1 | /***************************************************************************\
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2 | | Project: AE Installer |
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3 | | By: Gumby & Iritscen |
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4 | | File: Installer.cpp |
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5 | | Function: Contains the real meat of the installation process. Mm, beefy. |
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6 | | Created: 24/05/2009 19:39:00 |
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7 | \***************************************************************************/
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8 |
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9 | // TODO: Load credits from text resource file
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10 | // TODO: Clear mod info fields when mod is de-selected
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11 |
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12 | #define DEBUG
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13 |
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14 | #include "boost/date_time/gregorian/gregorian.hpp"
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15 | #include "boost/date_time/date_parsing.hpp"
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16 | #include "boost/date_time/posix_time/posix_time.hpp"
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17 | #include "installer.h"
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18 | #include "aeinstallerapp.h"
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19 |
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20 | using namespace boost::gregorian;
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21 | using namespace boost::posix_time;
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22 |
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23 | // externs declared in installer.h
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24 | string strInstallCfg = "../GameDataFolder/Add.cfg";
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25 | string strEUFN = "Edition"; // GetUpdateStatus() may set this to "Edition-patch" later, but this is the assumed name of the new Edition folder in Updates/
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26 |
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27 | int globalizeData(void)
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28 | {
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29 | busy = 1;
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30 | using boost::lexical_cast;
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31 | using boost::bad_lexical_cast;
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32 | using namespace boost::gregorian;
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33 | using namespace boost::posix_time;
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34 | ptime start_time(second_clock::local_time());
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35 |
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36 | setStatusArea("Globalizing!");
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37 | int err = 0;
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38 | int parts_done = 0;
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39 | remove("Globalize.log");
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40 | ofstream logfile("Globalize.log");
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41 | logfile << "Globalization started " << to_simple_string(start_time) << endl;
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42 |
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43 | try { // the levels Oni has...probably should have made a string array. Oops.
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44 | char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"};
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45 | vector<string> levels;
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46 | for (int f = 0; f < 15; f++) {
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47 | levels.push_back(levels_cstr[f]);
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48 | }
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49 |
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50 | path Characters = "../GameDataFolder/level0_Characters";
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51 | path Particles = "../GameDataFolder/level0_Particles";
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52 | path Archive = "../GameDataFolder/Archive";
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53 | path Textures = "../GameDataFolder/level0_Textures";
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54 | path Sounds = "../GameDataFolder/level0_Sounds";
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55 | path Animations = "../GameDataFolder/level0_Animations";
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56 | path TRAC = Animations / "level0_TRAC";
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57 | path TRAM = Animations / "level0_TRAM";
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58 |
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59 | vector<path> GDFPaths;
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60 | GDFPaths.push_back(Particles);
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61 | GDFPaths.push_back(Textures);
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62 | GDFPaths.push_back(Sounds);
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63 | GDFPaths.push_back(TRAC);
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64 | GDFPaths.push_back(TRAM);
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65 |
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66 | path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni";
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67 | path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni";
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68 | path VanillaTextures = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni";
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69 | path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni";
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70 | path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni";
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71 | path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni";
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72 | path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni";
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73 |
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74 | vector<path> VanillaPaths;
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75 |
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76 | VanillaPaths.push_back(VanillaParticles);
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77 | VanillaPaths.push_back(VanillaTextures);
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78 | VanillaPaths.push_back(VanillaSounds);
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79 | VanillaPaths.push_back(VanillaTRAC);
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80 | VanillaPaths.push_back(VanillaTRAM);
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81 |
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82 | setStatusArea("Removing old GameDataFolder...\n");
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83 | logfile << "Removing old GameDataFolder...\n";
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84 | remove_all( "../GameDataFolder/" );
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85 | setStatusArea("Creating needed directories...");
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86 | logfile << "Creating needed directories...\n";
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87 | create_directory( "../GameDataFolder/" );
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88 |
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89 | create_directory( "packages" );
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90 |
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91 | if (exists("VanillaDats")) remove_all("VanillaDats");
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92 | create_directory( "VanillaDats" );
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93 | create_directory( "VanillaDats/level0_Final/" );
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94 | create_directory( Characters );
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95 | create_directory( Particles );
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96 | create_directory( Archive );
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97 | create_directory( Textures );
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98 | create_directory( Sounds );
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99 | create_directory( Animations );
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100 | create_directory( TRAC );
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101 | create_directory( TRAM );
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102 | int num_levels = 0;
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103 | for(int i = 1; i < 15; i++)
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104 | {
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105 | if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) {
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106 | num_levels++;
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107 |
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108 | }
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109 | }
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110 | logfile << "Exporting and moving...\n\n";
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111 | int total_steps = 8 + 2 * num_levels;
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112 |
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113 | for(int i = 0; i < 15; i++)
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114 | {
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115 | if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) {
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116 | logfile << "level" << levels[i] << "_Final\n";
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117 | logfile << "\tExporting level" << levels[i] << "_Final.dat\n";
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118 | setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " exporting level" + levels[i]+"_Final.dat");
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119 | create_directory( "../GameDataFolder/level" + levels[i] + "_Final" );
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120 | system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str());
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121 | create_directory( "VanillaDats/level" + levels[i] + "_Final" );
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122 | create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" );
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123 |
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124 | //Moves the AKEV and other files into a safe directory so that level specific textures are not globalized...
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125 | if ( strcmp(levels[i].c_str(), "0") ){
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126 | create_directory( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" );
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127 | system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final/AKEV ../GameDataFolder/level" + levels[i] + "_Final/AKEV*.oni").c_str());
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128 |
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129 | }
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130 |
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131 | directory_iterator end_iter;
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132 | for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr )
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133 | {
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134 | if ( is_regular_file( dir_itr->status() ) )
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135 | {
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136 | if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" ||
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137 | dir_itr->path().filename().substr(0,9) == "TXMPlevel" ||
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138 | ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) ||
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139 | dir_itr->path().filename().substr(0,4) == "TXMB" ||
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140 | dir_itr->path().filename() == "M3GMpowerup_lsi.oni" ||
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141 | dir_itr->path().filename() == "TXMPlsi_icon.oni" ||
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142 | ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) )
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143 | {
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144 | cout <<dir_itr->path().filename() << "\n";
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145 | create_directory( dir_itr->path().parent_path() / "NoGlobal");
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146 | if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" /
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147 | dir_itr->filename());
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148 | else remove(dir_itr->path());
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149 | }
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150 | else if (dir_itr->path().filename().substr(0,4) == "TRAC"
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151 | ) {
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152 | cout <<dir_itr->path().filename() << "\n";
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153 | if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename());
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154 | else remove(dir_itr->path());
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155 | }
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156 | else if (dir_itr->path().filename().substr(0,4) == "TRAM") {
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157 | cout <<dir_itr->path().filename() << "\n";
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158 | if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename());
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159 | else remove(dir_itr->path());
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160 | }
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161 | else if (dir_itr->path().filename().substr(0,4) == "ONSK" ||
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162 | dir_itr->path().filename().substr(0,4) == "TXMP") {
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163 | cout <<dir_itr->path().filename() << "\n";\
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164 | create_directory( dir_itr->path().parent_path() / "TexFix");
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165 | if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename());
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166 | }
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167 | else if (dir_itr->path().filename().substr(0,4) == "ONCC"
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168 | || dir_itr->path().filename().substr(0,4) == "TRBS"
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169 | || dir_itr->path().filename().substr(0,4) == "ONCV"
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170 | || dir_itr->path().filename().substr(0,4) == "ONVL"
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171 | || dir_itr->path().filename().substr(0,4) == "TRMA"
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172 | || dir_itr->path().filename().substr(0,4) == "TRSC"
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173 | || dir_itr->path().filename().substr(0,4) == "TRAS") {
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174 | cout <<dir_itr->path().filename() << "\n";
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175 | if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename());
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176 | else remove(dir_itr->path());
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177 | }
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178 | else if (dir_itr->path().filename().substr(0,4) == "OSBD"
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179 | || dir_itr->path().filename().substr(0,4) == "SNDD") {
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180 | cout << dir_itr->path().filename() << "\n";
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181 | if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename());
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182 | else remove(dir_itr->path());
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183 | }
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184 | else if (dir_itr->path().filename().substr(0,5) == "BINA3"
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185 | || dir_itr->path().filename().substr(0,10) == "M3GMdebris"
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186 | || dir_itr->path().filename() == "M3GMtoxic_bubble.oni"
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187 | || dir_itr->path().filename().substr(0,8) == "M3GMelec"
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188 | || dir_itr->path().filename().substr(0,7) == "M3GMrat"
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189 | || dir_itr->path().filename().substr(0,7) == "M3GMjet"
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190 | || dir_itr->path().filename().substr(0,9) == "M3GMbomb_"
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191 | || dir_itr->path().filename() == "M3GMbarab_swave.oni"
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192 | || dir_itr->path().filename() == "M3GMbloodyfoot.oni"
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193 | ){
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194 | cout <<dir_itr->path().filename() << "\n";
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195 | if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename());
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196 | else remove(dir_itr->path());
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197 | }
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198 | else if (dir_itr->path().filename().substr(0,4) == "AGDB"
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199 | || dir_itr->path().filename().substr(0,4) == "TRCM") {
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200 | cout <<dir_itr->path().filename() << "\n";
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201 |
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202 | if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename());
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203 | else remove(dir_itr->path());
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204 | }
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205 | else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding
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206 | cout <<dir_itr->path().filename() << "\n";
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207 |
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208 | if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename()))
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209 | rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename());
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210 | else remove(dir_itr->path());
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211 | }
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212 |
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213 | if (exists(dir_itr->path())) {
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214 |
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215 | }
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216 | else {
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217 | //logfile << "\tMoved file: " << dir_itr->path().filename() << "\n";
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218 | }
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219 | }
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220 |
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221 |
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222 |
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223 | }
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224 |
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225 | logfile << "\tCleaning up TXMPs...\n";
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226 | system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str());
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227 |
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228 |
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229 | if ( strcmp(levels[i].c_str(), "0") ){
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230 | system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final ../GameDataFolder/level" + levels[i] + "_Final/AKEV/AKEV*.oni").c_str());
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231 | remove( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" );
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232 | }
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233 |
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234 | parts_done++;
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235 |
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236 | setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
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237 |
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238 | }
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239 | }
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240 | logfile << "Reimporting levels\n";
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241 | for (int i = 0; i < 15; i++)
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242 | {
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243 | logfile << "\tReimporting level" << levels[i] << "_Final.oni\n";
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244 | setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni");
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245 | logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level"
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246 | + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n';
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247 | string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level"
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248 | + levels[i] + "_Final/level" + levels[i] + "_Final.oni");
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249 | system(sys_str.c_str() );
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250 | setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
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251 | parts_done++;
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252 | }
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253 | create_directory( VanillaParticles.parent_path() );
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254 | create_directory( VanillaTextures.parent_path() );
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255 | create_directory( VanillaSounds.parent_path() );
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256 | create_directory( VanillaAnimations.remove_filename() );
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257 |
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258 | for(unsigned int j = 0; j < GDFPaths.size(); j++) {
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259 | logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n";
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260 | setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": reimporting " + GDFPaths[j].filename() );
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261 | system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str());
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262 | parts_done++;
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263 | setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
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264 | }
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265 | logfile << "\nMoving level0_Characters\n";
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266 | setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" );
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267 | copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final"));
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268 | GDFPaths.push_back( Characters );
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269 | for(int i = 0; i < GDFPaths.size(); i++)
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270 | {
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271 | directory_iterator end_iter;
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272 | for ( directory_iterator dir_itr( GDFPaths[i] ); dir_itr != end_iter; ++dir_itr )
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273 | {
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274 | try
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275 | {
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276 | rename(dir_itr->path(), "../GameDataFolder/level0_Final/" + dir_itr->path().filename() );
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277 | }
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278 | catch(exception &ex) {
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279 |
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280 | }
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281 | }
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282 | }
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283 |
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284 | create_directory((path)"../GameDataFolder/IGMD");
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285 | copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder");
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286 | setProgressBar( 1000 );
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287 |
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288 | if(exists("../../persist.dat"))
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289 | if(!exists("../persist.dat"))
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290 |
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291 | //TODO: Concatenate level0 Dirs.
