source: AE/Installer/trunk/source/main_window.cpp@ 467

Last change on this file since 467 was 462, checked in by gumby, 15 years ago

Fixed buggy BSL stuff

  • Property svn:executable set to *
File size: 60.8 KB
Line 
1#ifndef NTDDI_VERSION
2#define NTDDI_VERSION NTDDI_WIN7
3#endif
4#ifdef WIN32
5 #include <windows.h>
6#include <shobjidl.h>
7HWND Handle;
8
9ITaskbarList *pTaskbarList;
10ITaskbarList3 *pTaskbarList3;
11#endif
12
13/*
14 AE/Mod Installer
15 by Gumby and Iritscen
16*/
17
18// To-do: - Load credits from text resource file
19// - Institute lots of checks into file-handling
20// - Clear mod info fields when mod is de-selected
21
22#define DEBUG
23#include <stdio.h>
24//#include <conio.h>
25//#include <process.h>
26#include <string>
27#include <iostream>
28#include <cctype>
29#include <vector>
30#include <fstream>
31#include <errno.h>
32#include <sstream>
33
34#include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations
35#include "boost/lexical_cast.hpp" //int -> string
36#include "boost/algorithm/string.hpp"
37#include "installer.h"
38
39#ifdef WIN32
40#include <windows.h>
41#else // assume we're on Mac
42#include <stdlib.h>
43#include <dirent.h>
44#endif
45
46
47const bool SPLIT = 1;
48const bool NOT_SPLIT = 0;
49bool splitInstances = SPLIT;
50bool busy = 0;
51#ifdef WIN32
52const string strOniSplit = "Onisplit.exe";
53string strImportOption = "-import:nosep";
54const char* strClsCmd = "cls";
55const char* strPauseCmd = "PAUSE";
56#else // set up Mac equivalents since we're in Mac OS
57const string strOniSplit = "mono Onisplit.exe";
58string strImportOption = "-import:sep";
59const char* strClsCmd = "clear";
60const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\"";
61void Sleep(int ms) { sleep( ms / 1000 ); }
62#endif
63
64using namespace boost::filesystem;
65using namespace std;
66
67
68vector<string> globalInstalledMods;
69vector<ModPackage> globalPackages;
70
71
72#include "boost/date_time/gregorian/gregorian.hpp"
73#include "boost/date_time/date_parsing.hpp"
74#include "boost/date_time/posix_time/posix_time.hpp"
75
76string escapePath(string input) {
77
78 string output;
79 string escape_me = "& ;()|<>\"'\\#*?$";
80 for(unsigned int i = 0; i < input.size(); i++) {
81 for(unsigned int j = 0; j < escape_me.size(); j++) if (input[i] == escape_me[j]) output += '\\';
82 output += input[i];
83 }
84 return output;
85}
86
87int globalizeData(void)
88{
89 busy = 1;
90 using boost::lexical_cast;
91 using boost::bad_lexical_cast;
92 // using namespace boost::posix_time;
93 using namespace boost::gregorian;
94 using namespace boost::posix_time;
95 ptime start_time(second_clock::local_time());
96
97 setStatusArea("Globalizing!");
98 int err = 0;
99 int parts_done = 0;
100 char Step_x_x[300];
101 //char levels[i][5];
102 remove("Globalize.log");
103 ofstream logfile("Globalize.log");
104 logfile << "Globalization started " << to_simple_string(start_time) << endl;
105 try {
106
107 char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"}; // the levels Oni has...probably should have made a string array. Oops.
108 //const vector<double> ck(cv, &cv[CvSize]);
109 vector<string> levels;
110 for (int f = 0; f < 15; f++) {
111 levels.push_back(levels_cstr[f]);
112 }
113 char choice = 0;
114
115 //SetCurrentDirectory("C:/Program Files/Oni/edition/install");
116 ///char levels[i][3];
117 path Characters = "../GameDataFolder/level0_Characters";
118 path Particles = "../GameDataFolder/level0_Particles";
119 path Archive = "../GameDataFolder/Archive";
120 path Textures = "../GameDataFolder/level0_Textures";
121 path Sounds = "../GameDataFolder/level0_Sounds";
122 path Animations = "../GameDataFolder/level0_Animations";
123 path TRAC = Animations / "level0_TRAC";
124 path TRAM = Animations / "level0_TRAM";
125
126 vector<path> GDFPaths;
127 //GDFPaths.push_back(Characters);
128 GDFPaths.push_back(Particles);
129 GDFPaths.push_back(Textures);
130 GDFPaths.push_back(Sounds);
131 GDFPaths.push_back(TRAC);
132 GDFPaths.push_back(TRAM);
133
134
135 path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni";
136 path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni";
137 path VanillaTextures = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni";
138 path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni";
139 path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni";
140 path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni";
141 path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni";
142
143 vector<path> VanillaPaths;
144
145 //VanillaPaths.push_back(VanillaCharacters);
146 VanillaPaths.push_back(VanillaParticles);
147 VanillaPaths.push_back(VanillaTextures);
148 VanillaPaths.push_back(VanillaSounds);
149 VanillaPaths.push_back(VanillaTRAC);
150 VanillaPaths.push_back(VanillaTRAM);
151
152 /*
153 if (exists("../GameDataFolder/"))
154 {
155 //cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)"
156 // << "\n1. Re-globalize"
157 // << "\n2. Return to main menu\n";
158 //choice = cin.get();
159 cin.ignore(128, '\n');
160 if (choice == '1')
161 remove_all("../GameDataFolder"); // remove AE GDF
162 if (choice == '2')
163 return 0;
164 }
165 */
166 setStatusArea("Removing old GameDataFolder...\n");
167 logfile << "Removing old GameDataFolder...\n";
168 remove_all( "../GameDataFolder/" );
169 setStatusArea("Creating needed directories...");
170 logfile << "Creating needed directories...\n";
171 create_directory( "../GameDataFolder/" );
172
173 create_directory( "packages" );
174
175 if (exists("VanillaDats")) remove_all("VanillaDats");
176 create_directory( "VanillaDats" );
177 create_directory( "VanillaDats/level0_Final/" );
178 //blah blah finish this.
