[308] | 1 | /*
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| 2 | AE/Mod Installer
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| 3 | v1.0
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| 4 | by Gumby and Iritscen
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| 5 | */
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| 6 |
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| 7 | #define DEBUG
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| 8 |
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| 9 | #include <string>
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| 10 | #include <iostream>
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| 11 | #include <cctype>
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| 12 | #include <vector>
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| 13 | #include <fstream>
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| 14 | #include <errno.h>
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| 15 | #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations
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| 16 | #include "methods.h"
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| 17 |
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| 18 | #ifdef WIN32
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| 19 | #include <windows.h>
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| 20 | #else // assume we're on Mac
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| 21 | #include <stdlib.h>
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| 22 | #include <dirent.h>
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| 23 | #endif
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| 24 |
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[318] | 25 | const string strInstallerVersion = "1.0";
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| 26 | const bool SPLIT = 1;
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| 27 | const bool NOT_SPLIT = 0;
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| 28 | bool splitInstances;
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| 29 |
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[308] | 30 | #ifdef WIN32
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| 31 | const string strOniSplit = "Onisplit.exe";
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| 32 | const string strImportOption = "-import:nosep";
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| 33 | const char* strClsCmd = "cls";
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| 34 | const char* strPauseCmd = "PAUSE";
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| 35 | #else // set up Mac equivalents since we're in Mac OS
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| 36 | const string strOniSplit = "mono Onisplit.exe";
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| 37 | const string strImportOption = "-import:sep";
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| 38 | const char* strClsCmd = "clear";
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| 39 | const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\"";
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| 40 | #endif
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| 41 |
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| 42 | using namespace boost::filesystem;
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| 43 | using namespace std;
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| 44 |
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[320] | 45 | string strInstallCfg = "../GameDataFolder/Add.cfg";
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[308] | 46 |
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[318] | 47 |
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[308] | 48 | int main(void)
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| 49 | {
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[318] | 50 | if ( exists( "../GameDataFolder/level0_Final.sep" ) ) splitInstances = NOT_SPLIT;
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[320] | 51 | else splitInstances = NOT_SPLIT;
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[308] | 52 | // SetConsoleTitle("AE Installer"); windows junk, convert to SDL
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[315] | 53 | #ifdef WIN32
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| 54 | system("color 0A");
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| 55 | #endif
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[308] | 56 | cout << "\nWelcome to the AE installer!\n";
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| 57 | cout << "\nWhat would you like to do?\n";
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| 58 |
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| 59 | return mainMenu();
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| 60 | }
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| 61 |
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| 62 | int mainMenu(void)
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| 63 | {
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| 64 | char choice = '0';
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| 65 | bool exit = false;
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| 66 | int err = 0;
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| 67 | do
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| 68 | {
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[315] | 69 | if( exists( "../GameDataFolder" ) ) {
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[320] | 70 | cout << "\n1. Add new packages\n";
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| 71 | cout << "2. Remove packages\n";
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[315] | 72 | cout << "3. See what is installed\n";
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| 73 | cout << "4. Globalize data\n";
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| 74 | cout << "5. About AE\n";
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| 75 | cout << "6. Quit\n\n";
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| 76 |
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| 77 | choice = cin.get();
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| 78 | cin.ignore(128, '\n');
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| 79 | switch(choice)
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| 80 | {
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[308] | 81 | case '1':
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[315] | 82 | err = installPackages();
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[308] | 83 | break;
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| 84 | case '2':
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[315] | 85 | err = uninstallPackages();
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[308] | 86 | break;
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| 87 | case '3':
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[315] | 88 | err = listInstalledPackages();
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[308] | 89 | break;
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| 90 | case '4':
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[315] | 91 | err = globalizeData();
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[308] | 92 | break;
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| 93 | case '5':
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| 94 | err = printInstallerInfo();
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| 95 | break;
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| 96 | case '6':
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| 97 | exit = true;
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| 98 | break;
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| 99 | default:
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| 100 | cout << "Please choose one of the above numbers, and press Enter.\n\n";
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[315] | 101 | }
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| 102 | if (err) // if something fatal happened
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| 103 | exit = true;