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292 |
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293 | copy("../../persist.dat","..");
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294 | if(exists("../../key_config.txt"))
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295 | if(!exists("../key_config.txt"))
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296 | copy("../../key_config.txt","..");
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297 |
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298 | #ifndef WIN32
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299 | /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file).
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300 | Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never
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301 | run Oni before :-p */
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302 | string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for edition/
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303 | char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '";
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304 | strcat(prefsCommand, fullAEpath.c_str()); // get path of Edition/ folder (Oni wants the folder that *contains* the GDF)
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305 | strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters
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306 | system(prefsCommand);
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307 | #endif
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308 |
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309 | setStatusArea((string)"Done! Now select your mod packages and click install.");
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310 | }
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311 | catch (exception & ex) {
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312 | setStatusArea("Warning, handled exception: " + (string)ex.what());
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313 | }
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314 |
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315 | ptime end_time(second_clock::local_time());
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316 | time_period total_time (start_time, end_time);
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317 | logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length();
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318 | logfile.close();
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319 | busy = 0;
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320 | return err;
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321 | }
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322 |
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323 | vector<ModPackage> getPackages(string packageDir)
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324 | {
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325 | vector<ModPackage> packages;
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326 | packages.reserve(256);
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327 | fstream file;
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328 | string filename = "\0";
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329 | string MODINFO_CFG = "Mod_Info.cfg";
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330 |
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331 | try
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332 | {
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333 | for (directory_iterator dir_itr(packageDir), end_itr; dir_itr != end_itr; ++dir_itr)
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334 | {
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335 | file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str());
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336 |
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337 | if(!file.fail())
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338 | {
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339 | //would prefer to push a pointer to a package, but this will do for now
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340 | packages.push_back(fileToModPackage(file));
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341 | }
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342 | file.close();
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343 | file.clear();
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344 | }
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345 | sort(packages.begin(), packages.end());
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346 | }
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347 | catch (const std::exception & ex)
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348 | {
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349 | cout << "Warning, something odd happened!\n";
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350 | }
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351 |
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352 | return packages;
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353 | }
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354 |
|
---|
355 | ModPackage fileToModPackage(fstream &file)
|
---|
356 | {
|
---|
357 | /*
|
---|
358 | This converts a file to a ModPackage struct.
|
---|
359 |
|
---|
360 | A few notes...
|
---|
361 | "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok.
|
---|
362 | I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much
|
---|
363 | slower than reading a variable.
|
---|
364 | */
|
---|
365 | ModPackage package;
|
---|
366 | string line;
|
---|
367 | static string NameOfMod = "NameOfMod"; //used for comparing to the current token...
|
---|
368 | //I could have done it in reverse (*iter).compare("ModString") or
|
---|
369 | static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been
|
---|
370 | static string ModString = "ModString"; //functionably the same.
|
---|
371 | static string HasOnis = "HasOnis";
|
---|
372 | static string HasDeltas = "HasDeltas";
|
---|
373 | static string HasBSL = "HasBSL";
|
---|
374 | static string HasDats = "HasDats";
|
---|
375 | static string IsEngine = "IsEngine";
|
---|
376 | static string Readme = "Readme";
|
---|
377 | static string GlobalNeeded = "GlobalNeeded";
|
---|
378 | static string Category = "Category";
|
---|
379 | static string Creator = "Creator";
|
---|
380 | while (! file.eof() )
|
---|
381 | {
|
---|
382 | getline (file,line);
|
---|
383 | vector<string> tokens;
|
---|
384 | vector<string>::iterator iter;
|
---|
385 | tokenize(line, tokens); //string to vector of "words"
|
---|
386 | if (tokens.capacity() >= 3) { //make sure they are using enough stuff
|
---|
387 | iter = tokens.begin(); //what word we are on, starts at first word
|
---|
388 | /* TODO: Get this "required Installer version" code working
|
---|
389 | if (!AEInstallVersion.compare(*iter))
|
---|
390 | If mod is too old, skip this mod.
|
---|
391 | */
|
---|
392 | /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name
|
---|
393 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
394 | if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { // ignores "->" and "NameOfMod"
|
---|
395 | package.name += *iter + " ";
|
---|
396 | }
|
---|
397 | }
|
---|
398 |
|
---|
399 | }
|
---|
400 | else if (!ModString.compare(*iter)) {
|
---|
401 | iter++; iter++;
|
---|
402 | package.modStringName = *iter;
|
---|
403 | iter++;
|
---|
404 | package.modStringVersion = atoi((*iter).c_str());
|
---|
405 | }
|
---|
406 | else if (!HasOnis.compare(*iter)) {
|
---|
407 | iter++; iter++;
|
---|
408 | if ( boost::iequals(*iter, "Yes")) package.hasOnis = 1;
|
---|
409 | }
|
---|
410 | else if (!HasBSL.compare(*iter)) {
|
---|
411 | if(toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.hasBSL = true;
|
---|
412 | else if ( boost::iequals(*iter, "Addon")) package.hasAddon = true;
|
---|
413 | }
|
---|
414 | else if (!HasDeltas.compare(*iter)) {
|
---|
415 | iter++; iter++;
|
---|
416 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1;
|
---|
417 | }
|
---|
418 | else if (!HasDats.compare(*iter)) {
|
---|
419 | iter++; iter++;
|
---|
420 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1;
|
---|
421 | }
|
---|
422 | else if (!IsEngine.compare(*iter)) {
|
---|
423 | iter++; iter++;
|
---|
424 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1;
|
---|
425 | }
|
---|
426 | else if (!GlobalNeeded.compare(*iter)) {
|
---|
427 | iter++; iter++;
|
---|
428 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1;
|
---|
429 | else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; // only place where checking for "No" is important atm.