179 //logfile << "VanillaDats/level0_Final/ created";
180 create_directory( Characters );
181 create_directory( Particles );
182 create_directory( Archive );
183 create_directory( Textures );
184 create_directory( Sounds );
185 create_directory( Animations );
186 create_directory( TRAC );
187 create_directory( TRAM );
188 int num_levels = 0;
189 for(int i = 1; i < 15; i++)
190 {
191 if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) {
192 num_levels++;
193
194 }
195 }
196 logfile << "Exporting and moving...\n\n";
197 int total_steps = 8 + 2 * num_levels;
198 for(int i = 0; i < 15; i++)
199 {
200
201 //printf(levels[i],"%d",levels[i]); // int to char array
202
203 if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) {
204 logfile << "level" << levels[i] << "_Final\n";
205 logfile << "\tExporting level" << levels[i] << "_Final.dat\n";
206 //printf(Step_x_x,"Step %d/%d: exporting level%d_final.dat", parts_done + 1,, levels[i]); setStatusArea((string)Step_x_x);
207 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " exporting level" + levels[i]+"_Final.dat");
208 create_directory( "../GameDataFolder/level" + levels[i] + "_Final" );
209 // setStatusArea(strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat");
210 system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str());
211 create_directory( "VanillaDats/level" + levels[i] + "_Final" );
212 create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" );
213
214 directory_iterator end_iter;
215 for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr )
216 {
217 //cout << dir_itr->path().filename();
218 if ( is_regular_file( dir_itr->status() ) )
219 {
220 if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" ||
221 dir_itr->path().filename().substr(0,9) == "TXMPlevel" ||
222 ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) ||
223 dir_itr->path().filename().substr(0,4) == "TXMB" ||
224 dir_itr->path().filename() == "M3GMpowerup_lsi.oni" ||
225 dir_itr->path().filename() == "TXMPlsi_icon.oni" ||
226 ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) )
227 {
228 cout <<dir_itr->path().filename() << "\n";
229 create_directory( dir_itr->path().parent_path() / "NoGlobal");
230 if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" /
231 dir_itr->filename());
232 else remove(dir_itr->path());
233 }
234 else if (dir_itr->path().filename().substr(0,4) == "TRAC"
235 ) {
236 cout <<dir_itr->path().filename() << "\n";
237 if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename());
238 else remove(dir_itr->path());
239 }
240 else if (dir_itr->path().filename().substr(0,4) == "TRAM") {
241 cout <<dir_itr->path().filename() << "\n";
242 if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename());
243 else remove(dir_itr->path());
244 }
245 else if (dir_itr->path().filename().substr(0,4) == "ONSK" ||
246 dir_itr->path().filename().substr(0,4) == "TXMP") {
247 cout <<dir_itr->path().filename() << "\n";\
248 create_directory( dir_itr->path().parent_path() / "TexFix");
249 if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename());
250 //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename());
251 }
252 else if (dir_itr->path().filename().substr(0,4) == "ONCC"
253 || dir_itr->path().filename().substr(0,4) == "TRBS"
254 || dir_itr->path().filename().substr(0,4) == "ONCV"
255 || dir_itr->path().filename().substr(0,4) == "ONVL"
256 || dir_itr->path().filename().substr(0,4) == "TRMA"
257 || dir_itr->path().filename().substr(0,4) == "TRSC"
258 || dir_itr->path().filename().substr(0,4) == "TRAS") {
259 cout <<dir_itr->path().filename() << "\n";
260 if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename());
261 else remove(dir_itr->path());
262 }
263 else if (dir_itr->path().filename().substr(0,4) == "OSBD"
264 || dir_itr->path().filename().substr(0,4) == "SNDD") {
265 cout << dir_itr->path().filename() << "\n";
266 if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename());
267 else remove(dir_itr->path());
268 }
269 else if (dir_itr->path().filename().substr(0,5) == "BINA3"
270 || dir_itr->path().filename().substr(0,10) == "M3GMdebris"
271 || dir_itr->path().filename() == "M3GMtoxic_bubble.oni"
272 || dir_itr->path().filename().substr(0,8) == "M3GMelec"
273 || dir_itr->path().filename().substr(0,7) == "M3GMrat"
274 || dir_itr->path().filename().substr(0,7) == "M3GMjet"
275 || dir_itr->path().filename().substr(0,9) == "M3GMbomb_"
276 || dir_itr->path().filename() == "M3GMbarab_swave.oni"
277 || dir_itr->path().filename() == "M3GMbloodyfoot.oni"
278 ){
279 cout <<dir_itr->path().filename() << "\n";
280 if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename());
281 else remove(dir_itr->path());
282 }
283 else if (dir_itr->path().filename().substr(0,4) == "AGDB"
284 || dir_itr->path().filename().substr(0,4) == "TRCM") {
285 cout <<dir_itr->path().filename() << "\n";
286
287 if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename());
288 else remove(dir_itr->path());
289 }
290 else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding
291 cout <<dir_itr->path().filename() << "\n";
292
293 if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename());
294 else remove(dir_itr->path());
295 }
296
297 if (exists(dir_itr->path())) {
298
299 }
300 else {
301 logfile << "\tMoved file: " << dir_itr->path().filename() << "\n";
302 }
303 }
304
305
306
307 }
308 logfile << "\tCleaning up TXMPs...\n";
309 system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str());
310 parts_done++;
311
312 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
313
314 }
315 }
316 logfile << "Reimporting levels\n";
317 for (int i = 0; i < 15; i++)
318 {
319 logfile << "\tReimporting level" << levels[i] << "_Final.oni\n";
320 //printf(levels[i],"%d",levels[i]);
321 //printf(Step_x_x,"Step %d/%d: reimporting level", parts_done + 1, 7 + 2 * num_levels); setStatusArea((string)Step_x_x + levels[i] + (string)"_Final.dat");
322 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni");
323 logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level"
324 + levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n';
325 string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level"
326 + levels[i] + "_Final/level" + levels[i] + "_Final.oni");
327 system(sys_str.c_str() );
328 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
329 parts_done++;
330 }
331 //create_directory( VanillaCharacters.parent_path() );
332 create_directory( VanillaParticles.parent_path() );
333 create_directory( VanillaTextures.parent_path() );
334 create_directory( VanillaSounds.parent_path() );
335 create_directory( VanillaAnimations.remove_filename() );
336
337 for(unsigned int j = 0; j < GDFPaths.size(); j++) {
338 logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n";
339 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": reimporting " + GDFPaths[j].filename() );
340 system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str());
341 parts_done++;
342 setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) ));
343 }
344 logfile << "\nMoving level0_Characters\n";
345 setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" );
346 copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final"));
347 /*
348 printf(Step_x_x,"Step %d/%d: reimporting level0_Characters", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
349 system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str());
350 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Particles", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
351 system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str());
352 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Textures", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
353 system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str());
354 //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str());
355 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAC", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
356 system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str());
357 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_Sounds", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
358 system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str());
359 parts_done++; printf(Step_x_x,"Step %d/%d: reimporting level0_TRAM", parts_done,7 + 2 * num_levels); setStatusArea((string)Step_x_x);setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
360 system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str());
361 //parts_done++; setStatusArea((string)"Copying level scripts...");setProgressBar( (int)(1000 * (float)(parts_done) / (float)(7 + 2 * num_levels) ));
362 if (exists("../GameDataFolder/IGMD")) remove_all("../GameDataFolder/IGMD");
363 */
364 create_directory((path)"../GameDataFolder/IGMD");
365 copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder");
366 setProgressBar( 1000 );
367
368 if(exists("../../persist.dat")) if(!exists("../persist.dat"))
369 copy("../../persist.dat","..");
370 if(exists("../../key_config.txt"))if(!exists("../key_config.txt"))
371 copy("../../key_config.txt","..");
372
373#ifndef WIN32
374 /* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file).
375 Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never
376 run Oni before :-p */
377 string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for edition/
378 char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '";
379 strcat(prefsCommand, fullAEpath.c_str()); // get path of edition/ folder (Oni wants the folder that *contains* the GDF)
380 strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters
381 system(prefsCommand);
382
383#endif
384
385
386 setStatusArea((string)"Done! Now select your mod packages and click install.");
387 // while(1) Sleep(-1);
388
389 }
390 catch (exception & ex) {
391 setStatusArea("Warning, handled exception: " + (string)ex.what());
392 }
393
394 ptime end_time(second_clock::local_time());
395 time_period total_time (start_time, end_time);
396 logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length();
397 //total_time.length().hours();
398 logfile.close();
399 busy = 0;
400 return err;
401}
402
403
404vector<ModPackage> getPackages(void)
405{
406 vector<ModPackage> packages;
407 packages.reserve(65536); // come on, we shouldn't need this much space...right?!
408 fstream file;
409 string filename = "\0";
410 string MODINFO_CFG = "Mod_Info.cfg";
411
412 try
413 {
414 for (directory_iterator dir_itr("./packages"), end_itr; dir_itr != end_itr; ++dir_itr)
415 {
416 file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str());
417 //cout << filename << "\n";
418
419 if(!file.fail())
420 {
421 //cout << dir_itr->path().string() + MODINFO_CFG;
422 //would prefer to push a pointer to a package, but this will do for now
423 packages.push_back(fileToModPackage(file));
424 }
425 file.close();
426 file.clear();
427 }
428 sort(packages.begin(), packages.end());
429 }
430 catch (const std::exception & ex)
431 {
432 cout << "Warning, something odd happened!\n";
433 }
434
435 return packages;
436}
437
438ModPackage fileToModPackage(fstream &file)
439{
440 /*
441 This converts a file to a ModPackage struct.
442
443 A few notes...
444 "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok.
445 I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much
446 slower than reading a variable.
447 */
448 ModPackage package;
449 string line;
450 static string NameOfMod = "NameOfMod"; //used for comparing to the current token...
451 //I could have done it in reverse (*iter).compare("ModString") or
452 static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been
453 static string ModString = "ModString"; //functionably the same.