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[308] | 104 | }
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[315] | 105 | else {
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| 106 | cout << "\n1. Globalize data\n";
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| 107 | cout << "2. About AE\n";
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| 108 | cout << "3. Quit\n\n";
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| 109 |
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| 110 | choice = cin.get();
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| 111 | cin.ignore(128, '\n');
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| 112 | switch(choice)
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| 113 | {
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| 114 | case '1':
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| 115 | err = globalizeData();
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| 116 | break;
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| 117 | case '2':
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| 118 | err = printInstallerInfo();
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| 119 | break;
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| 120 | case '3':
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| 121 | exit = true;
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| 122 | break;
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| 123 | default:
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| 124 | cout << "Please choose one of the above numbers, and press Enter.\n\n";
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| 125 | }
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| 126 | if (err) // if something fatal happened
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| 127 | exit = true;
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| 128 | }
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[308] | 129 | } while(!exit);
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[315] | 130 |
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| 131 | return err;
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[308] | 132 | }
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| 133 |
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| 134 | int globalizeData(void)
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| 135 | {
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| 136 | int err = 0;
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[310] | 137 |
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[314] | 138 | try {
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[308] | 139 | int levels[15] = {0, 1, 2, 3, 4, 6, 8, 9, 10, 11, 12, 13, 14, 18, 19}; // the levels Oni has
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| 140 | char choice = 0;
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| 141 |
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| 142 | //SetCurrentDirectory("C:/Program Files/Oni/edition/install");
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| 143 | char levelnum[3];
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| 144 | path Characters = "../GameDataFolder/level0_Characters";
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| 145 | path Particles = "../GameDataFolder/level0_Particles";
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| 146 | path Archive = "../GameDataFolder/Archive";
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| 147 | path Textures = "../GameDataFolder/level0_Textures";
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| 148 | path Sounds = "../GameDataFolder/level0_Sounds";
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| 149 | path Animations = "../GameDataFolder/level0_Animations";
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| 150 | path TRAC = Animations / "level0_TRAC";
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| 151 | path TRAM = Animations / "level0_TRAM";
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| 152 |
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| 153 | if (exists("../GameDataFolder/"))
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| 154 | {
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| 155 | cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)"
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| 156 | << "\n1. Re-globalize"
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| 157 | << "\n2. Return to main menu\n";
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| 158 | choice = cin.get();
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| 159 | cin.ignore(128, '\n');
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| 160 | if (choice == '1')
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| 161 | remove_all("../GameDataFolder"); // remove AE GDF
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| 162 | if (choice == '2')
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| 163 | return 0;
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| 164 | }
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| 165 |
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| 166 | create_directory( "../GameDataFolder/" );
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| 167 | create_directory( "packages" );
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[312] | 168 | if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats");
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[308] | 169 | create_directory( "packages/VanillaDats" );
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[310] | 170 |
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[308] | 171 | create_directory( "packages/VanillaDats/level0_Final/" );
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| 172 | create_directory( Characters );
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| 173 | create_directory( Particles );
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| 174 | create_directory( Archive );
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| 175 | create_directory( Textures );
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| 176 | create_directory( Sounds );
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| 177 | create_directory( Animations );
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| 178 | create_directory( TRAC );
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| 179 | create_directory( TRAM );
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| 180 |
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| 181 | for(int i = 0; i < 15; i++)
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| 182 | {
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| 183 | sprintf(levelnum,"%d",levels[i]); // int to char array
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| 184 | exists("../../GameDataFolder/level" + (string)levelnum + "_Final");
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| 185 | system((strOniSplit + " -export ../GameDataFolder/level" + (string)levelnum + "_Final ../../GameDataFolder/level" + (string)levelnum + "_Final.dat").c_str());
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| 186 |
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| 187 | create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final" ); //remember to cast your arrays as strings :)
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| 188 | create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final/level" + (string)levelnum + "_Final" );
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| 189 |
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| 190 | directory_iterator end_iter;
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| 191 | for ( directory_iterator dir_itr( "../GameDataFolder/level" + (string)levelnum + "_Final" ); dir_itr != end_iter; ++dir_itr )
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| 192 | {
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| 193 | //cout << dir_itr->path().filename();
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| 194 | if ( is_regular_file( dir_itr->status() ) )
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| 195 | {
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| 196 |