|
---|
430 | }
|
---|
431 | else if (!Category.compare(*iter)) {
|
---|
432 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment
|
---|
433 | if (ARROW.compare(*iter) && Category.compare(*iter)) { // ignores "->" and "Category"
|
---|
434 | package.category += *iter + " ";
|
---|
435 | }
|
---|
436 | }
|
---|
437 | }
|
---|
438 | else if (!Creator.compare(*iter)) { //if it contains the name
|
---|
439 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment
|
---|
440 | if (ARROW.compare(*iter) && Creator.compare(*iter)) { // ignores "->" and "Creator"
|
---|
441 | package.creator += *iter + " ";
|
---|
442 | }
|
---|
443 | }
|
---|
444 | }
|
---|
445 | else if (!Readme.compare(*iter)) { //if it contains the name
|
---|
446 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment
|
---|
447 | if (ARROW.compare(*iter) && Readme.compare(*iter)) { // ignores "->" and "Readme"
|
---|
448 | if(!(*iter).compare("\\n")) package.readme += '\n';
|
---|
449 | else package.readme += *iter + " ";
|
---|
450 | }
|
---|
451 | }
|
---|
452 | }
|
---|
453 | }
|
---|
454 |
|
---|
455 | }
|
---|
456 |
|
---|
457 | return package;
|
---|
458 | }
|
---|
459 |
|
---|
460 | void recompileAll(vector<string> installedMods)
|
---|
461 | {try {
|
---|
462 | busy = 1;
|
---|
463 | using namespace boost::gregorian;
|
---|
464 | using namespace boost::posix_time;
|
---|
465 | using boost::lexical_cast;
|
---|
466 | using boost::bad_lexical_cast;
|
---|
467 | path vanilla_dir = "./VanillaDats/";
|
---|
468 | string importCommand = "";
|
---|
469 | int numberOfDats = 0;
|
---|
470 | int j = 1;
|
---|
471 | string datString;
|
---|
472 |
|
---|
473 | setStatusArea("Importing levels...");
|
---|
474 |
|
---|
475 | std::stringstream out;
|
---|
476 |
|
---|
477 | ptime start_time(second_clock::local_time());
|
---|
478 | clearOldDats();
|
---|
479 |
|
---|
480 | if(exists("Install.log")) remove("Install.log");
|
---|
481 | ofstream logfile("Install.log");
|
---|
482 | logfile << "Mod Installation started " << to_simple_string(start_time) << endl;
|
---|
483 | logfile.close();
|
---|
484 |
|
---|
485 | if(splitInstances == true)
|
---|
486 | {
|
---|
487 | recursive_directory_iterator end_iter;
|
---|
488 |
|
---|
489 | for ( recursive_directory_iterator dir_itr( vanilla_dir );
|
---|
490 | dir_itr != end_iter;
|
---|
491 | ++dir_itr )
|
---|
492 | {
|
---|
493 | try{
|
---|
494 | if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
|
---|
495 | {
|
---|
496 | numberOfDats++;
|
---|
497 | }
|
---|
498 | }
|
---|
499 | catch(exception & ex) {
|
---|
500 | remove("Install.log");
|
---|
501 | ofstream logfile("Install.log");
|
---|
502 |
|
---|
503 | logfile << "Warning, exception " << ex.what() << "!";
|
---|
504 | setStatusArea("Warning, exception " + (string)ex.what() + "!");
|
---|
505 | logfile.close();
|
---|
506 | }
|
---|
507 | }
|
---|
508 | try {
|
---|
509 | out << numberOfDats;
|
---|
510 | datString = out.str();
|
---|
511 | for ( recursive_directory_iterator dir_itr( vanilla_dir );
|
---|
512 | dir_itr != end_iter;
|
---|
513 | ++dir_itr )
|
---|
514 | {
|
---|
515 | try
|
---|
516 | {
|
---|
517 | if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
|
---|
518 | {
|
---|
519 | importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename();
|
---|
520 | for (unsigned int i = 0; i < installedMods.size(); ++i) {
|
---|
521 | if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() ))
|
---|
522 | importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename();
|
---|
523 | }
|
---|
524 | importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log";
|
---|
525 |
|
---|
526 |
|
---|
527 | setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats
|
---|
528 | setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " ");
|
---|
529 |
|
---|
530 | system(importCommand.c_str());
|
---|
531 | j++;
|
---|
532 | }
|
---|
533 | }
|
---|
534 | catch ( const std::exception & ex )
|
---|
535 | {
|
---|
536 | remove("Install.log");
|
---|
537 | ofstream logfile("Install.log");
|
---|
538 | logfile << "Warning, exception " << ex.what() << "!";
|
---|
539 | setStatusArea("Warning, exception " + (string)ex.what() + "!");
|
---|
540 | logfile.close();
|
---|
541 | }
|
---|
542 | }
|
---|
543 | }
|
---|
544 | catch( const std::exception & ex ) {
|
---|
545 | remove("Install.log");
|
---|
546 | ofstream logfile("Install.log");
|
---|
547 | logfile << "Warning, exception " << ex.what() << "!";
|
---|
548 | setStatusArea("Warning, exception " + (string)ex.what() + "!");
|
---|
549 | logfile.close();
|
---|
550 | }
|
---|
551 | }
|
---|
552 | else if(splitInstances == false){
|
---|
553 | directory_iterator end_iter;
|
---|
554 |
|
---|
555 | for ( directory_iterator dir_itr( vanilla_dir );
|
---|
556 | dir_itr != end_iter;
|
---|
557 | ++dir_itr )
|
---|
558 | {
|
---|
559 | if ( is_directory( dir_itr->status() ) )
|
---|
560 | {
|
---|
561 | numberOfDats++;
|
---|
562 | }
|
---|
563 | }
|
---|
564 |
|
---|
565 | out << numberOfDats;
|
---|
566 | datString = out.str();
|
---|
567 |
|
---|
568 | for ( directory_iterator dir_itr( vanilla_dir );
|
---|
569 | dir_itr != end_iter;
|
---|
570 | ++dir_itr )
|
---|
571 | {
|
---|
572 | try
|
---|
573 | {
|
---|
574 | if ( is_directory( dir_itr->status() ) )
|
---|
575 | {
|
---|
576 | importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " ";
|
---|
577 | for (unsigned int i = 0; i < installedMods.size(); ++i) {
|
---|
578 | if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() ))
|
---|
579 | importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename();
|
---|
580 | }
|
---|
581 | importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log";
|
---|
582 |
|
---|
583 | setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats
|
---|
584 | setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " ");
|
---|
585 | system(importCommand.c_str());
|
---|
586 | j++;
|
---|
587 | }
|
---|
588 | }
|
---|
589 | catch ( const std::exception & ex )
|
---|
590 | {
|
---|
591 | remove("Install.log");
|
---|
592 | ofstream logfile("Install.log");
|
---|
593 | logfile << "Warning, exception " << ex.what() << "!";
|
---|
594 | setStatusArea("Warning, exception " + (string)ex.what() + "!");
|
---|
595 | logfile.close();
|
---|
596 | }
|
---|
597 | }
|
---|
598 | }
|
---|
599 |
|
---|
600 | vector<string> BSLfolders;
|
---|
601 | vector<string> skippedfolders;
|
---|
602 |
|
---|
603 | ofstream BSLlog("BSL.log");
|
---|
604 | for ( directory_iterator dir_itr( "../GameDataFolder/IGMD/" ), end_itr;
|
---|
605 | dir_itr != end_itr;
|
---|
606 | ++dir_itr ) {
|
---|
607 | if( exists(dir_itr->path().string() + "/ignore.txt") ){
|
---|
608 | BSLfolders.push_back(dir_itr->path().filename());
|
---|
609 | skippedfolders.push_back(dir_itr->path().filename());
|
---|
610 | }
|
---|
611 | }
|
---|
612 |
|
---|
613 | for (int i = installedMods.size() - 1; i >= 0; i--) { //Iterates through the installed mods (backwards :P)
|
---|
614 | for (unsigned int j = 0; j < globalPackages.size(); ++j) { //looking in the global packages
|
---|
615 | if (globalPackages[j].modStringName == installedMods[i]) { //for a mod that has BSL in it
|
---|
616 | if(!(globalPackages[j].hasAddon || globalPackages[j].hasBSL)) break; //skip non-BSL
|
---|
617 | if( exists( "packages/" + globalPackages[j].modStringName + "/BSL/" ) ) {
|
---|
618 | copyBSL("packages/" + globalPackages[j].modStringName + "/BSL", BSLfolders, globalPackages[j] );
|
---|
619 | BSLlog << "Copied " << globalPackages[j].modStringName << "!\n";
|
---|
620 | }
|
---|
621 | }
|
---|
622 | }
|
---|
623 | }
|
---|
624 |
|
---|
625 | ModPackage emptyPackage;
|
---|
626 | emptyPackage.modStringName = "VanillaBSL";
|
---|
627 | emptyPackage.hasBSL = 1;
|
---|
628 | copyBSL("packages/VanillaBSL/IGMD", BSLfolders, emptyPackage);
|
---|
629 | BSLlog.close();
|
---|
630 |
|
---|
631 | logfile << "Writing config file";
|
---|
632 | writeInstalledMods(installedMods);
|
---|
633 | setProgressBar(1000);
|
---|
634 |
|
---|
635 | string finallyDone = "Done! You can now play Oni.";
|
---|
636 | setStatusArea(finallyDone);
|
---|
637 |
|
---|
638 | ptime end_time(second_clock::local_time());
|
---|
639 | time_period total_time (start_time, end_time);
|
---|
640 | ofstream logfile2("Install.log", ios::app | ios::ate);
|
---|
641 | string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length();
|
---|
642 |
|
---|
643 | logfile2 << "\nInstallation ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length();
|
---|
644 | logfile2.close();
|
---|
645 |
|
---|
646 | Sleep(1000);
|
---|
647 | setProgressBar(0);
|
---|
648 | }
|
---|
649 | catch(exception & ex) {
|
---|
650 | remove("Install.log"); //why did we do this? :|
|
---|
651 | ofstream logfile("Install.log");
|
---|
652 | logfile << "Warning, exception " << ex.what() << "!";
|
---|
653 | setStatusArea("Warning, exception " + (string)ex.what() + "!");
|
---|
654 | logfile.close();
|
---|
655 | }
|
---|
656 | busy = 0;
|
---|
657 | }
|
---|
658 |
|
---|
659 | void copyBSL(string copypath, vector<string>& BSLfolders, ModPackage pkg)
|
---|
660 | {
|
---|
661 | ofstream BSLlog("BSL2.log", ios::app );
|
---|
662 |
|
---|
663 | try {
|
---|
664 | for ( directory_iterator dir_itr( copypath ), end_itr;
|
---|
665 | dir_itr != end_itr;
|
---|
666 | ++dir_itr ) {
|
---|
667 |
|
---|
668 | if ( is_directory( dir_itr->path() ) && dir_itr->path().string() != ".svn" ) {
|
---|
669 | BSLlog << "Testing " << dir_itr->path().string() << " HasBSL: " << pkg.hasBSL << " HasAddon: " << pkg.hasAddon << "\n";
|
---|
670 | int skip_folder = 0;
|
---|
671 |
|
---|
672 | for(unsigned int k = 0; k < BSLfolders.size(); k++) {//iterate through already found BSL folders