454 static string HasOnis = "HasOnis";
455 static string HasDeltas = "HasDeltas";
456 static string HasBSL = "HasBSL";
457 static string HasDats = "HasDats";
458 static string IsEngine = "IsEngine";
459 static string Readme = "Readme";
460 static string GlobalNeeded = "GlobalNeeded";
461 static string Category = "Category";
462 static string Creator = "Creator";
463 while (! file.eof() )
464 {
465 getline (file,line);
466 vector<string> tokens;
467 vector<string>::iterator iter;
468 tokenize(line, tokens); //string to vector of "words"
469 if (tokens.capacity() >= 2) { //make sure they are using enough stuff
470 iter = tokens.begin(); //what word we are on, starts at first word
471 /*
472 if (!AEInstallVersion.compare(*iter))
473 If mod is too old, skip this mod.
474 */
475 /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name
476 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
477 if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod"
478 //cout << *iter;
479 //cout << " ";
480 package.name += *iter + " ";
481 }
482 }
483
484 }
485 else if (!ModString.compare(*iter)) {
486 iter++; iter++;
487 package.modStringName = *iter;
488 iter++;
489 package.modStringVersion = atoi((*iter).c_str());
490 }
491 else if (!HasOnis.compare(*iter)) {
492 iter++; iter++;
493 if ( boost::iequals(*iter, "Yes")) package.hasOnis = 1;
494 }
495 else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment,
496 iter++; iter++; // using "YFR" would probably set it off. :<
497 if ( boost::iequals(*iter, "Yes")) package.hasBSL = 1;
498 else if ( boost::iequals(*iter, "Addon")) package.hasAddon = 1;
499 }
500 else if (!HasDeltas.compare(*iter)) {
501 iter++; iter++;
502 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1;
503 }
504 else if (!HasDats.compare(*iter)) {
505 iter++; iter++;
506 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1;
507 }
508 else if (!IsEngine.compare(*iter)) {
509 iter++; iter++;
510 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1;
511 }
512 else if (!GlobalNeeded.compare(*iter)) {
513 iter++; iter++;
514 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1;
515 else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm.
516 }
517 else if (!Category.compare(*iter)) {
518 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
519 if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category"
520 //cout << *iter;
521 //cout << " ";
522 package.category += *iter + " ";
523 }
524 }
525 }
526 else if (!Creator.compare(*iter)) { //if it contains the name
527 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
528 if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category"
529 //cout << *iter;
530 //cout << " ";
531 package.creator += *iter + " ";
532 }
533 }
534 }
535 else if (!Readme.compare(*iter)) { //if it contains the name
536 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
537 if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category"
538 if(!(*iter).compare("\\n")) package.readme += '\n';
539 else package.readme += *iter + " ";
540 }
541 }
542 }
543 }
544
545}
546package.doOutput();
547return package;
548}
549
550void recompileAll(vector<string> installedMods)
551{try {
552 busy = 1;
553 using namespace boost::gregorian;
554 using namespace boost::posix_time;
555 using boost::lexical_cast;
556 using boost::bad_lexical_cast;
557 path vanilla_dir = "./VanillaDats/";
558 string importCommand = "";
559 char statusString[128];
560 int numberOfDats = 0;
561 int j = 1;
562 string datString;
563
564
565 setStatusArea("Importing levels...");
566 //setStatusArea("Recompiling Data...");
567
568 std::stringstream out;
569
570 ptime start_time(second_clock::local_time());
571 clearOldDats();
572
573 if(exists("Install.log")) remove("Install.log");
574 ofstream logfile("Install.log");
575 logfile << "Mod Installation started " << to_simple_string(start_time) << endl;
576 logfile.close();
577
578
579 if(splitInstances == SPLIT){
580 recursive_directory_iterator end_iter;
581
582 for ( recursive_directory_iterator dir_itr( vanilla_dir );
583 dir_itr != end_iter;
584 ++dir_itr )
585 {
586 try{
587 if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
588 {
589 numberOfDats++;
590 }
591 }
592 catch(exception & ex) {
593 remove("Install.log");
594 ofstream logfile("Install.log");
595
596
597 logfile << "Warning, exception " << ex.what() << "!";
598 setStatusArea("Warning, exception " + (string)ex.what() + "!");
599 logfile.close();
600 }
601 }
602 try {
603 //recursive_directory_iterator end_iter;
604
605
606 out << numberOfDats;
607 datString = out.str();
608 for ( recursive_directory_iterator dir_itr( vanilla_dir );
609 dir_itr != end_iter;
610 ++dir_itr )
611 {
612 try
613 {
614 if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
615 {
616 importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename();
617 for (unsigned int i = 0; i < installedMods.size(); ++i) {
618 if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() ))
619 importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename();
620
621 //else cout << " VanillaDats/" + installedMods[i] + "/oni/";
622 }
623 importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log";
624
625
626 setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats
627 setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " ");
628
629 system(importCommand.c_str());
630 //Sleep(1000);
631 //cout << importCommand << "\n";
632 j++;
633
634 }
635 }
636 catch ( const std::exception & ex )
637 {
638
639 remove("Install.log");
640 ofstream logfile("Install.log");
641
642
643 logfile << "Warning, exception " << ex.what() << "!";
644 setStatusArea("Warning, exception " + (string)ex.what() + "!");
645 logfile.close();
646 }
647 }
648
649 }
650 catch( const std::exception & ex ) {
651
652 remove("Install.log");
653 ofstream logfile("Install.log");
654
655
656 logfile << "Warning, exception " << ex.what() << "!";
657 setStatusArea("Warning, exception " + (string)ex.what() + "!");
658 logfile.close();
659 }
660
661 }
662 else if(splitInstances == NOT_SPLIT){
663 directory_iterator end_iter;
664
665 for ( directory_iterator dir_itr( vanilla_dir );
666 dir_itr != end_iter;
667 ++dir_itr )
668 {
669
670 if ( is_directory( dir_itr->status() ) )
671 {
672 numberOfDats++;
673 }
674
675
676 }
677
678 out << numberOfDats;
679 datString = out.str();
680
681 for ( directory_iterator dir_itr( vanilla_dir );
682 dir_itr != end_iter;
683 ++dir_itr )
684 {
685 try
686 {
687 if ( is_directory( dir_itr->status() ) )
688 {
689 importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " ";
690 for (unsigned int i = 0; i < installedMods.size(); ++i) {
691 if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() ))
692 importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename();
693 }
694 importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log";
695
696
697 setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats
698 setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " ");
699
700 system(importCommand.c_str());
701
702 j++;
703 }
704 }
