAKE SURE you have backed up any mods not installed through\n " +
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154 | "the Installer, such as plug-ins or direct OniSplit imports.";
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155 | updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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156 | if (updateNotification->ShowModal() == wxID_YES)
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157 | ProcessAEUpdate(¤tAE, &updateAE, &installerJustUpdated);
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158 | break;
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159 | case UPDATE_INST_AVAIL: // there's an update with Installer strings attached (globalization is irrelevant while the Installer is not yet updated)
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160 | updateMsg = updateMsg + "**Note that the update requires the Installer to update itself.**\n" +
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161 | "If you click Yes, the Installer will quit and re-launch itself, then\n" +
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162 | "you will be prompted to begin the installation.";
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163 | updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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164 | if (updateNotification->ShowModal() == wxID_YES)
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165 | {
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166 | if (ProcessInstallerUpdate(¤tAE, &updateAE)) // there's an intentional logic gap here: if the user clicks "Yes"...
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167 | { // ...and then ProcessInstallerUpdate has an error and returns false, the logic gap results...
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168 | TheWindow->Close(); // ...in the code continuing to execute down through case UPDATE_INST_REPL_ERR
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169 | return true;
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170 | }
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171 | }
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172 | else
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173 | break;
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174 | case UPDATE_INST_REPL_ERR: // the Installer replacement failed, user has to do it :-(
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175 | updateMsg = "The Installer replacement process failed for some reason.\n";
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176 | updateMsg = updateMsg + "In order for the update to continue, go into the folder Edition/updates/" + strEUFN + "/install/ and " +
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177 | "drag the Installer to Edition/install/, replacing the current Installer application, then launch the " +
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178 | "new version. Click Yes to quit.";
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179 | updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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180 | if (updateNotification->ShowModal() == wxID_YES)
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181 | TheWindow->Close();
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182 | return true;
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183 | }
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184 | }
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185 |
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186 | CheckForGlobalization(false); // function will prompt user and initiate globalization if not done already
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187 |
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188 | return true;
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189 | }
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190 |
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191 | bool CheckForRequiredSoftware(void)
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192 | {
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193 | #ifdef WIN32
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194 | // test for .NET 2.0 or higher
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195 | HKEY hKey;
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196 | if (!RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\.NETFramework\\policy\\v2.0", 0L, KEY_READ , &hKey) == ERROR_SUCCESS)
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197 | {
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198 | string dotnetMsg = "You don't have .NET 2.0 installed! .NET is a framework required by the Edition.\n";
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199 | dotnetMsg = dotnetMsg + "You can download it from:\n" +
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200 | "http://gumby.oni2.net/dotnet\n" +
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201 | "Please install .NET 2.0, then open this Installer again.\n\n" +
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202 | "Would you like to open the download webpage?";
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203 | wxMessageDialog* DotNetDialogOfDeath = new wxMessageDialog(TheWindow, dotnetMsg.c_str(), "AE Installer Alert",
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204 | wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition);
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205 | if (DotNetDialogOfDeath->ShowModal() == wxID_YES)
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206 | system("start http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5");
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207 | RegCloseKey(hKey);
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208 | return false;
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209 | }
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210 | #else // on Mac...
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211 | // test for the third-party "mono" framework, because without it, we are up a creek
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212 | FILE *fWhichMono = NULL;
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213 | char chrWhichMono[32];
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214 | fWhichMono = popen("which mono", "r");
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215 | fgets(chrWhichMono, sizeof(chrWhichMono), fWhichMono);
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216 | pclose(fWhichMono);
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217 | string strWhichMono = (string)chrWhichMono;
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218 | string::size_type loc = strWhichMono.find("mono", 0);
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219 |
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220 | if (loc == string::npos) // this means that "which mono" did not return a path leading to the mono binary -- abort! abort! abort!
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221 | {
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222 | string monoMsg = "You don't have 'mono' installed! 'mono' is a command-line tool required by the Edition.\n";
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223 | monoMsg = monoMsg + "You can download it from: http://www.go-mono.com/mono-downloads/download.html (OS X 10.4+)\n" +
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224 | "or http://edt.oni2.net/AE/MonoFramework10.3.dmg (OS X 10.3)\n\n" +
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225 | "Please install 'mono', then open this Installer again.";
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226 | wxMessageDialog* MonoDialogOfDeath = new wxMessageDialog(TheWindow, monoMsg.c_str(), "AE Installer Alert", wxOK | wxICON_EXCLAMATION, wxDefaultPosition);
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227 | MonoDialogOfDeath->ShowModal();
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228 | return false; // it's quittin' time, Joe
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229 | }
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230 | #endif
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231 | return true;
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232 | }
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233 |
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234 | bool CheckForGlobalization(bool justDoIt)
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235 | {
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236 | if (!exists("../GameDataFolder"))
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237 | {
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238 | string globMsg = "You haven't globalized yet!\n";
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239 | globMsg = globMsg + "You must globalize to use the Anniversary Edition framework.\n" +
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240 | "Would you like to globalize now? (This could take a while...)\n" +
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241 | "(Selecting \"No\" will exit this program...)";
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242 | wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow, globMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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243 |
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244 | if (YesNoDialog->ShowModal() == wxID_NO) // if the user said no...
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245 | {
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246 | TheWindow->Close();
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247 | return true;
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248 | }
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249 | }
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250 | else if (!justDoIt)
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251 | return false;
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252 | // Code below this point runs if user clicks "Yes" or if they are never asked but justDoIt is true
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253 | #ifdef WIN32
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254 | boost::thread thrd3(globalize2);
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255 | #else // cannot use multi-threading in Mac build
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256 | TheWindow->InstallButton->Disable();
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257 | TheWindow->ReglobalizeButton->Disable();
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258 | globalizeData();
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259 | TheWindow->InstallButton->Enable();
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260 | TheWindow->ReglobalizeButton->Enable();
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261 | #endif
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262 |
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263 | return true;
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264 | }
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265 |
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266 | void setStatusArea(string s)
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267 | {
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268 | wxString wxs(s.c_str(), wxConvUTF8);
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269 |
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270 | TheWindow->StatusArea->SetStatusText(wxs);
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271 | }
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272 |
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273 |
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274 | /*
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275 | * Cleanup for AEInstallerApp
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276 | */
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277 |
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278 | int AEInstallerApp::OnExit()
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279 | {
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280 | ////@begin AEInstallerApp cleanup
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281 | return wxApp::OnExit();
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282 | ////@end AEInstallerApp cleanup
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283 | }
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284 | void doglobalizeData()
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285 | {
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286 | globalizeData();
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287 | #ifdef WIN32
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288 | while(1) Sleep(-1);
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289 | #endif
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290 | }
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