|
---|
673 | BSLlog << "testing " << dir_itr->path().filename() << " vs " << BSLfolders[k] << "\n";
|
---|
674 | if(dir_itr->path().filename() == BSLfolders[k]) {
|
---|
675 | skip_folder = 1;
|
---|
676 | BSLlog << "skipping " << BSLfolders[k] << " in " << pkg.modStringName << "\n";
|
---|
677 | break;
|
---|
678 | }
|
---|
679 | }
|
---|
680 | if (!skip_folder && !exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/ignore.txt")) {
|
---|
681 | remove_all( "../GameDataFolder/IGMD/" + dir_itr->path().filename() );
|
---|
682 | Sleep(100);
|
---|
683 | create_directory( "../GameDataFolder/IGMD/" + dir_itr->path().filename());
|
---|
684 | BSLlog << "Copied " << dir_itr->path().string() << " in " << pkg.modStringName << "!\n";
|
---|
685 | for ( directory_iterator bsl_itr( dir_itr->path() );
|
---|
686 | bsl_itr != end_itr;
|
---|
687 | bsl_itr++ ) {
|
---|
688 | if ( bsl_itr->path().extension() == ".bsl" ) {
|
---|
689 | copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename());
|
---|
690 | }
|
---|
691 | }
|
---|
692 | BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon
|
---|
693 | BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ;
|
---|
694 | }
|
---|
695 | }
|
---|
696 | }
|
---|
697 | }
|
---|
698 | catch ( const std::exception & ex )
|
---|
699 | {
|
---|
700 | setStatusArea("Warning, exception " + (string)ex.what() + "!");
|
---|
701 | while(1) Sleep(1000);
|
---|
702 | }
|
---|
703 | BSLlog.close();
|
---|
704 |
|
---|
705 | }
|
---|
706 |
|
---|
707 |
|
---|
708 | void writeInstalledMods(vector<string> installedMods)
|
---|
709 | {
|
---|
710 | if ( exists( strInstallCfg ) )
|
---|
711 | {
|
---|
712 | remove( strInstallCfg );
|
---|
713 | }
|
---|
714 |
|
---|
715 | ofstream file(strInstallCfg.c_str());
|
---|
716 |
|
---|
717 | vector<string>list = installedMods;
|
---|
718 | vector<string>::iterator begin_iter = list.begin();
|
---|
719 | vector<string>::iterator end_iter = list.end();
|
---|
720 |
|
---|
721 | sort( list.begin(), list.end() );
|
---|
722 |
|
---|
723 | for( ; begin_iter != end_iter; ++begin_iter) {
|
---|
724 | file << *begin_iter << " ";
|
---|
725 | }
|
---|
726 |
|
---|
727 | file.close();
|
---|
728 | file.clear();
|
---|
729 | }
|
---|
730 |
|
---|
731 | vector<string> getInstallString(string Cfg)
|
---|
732 | {
|
---|
733 | vector<string> returnval;
|
---|
734 | string line;
|
---|
735 | fstream file;
|
---|
736 |
|
---|
737 | if (exists( Cfg ))
|
---|
738 | {
|
---|
739 | file.open(Cfg.c_str());
|
---|
740 | getline(file, line);
|
---|
741 | tokenize(line, returnval);
|
---|
742 | file.close();
|
---|
743 | file.clear();
|
---|
744 | sort(returnval.begin(), returnval.end());
|
---|
745 | }
|
---|
746 | else cout << "fail";
|
---|
747 |
|
---|
748 | return returnval;
|
---|
749 | }
|
---|
750 |
|
---|
751 | /* GetUpdateStatus determines whether there is an update available. It is called once, *\
|
---|
752 | | on launch, by AEInstallerApp::OnInit(), and not only passes back a #defined result |
|
---|
753 | | code, but also oversees the setting of data in the global structures currentAE and |
|
---|
754 | | updateAE, which tell the Installer all the version information it needs to know. |
|
---|
755 | | ---Return Values--- |
|
---|
756 | | UPDATE_LOG_READ_ERR -- A log file could not be opened |
|
---|
757 | | UPDATE_INST_REPL_ERR -- The Installer self-updating process failed |
|
---|
758 | | UPDATE_MNTH_REQD_ERR -- The update is a patch, and the monthly release it |
|
---|
759 | | patches is not installed |
|
---|
760 | | UPDATE_NO_UPD_AVAIL -- Either there isn't an update in place, or it's not |
|
---|
761 | | newer than what's installed |
|
---|
762 | | UPDATE_SIMP_AVAIL -- An update is available |
|
---|
763 | | UPDATE_GLOB_AVAIL -- An update is available that requires re-globalization |
|
---|
764 | | afterwards (because of some notable change in the AE) |
|
---|
765 | | UPDATE_INST_AVAIL -- An update is available that first requires the |
|
---|
766 | | Installer to be replaced (when the new Installer |
|
---|
767 | | launches, this function will be called again but will |
|
---|
768 | | return UPDATE_SIMP_AVAIL or UPDATE_GLOB_AVAIL) |
|
---|
769 | \* UPDATE_CONT_UPD -- Currently unused */
|
---|
770 | int GetUpdateStatus(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated)
|
---|
771 | {
|
---|
772 | fstream currentAECfg, updateAECfg, updateLog;
|
---|
773 | string strInstaller = "Installer";
|
---|
774 | string strBeing = "being";
|
---|
775 | string strWas = "was"; // lol
|
---|
776 | #ifdef WIN32
|
---|
777 | string strInstallerName = "AEInstaller.exe";
|
---|
778 | #else
|
---|
779 | string strInstallerName = "Installer.app";
|
---|
780 | #endif
|
---|
781 |
|
---|
782 | // Try to get current AE's version info; if it doesn't exist, then the default version data for 2009-07 remains in place
|
---|
783 | if (exists("packages/Globalize/Install_Info.cfg"))
|
---|
784 | {
|
---|
785 | currentAECfg.open("packages/Globalize/Install_Info.cfg");
|
---|
786 | if (!currentAECfg.fail())
|
---|
787 | {
|
---|
788 | if (!ReadInstallInfoCfg(¤tAECfg, currentAE))
|
---|
789 | return UPDATE_LOG_READ_ERR;
|
---|
790 |
|
---|
791 | currentAECfg.close();
|
---|
792 | currentAECfg.clear();
|
---|
793 | }
|
---|
794 | else
|
---|
795 | return UPDATE_LOG_READ_ERR;
|
---|
796 | }
|
---|
797 |
|
---|
798 | // Is there an update folder, and is it a monthly release or a patch?
|
---|
799 | if (!exists("../updates/Edition"))
|
---|
800 | {
|
---|
801 | strEUFN = "Edition-patch";
|
---|
802 | if (!exists("../updates/Edition-patch"))
|
---|
803 | return UPDATE_NO_UPD_AVAIL;
|
---|
804 | }
|
---|
805 |
|
---|
806 | // Unlike the current AE's version info, we *need* to find the update's version info or we won't continue
|
---|
807 | string updateCfgPath = ("../updates/" + strEUFN + "/install/packages/Globalize/Install_Info.cfg");
|
---|
808 | updateAECfg.open(updateCfgPath.c_str());
|
---|
809 | if (!updateAECfg.fail())
|
---|
810 | {
|
---|
811 | if (!ReadInstallInfoCfg(&updateAECfg, updateAE))
|
---|
812 | return UPDATE_LOG_READ_ERR;
|
---|
813 |
|
---|
814 | updateAECfg.close();
|
---|
815 | updateAECfg.clear();
|
---|
816 | }
|
---|
817 | else
|
---|
818 | return UPDATE_LOG_READ_ERR;
|
---|
819 |
|
---|
820 | // Now we check for an Installer update in progress
|
---|
821 | if (exists("Update.log"))
|
---|
822 | {
|
---|
823 | updateLog.open("Update.log");
|
---|
824 | if (!updateLog.fail())
|
---|
825 | {
|
---|
826 | vector<string> lines;
|
---|
827 | string line;
|
---|
828 | int num_lines = 0;
|
---|
829 | bool readingInstallerVersion = false, doneReadingFile = false;
|
---|
830 |
|
---|
831 | while (!updateLog.eof() && !doneReadingFile)
|
---|
832 | {
|
---|
833 | getline(updateLog, line);
|
---|
834 | lines.push_back(line);
|
---|
835 | num_lines++;
|
---|
836 | vector<string> tokens;
|
---|
837 | vector<string>::iterator iter;
|
---|
838 | tokenize(line, tokens);
|
---|
839 | iter = tokens.begin();
|
---|
840 | if (!readingInstallerVersion && tokens.capacity() >= 4)
|
---|
841 | {
|
---|
842 | if (!strInstaller.compare(*iter))
|
---|
843 | {
|
---|
844 | if (!strBeing.compare(*++iter))
|
---|
845 | readingInstallerVersion = true;
|
---|
846 | else if (!strWas.compare(*iter))
|
---|
847 | *installerJustUpdated = true; // our third indirect return value after currentAE and updateAE
|
---|
848 | }
|
---|
849 | }
|
---|
850 | else if (readingInstallerVersion && tokens.capacity() >= 3)
|
---|
851 | {
|
---|
852 | readingInstallerVersion = false;
|
---|
853 | string installerVersion = INSTALLER_VERSION;
|
---|
854 | if (installerVersion.compare(*iter)) // then the shell script-powered replacement failed
|
---|
855 | return UPDATE_INST_REPL_ERR;
|
---|
856 | else
|
---|
857 | {
|
---|
858 | updateLog.close();
|
---|
859 | updateLog.clear();
|
---|
860 | Sleep(1000);
|
---|
861 | remove("Update.log");
|
---|
862 | ofstream newUpdateLog("Update.log");
|
---|
863 | if (!newUpdateLog.fail())
|
---|
864 | {
|
---|
865 | // Write over old log with updated information
|
---|
866 | ptime startTime(second_clock::local_time());
|
---|
867 | string strStartTime = to_simple_string(startTime);
|
---|
868 | string newUpdateLine = installerVersion + " on " + strStartTime;
|
---|
869 | for (int a = 0; a < lines.capacity() - 2; a++) // if there were even lines in the log before this at all
|
---|
870 | {
|
---|
871 | newUpdateLog << lines[a].c_str();
|
---|
872 | newUpdateLog << "\n";
|
---|
873 | }
|
---|
874 | newUpdateLog << "Installer was updated to:\n";
|
---|
875 | newUpdateLog << newUpdateLine.c_str();
|
---|
876 | *installerJustUpdated = true; // this value is indirectly returned to AEInstallerAp::OnInit()
|
---|
877 | doneReadingFile = true;
|
---|
878 | newUpdateLog.close();
|
---|
879 | newUpdateLog.clear();
|
---|
880 | //return UPDATE_CONT_UPD; // as noted above, we are not using this return value; in fact, we want...
|
---|
881 | // ...the code to continue running down through the Edition version check
|
---|
882 | }
|
---|
883 | else
|
---|
884 | return UPDATE_LOG_READ_ERR;
|
---|
885 | }
|
---|
886 | }
|
---|
887 | }
|
---|
888 | updateLog.close();
|
---|
889 | updateLog.clear();
|
---|
890 | }
|
---|
891 | else
|
---|
892 | return UPDATE_LOG_READ_ERR;
|
---|
893 | }
|
---|
894 |
|
---|
895 | if (updateAE->AEVersion.compare(currentAE->AEVersion) >= 1) // is the release update newer than what's installed?
|
---|
896 | {
|
---|
897 | if (!strEUFN.compare("Edition-patch")) // if update is a patch...
|
---|
898 | {
|
---|
899 | if (currentAE->AEVersion.compare(updateAE->AEVersion.substr(0, updateAE->AEVersion.length() - 1))) // ...is it for a different month?