705 catch ( const std::exception & ex )
706 {
707
708 remove("Install.log");
709 ofstream logfile("Install.log");
710
711
712 logfile << "Warning, exception " << ex.what() << "!";
713 setStatusArea("Warning, exception " + (string)ex.what() + "!");
714 logfile.close();
715 }}
716 }
717
718
719
720
721
722
723
724
725
726
727 vector<string> BSLfolders;
728 vector<string> skippedfolders;
729
730
731ofstream BSLlog("BSL.log");
732 for ( directory_iterator dir_itr( "../GameDataFolder/IGMD/" ), end_itr;
733 dir_itr != end_itr;
734 ++dir_itr ) {
735 if( exists(dir_itr->path().string() + "/ignore.txt") ){
736 BSLfolders.push_back(dir_itr->path().filename());
737 skippedfolders.push_back(dir_itr->path().filename());
738 }
739 }
740
741 for (int i = installedMods.size() - 1; i >= 0; i--) { //Iterates through the installed mods (backwards :P)
742 for (unsigned int j = 0; j < globalPackages.size(); ++j) { //looking in the global packages
743 if (globalPackages[j].modStringName == installedMods[i]) { //for a mod that has BSL in it
744 /*BSLlog << "Testing " << globalPackages[j].modStringName << "\n"
745 << "HasBSL: " << globalPackages[j].hasBSL << "\n"
746 << "HasAddon: " << globalPackages[j].hasAddon << "\n";*/
747 if(!(globalPackages[j].hasAddon || globalPackages[j].hasBSL)) break; //skip non-BSL
748 if( exists( "packages/" + globalPackages[j].modStringName + "/BSL/" ) ) {
749 copyBSL("packages/" + globalPackages[j].modStringName + "/BSL", BSLfolders, globalPackages[j] );
750 BSLlog << "Copied " << globalPackages[j].modStringName << "!\n";
751 }
752
753 }
754
755 }
756 }
757
758 ModPackage emptyPackage;
759 emptyPackage.modStringName = "VanillaBSL";
760 emptyPackage.hasBSL = 1;
761 copyBSL("packages/VanillaBSL/IGMD", BSLfolders, emptyPackage);
762 BSLlog.close();
763
764
765 logfile << "Writing config file";
766 writeInstalledMods(installedMods);
767 setProgressBar(1000);
768
769 string finallyDone = "Done! You can now play Oni.";
770
771
772
773 setStatusArea(finallyDone);
774
775 ptime end_time(second_clock::local_time());
776 time_period total_time (start_time, end_time);
777
778
779 ofstream logfile2("Install.log", ios::app | ios::ate);
780 string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length();
781
782 logfile2 << "\nInstallation ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length();
783
784 //logfile2.write(outstring.c_str(), outstring.length());
785 logfile2.close();
786
787 //total_time.length().hours();
788
789 Sleep(1000);
790 setProgressBar(0);
791
792 }
793 catch(exception & ex) {
794 remove("Install.log"); //why did we do this? :|
795 ofstream logfile("Install.log");
796
797
798 logfile << "Warning, exception " << ex.what() << "!";
799 setStatusArea("Warning, exception " + (string)ex.what() + "!");
800 logfile.close();
801 }
802 busy = 0;
803}
804
805void copyBSL(string copypath, vector<string>& BSLfolders, ModPackage pkg) {
806
807 ofstream BSLlog("BSL2.log", ios::app );
808
809 try {
810 for ( directory_iterator dir_itr( copypath ), end_itr;
811 dir_itr != end_itr;
812 ++dir_itr ) {
813
814 if ( is_directory( dir_itr->path() ) && dir_itr->path().string() != ".svn" ) {
815 BSLlog << "Testing " << dir_itr->path().string() << " HasBSL: " << pkg.hasBSL << " HasAddon: " << pkg.hasAddon << "\n";
816 int skip_folder = 0;
817
818 for(unsigned int k = 0; k < BSLfolders.size(); k++) {//iterate through already found BSL folders
819 BSLlog << "testing " << dir_itr->path().filename() << " vs " << BSLfolders[k] << "\n";
820 if(dir_itr->path().filename() == BSLfolders[k]) {
821 skip_folder = 1;
822 BSLlog << "skipping " << BSLfolders[k] << " in " << pkg.modStringName << "\n";
823 break;
824 }
825 }
826 if (!skip_folder && !exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/ignore.txt")) {
827 remove_all( "../GameDataFolder/IGMD/" + dir_itr->path().filename() );
828 Sleep(100);
829 create_directory( "../GameDataFolder/IGMD/" + dir_itr->path().filename());
830 BSLlog << "Copied " << dir_itr->path().string() << " in " << pkg.modStringName << "!\n";
831 for ( directory_iterator bsl_itr( dir_itr->path() );
832 bsl_itr != end_itr;
833 bsl_itr++ ) {
834 if ( bsl_itr->path().extension() == ".bsl" ) {
835 copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename());
836 }
837 }
838 BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon
839 BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ;
840 }
841 }
842 }
843 }
844 catch ( const std::exception & ex )
845 {
846 setStatusArea("Warning, exception " + (string)ex.what() + "!");
847 while(1) Sleep(1000);
848 }
849 BSLlog.close();
850
851}
852
853
854void writeInstalledMods(vector<string> installedMods)
855{
856
857 if ( exists( strInstallCfg ) )
858 {
859 remove( strInstallCfg );
860 }
861
862 ofstream file(strInstallCfg.c_str());
863
864 vector<string>list = installedMods;
865 vector<string>::iterator begin_iter = list.begin();
866 vector<string>::iterator end_iter = list.end();
867
868 sort( list.begin(), list.end() );
869
870 for( ; begin_iter != end_iter; ++begin_iter) {
871 file << *begin_iter << " ";
872 }
873
874 file.close();
875 file.clear();
876
877}
878
879vector<string> getInstallString(string Cfg)
880{
881 //system(strPauseCmd);
882 vector<string> returnval;
883
884 string line;
885 fstream file;
886
887 if (exists( Cfg ))
888 {
889 file.open(Cfg.c_str());
890 getline(file, line);
891 tokenize(line, returnval);
892 file.close();
893 file.clear();
894 sort(returnval.begin(), returnval.end());
895 }
896 else cout << "fail";
897
898 return returnval;
899}
900
901//stolen token function...
902void tokenize(const string& str, vector<string>& tokens, const string& delimiters)
903{
904 // Skip delimiters at beginning.
905 string::size_type lastPos = str.find_first_not_of(delimiters, 0);
906 // Find first "non-delimiter".
907 string::size_type pos = str.find_first_of(delimiters, lastPos);
908
909 while (string::npos != pos || string::npos != lastPos)
910 {
911 // Found a token, add it to the vector.
912 tokens.push_back(str.substr(lastPos, pos - lastPos));
913 // Skip delimiters. Note the "not_of"
914 lastPos = str.find_first_not_of(delimiters, pos);
915 // Find next "non-delimiter"
916 pos = str.find_first_of(delimiters, lastPos);
917 }
918}
919
920void clearOldDats(void) {
921 directory_iterator end_iter_gdf;
922 for ( directory_iterator dir_itr_gdf( "../GameDataFolder" );
923 dir_itr_gdf != end_iter_gdf;
924 ++dir_itr_gdf )
925 {
926 //cout << dir_itr_gdf->path().extension() << "\n";
927 if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) {
928 remove( dir_itr_gdf->path() );
929 }
930
931 }
932
933}
934
935#include "boost/thread.hpp"
936#include <boost/thread/mutex.hpp>
937
938/////////////////////////////////////////////////////////////////////////////
939// Name: main_window.cpp
940// Purpose:
941// Author:
942// Modified by:
943// Created: 07/05/2009 20:38:25
944// RCS-ID:
945// Copyright:
946// Licence:
947/////////////////////////////////////////////////////////////////////////////
948
949// For compilers that support precompilation, includes "wx/wx.h".