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| 197 | if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" ||
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| 198 | dir_itr->path().filename().substr(0,9) == "TXMPlevel" ||
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| 199 | ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) ||
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| 200 | dir_itr->path().filename().substr(0,4) == "TXMB" ||
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| 201 | dir_itr->path().filename() == "M3GMpowerup_lsi.oni" ||
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| 202 | dir_itr->path().filename() == "TXMPlsi_icon.oni" ||
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| 203 | ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) )
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| 204 | {
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| 205 | cout <<dir_itr->path().filename() << "\n";
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| 206 | create_directory( dir_itr->path().parent_path() / "NoGlobal");
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| 207 | if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" /
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| 208 | dir_itr->filename());
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| 209 | else remove(dir_itr->path());
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| 210 | }
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| 211 | else if (dir_itr->path().filename().substr(0,4) == "TRAC") {
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| 212 | cout <<dir_itr->path().filename() << "\n";
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| 213 | if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename());
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| 214 | else remove(dir_itr->path());
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| 215 | }
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| 216 | else if (dir_itr->path().filename().substr(0,4) == "TRAM") {
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| 217 | cout <<dir_itr->path().filename() << "\n";
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| 218 | if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename());
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| 219 | else remove(dir_itr->path());
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| 220 | }
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| 221 | else if (dir_itr->path().filename().substr(0,4) == "ONSK" ||
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| 222 | dir_itr->path().filename().substr(0,4) == "TXMP") {
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| 223 | cout <<dir_itr->path().filename() << "\n";\
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| 224 | create_directory( dir_itr->path().parent_path() / "TexFix");
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| 225 | if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename());
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| 226 | //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename());
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| 227 | }
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| 228 | else if (dir_itr->path().filename().substr(0,4) == "ONCC"
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| 229 | || dir_itr->path().filename().substr(0,4) == "TRBS"
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| 230 | || dir_itr->path().filename().substr(0,4) == "TRMA"
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| 231 | || dir_itr->path().filename().substr(0,4) == "TRSC"
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| 232 | || dir_itr->path().filename().substr(0,4) == "TRAS") {
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| 233 | cout <<dir_itr->path().filename() << "\n";
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| 234 | if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename());
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| 235 | else remove(dir_itr->path());
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| 236 | }
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| 237 | else if (dir_itr->path().filename().substr(0,4) == "OSBD"
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| 238 | || dir_itr->path().filename().substr(0,4) == "SNDD") {
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| 239 | cout << dir_itr->path().filename() << "\n";
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| 240 | if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename());
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| 241 | else remove(dir_itr->path());
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| 242 | }
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| 243 | else if (dir_itr->path().filename().substr(0,5) == "BINA3"
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| 244 | || dir_itr->path().filename().substr(0,10) == "M3GMdebris"
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| 245 | || dir_itr->path().filename() == "M3GMtoxic_bubble.oni"
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| 246 | || dir_itr->path().filename().substr(0,8) == "M3GMelec"
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| 247 | || dir_itr->path().filename().substr(0,7) == "M3GMrat"
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| 248 | || dir_itr->path().filename().substr(0,7) == "M3GMjet"
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| 249 | || dir_itr->path().filename().substr(0,9) == "M3GMbomb_"
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| 250 | || dir_itr->path().filename() == "M3GMbarab_swave.oni"
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| 251 | || dir_itr->path().filename() == "M3GMbloodyfoot.oni"
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| 252 | ){
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| 253 | cout <<dir_itr->path().filename() << "\n";
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| 254 | if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename());
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| 255 | else remove(dir_itr->path());
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| 256 | }
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| 257 | else if (dir_itr->path().filename().substr(0,4) == "AGDB"
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| 258 | || dir_itr->path().filename().substr(0,4) == "TRCM") {
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| 259 | cout <<dir_itr->path().filename() << "\n";
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| 260 |
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| 261 | if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename());
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| 262 | else remove(dir_itr->path());
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| 263 | }
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| 264 | }
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| 265 |
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| 266 |
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| 267 | }
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| 268 | system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + (string)levelnum + "_Final/TXMP*.oni").c_str());
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| 269 |
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| 270 | }
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| 271 |
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| 272 | for (int i = 0; i < 15; i++)
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| 273 | {
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| 274 | sprintf(levelnum,"%d",levels[i]);
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| 275 | system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levelnum + "_Final packages/VanillaDats/level" + levelnum + "_Final/level"
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| 276 | + levelnum + "_Final/level" + levelnum + "_Final.oni").c_str());
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| 277 | }
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| 278 | path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni";