|
---|
900 | return UPDATE_MNTH_REQD_ERR;
|
---|
901 | }
|
---|
902 | string strNewInstallerPath = "../updates/" + strEUFN + "/install/" + strInstallerName;
|
---|
903 | string installerVersion = INSTALLER_VERSION;
|
---|
904 | if (updateAE->InstallerVersion.compare(installerVersion) >= 1)
|
---|
905 | {
|
---|
906 | if (exists(strNewInstallerPath))
|
---|
907 | return UPDATE_INST_AVAIL;
|
---|
908 | }
|
---|
909 | else if (updateAE->globalizationRequired)
|
---|
910 | return UPDATE_GLOB_AVAIL;
|
---|
911 | else
|
---|
912 | return UPDATE_SIMP_AVAIL;
|
---|
913 | }
|
---|
914 | else
|
---|
915 | return UPDATE_NO_UPD_AVAIL;
|
---|
916 |
|
---|
917 | return UPDATE_NO_UPD_AVAIL;
|
---|
918 | }
|
---|
919 |
|
---|
920 | bool ReadInstallInfoCfg(fstream *fileHandler, Install_info_cfg *info_cfg)
|
---|
921 | {
|
---|
922 | vector<string> tokens;
|
---|
923 | vector<string>::iterator iter;
|
---|
924 | string line;
|
---|
925 | string strAEVersion = "AE_Version";
|
---|
926 | string strInstallerVersion = "Installer_Version";
|
---|
927 | string strDaodanVersion = "Daodan_Version";
|
---|
928 | string strOniSplitVersion = "OniSplit_Version";
|
---|
929 | string strGUIWinVersion = "GUI_Win_Version";
|
---|
930 | string strGUIMacVersion = "GUI_Mac_Version";
|
---|
931 | string strReglobalize = "Reglobalize";
|
---|
932 | string strDeleteList = "Delete_List";
|
---|
933 | string strArrow = "->";
|
---|
934 | string strDoubleSlash = "//";
|
---|
935 | string strYes = "Yes"; // this is getting silly
|
---|
936 |
|
---|
937 | while (getline(*fileHandler, line))
|
---|
938 | {
|
---|
939 | tokenize(line, tokens);
|
---|
940 | iter = tokens.begin();
|
---|
941 |
|
---|
942 | if (tokens.size() >= 3)
|
---|
943 | {
|
---|
944 | if (!strAEVersion.compare(*iter))
|
---|
945 | {
|
---|
946 | if (!strArrow.compare(*++iter))
|
---|
947 | info_cfg->AEVersion = *++iter;
|
---|
948 | else
|
---|
949 | return false;
|
---|
950 | }
|
---|
951 | else if (!strInstallerVersion.compare(*iter))
|
---|
952 | {
|
---|
953 | if (!strArrow.compare(*++iter))
|
---|
954 | info_cfg->InstallerVersion = *++iter;
|
---|
955 | else
|
---|
956 | return false;
|
---|
957 | }
|
---|
958 | else if (!strDaodanVersion.compare(*iter))
|
---|
959 | {
|
---|
960 | if (!strArrow.compare(*++iter))
|
---|
961 | info_cfg->DaodanVersion = *++iter;
|
---|
962 | else
|
---|
963 | return false;
|
---|
964 | }
|
---|
965 | else if (!strOniSplitVersion.compare(*iter))
|
---|
966 | {
|
---|
967 | if (!strArrow.compare(*++iter))
|
---|
968 | info_cfg->OniSplitVersion = *++iter;
|
---|
969 | else
|
---|
970 | return false;
|
---|
971 | }
|
---|
972 | else if (!strGUIWinVersion.compare(*iter))
|
---|
973 | {
|
---|
974 | if (!strArrow.compare(*++iter))
|
---|
975 | info_cfg->WinGUIVersion = *++iter;
|
---|
976 | else
|
---|
977 | return false;
|
---|
978 | }
|
---|
979 | else if (!strGUIMacVersion.compare(*iter))
|
---|
980 | {
|
---|
981 | if (!strArrow.compare(*++iter))
|
---|
982 | info_cfg->MacGUIVersion = *++iter;
|
---|
983 | else
|
---|
984 | return false;
|
---|
985 | }
|
---|
986 | else if (!strReglobalize.compare(*iter))
|
---|
987 | {
|
---|
988 | if (!strArrow.compare(*++iter))
|
---|
989 | {
|
---|
990 | if (!strYes.compare(*++iter))
|
---|
991 | info_cfg->globalizationRequired = true;
|
---|
992 | }
|
---|
993 | else
|
---|
994 | return false;
|
---|
995 | }
|
---|
996 | else if (!strDeleteList.compare(*iter))
|
---|
997 | {
|
---|
998 | // We need to perform a totally customized parsing process on this data
|
---|
999 | if (!strArrow.compare(*++iter))
|
---|
1000 | {
|
---|
1001 | vector<string> tokens2;
|
---|
1002 | tokenize(line, tokens2, ","); // the paths on this line are comma-delimited, so we parse it again
|
---|
1003 | vector<string>::iterator iter2 = tokens2.begin();
|
---|
1004 | string finalPath = "";
|
---|
1005 | for (; iter2 != tokens2.end(); iter2++)
|
---|
1006 | {
|
---|
1007 | finalPath = finalPath + *iter2;
|
---|
1008 |
|
---|
1009 | string::size_type loc = finalPath.find("->", 0); // the first word will have "Delete_List ->" at the front, so let's cut that off
|
---|
1010 | if (loc != string::npos)
|
---|
1011 | finalPath = finalPath.substr(loc + 3, finalPath.size());
|
---|
1012 |
|
---|
1013 | // If a path has '//' in it, it must contain some optional comments that were at the end of the Delete_List line
|
---|
1014 | loc = finalPath.find("//", 0);
|
---|
1015 | if (loc != string::npos)
|
---|
1016 | finalPath = finalPath.substr(0, loc);
|
---|
1017 |
|
---|
1018 | // Trim a single space if it exists at the start or finish; putting more than one space after a comma will break this
|
---|
1019 | if (finalPath.at(0) == ' ')
|
---|
1020 | finalPath = finalPath.substr(1, finalPath.size());
|
---|
1021 | if (finalPath.at(finalPath.size() - 1) == ' ')
|
---|
1022 | finalPath = finalPath.substr(0, finalPath.size() - 1);
|
---|
1023 |
|
---|
1024 | // If the tokenized path ends with a '\', then we assume it was followed by a comma
|
---|
1025 | if (finalPath.at(finalPath.size() - 1) == '\\')
|
---|
1026 | {
|
---|
1027 | finalPath = finalPath.substr(0, finalPath.size() - 1); // clip the '\' off the end of the string now that it served its purpose...
|
---|
1028 | finalPath = finalPath + ","; // ...and add the actual comma back at the end
|
---|
1029 | }
|
---|
1030 | else // we can add the path to deleteList, and clear the path; otherwise it will be added to on the next iteration
|
---|
1031 | {
|
---|
1032 | if (StringIsLegalPathForDeletion(finalPath)) // ...and it's not violating any of our security rules as to what can be deleted...
|
---|
1033 | info_cfg->deleteList.push_back(finalPath); // ...then add it to our deleteList in memory
|
---|
1034 | finalPath.clear(); // clear the token we were building up before the next pass
|
---|
1035 | }
|
---|
1036 | }
|
---|
1037 | }
|
---|
1038 | else
|
---|
1039 | return false;
|
---|
1040 | }
|
---|
1041 | }
|
---|
1042 | tokens.clear();
|
---|
1043 | }
|
---|
1044 |
|
---|
1045 | return true;
|
---|
1046 | }
|
---|
1047 |
|
---|
1048 | // TODO: Fix security holes here
|
---|
1049 | /* There is currently a security hole in this function; the first occurrence of a '.' not followed by a second '.' will prevent the function from
|
---|
1050 | noticing an actual occurrence of '..' later in the string; iow, it only looks after the first period it finds for a second period.
|
---|
1051 | A second hole is that the last slash will be trimmed from the path, but one could still use ".//" and it would get past this function, and
|
---|
1052 | possibly be interpreted by the Boost file functions as "the current directory". Iow, both of these checks need to be iterative, not one-time.
|
---|
1053 | Not too concerned about this at the moment, as only we of the AE Team are supplying the install_info file that this function is connected to. -I */
|
---|
1054 |
|
---|
1055 | /* This function serves as a barrier against the Installer deleting files it shouldn't. *\
|
---|
1056 | | It tests for each of the following conditions in the path it is passed: |
|
---|
1057 | | A. '..' as the whole path or '/..', '\..' anywhere in the path |
|
---|
1058 | | Reason: Moving up from the parent directory, the Edition folder, would allow one |
|
---|
1059 | | to delete anything on the hard drive, so all "parent path" references are illegal. |
|
---|
1060 | | B. '/' at the beginning of the path |
|
---|
1061 | | Reason: In Unix, this means the path starts from root level, as opposed to the |
|
---|
1062 | | directory we will evaluate these paths as being relative to, which is Edition/. |
|
---|
1063 | | C. '.' as the whole path |
|
---|
1064 | | Reason: This would mean "the Edition folder", which is not allowed to be deleted. |
|
---|
1065 | | D. 'GameDataFolder' at the end of the path |
|
---|
1066 | | Reason: We don't allow the entire GDF to be deleted, only specific files in it. |
|
---|
1067 | | E. '*' anywhere in the path |
|
---|
1068 | | Reason: We don't want this interpreted as a wildcard; it's best to only delete |
|
---|
1069 | *\ files by name. */
|
---|
1070 | bool StringIsLegalPathForDeletion(string word)
|
---|
1071 | {
|
---|
1072 | string::size_type loc1, loc2;
|
---|
1073 |
|
---|
1074 | // Trim ending slashes in order to simplify the test
|
---|
1075 | // Note that we're only altering the local copy of the string here
|
---|
1076 | loc1 = word.find_last_of("\\", word.size());
|
---|
1077 | if (loc1 == word.size() - 1)
|
---|
1078 | word.resize(word.size() - 1);
|
---|
1079 | loc1 = word.find_last_of("/", word.size());
|
---|
1080 | if (loc1 == word.size() - 1)
|
---|
1081 | word.resize(word.size() - 1);
|
---|
1082 |
|
---|
1083 | // Test B
|
---|
1084 | loc1 = word.find_first_of("\\", 0);
|
---|
1085 | if (loc1 == 0)
|
---|
1086 | return false; // path begins with a slash, meaning root level of HD in Unix, an illegal path
|
---|
1087 | loc1 = word.find_first_of("/", 0);
|
---|
1088 | if (loc1 == 0)
|
---|
1089 | return false; // path begins with a slash, meaning root level of HD in Unix, an illegal path
|
---|
1090 |
|
---|
1091 | // Test E
|
---|
1092 | loc1 = word.find("*", 0);
|
---|
1093 | if (loc1 != string::npos) // if we found our character before reaching the end of the string
|
---|
1094 | return false; // path cannot contain the '*' character
|
---|
1095 |
|
---|
1096 | // Tests A (part 1) and C
|
---|
1097 | loc1 = word.find(".", 0);
|
---|
1098 | if (loc1 != string::npos)
|
---|
1099 | {
|
---|
1100 | if (word.size() == 1)
|
---|
1101 | return false; // path cannot be simply '.', referring to Edition folder itself
|
---|
1102 | loc2 = word.find(".", loc1 + 1);
|
---|
1103 | if (loc2 == loc1 + 1) // make sure this second period comes after the first one
|
---|
1104 | if (word.size() == 2)
|
---|
1105 | return false; // not allowed to reference a parent directory
|
---|
1106 | }
|
---|
1107 |
|
---|
1108 | // Test A (part 2)
|
---|
1109 | loc1 = word.find("/..", 0);
|
---|
1110 | if (loc1 != string::npos)
|
---|
1111 | return false; // not allowed to reference a parent directory
|
---|
1112 | loc1 = word.find("\\..", 0);
|
---|
1113 | if (loc1 != string::npos)
|
---|
1114 | return false; // not allowed to reference a parent directory
|
---|
1115 |
|
---|
1116 | // Test D
|
---|
1117 | loc1 = word.find("GameDataFolder", 0);
|
---|
1118 | if (loc1 == word.size() - 14) // if "GameDataFolder" is the last 14 characters of the string...
