| 1 | /***************************************************************************\
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| 2 | | Project: AE Installer                                                                                                         |
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| 3 | | By: Gumby & Iritscen                                                                                                          |
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| 4 | | File: AEInstallerApp.cpp                                                                                                      |
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| 5 | | Function: Sets up the main application window.                                                        |
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| 6 | | Created: 07/05/2009 17:23:39                                                                                          |
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| 7 | \***************************************************************************/
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| 8 | 
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| 9 | #include "boost/filesystem.hpp"
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| 10 | #include "boost/lexical_cast.hpp" // int -> string
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| 11 | #include "boost/thread.hpp"
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| 12 | #include "boost/thread/mutex.hpp"
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| 13 | #include <fstream>
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| 14 | #include <string>
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| 15 | #include "installer.h"
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| 16 | #include "aeinstallerapp.h"
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| 17 | 
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| 18 | ////@begin includes
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| 19 | ////@end includes
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| 20 | 
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| 21 | extern int updateStatus;
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| 22 | extern bool installerJustUpdated;
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| 23 | Install_info_cfg currentAE, updateAE;
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| 24 | MainWindow* TheWindow;
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| 25 | 
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| 26 | ////@begin XPM images
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| 27 | ////@end XPM images
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| 28 | 
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| 29 | 
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| 30 | /*
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| 31 |  * Application instance implementation
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| 32 |  */
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| 33 | 
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| 34 | ////@begin implement app
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| 35 | IMPLEMENT_APP( AEInstallerApp )
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| 36 | ////@end implement app
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| 37 | 
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| 38 | 
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| 39 | /*
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| 40 |  * AEInstallerApp type definition
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| 41 |  */
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| 42 | 
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| 43 | IMPLEMENT_CLASS( AEInstallerApp, wxApp )
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| 44 | 
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| 45 | 
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| 46 | /*
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| 47 |  * AEInstallerApp event table definition
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| 48 |  */
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| 49 | 
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| 50 | BEGIN_EVENT_TABLE( AEInstallerApp, wxApp )
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| 51 | 
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| 52 | ////@begin AEInstallerApp event table entries
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| 53 | ////@end AEInstallerApp event table entries
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| 54 | 
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| 55 | END_EVENT_TABLE()
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| 56 | 
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| 57 | 
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| 58 | /*
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| 59 |  * Constructor for AEInstallerApp
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| 60 |  */
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| 61 | 
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| 62 | AEInstallerApp::AEInstallerApp()
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| 63 | {
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| 64 |     Init();
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| 65 | }
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| 66 | 
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| 67 | 
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| 68 | /*
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| 69 |  * Member initialisation
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| 70 |  */
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| 71 | 
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| 72 | void AEInstallerApp::Init()
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| 73 | {
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| 74 |         ////@begin AEInstallerApp member initialisation
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| 75 |         ////@end AEInstallerApp member initialisation
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| 76 | }
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| 77 | 
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| 78 | /*
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| 79 |  * Initialisation for AEInstallerApp
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| 80 |  */
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| 81 | 
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| 82 | /* The OnInit() routine is used to check whether the Installer has the software *\
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| 83 | |  it needs to install mods, whether there is an available update, and whether   |
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| 84 | \* the user has globalized yet, to allow mods to be installed.                                  */
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| 85 | bool AEInstallerApp::OnInit()
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| 86 | {    
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| 87 |         ////@begin AEInstallerApp initialisation
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| 88 |         // Remove the comment markers above and below this block
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| 89 |         // to make permanent changes to the code.
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| 90 | #if wxUSE_XPM
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| 91 |         wxImage::AddHandler(new wxXPMHandler);
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| 92 | #endif
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| 93 | #if wxUSE_LIBPNG
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| 94 |         wxImage::AddHandler(new wxPNGHandler);
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| 95 | #endif
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| 96 | #if wxUSE_LIBJPEG
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| 97 |         wxImage::AddHandler(new wxJPEGHandler);
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| 98 | #endif
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| 99 | #if wxUSE_GIF
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| 100 |         wxImage::AddHandler(new wxGIFHandler);
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| 101 | #endif
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| 102 |         MainWindow* mainWindow = new MainWindow( NULL );
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| 103 |         mainWindow->Show(true);
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| 104 |         ////@end AEInstallerApp initialisation
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| 105 |         TheWindow = mainWindow;
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| 106 |         
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| 107 |         // Anything after this is done after the window appears...
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| 108 |         
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| 109 |         if (!CheckForRequiredSoftware())
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| 110 |         {
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| 111 |                 TheWindow->Close(); // CheckForRequiredSoftware() will have notified the user of what they are missing, so we just quit now
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| 112 |                 return true;
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| 113 |         }
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| 114 |         
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| 115 |         if (updateStatus) // updateStatus was set when MainWindow::CreateControls() was called during initialization of the window
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| 116 |         {
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| 117 |                 string updateMsg = "An update for the Anniversary Edition is available.\n"; // for some reason we can't set the initial value while using the '+' operator...