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| 279 | path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni";
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| 280 | path VanillaTextures = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni";
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| 281 | path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni";
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| 282 | path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni";
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| 283 | path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni";
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| 284 | path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni";
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| 285 | create_directory( VanillaCharacters.parent_path() );
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| 286 | create_directory( VanillaParticles.parent_path() );
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| 287 | create_directory( VanillaTextures.parent_path() );
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| 288 | create_directory( VanillaSounds.parent_path() );
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| 289 | create_directory( VanillaAnimations.remove_filename() );
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| 290 | system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str());
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| 291 | system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str());
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| 292 | system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str());
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[310] | 293 | //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str());
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[308] | 294 | system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str());
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| 295 | system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str());
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| 296 | system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str());
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| 297 |
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| 298 | create_directory("../GameDataFolder/IGMD");
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[314] | 299 | copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder");
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[310] | 300 | }
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| 301 | catch (exception ex) {
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| 302 | cout << ex.what();
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| 303 | }
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[308] | 304 | return err;
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| 305 | }
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| 306 |
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| 307 | int installPackages(void)
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| 308 | {
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[319] | 309 | bool installed_something = 0;
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[308] | 310 | int err = 0;
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| 311 | ModPackage package;
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| 312 | vector<string> installed_packages;
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| 313 | vector<ModPackage> packages;
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| 314 | vector<ModPackage>::iterator iter;
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| 315 | vector<string> installString;
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| 316 |
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| 317 | iter = packages.begin();
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| 318 | packages = getPackages();
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| 319 | vector<string> installedMods = getInstallString();
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| 320 |
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| 321 | if (packages.empty())
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| 322 | {
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| 323 | cout << "Error: You have no packages!\n";
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| 324 | return 0;
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| 325 | }
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| 326 |
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| 327 | cout << "Detecting installed packages...\n";
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| 328 |
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| 329 | int index = 1;
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| 330 | char choice = '0';
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| 331 |
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| 332 | for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter)
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| 333 | {
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| 334 | if (!binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName))
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| 335 | { //package_iter->isInstalled :< I forgot about this...
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| 336 | //cout << index << " ";
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| 337 | system(strClsCmd);
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[311] | 338 | cout << (*package_iter).name << "\n";
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[315] | 339 | for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << '-';
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[308] | 340 | cout << "\n"
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| 341 | << (*package_iter).readme << "\n\n"
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| 342 | << "Please enter a number choice\n"
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[320] | 343 | << " 1. Add\n"
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| 344 | << " 2. Don't Add\n"
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[308] | 345 | << "";
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| 346 | index++;
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| 347 | choice = 0;
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| 348 |
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| 349 | do
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| 350 | {
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| 351 | choice = cin.get();
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| 352 | cin.ignore(1280, '\n');
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| 353 | } while(choice == 0);
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| 354 |
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| 355 | if (choice == '1')
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| 356 | {
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| 357 | cout << "\nInstalling...\n\n";
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| 358 | if (package_iter->hasOnis || (package_iter->hasDeltas /*(*package_iter).isUnpacked */ ))
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| 359 | {
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[319] | 360 | installed_something = 1;
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[308] | 361 | installedMods.push_back(package_iter->modStringName);
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| 362 | system(strPauseCmd);
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| 363 | }
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| 364 | }
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| 365 | }
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| 366 | }
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| 367 | if (index == 1)
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| 368 | {
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[319] | 369 | cout << "Warning: All packages are already installed\n";
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| 370 | //would you like to recombine your data?