|
---|
1119 | return false; // not allowed to delete the GDF
|
---|
1120 |
|
---|
1121 | return true;
|
---|
1122 | }
|
---|
1123 |
|
---|
1124 | bool ProcessInstallerUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE)
|
---|
1125 | {
|
---|
1126 | ofstream file;
|
---|
1127 | string shellScript;
|
---|
1128 |
|
---|
1129 | ptime startTime(second_clock::local_time());
|
---|
1130 | string strStartTime = to_simple_string(startTime);
|
---|
1131 | string progressMsg = "Installer being updated to:\n" +
|
---|
1132 | updateAE->InstallerVersion + " on " + strStartTime;
|
---|
1133 | file.open("Update.log");
|
---|
1134 | if (!file.fail())
|
---|
1135 | file << progressMsg.c_str();
|
---|
1136 | file.close();
|
---|
1137 | file.clear();
|
---|
1138 |
|
---|
1139 | string popenCommand = "../updates/" + strEUFN + "/install/";
|
---|
1140 | #ifdef WIN32
|
---|
1141 | // TODO: Fill in Windows equivalent of code below :-3
|
---|
1142 | #else
|
---|
1143 | // We can't just use '~' to mean "the home directory" because we need to check the path in C...
|
---|
1144 | // ...so we actually get the current user's shortname and manually construct the path to home
|
---|
1145 | FILE *fUserName = NULL;
|
---|
1146 | char chrUserName[32];
|
---|
1147 | fUserName = popen("whoami", "r");
|
---|
1148 | fgets(chrUserName, sizeof(chrUserName), fUserName);
|
---|
1149 | pclose(fUserName);
|
---|
1150 | string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh
|
---|
1151 | int endOfName = strUserName.find("\n", 0);
|
---|
1152 | string pathToTrash = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/";
|
---|
1153 | tm tmStartTime = to_tm(startTime);
|
---|
1154 | pathToTrash = pathToTrash + "Old_Edition_files_" + currentAE->AEVersion + "_" + boost::lexical_cast<string>(tmStartTime.tm_hour) + "-" +
|
---|
1155 | boost::lexical_cast<string>(tmStartTime.tm_min) + "-" + boost::lexical_cast<string>(tmStartTime.tm_sec); // lol
|
---|
1156 | create_directory(pathToTrash);
|
---|
1157 | // The script takes as a parameter the path the old Installer should go to, in quotes
|
---|
1158 | popenCommand = "bash " + popenCommand + "replace_installer.sh " + pathToTrash + "/Installer.app";
|
---|
1159 |
|
---|
1160 | #endif
|
---|
1161 | file.close();
|
---|
1162 | file.clear();
|
---|
1163 | popen(popenCommand.c_str(), "r");
|
---|
1164 |
|
---|
1165 | return true; // returning 'true' tells the Installer to quit itself ASAP so it can be replaced by the process that is now running
|
---|
1166 | }
|
---|
1167 |
|
---|
1168 | bool ProcessAEUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated)
|
---|
1169 | {
|
---|
1170 | fstream file;
|
---|
1171 | string line;
|
---|
1172 | vector<string> tokens, updateStarted;
|
---|
1173 | string strInstaller = "Installer";
|
---|
1174 | string strWas = "was";
|
---|
1175 | string strPathToEUFN = ("../updates/" + strEUFN + "/"); // strEUFN is set by GetUpdateStatus()
|
---|
1176 | string strPathToEUFNInstall = ("../updates/" + strEUFN + "/install/");
|
---|
1177 | string strPathToEUFNPackages = ("../updates/" + strEUFN + "/install/packages/");
|
---|
1178 | string strPathToPackages = "packages/";
|
---|
1179 | string strGlobalize = "Globalize/";
|
---|
1180 | string strOniSplit = "OniSplit.exe";
|
---|
1181 | string strDaodan = "binkw32.dll";
|
---|
1182 | string strWinGUI = "onisplit_gui.exe";
|
---|
1183 | string strWinGUILang = "ospgui_lang.ini";
|
---|
1184 | string strMacGUI = "AETools.app";
|
---|
1185 | #ifdef WIN32
|
---|
1186 | string strOniApp = "Oni.exe";
|
---|
1187 | #else
|
---|
1188 | string strOniApp = "Oni.app";
|
---|
1189 | #endif
|
---|
1190 | bool needNewTrashDir = false;
|
---|
1191 | bool readingVerAndDate = false;
|
---|
1192 |
|
---|
1193 | // TODO: Fill in Windows equivalent of code below
|
---|
1194 | #ifdef WIN32
|
---|
1195 | string strTrashDir = "%RECYCLE%";
|
---|
1196 | #else
|
---|
1197 | FILE *fUserName = NULL;
|
---|
1198 | char chrUserName[32];
|
---|
1199 | fUserName = popen("whoami", "r");
|
---|
1200 | fgets(chrUserName, sizeof(chrUserName), fUserName);
|
---|
1201 | pclose(fUserName);
|
---|
1202 | string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh
|
---|
1203 | int endOfName = strUserName.find("\n", 0);
|
---|
1204 | string strTrashDir = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/";
|
---|
1205 | #endif
|
---|
1206 |
|
---|
1207 | // Write to log that we are beginning the update process
|
---|
1208 | ptime startTime(second_clock::local_time());
|
---|
1209 | string strStartTime = to_simple_string(startTime);
|
---|
1210 | string progressMsg = "\nEdition being updated to:\n" +
|
---|
1211 | updateAE->AEVersion + " on " + strStartTime;
|
---|
1212 | file.open("Update.log");
|
---|
1213 | if (!file.fail())
|
---|
1214 | file << progressMsg.c_str();
|
---|
1215 |
|
---|
1216 | if (*installerJustUpdated) // then we want to know what folder in the Trash the Installer was placed in...