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| 118 |                 updateMsg = updateMsg + "Do you wish to update to Edition version " + updateAE.AEVersion + "?\n" +
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| 119 |                                                         "(Current version is " + currentAE.AEVersion + ")\n"; // ...so we tack the rest on in a second command
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| 120 |                 wxMessageDialog* updateNotification;
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| 121 |                 
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| 122 |                 switch (updateStatus) // for the meanings of these return values, see the comments preceding installer.cpp's GetUpdateStatus()
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| 123 |                 {
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| 124 |                         case UPDATE_LOG_READ_ERR:
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| 125 |                         {
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| 126 |                                 if (exists("Update.log")) remove("Update.log");
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| 127 |                                 ofstream logfile("Update.log");
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| 128 |                                 logfile << "Error: A necessary .cfg file could not be read.";
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| 129 |                         } // brackets are needed due to the initialization of the ofstream; silly C!
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| 130 |                                 break;
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| 131 |                         case UPDATE_MNTH_REQD_ERR:
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| 132 |                                 updateMsg = "There is a patch in the updates/ folder, but it patches the\n";
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| 133 |                                 updateMsg = updateMsg + updateAE.AEVersion.substr(0, updateAE.AEVersion.length() - 1) + " release; it cannot update this version of the Edition.";
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| 134 |                                 updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxOK | wxICON_EXCLAMATION, wxDefaultPosition);
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| 135 |                                 updateNotification->ShowModal();
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| 136 |                                 break;
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| 137 |                         case UPDATE_SIMP_AVAIL: // there's an update with no globalization or Installer strings attached
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| 138 |                                 updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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| 139 |                                 if (updateNotification->ShowModal() == wxID_YES)
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| 140 |                                         ProcessAEUpdate(¤tAE, &updateAE, &installerJustUpdated);
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| 141 |                                 break;
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| 142 |                         case UPDATE_GLOB_AVAIL: // there's an update with globalization strings attached
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| 143 |                                 updateMsg = updateMsg + "**Note that the update requires you to reglobalize, which will take 5-20 minutes.**\n" +
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| 144 |                                                                                 "Before clicking Yes, MAKE SURE you have backed up any mods not installed through\n " +
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| 145 |                                                                                 "the Installer, such as plug-ins or direct OniSplit imports.";
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| 146 |                                 updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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| 147 |                                 if (updateNotification->ShowModal() == wxID_YES)
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| 148 |                                         ProcessAEUpdate(¤tAE, &updateAE, &installerJustUpdated);
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| 149 |                                 break;
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| 150 |                         case UPDATE_INST_AVAIL: // there's an update with Installer strings attached (globalization is irrelevant while the Installer is not yet updated)
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| 151 |                                 updateMsg = updateMsg + "**Note that the update requires the Installer to update itself.**\n" +
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| 152 |                                                                                 "If you click Yes, the Installer will quit and re-launch itself, then\n" +
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| 153 |                                                                                 "you will be prompted to begin the installation.";
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| 154 |                                 updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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| 155 |                                 if (updateNotification->ShowModal() == wxID_YES)
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| 156 |                                 {
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| 157 |                                         if (ProcessInstallerUpdate(¤tAE, &updateAE)) // there's an intentional logic gap here: if the user clicks "Yes"...
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| 158 |                                         {                                                                                                  // ...and then ProcessInstallerUpdate has an error and returns false, the logic gap results...
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| 159 |                                                 TheWindow->Close();                                                        // ...in the code continuing to execute down through case UPDATE_INST_REPL_ERR
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| 160 |                                                 return true;
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| 161 |                                         }
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| 162 |                                 }
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| 163 |                                 else
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| 164 |                                         break;
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| 165 |                         case UPDATE_INST_REPL_ERR: // the Installer replacement failed, user has to do it :-(
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| 166 |                                 updateMsg = "The Installer replacement process failed for some reason.\n";
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| 167 |                                 updateMsg = updateMsg + "In order for the update to continue, go into the folder Edition/updates/" + strEUFN + "/install/ and " + 
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| 168 |                                                                                 "drag the Installer to Edition/install/, replacing the current Installer application, then launch the " +
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| 169 |                                                                                 "new version. Click Yes to quit.";
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| 170 |                                 updateNotification = new wxMessageDialog(TheWindow, updateMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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| 171 |                                 if (updateNotification->ShowModal() == wxID_YES)
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| 172 |                                         TheWindow->Close();
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| 173 |                                 return true;
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| 174 |                 }
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| 175 |         }
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| 176 | 
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| 177 |         CheckForGlobalization(false); // function will prompt user and initiate globalization if not done already
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| 178 |         
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| 179 |         return true;
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| 180 | }
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| 181 | 
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| 182 | bool CheckForRequiredSoftware(void)
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| 183 | {
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| 184 | #ifdef WIN32
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| 185 |         // test for .NET 2.0 or higher
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| 186 |         HKEY hKey;
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| 187 |         if (!RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\.NETFramework\\policy\\v2.0", 0L, KEY_READ , &hKey) == ERROR_SUCCESS)
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| 188 |         {
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| 189 |                 string dotnetMsg = "You don't have .NET 2.0 installed! .NET is a framework required by the Edition.\n";
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| 190 |                 dotnetMsg = dotnetMsg + "You can download it from:\n" +
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| 191 |                                                                 "http://gumby.oni2.net/dotnet\n" +
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| 192 |                                                                 "Please install .NET 2.0, then open this Installer again.\n\n" +
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| 193 |                                                                 "Would you like to open the download webpage?";
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| 194 |                 wxMessageDialog* DotNetDialogOfDeath = new wxMessageDialog(TheWindow, dotnetMsg.c_str(), "AE Installer Alert",
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| 195 |                                                                                                                                  wxYES_NO | wxICON_EXCLAMATION  , wxDefaultPosition);
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| 196 |                 if (DotNetDialogOfDeath->ShowModal() == wxID_YES)
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| 197 |                         system("start http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5");
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| 198 |                 RegCloseKey(hKey);
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| 199 |                 return false;
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| 200 |         }
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| 201 | #else // on Mac...