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[308] | 371 | return 0;
|
---|
| 372 | }
|
---|
[319] | 373 | if (installed_something == 0)
|
---|
| 374 | {
|
---|
[320] | 375 | cout << "Warning: You didn't add anything!\n";
|
---|
[319] | 376 | //would you like to recombine your data?
|
---|
| 377 | return 0;
|
---|
| 378 | }
|
---|
| 379 |
|
---|
[308] | 380 | sort(installedMods.begin(), installedMods.end());
|
---|
| 381 | //system(Onisplit.c_str());
|
---|
| 382 | recompileAll(installedMods);
|
---|
| 383 | system(strPauseCmd);
|
---|
| 384 |
|
---|
| 385 | return err;
|
---|
| 386 | }
|
---|
| 387 |
|
---|
| 388 | int uninstallPackages(void)
|
---|
| 389 | {
|
---|
[319] | 390 | int err = 0;
|
---|
| 391 | ModPackage package;
|
---|
| 392 | vector<string> installed_packages;
|
---|
| 393 | vector<ModPackage> packages;
|
---|
| 394 | vector<ModPackage>::iterator iter;
|
---|
| 395 | vector<string> installString;
|
---|
[308] | 396 |
|
---|
[319] | 397 | iter = packages.begin();
|
---|
| 398 | packages = getPackages();
|
---|
| 399 |
|
---|
| 400 |
|
---|
| 401 | cout << "Detecting installed packages...\n";
|
---|
| 402 |
|
---|
| 403 | vector<string> installedMods = getInstallString();
|
---|
| 404 |
|
---|
| 405 | if (packages.empty())
|
---|
| 406 | {
|
---|
| 407 | cout << "Error: You have no packages!\n";
|
---|
| 408 | return 0;
|
---|
| 409 | }
|
---|
| 410 |
|
---|
| 411 | int index = 0;
|
---|
| 412 | int uninstalled_something = 0;
|
---|
| 413 | char choice = '0';
|
---|
| 414 |
|
---|
| 415 | for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter)
|
---|
| 416 | {
|
---|
| 417 | if (binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName))
|
---|
| 418 | { //package_iter->isInstalled :< I forgot about this...
|
---|
| 419 | //cout << index << " ";
|
---|
| 420 | system(strClsCmd);
|
---|
| 421 | cout << (*package_iter).name << "\n";
|
---|
| 422 | for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << '-';
|
---|
| 423 | cout << "\n"
|
---|
| 424 | << (*package_iter).readme << "\n\n"
|
---|
| 425 | << "Please enter a number choice\n"
|
---|
[320] | 426 | << " 1. Remove\n"
|
---|
| 427 | << " 2. Don't Remove\n"
|
---|
[319] | 428 | << "";
|
---|
| 429 |
|
---|
| 430 | choice = 0;
|
---|
| 431 |
|
---|
| 432 | do
|
---|
| 433 | {
|
---|
| 434 | choice = cin.get();
|
---|
| 435 | cin.ignore(1280, '\n');
|
---|
| 436 | } while(choice == 0);
|
---|
| 437 |
|
---|
| 438 | if (choice == '1')
|
---|
| 439 | {
|
---|
| 440 | cout << "\nUninstalling...\n\n";
|
---|
| 441 | installedMods.erase( installedMods.begin() + (index) );
|
---|
| 442 | system(strPauseCmd);
|
---|
| 443 | uninstalled_something = 1;
|
---|
| 444 |
|
---|
| 445 | }
|
---|
| 446 | else {
|
---|
| 447 | index++;
|
---|
| 448 | }
|
---|
| 449 | }
|
---|
| 450 | }
|
---|
| 451 | if ( uninstalled_something == 0 )
|
---|
| 452 | {
|
---|
| 453 | if (index == 0) //bad practice, I need to implement a second vector or something. Meh.