950#include "wx/wxprec.h"
951
952#ifdef __BORLANDC__
953#pragma hdrstop
954#endif
955
956#ifndef WX_PRECOMP
957#include "wx/wx.h"
958#endif
959
960////@begin includes
961#include "about.h"
962////@end includes
963
964#include "main_window.h"
965
966////@begin XPM images
967#include "aelogosmall.xpm"
968#include "undo.xpm"
969#include "fileopen.xpm"
970#include "filesaveas.xpm"
971#include "quit.xpm"
972////@end XPM images
973
974//#define wxDebug 1;
975//#define wxUSE_UNICODE 1;
976
977/*
978* MainWindow type definition
979*/
980
981IMPLEMENT_CLASS( MainWindow, wxFrame )
982
983
984/*
985* MainWindow event table definition
986*/
987
988BEGIN_EVENT_TABLE( MainWindow, wxFrame )
989
990////@begin MainWindow event table entries
991 EVT_CHECKBOX( SelectAll_Checkbox, MainWindow::OnSelectAllCheckboxClick )
992
993 EVT_BUTTON( Refresh_Button, MainWindow::OnRefreshButtonClick )
994
995 EVT_LISTBOX( Mods_CheckboxList1, MainWindow::OnModsCheckboxList1Selected )
996 EVT_CHECKLISTBOX( Mods_CheckboxList1, MainWindow::OnModsCheckboxList1Toggled )
997
998 EVT_UPDATE_UI( ID_STATUSBAR, MainWindow::OnStatusbarUpdate )
999
1000 EVT_BUTTON( Install_Button, MainWindow::OnInstallButtonClick )
1001
1002 EVT_RADIOBUTTON( Sep_RadioButton, MainWindow::OnSepRadioButtonSelected )
1003
1004 EVT_RADIOBUTTON( NoSep_RadioButton, MainWindow::OnNoSepRadioButtonSelected )
1005
1006 EVT_RADIOBUTTON( Seperated_RadioButton, MainWindow::OnSeperatedRadioButtonSelected )
1007
1008 EVT_RADIOBUTTON( Complete_RadioButton, MainWindow::OnCompleteRadioButtonSelected )
1009
1010 EVT_BUTTON( ReGlobalize_Button, MainWindow::OnReGlobalizeButtonClick )
1011
1012 EVT_MENU( wxID_LOAD, MainWindow::OnLoadClick )
1013
1014 EVT_MENU( wxID_SAVE, MainWindow::OnSaveClick )
1015
1016 EVT_MENU( wxID_EXIT, MainWindow::OnExitClick )
1017
1018 EVT_MENU( wxID_OPTIONS, MainWindow::OnOptionsClick )
1019
1020 EVT_MENU( wxID_ABOUT, MainWindow::OnAboutClick )
1021
1022////@end MainWindow event table entries
1023
1024END_EVENT_TABLE()
1025
1026
1027/*
1028* MainWindow constructors
1029*/
1030
1031MainWindow::MainWindow()
1032{
1033 Init();
1034}
1035
1036MainWindow::MainWindow( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
1037{
1038 Init();
1039 Create( parent, id, caption, pos, size, style );
1040}
1041
1042
1043/*
1044* MainWindow creator
1045*/
1046
1047bool MainWindow::Create( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
1048{
1049 ////@begin MainWindow creation
1050 wxFrame::Create( parent, id, caption, pos, size, style );
1051
1052 CreateControls();
1053 SetIcon(GetIconResource(wxT("aelogosmall.png")));
1054 Centre();
1055 ////@end MainWindow creation
1056 return true;
1057}
1058
1059
1060/*
1061* MainWindow destructor
1062*/
1063
1064MainWindow::~MainWindow()
1065{
1066 ////@begin MainWindow destruction
1067 ////@end MainWindow destruction
1068}
1069
1070
1071/*
1072* Member initialisation
1073*/
1074
1075void MainWindow::Init()
1076{
1077 ////@begin MainWindow member initialisation
1078 MainSplitter = NULL;
1079 SelectAll = NULL;
1080 RefreshButton = NULL;
1081 Mods_CheckboxList = NULL;
1082 titleText = NULL;
1083 creatorText = NULL;
1084 descriptionText = NULL;
1085 StatusArea = NULL;
1086 ProgressBar = NULL;
1087 InstallButton = NULL;
1088 OptionsPanel = NULL;
1089 SepRadio = NULL;
1090 NoSepRadio = NULL;
1091 SeperatedRadio = NULL;
1092 CompleteRadio = NULL;
1093 ReglobalizeButton = NULL;
1094 ////@end MainWindow member initialisation
1095
1096}
1097
1098
1099/*
1100* Control creation for MainWindow
1101*/
1102wxStatusBar **TheStatusBar;
1103wxButton* TheInstallButton;
1104wxGauge* TheProgressBar;
1105void MainWindow::CreateControls()
1106{
1107 ////@begin MainWindow content construction
1108 MainWindow* itemFrame1 = this;
1109
1110 wxMenuBar* menuBar = new wxMenuBar;
1111 wxMenu* itemMenu37 = new wxMenu;
1112 {
1113 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_LOAD, _("&Load Configuration..."), wxEmptyString, wxITEM_NORMAL);
1114 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("fileopen.xpm")));
1115 menuItem->SetBitmap(bitmap);
1116 itemMenu37->Append(menuItem);
1117 }
1118 {
1119 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_SAVE, _("&Save Configuration..."), wxEmptyString, wxITEM_NORMAL);
1120 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("filesaveas.xpm")));
1121 menuItem->SetBitmap(bitmap);
1122 itemMenu37->Append(menuItem);
1123 }
1124 itemMenu37->AppendSeparator();
1125 {
1126 wxMenuItem* menuItem = new wxMenuItem(itemMenu37, wxID_EXIT, _("Exit"), wxEmptyString, wxITEM_NORMAL);
1127 wxBitmap bitmap(itemFrame1->GetBitmapResource(wxT("quit.xpm")));
1128 menuItem->SetBitmap(bitmap);
1129 itemMenu37->Append(menuItem);
1130 }
1131 menuBar->Append(itemMenu37, _("&File"));
1132 wxMenu* itemMenu42 = new wxMenu;
1133 itemMenu42->Append(wxID_OPTIONS, _("Show Advanced Options..."), wxEmptyString, wxITEM_CHECK);
1134 menuBar->Append(itemMenu42, _("Options"));
1135 wxMenu* itemMenu44 = new wxMenu;
1136#ifdef WIN32
1137 itemMenu44->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1138 menuBar->Append(itemMenu44, _("Help"));
1139#else
1140 itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1141#endif
1142
1143 itemFrame1->SetMenuBar(menuBar);
1144
1145 wxBoxSizer* itemBoxSizer2 = new wxBoxSizer(wxVERTICAL);
1146 itemFrame1->SetSizer(itemBoxSizer2);
1147
1148 MainSplitter = new wxSplitterWindow( itemFrame1, ID_SPLITTERWINDOW, wxDefaultPosition, wxSize(100, 100), wxSP_LIVE_UPDATE|wxNO_BORDER );
1149 MainSplitter->SetMinimumPaneSize(1);
1150 MainSplitter->SetName(_T("MainSplitter"));
1151
1152 wxPanel* itemPanel4 = new wxPanel( MainSplitter, ID_PANEL, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1153 wxBoxSizer* itemBoxSizer5 = new wxBoxSizer(wxVERTICAL);
1154 itemPanel4->SetSizer(itemBoxSizer5);
1155
1156 wxBoxSizer* itemBoxSizer6 = new wxBoxSizer(wxHORIZONTAL);
1157 itemBoxSizer5->Add(itemBoxSizer6, 0, wxGROW|wxALL, 0);
1158 SelectAll = new wxCheckBox( itemPanel4, SelectAll_Checkbox, _("Select All/None"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE );
1159 SelectAll->SetValue(false);
1160 SelectAll->SetName(_T("SelectAll_Checkbox"));
1161 itemBoxSizer6->Add(SelectAll, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
1162
1163 RefreshButton = new wxBitmapButton( itemPanel4, Refresh_Button, itemFrame1->GetBitmapResource(wxT("undo.xpm")), wxDefaultPosition, wxDefaultSize, wxBU_AUTODRAW );
1164 RefreshButton->SetName(_T("RefreshButton"));
1165 itemBoxSizer6->Add(RefreshButton, 0, wxALIGN_CENTER_VERTICAL|wxLEFT|wxTOP|wxBOTTOM, 5);
1166
1167 wxArrayString Mods_CheckboxListStrings;
1168 Mods_CheckboxList = new wxCheckListBox( itemPanel4, Mods_CheckboxList1, wxDefaultPosition, wxDefaultSize, Mods_CheckboxListStrings, wxLB_HSCROLL );
1169 Mods_CheckboxList->SetName(_T("Mods_CheckboxList"));
1170 itemBoxSizer5->Add(Mods_CheckboxList, 1, wxGROW|wxALL, 0);
1171
1172 wxPanel* itemPanel10 = new wxPanel( MainSplitter, DescriptionHolder_Panel, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1173 itemPanel10->SetName(_T("DescriptionHolder_Panel"));
1174 wxBoxSizer* itemBoxSizer11 = new wxBoxSizer(wxVERTICAL);
1175 itemPanel10->SetSizer(itemBoxSizer11);
1176
1177 wxBoxSizer* itemBoxSizer12 = new wxBoxSizer(wxHORIZONTAL);
1178 itemBoxSizer11->Add(itemBoxSizer12, 0, wxGROW|wxALL, 0);
1179 wxBoxSizer* itemBoxSizer13 = new wxBoxSizer(wxVERTICAL);
1180 itemBoxSizer12->Add(itemBoxSizer13, 1, wxALIGN_CENTER_VERTICAL|wxALL, 0);
1181 titleText = new wxTextCtrl( itemPanel10, Title_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY );
1182 titleText->SetName(_T("Title_Text"));
1183 titleText->SetBackgroundColour(wxColour(240, 240, 240));
1184 itemBoxSizer13->Add(titleText, 1, wxGROW|wxLEFT, 5);
1185