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| 202 |         // test for the third-party "mono" framework, because without it, we are up a creek
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| 203 |         FILE *fWhichMono = NULL;
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| 204 |         char chrWhichMono[32];
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| 205 |         fWhichMono = popen("which mono", "r");
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| 206 |         fgets(chrWhichMono, sizeof(chrWhichMono), fWhichMono);
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| 207 |         pclose(fWhichMono);
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| 208 |         string strWhichMono = (string)chrWhichMono;
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| 209 |         string::size_type loc = strWhichMono.find("mono", 0);
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| 210 |         
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| 211 |         if (loc == string::npos) // this means that "which mono" did not return a path leading to the mono binary -- abort! abort! abort!
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| 212 |         {
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| 213 |                 string monoMsg = "You don't have 'mono' installed! 'mono' is a command-line tool required by the Edition.\n";
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| 214 |                 monoMsg = monoMsg + "You can download it from: http://www.go-mono.com/mono-downloads/download.html (OS X 10.4+)\n" +
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| 215 |                                                         "or http://edt.oni2.net/AE/MonoFramework10.3.dmg (OS X 10.3)\n\n" +
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| 216 |                                                         "Please install 'mono', then open this Installer again.";
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| 217 |                 wxMessageDialog* MonoDialogOfDeath = new wxMessageDialog(TheWindow, monoMsg.c_str(), "AE Installer Alert", wxOK | wxICON_EXCLAMATION, wxDefaultPosition);
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| 218 |                 MonoDialogOfDeath->ShowModal();
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| 219 |                 return false; // it's quittin' time, Joe
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| 220 |         }
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| 221 | #endif
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| 222 |         return true;
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| 223 | }
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| 224 | 
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| 225 | bool CheckForGlobalization(bool justDoIt)
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| 226 | {
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| 227 |         if (!exists("../GameDataFolder"))
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| 228 |         {
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| 229 |                 string globMsg = "You haven't globalized yet!\n";
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| 230 |                 globMsg = globMsg + "You must globalize to use the Anniversary Edition framework.\n" +
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| 231 |                                                         "Would you like to globalize now? (This could take a while...)\n" +
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| 232 |                                                         "(Selecting \"No\" will exit this program...)";
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| 233 |                 wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow, globMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
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| 234 |                 
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| 235 |                 if (YesNoDialog->ShowModal() == wxID_NO) // if the user said no...
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| 236 |                 {
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| 237 |                         TheWindow->Close();
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| 238 |                         return true;
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| 239 |                 }
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| 240 |         }
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| 241 |         else if (!justDoIt)
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| 242 |                 return false;
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| 243 |         // Code below this point runs if user clicks "Yes" or if they are never asked but justDoIt is true
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| 244 | #ifdef WIN32
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| 245 |         boost::thread thrd3(globalize2);
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| 246 | #else // cannot use multi-threading in Mac build
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| 247 |         TheWindow->InstallButton->Disable();
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| 248 |         TheWindow->ReglobalizeButton->Disable();
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| 249 |         globalizeData();
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| 250 |         TheWindow->InstallButton->Enable();
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| 251 |         TheWindow->ReglobalizeButton->Enable();
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| 252 | #endif
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| 253 |         
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| 254 |         return true;
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| 255 | }
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| 256 | 
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| 257 | void setStatusArea(string s)
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| 258 | {
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| 259 |         wxString wxs(s.c_str(), wxConvUTF8);
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| 260 |         
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| 261 |         TheWindow->StatusArea->SetStatusText(wxs);
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| 262 | }
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| 263 | 
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| 264 | 
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| 265 | /*
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| 266 |  * Cleanup for AEInstallerApp
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| 267 |  */
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| 268 | 
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| 269 | int AEInstallerApp::OnExit()
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| 270 | {    
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| 271 |         ////@begin AEInstallerApp cleanup
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| 272 |         return wxApp::OnExit();
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| 273 |         ////@end AEInstallerApp cleanup
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| 274 | }
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| 275 | void doglobalizeData()
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| 276 | {
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| 277 |         globalizeData();
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| 278 | #ifdef WIN32
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| 279 |         while(1) Sleep(-1);
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| 280 | #endif
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| 281 | }
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