|
---|
| 454 | {
|
---|
| 455 | cout << "\nWarning: You have no installed packages!";
|
---|
| 456 | }
|
---|
| 457 | else
|
---|
| 458 | {
|
---|
[320] | 459 | cout << "\nWarning: You didn't remove anything!";
|
---|
[319] | 460 | }
|
---|
| 461 | //would you like to recombine your data?
|
---|
| 462 | return 0;
|
---|
| 463 |
|
---|
| 464 | }
|
---|
| 465 | sort(installedMods.begin(), installedMods.end());
|
---|
| 466 | //system(Onisplit.c_str());
|
---|
| 467 | recompileAll(installedMods);
|
---|
| 468 | system(strPauseCmd);
|
---|
| 469 |
|
---|
| 470 | return err;
|
---|
[308] | 471 | }
|
---|
| 472 |
|
---|
| 473 | int listInstalledPackages(void)
|
---|
| 474 | {
|
---|
| 475 | cout << "\nThis feature not yet implemented.\n\n";
|
---|
| 476 |
|
---|
| 477 | return 0;
|
---|
| 478 | }
|
---|
| 479 |
|
---|
| 480 | int printInstallerInfo(void)
|
---|
| 481 | {
|
---|
| 482 | cout << "\nAE/Mod Installer\n";
|
---|
| 483 | cout << "version " << strInstallerVersion << "\n";
|
---|
| 484 | cout << "by Gumby & Iritscen\n";
|
---|
| 485 | cout << "see http://oni.bungie.org/community/forums for more info\n\n";
|
---|
| 486 |
|
---|
| 487 | return 0;
|
---|
| 488 | }
|
---|
| 489 |
|
---|
| 490 | vector<ModPackage> getPackages(void)
|
---|
| 491 | {
|
---|
| 492 | vector<ModPackage> packages;
|
---|
| 493 | packages.reserve(65536); // come on, we shouldn't need this much space...right?!
|
---|
| 494 | fstream file;
|
---|
| 495 | string filename = "\0";
|
---|
| 496 | string MODINFO_CFG = "Mod_Info.cfg";
|
---|
| 497 |
|
---|
| 498 | try
|
---|
| 499 | {
|
---|
| 500 | directory_iterator end_iter;
|
---|
| 501 | for (directory_iterator dir_itr("./packages"); dir_itr != end_iter; ++dir_itr)
|
---|
| 502 | {
|
---|
| 503 | file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str());
|
---|
| 504 | //cout << filename << "\n";
|
---|
| 505 |
|
---|
| 506 | if(!file.fail())
|
---|
| 507 | {
|
---|
| 508 | cout << dir_itr->path().string() + MODINFO_CFG;
|
---|
| 509 | //would prefer to push a pointer to a package, but this will do for now
|
---|
| 510 | packages.push_back(fileToModPackage(file));
|
---|
| 511 | }
|
---|
| 512 | file.close();
|
---|
| 513 | file.clear();
|
---|
| 514 | }
|
---|
| 515 | }
|
---|
| 516 | catch (const std::exception & ex)
|
---|
| 517 | {
|
---|
| 518 | cout << "Warning, something odd happened!\n";
|
---|
| 519 | }
|
---|
| 520 |
|
---|
| 521 | return packages;
|
---|
| 522 | }
|
---|
| 523 |
|
---|
| 524 | ModPackage fileToModPackage(fstream &file)
|
---|
| 525 | {
|
---|
| 526 | /*
|
---|
| 527 | This converts a file to a ModPackage struct.
|
---|
| 528 |
|
---|
| 529 | A few notes...
|
---|
| 530 | "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok.
|
---|
| 531 | I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much
|
---|
| 532 | slower than reading a variable.
|
---|
| 533 | */
|
---|
| 534 | ModPackage package;
|
---|
| 535 | string line;
|
---|
| 536 | static string NameOfMod = "NameOfMod"; //used for comparing to the current token...