1186 wxBoxSizer* itemBoxSizer15 = new wxBoxSizer(wxVERTICAL);
1187 itemBoxSizer12->Add(itemBoxSizer15, 1, wxGROW|wxALL, 0);
1188 creatorText = new wxTextCtrl( itemPanel10, Author_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY|wxTE_RIGHT );
1189 creatorText->SetName(_T("Author_Text"));
1190 creatorText->SetBackgroundColour(wxColour(240, 240, 240));
1191 itemBoxSizer15->Add(creatorText, 1, wxGROW|wxRIGHT, 5);
1192
1193 wxStaticLine* itemStaticLine17 = new wxStaticLine( itemPanel10, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
1194 itemStaticLine17->Show(false);
1195 itemBoxSizer11->Add(itemStaticLine17, 0, wxGROW|wxALL, 5);
1196
1197 descriptionText = new wxTextCtrl( itemPanel10, Description_Text, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY|wxTE_RICH|wxTE_RICH2 );
1198 descriptionText->SetName(_T("DescriptionName"));
1199 descriptionText->SetBackgroundColour(wxColour(240, 240, 240));
1200 itemBoxSizer11->Add(descriptionText, 1, wxGROW|wxLEFT|wxRIGHT, 5);
1201
1202 MainSplitter->SplitVertically(itemPanel4, itemPanel10, 200);
1203 itemBoxSizer2->Add(MainSplitter, 1, wxGROW|wxALL, 0);
1204
1205 StatusArea = new wxStatusBar( itemFrame1, ID_STATUSBAR, 0 );
1206 StatusArea->SetName(_T("StatusArea"));
1207 StatusArea->SetFieldsCount(1);
1208 StatusArea->SetStatusText(_("AE Installer v1.0.1"), 0);
1209 itemBoxSizer2->Add(StatusArea, 0, wxGROW|wxALL, 0);
1210
1211 wxBoxSizer* itemBoxSizer20 = new wxBoxSizer(wxHORIZONTAL);
1212 itemBoxSizer2->Add(itemBoxSizer20, 0, wxGROW|wxALL, 0);
1213
1214 ProgressBar = new wxGauge( itemFrame1, ProgressBar_Gauge, 1000, wxDefaultPosition, wxDefaultSize, wxGA_SMOOTH );
1215 ProgressBar->SetValue(0);
1216 itemBoxSizer20->Add(ProgressBar, 1, wxGROW|wxALL, 0);
1217
1218 InstallButton = new wxButton( itemFrame1, Install_Button, _("Install!"), wxDefaultPosition, wxDefaultSize, 0 );
1219 itemBoxSizer20->Add(InstallButton, 0, wxGROW|wxALL, 0);
1220
1221 wxBoxSizer* itemBoxSizer23 = new wxBoxSizer(wxVERTICAL);
1222 itemBoxSizer2->Add(itemBoxSizer23, 0, wxGROW|wxALL, 0);
1223
1224 OptionsPanel = new wxPanel( itemFrame1, ID_PANEL1, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER|wxTAB_TRAVERSAL );
1225 itemBoxSizer2->Add(OptionsPanel, 0, wxGROW, 0);
1226
1227 wxBoxSizer* itemBoxSizer25 = new wxBoxSizer(wxHORIZONTAL);
1228 OptionsPanel->SetSizer(itemBoxSizer25);
1229
1230 wxBoxSizer* itemBoxSizer26 = new wxBoxSizer(wxVERTICAL);
1231 itemBoxSizer25->Add(itemBoxSizer26, 0, wxGROW|wxALL, 5);
1232
1233 SepRadio = new wxRadioButton( OptionsPanel, Sep_RadioButton, _("Sep"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP );
1234 SepRadio->SetValue(false);
1235 if (MainWindow::ShowToolTips())
1236 SepRadio->SetToolTip(_("For PC Demo and Mac"));
1237 itemBoxSizer26->Add(SepRadio, 0, wxALIGN_LEFT|wxALL, 5);
1238
1239 NoSepRadio = new wxRadioButton( OptionsPanel, NoSep_RadioButton, _("NoSep"), wxDefaultPosition, wxDefaultSize, 0 );
1240 NoSepRadio->SetValue(false);
1241 if (MainWindow::ShowToolTips())
1242 NoSepRadio->SetToolTip(_("For PC Retail"));
1243 itemBoxSizer26->Add(NoSepRadio, 0, wxALIGN_LEFT|wxALL, 5);
1244
1245 wxStaticLine* itemStaticLine29 = new wxStaticLine( OptionsPanel, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL );
1246 itemBoxSizer25->Add(itemStaticLine29, 0, wxGROW|wxALL, 5);
1247
1248 wxBoxSizer* itemBoxSizer30 = new wxBoxSizer(wxVERTICAL);
1249 itemBoxSizer25->Add(itemBoxSizer30, 0, wxGROW|wxALL, 5);
1250
1251 SeperatedRadio = new wxRadioButton( OptionsPanel, Seperated_RadioButton, _("Separated Level0"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP );
1252 SeperatedRadio->SetValue(false);
1253 SeperatedRadio->SetName(_T("Seperated_RadioButton"));
1254 itemBoxSizer30->Add(SeperatedRadio, 0, wxALIGN_LEFT|wxALL, 5);
1255
1256 CompleteRadio = new wxRadioButton( OptionsPanel, Complete_RadioButton, _("Complete Level0"), wxDefaultPosition, wxDefaultSize, 0 );
1257 CompleteRadio->SetValue(false);
1258 CompleteRadio->SetName(_T("Complete_RadioButton"));
1259 itemBoxSizer30->Add(CompleteRadio, 0, wxALIGN_LEFT|wxALL, 5);
1260
1261 wxStaticLine* itemStaticLine33 = new wxStaticLine( OptionsPanel, wxID_STATIC, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL );
1262 itemBoxSizer25->Add(itemStaticLine33, 0, wxGROW|wxALL, 5);
1263
1264 wxBoxSizer* itemBoxSizer34 = new wxBoxSizer(wxVERTICAL);
1265 itemBoxSizer25->Add(itemBoxSizer34, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
1266
1267 ReglobalizeButton = new wxButton( OptionsPanel, ReGlobalize_Button, _("Reglobalize"), wxDefaultPosition, wxDefaultSize, 0 );
1268 ReglobalizeButton->SetName(_T("Reglobalize_Button"));
1269 itemBoxSizer34->Add(ReglobalizeButton, 0, wxGROW|wxALL, 5);
1270
1271 // Connect events and objects
1272 Mods_CheckboxList->Connect(Mods_CheckboxList1, wxEVT_CREATE, wxWindowCreateEventHandler(MainWindow::ModList_OnCreate), NULL, this);
1273 ////@end MainWindow content construction
1274#ifdef WIN32
1275 Handle = (HWND)GetHWND();
1276 ::CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList, (void **)&pTaskbarList);
1277#endif
1278
1279
1280 /*if ( exists( "../../GameDataFolder/level0_Final.sep" ) ) {
1281 strImportOption = "-import:sep";
1282 splitInstances = NOT_SPLIT;
1283 }
1284 else {
1285 strImportOption = "-import:nosep";
1286 splitInstances = SPLIT;
1287 }*/
1288
1289
1290#ifndef WIN32
1291 strImportOption = "-import:sep";
1292 splitInstances = NOT_SPLIT;
1293#else
1294 strImportOption = "-import:nosep";
1295 splitInstances = SPLIT;
1296#endif
1297
1298#ifndef WIN32
1299 strImportOption = "-import:sep";
1300 splitInstances = NOT_SPLIT;
1301#else
1302 strImportOption = "-import:nosep";
1303 splitInstances = SPLIT;
1304#endif
1305
1306 globalPackages = getPackages();
1307 globalInstalledMods = getInstallString();
1308 for (unsigned int i = 0; i < globalPackages.size(); i++) {
1309 Mods_CheckboxList->Append(globalPackages[i].name.c_str());
1310 if( binary_search(globalInstalledMods.begin(), globalInstalledMods.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i);
1311 }
1312
1313 TheStatusBar = &StatusArea;
1314 TheInstallButton = InstallButton;
1315 TheProgressBar = ProgressBar;
1316 OptionsPanel->Hide();
1317
1318//#ifndef WIN32
1319// itemMenu37->Append(wxID_ABOUT, _("About"), wxEmptyString, wxITEM_NORMAL);
1320
1321//#endif
1322
1323 if(splitInstances == SPLIT) SeperatedRadio->SetValue(true);
1324 else CompleteRadio->SetValue(true);
1325 if(strImportOption == "-import:nosep") NoSepRadio->SetValue(true);
1326 else SepRadio->SetValue(true);
1327
1328
1329#ifdef WIN32
1330 RedirectIOToConsole();
1331 HWND hWnd = GetConsoleWindow();
1332 ShowWindow( hWnd, SW_HIDE );
1333#endif
1334
1335 //MainWindow::SetSize(MainWindow::GetRect().GetWidth(), MainWindow::GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight() );
1336}
1337
1338
1339/*
1340* wxEVT_COMMAND_CHECKBOX_CLICKED event handler for SelectAll_Checkbox
1341*/
1342
1343void MainWindow::OnSelectAllCheckboxClick( wxCommandEvent& event )
1344{
1345 switch(SelectAll->Get3StateValue()) {
1346 case wxCHK_UNCHECKED:
1347 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false);
1348 //SelectAll->Set3StateValue(wxCHK_CHECKED);
1349 break;
1350 case wxCHK_CHECKED:
1351 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, true);
1352 //SelectAll->Set3StateValue(wxCHK_UNCHECKED);
1353 break;
1354 case wxCHK_UNDETERMINED:
1355 for(unsigned int i = 0; i < globalPackages.size(); i++) Mods_CheckboxList->Check(i, false);
1356 //SelectAll->Set3StateValue(wxCHK_CHECKED);
1357 break;
1358
1359 }
1360
1361}
1362
1363
1364/*
1365* wxEVT_CREATE event handler for Mods_CheckboxList
1366*/
1367
1368void MainWindow::ModList_OnCreate( wxWindowCreateEvent& event )
1369{
1370
1371
1372}
1373
1374
1375/*
1376* Should we show tooltips?