|
---|
1217 | {
|
---|
1218 | while (!file.eof()) // ...so we read the log to get the timestamp so we know the name of the folder that should be in the Trash
|
---|
1219 | {
|
---|
1220 | getline(file, line);
|
---|
1221 | tokenize(line, tokens);
|
---|
1222 |
|
---|
1223 | if (tokens.capacity() >= 4)
|
---|
1224 | if (!strInstaller.compare(tokens[0]))
|
---|
1225 | if (!strWas.compare(tokens[1]))
|
---|
1226 | readingVerAndDate = true;
|
---|
1227 | if (readingVerAndDate && tokens.capacity() >= 3)
|
---|
1228 | tokenize(tokens[2], updateStarted, "-");
|
---|
1229 | }
|
---|
1230 | if (updateStarted.capacity() < 3)
|
---|
1231 | needNewTrashDir = true;
|
---|
1232 | else
|
---|
1233 | {
|
---|
1234 | strTrashDir = strTrashDir + "Old_Edition_files_" + currentAE->AEVersion + "-" +
|
---|
1235 | updateStarted[0] + "-" + updateStarted[1] + "-" + updateStarted[2] + "/";
|
---|
1236 | if (!exists(strTrashDir))
|
---|
1237 | needNewTrashDir = true;
|
---|
1238 | }
|
---|
1239 | }
|
---|
1240 |
|
---|
1241 | if (!*installerJustUpdated || needNewTrashDir) // prepare a new directory for deleted files to go to
|
---|
1242 | {
|
---|
1243 | tm tmStartTime = to_tm(startTime);
|
---|
1244 | strTrashDir = strTrashDir + "Old_Edition_files_" + currentAE->AEVersion + "_" + boost::lexical_cast<string>(tmStartTime.tm_hour) + "-" +
|
---|
1245 | boost::lexical_cast<string>(tmStartTime.tm_min) + "-" + boost::lexical_cast<string>(tmStartTime.tm_sec) + "/";
|
---|
1246 | create_directory(strTrashDir);
|
---|
1247 | }
|
---|
1248 | file.close();
|
---|
1249 | file.clear();
|
---|
1250 |
|
---|
1251 | // Special code to replace our special files -- the Oni app, OniSplit, the Daodan DLL, and the GUI for OniSplit
|
---|
1252 | if (exists(strPathToEUFN + strOniApp))
|
---|
1253 | {
|
---|
1254 | if (exists(strOniApp))
|
---|
1255 | rename((path)strOniApp, (path)(strTrashDir + strOniApp));
|
---|
1256 | rename((path)(strPathToEUFN + strOniApp), (path)strOniApp);
|
---|
1257 | }
|
---|
1258 | if (updateAE->OniSplitVersion.compare(currentAE->OniSplitVersion) >= 1)
|
---|
1259 | {
|
---|
1260 | if (exists(strPathToEUFNInstall + strOniSplit))
|
---|
1261 | {
|
---|
1262 | if (exists(strOniSplit))
|
---|
1263 | rename((path)strOniSplit, (path)(strTrashDir + strOniSplit));
|
---|
1264 | rename((path)(strPathToEUFNInstall + strOniSplit), (path)strOniSplit);
|
---|
1265 | }
|
---|
1266 | }
|
---|
1267 | #ifdef WIN32
|
---|
1268 | if (updateAE->DaodanVersion.compare(currentAE->DaodanVersion) >= 1)
|
---|
1269 | {
|
---|
1270 | if (exists(strPathToEUFN + strDaodan))
|
---|
1271 | {
|
---|
1272 | if (exists(("../" + strDaodan)))
|
---|
1273 | rename((path)("../" + strDaodan), (path)(strTrashDir + strDaodan));
|
---|
1274 | rename((path)(strPathToEUFN + strDaodan), (path)("../" + strDaodan));
|
---|
1275 | }
|
---|
1276 | }
|
---|
1277 | if (updateAE->WinGUIVersion.compare(currentAE->WinGUIVersion) >= 1)
|
---|
1278 | {
|
---|
1279 | if (exists(strPathToEUFNInstall + strWinGUI))
|
---|
1280 | {
|
---|
1281 | if (exists((path)strWinGUI))
|
---|
1282 | rename((path)strWinGUI, (path)strcat(strTrashDir, strWinGUI));
|
---|
1283 | if (exists(strWinGUILang))
|
---|
1284 | rename((path)strWinGUILang, (path)strcat(strTrashDir, strWinGUILang));
|
---|
1285 | rename((path)(strPathToEUFNInstall + strWinGUI), (path)strWinGUI);
|
---|
1286 | rename((path)(strPathToEUFNInstall + strWinGUILang), (path)strWinGUILang);
|
---|
1287 | }
|
---|
1288 | }
|
---|
1289 | #else
|
---|
1290 | if (updateAE->MacGUIVersion.compare(currentAE->MacGUIVersion) >= 1)
|
---|
1291 | {
|
---|
1292 | if (exists(strPathToEUFN + strMacGUI))
|
---|
1293 | {
|
---|
1294 | if (exists(("../" + strMacGUI)))
|
---|
1295 | rename((path)("../" + strMacGUI), (path)(strTrashDir + strMacGUI));
|
---|
1296 | rename((path)(strPathToEUFN + strMacGUI), (path)("../" + strMacGUI));
|
---|
1297 | }
|
---|
1298 | }
|
---|
1299 | #endif
|
---|
1300 |
|
---|
1301 | // Now we trash whatever's in DeleteList; this allows us to clear out obsolete files in the previous AE install
|
---|
1302 | // Before moving a file to the Trash, we need to make sure each of the file's parent paths exists in the Trash...
|
---|
1303 | // ...so we iterate through the hierarchy of the file path, checking for each one and creating it if necessary
|
---|
1304 | for (vector<string>::iterator iter = updateAE->deleteList.begin(); iter != updateAE->deleteList.end(); iter++)
|
---|
1305 | {
|
---|
1306 | string thePath = *iter;
|
---|
1307 | if (exists((path)("../" + thePath)))
|
---|
1308 | {
|
---|
1309 | string aParentPath;
|
---|
1310 | string::size_type curPos = thePath.find("/", 0);
|
---|
1311 | if (curPos != string::npos)
|
---|
1312 | aParentPath = thePath.substr(0, curPos);
|
---|
1313 | string::size_type lastPos = curPos;
|
---|
1314 | while (curPos != string::npos && curPos < thePath.size())
|
---|
1315 | {
|
---|
1316 | aParentPath = aParentPath + thePath.substr(lastPos, curPos - lastPos);
|
---|
1317 | if (!exists(strTrashDir + aParentPath))
|
---|
1318 | create_directory(strTrashDir + aParentPath);
|
---|
1319 | lastPos = curPos + 1;
|
---|
1320 | curPos = thePath.find("/", lastPos);
|
---|
1321 | aParentPath = aParentPath + "/";
|
---|
1322 | }
|
---|
1323 | rename((path)("../" + thePath), (path)(strTrashDir + thePath));
|
---|
1324 | }
|
---|
1325 | }
|
---|
1326 |
|
---|
1327 | // Now we crawl the update's package folders for newer versions and move them over, trashing ones that are already present
|
---|
1328 | vector<ModPackage> updatePackages, currentPackages;
|
---|
1329 | bool matchFound;
|
---|
1330 | updatePackages.reserve(256);
|
---|
1331 | currentPackages.reserve(256);
|
---|
1332 |
|
---|
1333 | currentPackages = getPackages();
|
---|
1334 | updatePackages = getPackages(strPathToEUFNPackages);
|
---|
1335 |
|
---|
1336 | for (vector<ModPackage>::iterator iter1 = updatePackages.begin(); iter1 != updatePackages.end(); iter1++)
|
---|
1337 | {
|
---|
1338 | matchFound = false;
|
---|
1339 | for (vector<ModPackage>::iterator iter2 = currentPackages.begin(); iter2 != currentPackages.end(); iter2++)
|
---|
1340 | {
|
---|
1341 | if (!iter1->modStringName.compare(iter2->modStringName))
|
---|
1342 | {
|
---|
1343 | matchFound = true;
|
---|
1344 | if (iter1->modStringVersion > iter2->modStringVersion)
|
---|
1345 | {
|
---|
1346 | rename((path)(strPathToPackages + iter2->modStringName), (path)(strTrashDir + iter2->modStringName));
|
---|
1347 | rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName));
|
---|
1348 | }
|
---|
1349 | }
|
---|
1350 | }
|
---|
1351 | if (!matchFound) // then there's no old package in the way, so just move in the one from the update
|
---|
1352 | rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName));
|
---|
1353 | }
|
---|
1354 |
|
---|
1355 | // Next, we get a list of which files and folders in the update's Globalize folder to move over; all files not starting with '.' will be moved...
|
---|
1356 | // ...and folders which do not exist in the current AE will be created there
|
---|
1357 | vector<string> foldersToMake, filesToMove;
|
---|
1358 | string thePath;
|
---|
1359 | for (recursive_directory_iterator dir_itr(strPathToEUFNPackages + strGlobalize), end_itr; dir_itr != end_itr; ++dir_itr)
|
---|
1360 | {
|
---|
1361 | thePath = dir_itr->path().string();
|
---|
1362 | MakePathLocalToGlobalize(&thePath);
|
---|
1363 | if (is_regular_file(dir_itr->status()))
|
---|
1364 | {
|
---|
1365 | if (dir_itr->filename().at(0) != '.') // skip over dot-files, which are invisible in Unix
|
---|
1366 | filesToMove.push_back(thePath);
|
---|
1367 | }
|
---|
1368 | else if (is_directory(dir_itr->status()))
|
---|
1369 | {
|
---|
1370 | if (!exists(strPathToPackages + strGlobalize + thePath))
|
---|
1371 | foldersToMake.push_back(thePath);
|
---|
1372 | }
|
---|
1373 | }
|
---|
1374 | // Sort the foldersToMake strings by length, which is a fast solution to the problem of "How do we make sure we create folder 'parent/'...
|
---|
1375 | // ...before folder 'parent/child/'"?
|
---|
1376 | sort(foldersToMake.begin(), foldersToMake.end(), SortBySize); // SortBySize is a custom comparison function found later in this source file
|
---|
1377 | // First make the folders that don't exist in the current AE, so all the files have a place to go
|
---|
1378 | for (vector<string>::iterator iter = foldersToMake.begin(); iter != foldersToMake.end(); iter++)
|
---|
1379 | {
|
---|
1380 | create_directory(strPathToPackages + strGlobalize + *iter);
|
---|
1381 | }
|
---|
1382 | for (vector<string>::iterator iter = filesToMove.begin(); iter != filesToMove.end(); iter++)
|
---|
1383 | {
|
---|
1384 | if (exists(strPathToPackages + strGlobalize + *iter))
|
---|
1385 | rename((path)(strPathToPackages + strGlobalize + *iter), (path)(strTrashDir + *iter));
|
---|
1386 | rename((path)(strPathToEUFNPackages + strGlobalize + *iter), (path)(strPathToPackages + strGlobalize + *iter));
|
---|
1387 | }
|
---|
1388 |
|
---|
1389 | // Clean up after ourselves, trashing any packages or programs in the update package that are not newer than the current AE
|
---|
1390 | create_directory(strTrashDir + "Unneeded update files");
|
---|
1391 | rename((path)strPathToEUFN, (path)(strTrashDir + "Unneeded update files/" + strEUFN));
|
---|
1392 |
|
---|
1393 | // Write to log that we are finished with update
|
---|
1394 | ptime end_time(second_clock::local_time());
|
---|
1395 | string progressMsg2 = "Edition was updated to:\n" +
|
---|
1396 | updateAE->AEVersion + " on " + to_simple_string(end_time);
|
---|
1397 |
|
---|
1398 | file.open("Update.log");
|
---|
1399 |
|
---|
1400 | if(!file.fail())
|
---|
1401 | file.write(progressMsg2.c_str(), sizeof(progressMsg2.c_str()));
|
---|
1402 |
|
---|
1403 | file.close();
|
---|
1404 | file.clear();
|
---|
1405 |
|
---|
1406 | if (updateAE->globalizationRequired)
|
---|
1407 | CheckForGlobalization(true); // the 'true' value forces re-globalization
|
---|
1408 |
|
---|
1409 | globalPackages = getPackages(); // refresh the list in memory
|
---|
1410 |
|
---|
1411 | // TODO: Refresh the packages list in the window
|
---|
1412 |
|
---|
1413 | return true;
|
---|
1414 | }
|
---|
1415 |
|
---|
1416 | /* MakePathLocalToGlobalize is a function used once by ProcessAEUpdate() that takes a file in an \
|
---|
1417 | | update's Globalize folder and changes its path, originally relative to the Installer, to be |
|
---|
1418 | | relative to the structure of the Globalize folder; this makes it easier to have the Installer |
|
---|
1419 | \ move said file from an update's Globalize folder to the current Globalize folder. */
|
---|
1420 | void MakePathLocalToGlobalize(string *installerBasedPath)
|
---|
1421 | {
|
---|
1422 | int deleteToHere = 0;
|
---|
1423 | deleteToHere = installerBasedPath->find("Globalize/");
|
---|
1424 | if (deleteToHere != 0)
|
---|
1425 | {
|
---|
1426 | deleteToHere += strlen("Globalize/");
|
---|
1427 | installerBasedPath->erase(0, deleteToHere);
|
---|
1428 | }
|
---|
1429 | }
|
---|
1430 |
|
---|
1431 | /* SortBySize is a custom comparison function that we call when using the C++ sort() function in \
|
---|
1432 | \ ProcessAEUpdate() on some strings that we want to sort by length. */
|
---|
1433 | bool SortBySize(string a, string b)
|
---|
1434 | {
|
---|
1435 | return (a.size() < b.size());
|
---|
1436 | }
|
---|
1437 |
|
---|
1438 | //stolen token function...