|
---|
| 537 | //I could have done it in reverse (*iter).compare("ModString") or
|
---|
| 538 | static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been
|
---|
| 539 | static string ModString = "ModString"; //functionably the same.
|
---|
| 540 | static string HasOnis = "HasOnis";
|
---|
| 541 | static string HasDeltas = "HasDeltas";
|
---|
| 542 | static string HasBSL = "HasBSL";
|
---|
| 543 | static string HasDats = "HasDats";
|
---|
| 544 | static string IsEngine = "IsEngine";
|
---|
| 545 | static string Readme = "Readme";
|
---|
| 546 | static string GlobalNeeded = "GlobalNeeded";
|
---|
| 547 | static string Category = "Category";
|
---|
| 548 | static string Creator = "Creator";
|
---|
| 549 | while (! file.eof() )
|
---|
| 550 | {
|
---|
| 551 | getline (file,line);
|
---|
| 552 | vector<string> tokens;
|
---|
| 553 | vector<string>::iterator iter;
|
---|
| 554 | tokenize(line, tokens); //string to vector of "words"
|
---|
| 555 | if (tokens.capacity() >= 2) { //make sure they are using enough stuff
|
---|
| 556 | iter = tokens.begin(); //what word we are on, starts at first word
|
---|
| 557 | /*
|
---|
| 558 | if (!AEInstallVersion.compare(*iter))
|
---|
| 559 | If mod is too old, skip this mod.
|
---|
| 560 | */
|
---|
| 561 | /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name
|
---|
| 562 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
| 563 | if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod"
|
---|
| 564 | //cout << *iter;
|
---|
| 565 | //cout << " ";
|
---|
| 566 | package.name += *iter + " ";
|
---|
| 567 | }
|
---|
| 568 | }
|
---|
| 569 |
|
---|
| 570 | }
|
---|
| 571 | else if (!ModString.compare(*iter)) {
|
---|
| 572 | iter++; iter++;
|
---|
| 573 | package.modStringName = *iter;
|
---|
| 574 | iter++;
|
---|
| 575 | package.modStringVersion = atoi((*iter).c_str());
|
---|
| 576 | }
|
---|
| 577 | else if (!HasOnis.compare(*iter)) {
|
---|
| 578 | iter++; iter++;
|
---|
| 579 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasOnis = 1; //Gotta love c++'s lack of a standard case-insensitive
|
---|
| 580 | else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment,
|
---|
[309] | 581 | iter++; iter++;} // using "YFR" would probably set it off. :<
|
---|
[308] | 582 |
|
---|
| 583 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasBSL = 1;
|
---|
| 584 | }
|
---|
| 585 | else if (!HasDeltas.compare(*iter)) {
|
---|
| 586 | iter++; iter++;
|
---|
| 587 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1;
|
---|
| 588 | }
|
---|
| 589 | else if (!HasDats.compare(*iter)) {
|
---|
| 590 | iter++; iter++;
|
---|
| 591 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1;
|
---|
| 592 | }
|
---|
| 593 | else if (!IsEngine.compare(*iter)) {
|
---|
| 594 | iter++; iter++;
|
---|
| 595 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1;
|
---|
| 596 | }
|
---|
| 597 | else if (!GlobalNeeded.compare(*iter)) {
|
---|
| 598 | iter++; iter++;
|
---|
| 599 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1;
|
---|
| 600 | else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm.