1377*/
1378
1379bool MainWindow::ShowToolTips()
1380{
1381 return true;
1382}
1383
1384/*
1385* Get bitmap resources
1386*/
1387
1388wxBitmap MainWindow::GetBitmapResource( const wxString& name )
1389{
1390 // Bitmap retrieval
1391 ////@begin MainWindow bitmap retrieval
1392 wxUnusedVar(name);
1393 if (name == _T("undo.xpm"))
1394 {
1395 wxBitmap bitmap( undo_xpm);
1396 return bitmap;
1397 }
1398 else if (name == _T("fileopen.xpm"))
1399 {
1400 wxBitmap bitmap( fileopen_xpm);
1401 return bitmap;
1402 }
1403 else if (name == _T("filesaveas.xpm"))
1404 {
1405 wxBitmap bitmap( filesaveas_xpm);
1406 return bitmap;
1407 }
1408 else if (name == _T("quit.xpm"))
1409 {
1410 wxBitmap bitmap( quit_xpm);
1411 return bitmap;
1412 }
1413 return wxNullBitmap;
1414 ////@end MainWindow bitmap retrieval
1415}
1416
1417/*
1418* Get icon resources
1419*/
1420
1421wxIcon MainWindow::GetIconResource( const wxString& name )
1422{
1423
1424 // Icon retrieval
1425 ////@begin MainWindow icon retrieval
1426 wxUnusedVar(name);
1427 if (name == _T("aelogosmall.png"))
1428 {
1429 wxIcon icon(aelogosmall_xpm);
1430 return icon;
1431 }
1432 return wxNullIcon;
1433 ////@end MainWindow icon retrieval
1434}
1435
1436
1437/*
1438* wxEVT_COMMAND_LISTBOX_SELECTED event handler for Mods_CheckboxList1
1439*/
1440
1441void MainWindow::OnModsCheckboxList1Selected( wxCommandEvent& event )
1442{
1443 //event.GetSelection
1444 titleText->SetValue(globalPackages[event.GetSelection()].name.c_str());
1445 creatorText->SetValue(globalPackages[event.GetSelection()].creator.c_str());
1446 descriptionText->SetValue(globalPackages[event.GetSelection()].readme.c_str());
1447
1448 //creatorText->Refresh();
1449}
1450
1451
1452/*
1453* wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event handler for Mods_CheckboxList1
1454*/
1455
1456void MainWindow::OnModsCheckboxList1Toggled( wxCommandEvent& event )
1457{
1458 SelectAll->Set3StateValue(wxCHK_UNDETERMINED);
1459 if(event.GetInt()) {
1460 /*
1461 switch(SelectAll->Get3StateValue()) {
1462 case wxCHK_UNCHECKED:
1463 break;
1464 case wxCHK_CHECKED:
1465 break;
1466 case wxCHK_UNDETERMINED :
1467 break;
1468 }
1469 */
1470 }
1471}
1472
1473
1474/*
1475* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_OPTIONS
1476*/
1477
1478void MainWindow::OnOptionsClick( wxCommandEvent& event )
1479{
1480 if (!event.GetInt() ) {
1481 OptionsPanel->Hide();
1482
1483 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-OptionsPanel->GetRect().GetHeight());}
1484 else {
1485// Uncomment this when we release, it gets annoying if you are testing globalization a lot ;)
1486 wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: These options are for advanced users only, use with caution.",
1487 "AE Installer Alert", wxOK | wxICON_EXCLAMATION , wxDefaultPosition);
1488 YesNoDialog->ShowModal();
1489 OptionsPanel->Show();
1490 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()+OptionsPanel->GetRect().GetHeight()+1);
1491 this->SetSize(this->GetRect().GetWidth(), this->GetRect().GetHeight()-1);
1492 }
1493}
1494
1495
1496/*
1497* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_EXIT
1498*/
1499
1500void MainWindow::OnExitClick( wxCommandEvent& event )
1501{
1502 exit(0);
1503}
1504
1505
1506/*
1507* wxEVT_COMMAND_BUTTON_CLICKED event handler for Install_Button
1508*/
1509
1510
1511struct recompile
1512{
1513 recompile(vector<string> localPackages) : thePackages(localPackages) { }
1514 void operator()()
1515 {
1516 TheInstallButton->Disable();
1517 recompileAll(thePackages);
1518 TheInstallButton->Enable();
1519
1520 }
1521
1522 vector<string> thePackages;
1523};
1524
1525void globalize2(void) {
1526 TheInstallButton->Disable();
1527 globalizeData();
1528 TheInstallButton->Enable();
1529}
1530
1531
1532
1533void MainWindow::OnInstallButtonClick( wxCommandEvent& event )
1534{
1535
1536 vector<string> localPackages;
1537 localPackages.push_back("00000Globalize");
1538 for(unsigned int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) localPackages.push_back( globalPackages[i].modStringName );
1539 if ( !localPackages.empty() ) {
1540 sort(localPackages.begin(), localPackages.end());
1541 localPackages[0] = "Globalize";
1542 //MainWindow::MainWindow().Hide();
1543 // boost::thread thrd2(recompileAll(localPackages) );
1544 //MainWindow::MainWindow().Show();
1545 this->InstallButton->Disable();
1546 this->ReglobalizeButton->Disable();
1547#ifdef WIN32
1548 recompile packages(localPackages);
1549 boost::thread thrd(packages);
1550#else
1551 recompileAll(localPackages);
1552#endif
1553
1554 this->InstallButton->Enable();
1555 this->ReglobalizeButton->Enable();
1556 }
1557
1558
1559}
1560
1561/*void setStatusArea( string s ) {
1562//TheStatusBar = MainWindow::StatusArea;
1563(**TheStatusBar).SetStatusText(_(s.c_str()), 0);
1564
1565//MainWindow::MainWindow().SetSize(MainWindow::MainWindow().GetRect().GetWidth(), MainWindow::MainWindow().GetRect().GetHeight()+1);
1566
1567//MainWindow::StatusBar->SetLabel("Importing Files...");
1568//StatusBar->SetLabel(s);
1569//->SetLabel(s);
1570
1571}*/
1572
1573void setProgressBar( int i ) {
1574 //TheProgressBar->SetValue(
1575#ifdef WIN32
1576
1577
1578
1579if (SUCCEEDED(pTaskbarList->QueryInterface(IID_ITaskbarList3, (void **)&pTaskbarList3)))
1580{
1581
1582 pTaskbarList3->SetProgressValue(Handle,i, 1000);
1583 if ( i == 0 ) {
1584
1585 pTaskbarList3->SetProgressState(Handle,TBPF_NOPROGRESS);
1586 }
1587}
1588
1589
1590#endif
1591 TheProgressBar->SetValue(i);
1592
1593}
1594
1595
1596/*
1597* wxEVT_UPDATE_UI event handler for ID_STATUSBAR
1598*/
1599
1600void MainWindow::OnStatusbarUpdate( wxUpdateUIEvent& event )
1601{
1602 ////@begin wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow.