|
---|
1439 | void tokenize(const string& str, vector<string>& tokens, const string& delimiters)
|
---|
1440 | {
|
---|
1441 | // Skip delimiters at beginning.
|
---|
1442 | string::size_type lastPos = str.find_first_not_of(delimiters, 0);
|
---|
1443 | // Find first "non-delimiter".
|
---|
1444 | string::size_type pos = str.find_first_of(delimiters, lastPos);
|
---|
1445 |
|
---|
1446 | while (string::npos != pos || string::npos != lastPos)
|
---|
1447 | {
|
---|
1448 | // Found a token, add it to the vector.
|
---|
1449 | tokens.push_back(str.substr(lastPos, pos - lastPos));
|
---|
1450 | // Skip delimiters. Note the "not_of"
|
---|
1451 | lastPos = str.find_first_not_of(delimiters, pos);
|
---|
1452 | // Find next "non-delimiter"
|
---|
1453 | pos = str.find_first_of(delimiters, lastPos);
|
---|
1454 | }
|
---|
1455 | }
|
---|
1456 |
|
---|
1457 | void clearOldDats(void) {
|
---|
1458 | directory_iterator end_iter_gdf;
|
---|
1459 | for ( directory_iterator dir_itr_gdf( "../GameDataFolder" );
|
---|
1460 | dir_itr_gdf != end_iter_gdf;
|
---|
1461 | ++dir_itr_gdf )
|
---|
1462 | {
|
---|
1463 | if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) {
|
---|
1464 | remove( dir_itr_gdf->path() );
|
---|
1465 | }
|
---|
1466 |
|
---|
1467 | }
|
---|
1468 |
|
---|
1469 | }
|
---|
1470 |
|
---|
1471 | // this function copies files and directories. If copying a
|
---|
1472 | // directory to a directory, it copies recursively.
|
---|
1473 |
|
---|
1474 | //pardon the mess, I did this at midnight, and had to fix a bug
|
---|
1475 | void copy( const path & from_ph,
|
---|
1476 | const path & to_ph )
|
---|
1477 | {
|
---|
1478 | cout << to_ph.string() << "\n";
|
---|
1479 | // Make sure that the destination, if it exists, is a directory
|
---|
1480 | if((exists(to_ph) && !is_directory(to_ph)) || (!exists(from_ph))) cout << "error";
|
---|
1481 | if(!is_directory(from_ph))
|
---|
1482 | {
|
---|
1483 |
|
---|
1484 | if(exists(to_ph))
|
---|
1485 | {
|
---|
1486 | copy_file(from_ph,to_ph/from_ph.filename());
|
---|
1487 | }
|
---|
1488 | else
|
---|
1489 | {
|
---|
1490 | try{
|
---|
1491 |
|
---|
1492 | copy_file(from_ph,to_ph);
|
---|
1493 | }
|
---|
1494 | catch (exception ex){
|
---|
1495 | cout << from_ph.string() << " to " << to_ph.string() << "\n";
|
---|
1496 | }
|
---|
1497 | }
|
---|
1498 |
|
---|
1499 | }
|
---|
1500 | else if(from_ph.filename() != ".svn")
|
---|
1501 | {
|
---|
1502 | path destination;
|
---|
1503 | if(!exists(to_ph))
|
---|
1504 | {
|
---|
1505 | destination=to_ph;
|
---|
1506 | }
|
---|
1507 | else
|
---|
1508 | {
|
---|
1509 | destination=to_ph/from_ph.filename();
|
---|
1510 | }
|
---|
1511 |
|
---|
1512 | for(directory_iterator i(from_ph); i!=directory_iterator(); ++i)
|
---|
1513 | {
|
---|
1514 | //the idiot who coded this in the first place (not me)
|
---|
1515 | //forgot to make a new directory. Exception city. x_x
|
---|
1516 | create_directory(destination);
|
---|
1517 | copy(*i,destination/i->filename());
|
---|
1518 | }
|
---|
1519 | }
|
---|
1520 | }
|
---|
1521 |
|
---|
1522 | void copy_directory( const path &from_dir_ph,
|
---|
1523 | const path &to_dir_ph)
|
---|
1524 | {
|
---|
1525 | if(!exists(from_dir_ph) || !is_directory(from_dir_ph)
|
---|
1526 | || exists(to_dir_ph))
|
---|
1527 | cout << !exists(from_dir_ph) << " " << !is_directory(from_dir_ph)
|
---|
1528 | << " " << exists(to_dir_ph);
|
---|
1529 |
|
---|
1530 | # ifdef BOOST_POSIX
|
---|
1531 | struct stat from_stat;
|
---|
1532 | if ( (::stat( from_dir_ph.string().c_str(), &from_stat ) != 0)
|
---|
1533 | || ::mkdir(to_dir_ph.native_directory_string().c_str(),
|
---|
1534 | from_stat.st_mode)!=0)
|
---|
1535 | # endif
|
---|
1536 | }
|
---|
1537 |
|
---|
1538 | string escapePath(string input)
|
---|
1539 | {
|
---|
1540 | string output;
|
---|
1541 | string escape_me = "& ;()|<>\"'\\#*?$";
|
---|
1542 | for (unsigned int i = 0; i < input.size(); i++)
|
---|
1543 | {
|
---|
1544 | for (unsigned int j = 0; j < escape_me.size(); j++)
|
---|
1545 | if (input[i] == escape_me[j])
|
---|
1546 | output += '\\';
|
---|
1547 | output += input[i];
|
---|
1548 | }
|
---|
1549 | return output;
|
---|
1550 | }
|
---|
1551 |
|
---|
1552 | Install_info_cfg::Install_info_cfg()
|
---|
1553 | {
|
---|
1554 | AEVersion = "2009-07b";
|
---|
1555 | InstallerVersion = "1.0.1";
|
---|
1556 | DaodanVersion = "1.0";
|
---|
1557 | OniSplitVersion = "0.9.38.0";
|
---|
1558 | WinGUIVersion = "0";
|
---|
1559 | MacGUIVersion = "0";
|
---|
1560 | patch = false;
|
---|
1561 | globalizationRequired = false;
|
---|
1562 | deleteList.reserve(255);
|
---|
1563 | }
|
---|
1564 |
|
---|
1565 | ModPackage::ModPackage()
|
---|
1566 | {
|
---|
1567 | isInstalled = true; // replace with function
|
---|
1568 | name = "";
|
---|
1569 | modStringName = "";
|
---|
1570 | modStringVersion = 0;
|
---|
1571 | hasOnis = false;
|
---|
1572 | hasDeltas = false;
|
---|
1573 | hasBSL = false;
|
---|
1574 | hasAddon = false;
|
---|
1575 | hasDats = false;
|
---|
1576 | category = "";
|
---|
1577 | creator = "";
|
---|
1578 | isEngine = false;
|
---|
1579 | readme = "";
|
---|
1580 | globalNeeded = true;
|
---|
1581 | }
|
---|
1582 |
|
---|
1583 | void Sleep(int ms)
|
---|
1584 | {
|
---|
1585 | sleep(ms / 1000);
|
---|
1586 | }
|
---|
1587 |
|
---|
1588 | #ifdef WIN32
|
---|
1589 |
|
---|
1590 | void RedirectIOToConsole()
|
---|
1591 | {
|
---|
1592 | int hConHandle;
|
---|
1593 | long lStdHandle;
|
---|
1594 | CONSOLE_SCREEN_BUFFER_INFO coninfo;
|
---|
1595 | FILE *fp;
|
---|
1596 |
|
---|
1597 | // allocate a console for this app
|
---|
1598 | AllocConsole();
|
---|
1599 |
|
---|
1600 | // set the screen buffer to be big enough to let us scroll text
|
---|
1601 | GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
|
---|
1602 | &coninfo);
|
---|
1603 | coninfo.dwSize.Y = MAX_CONSOLE_LINES;
|
---|
1604 | SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
|
---|
1605 | coninfo.dwSize);
|
---|
1606 |
|
---|
1607 | // redirect unbuffered STDOUT to the console
|
---|
1608 | lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
|
---|
1609 | hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
|
---|
1610 | fp = _fdopen( hConHandle, "w" );
|
---|
1611 | *stdout = *fp;
|
---|
1612 | setvbuf( stdout, NULL, _IONBF, 0 );
|
---|
1613 |
|
---|
1614 | // redirect unbuffered STDIN to the console
|
---|
1615 | lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
|
---|
1616 | hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
|
---|
1617 | fp = _fdopen( hConHandle, "r" );
|
---|
1618 | *stdin = *fp;
|
---|
1619 | setvbuf( stdin, NULL, _IONBF, 0 );
|
---|
1620 |
|
---|
1621 | // redirect unbuffered STDERR to the console
|
---|
1622 | lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
|
---|
1623 | hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
|
---|
1624 | fp = _fdopen( hConHandle, "w" );
|
---|
1625 | *stderr = *fp;
|
---|
1626 | setvbuf( stderr, NULL, _IONBF, 0 );
|
---|
1627 |
|
---|
1628 | // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
|
---|
1629 | // point to console as well
|
---|
1630 | ios::sync_with_stdio();
|
---|
1631 | }
|
---|
1632 | #endif
|
---|