1603 // Before editing this code, remove the block markers.
1604 event.Skip();
1605 ////@end wxEVT_UPDATE_UI event handler for ID_STATUSBAR in MainWindow.
1606}
1607
1608
1609/*
1610* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT
1611*/
1612
1613void MainWindow::OnAboutClick( wxCommandEvent& event )
1614{
1615 ////@begin wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow.
1616 // Before editing this code, remove the block markers.
1617 About* window = new About(this);
1618 int returnValue = window->ShowModal();
1619 window->Destroy();
1620 ////@end wxEVT_COMMAND_MENU_SELECTED event handler for wxID_ABOUT in MainWindow.
1621}
1622
1623
1624/*
1625* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for NoSep_RadioButton
1626*/
1627
1628void MainWindow::OnNoSepRadioButtonSelected( wxCommandEvent& event )
1629{
1630 static_cast<string>("-import:nosep");
1631}
1632
1633
1634/*
1635* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Sep_RadioButton
1636*/
1637
1638void MainWindow::OnSepRadioButtonSelected( wxCommandEvent& event )
1639{
1640 static_cast<string>("-import:sep");
1641}
1642
1643
1644/*
1645* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton
1646*/
1647
1648/*
1649* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Complete_RadioButton
1650*/
1651
1652void MainWindow::OnCompleteRadioButtonSelected( wxCommandEvent& event )
1653{
1654 splitInstances = NOT_SPLIT;
1655
1656}
1657
1658
1659/*
1660* wxEVT_COMMAND_BUTTON_CLICKED event handler for ID_BITMAPBUTTON
1661*/
1662
1663void MainWindow::OnRefreshButtonClick( wxCommandEvent& event )
1664{
1665 refreshMods(globalInstalledMods);
1666}
1667
1668
1669/*
1670* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_LOAD
1671*/
1672
1673
1674
1675
1676void MainWindow::refreshMods (vector<string> s) {
1677
1678 Mods_CheckboxList->Clear();
1679 //globalInstalledMods = getPackages();
1680 for (unsigned int i = 0; i < globalPackages.size(); i++) {
1681 Mods_CheckboxList->Append(globalPackages[i].name.c_str());
1682 if( binary_search(s.begin(), s.end(), globalPackages[i].modStringName ) ) Mods_CheckboxList->Check(i);
1683 //else Mods_CheckboxList->Check(i,0);
1684
1685 }
1686}
1687
1688void MainWindow::OnLoadClick( wxCommandEvent& event )
1689{
1690 if (busy == 1) return;
1691 static const wxChar *FILETYPES = _T(
1692 "Mod Loadouts (*.cfg)|*.cfg|"
1693 "All files (*.*)|*.*"
1694 );
1695
1696 wxFileDialog* openFileDialog =
1697 new wxFileDialog( this, _("Open Mod Loadout"), "", "", FILETYPES,
1698 wxOPEN, wxDefaultPosition);
1699
1700 if ( openFileDialog->ShowModal() == wxID_OK )
1701 {
1702 refreshMods(getInstallString( string(openFileDialog->GetPath()) ));
1703 }
1704
1705
1706}
1707
1708
1709/*
1710* wxEVT_COMMAND_MENU_SELECTED event handler for wxID_SAVE
1711*/
1712
1713void MainWindow::OnSaveClick( wxCommandEvent& event )
1714{
1715 if (busy == 1) return;
1716 static const wxChar *FILETYPES = _T(
1717 "Mod Loadouts (*.cfg)|*.cfg|"
1718 "All files (*.*)|*.*"
1719 );
1720
1721 wxFileDialog* openFileDialog =
1722 new wxFileDialog( this, _("Open file"), "", "", FILETYPES,
1723 wxSAVE, wxDefaultPosition);
1724
1725 if ( openFileDialog->ShowModal() == wxID_OK )
1726 {
1727
1728
1729 //Mods_CheckboxList->
1730
1731
1732
1733 //
1734
1735 if ( exists( openFileDialog->GetPath().c_str() ) )
1736 {
1737 remove( openFileDialog->GetPath().c_str() );
1738 }
1739
1740 ofstream file(openFileDialog->GetPath().c_str());
1741
1742 vector<string>list;
1743 for(unsigned int i = 0; i < globalPackages.size(); i++) if(Mods_CheckboxList->IsChecked(i)) list.push_back( globalPackages[i].modStringName );
1744 vector<string>::iterator begin_iter = list.begin();
1745 vector<string>::iterator end_iter = list.end();
1746
1747 sort( list.begin(), list.end() );
1748
1749 for( ; begin_iter != end_iter; ++begin_iter) {
1750 file << *begin_iter << " ";
1751 }
1752
1753 file.close();
1754 file.clear();
1755
1756 //SetCurrentFilename(openFileDialog->GetFilename());
1757 //theText->LoadFile(openFileDialog->GetFilename());
1758 //SetStatusText(GetCurrentFilename(), 0);
1759 //SetStatusText(openFileDialog->GetDirectory(),1);
1760 }
1761}
1762
1763
1764
1765/*
1766* wxEVT_COMMAND_BUTTON_CLICKED event handler for ReGlobalize_Button
1767*/
1768
1769void MainWindow::OnReGlobalizeButtonClick( wxCommandEvent& event )
1770{
1771 wxMessageDialog* YesNoDialog = new wxMessageDialog(this, "WARNING: This will DELETE the Edition's GameDataFolder and recreate it from the vanilla Oni game data. \n Are you SURE you want to do this? ", "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition);
1772
1773 if (YesNoDialog->ShowModal() == wxID_NO) { //if the user said no...
1774
1775 }
1776 else {
1777
1778 this->InstallButton->Disable();
1779 this->ReglobalizeButton->Disable();
1780
1781#ifdef WIN32
1782
1783 boost::thread thrd2(globalizeData);
1784 //globalizeData();
1785 //boost::thread::create_thread(&globalizeData);
1786 // boost::thread_group Tg;
1787 // Tg.create_thread( &globalizeData(), this );
1788#else
1789 globalizeData();
1790#endif
1791
1792 this->InstallButton->Enable();
1793 this->ReglobalizeButton->Enable();
1794 }
1795
1796}
1797/*
1798* wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton
1799*/
1800
1801/*void MainWindow::OnSeparatedRadioButtonSelected( wxCommandEvent& event )
1802{
1803////@begin wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow.
1804// Before editing this code, remove the block markers.
1805event.Skip();
1806////@end wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Separated_RadioButton in MainWindow.
1807}*/
1808
1809
1810/*
1811 * wxEVT_COMMAND_RADIOBUTTON_SELECTED event handler for Seperated_RadioButton
1812 */
1813
1814void MainWindow::OnSeperatedRadioButtonSelected( wxCommandEvent& event )
1815{
1816splitInstances = SPLIT;
1817}
1818
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