|
---|
| 601 | }
|
---|
| 602 | else if (!Category.compare(*iter)) {
|
---|
| 603 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
| 604 | if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category"
|
---|
| 605 | //cout << *iter;
|
---|
| 606 | //cout << " ";
|
---|
| 607 | package.category += *iter + " ";
|
---|
| 608 | }
|
---|
| 609 | }
|
---|
| 610 | }
|
---|
| 611 | else if (!Creator.compare(*iter)) { //if it contains the name
|
---|
| 612 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
| 613 | if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category"
|
---|
| 614 | //cout << *iter;
|
---|
| 615 | //cout << " ";
|
---|
| 616 | package.creator += *iter + " ";
|
---|
| 617 | }
|
---|
| 618 | }
|
---|
| 619 | }
|
---|
| 620 | else if (!Readme.compare(*iter)) { //if it contains the name
|
---|
| 621 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
|
---|
| 622 | if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category"
|
---|
| 623 | //cout << *iter;
|
---|
| 624 | //cout << " ";
|
---|
| 625 | package.readme += *iter + " ";
|
---|
| 626 | }
|
---|
| 627 | }
|
---|
| 628 | }
|
---|
| 629 | }
|
---|
| 630 |
|
---|
| 631 | }
|
---|
| 632 | package.doOutput();
|
---|
| 633 | return package;
|
---|
| 634 | }
|
---|
| 635 |
|
---|
| 636 | void recompileAll(vector<string> installedMods)
|
---|
| 637 | {
|
---|
| 638 | cout << "Recompiling Data...\n";
|
---|
| 639 | path vanilla_dir = "./packages/VanillaDats/";
|
---|
| 640 | string importCommand = "";
|
---|
[318] | 641 |
|
---|
[319] | 642 | clearOldDats();
|
---|
[318] | 643 |
|
---|
[308] | 644 | if(splitInstances == SPLIT){
|
---|
| 645 | recursive_directory_iterator end_iter;
|
---|
| 646 | try {
|
---|
| 647 | for ( recursive_directory_iterator dir_itr( vanilla_dir );
|
---|
| 648 | dir_itr != end_iter;
|
---|
| 649 | ++dir_itr )
|
---|
| 650 | {
|
---|
| 651 | try
|
---|
| 652 | {
|
---|
| 653 | if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
|
---|
| 654 | {
|
---|
| 655 | importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename();
|
---|
| 656 | for (int i = 0; i < installedMods.size(); ++i) {
|
---|
| 657 | if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() ))
|
---|
| 658 | importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename();
|
---|
| 659 |
|
---|
| 660 | //else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/";
|
---|
| 661 | }
|
---|
| 662 | importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat";
|
---|
| 663 | system(importCommand.c_str());
|
---|
| 664 | //cout << importCommand << "\n";
|
---|
| 665 | }
|
---|
| 666 | }
|
---|
| 667 | catch ( const std::exception & ex )
|
---|
| 668 | {
|
---|
| 669 | cout << "Warning, exception " << ex.what() << "!";
|
---|
| 670 | }
|
---|
| 671 | }
|
---|
| 672 | }
|
---|
| 673 | catch( const std::exception & ex ) {
|
---|
| 674 | cout << "Warning, exception " << ex.what() << "!\n"
|
---|
| 675 | << "You probably need to re-globalize.";
|
---|
[320] | 676 | //create_directory( "./packages/VanillaDats" );
|
---|
[308] | 677 | }
|
---|
| 678 |
|
---|
| 679 | }
|
---|
| 680 | else if(splitInstances == NOT_SPLIT){
|
---|
| 681 | directory_iterator end_iter;
|
---|
| 682 | for ( directory_iterator dir_itr( vanilla_dir );
|
---|
| 683 | dir_itr != end_iter;
|
---|
| 684 | ++dir_itr )
|
---|
| 685 | {
|
---|
| 686 | try
|
---|
| 687 | {
|
---|
| 688 | if ( is_directory( dir_itr->status() ) )
|
---|
| 689 | {
|
---|
[320] | 690 | importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " " + "../GameDataFolder/" + dir_itr->path().filename()
|
---|
| 691 | + ".dat";
|
---|
| 692 | for (int i = 0; i < installedMods.size(); ++i) {
|
---|
| 693 | if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() ))
|
---|
| 694 | importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename();
|
---|
| 695 | }
|
---|
| 696 | importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat";
|
---|
| 697 | system(importCommand.c_str());
|
---|
[308] | 698 | }
|
---|
| 699 | }
|
---|
| 700 | catch ( const std::exception & ex )
|
---|
| 701 | {
|
---|
| 702 | cout << "Warning, something odd happened!\n";
|
---|
| 703 | }
|
---|
| 704 | }
|
---|
| 705 | }
|
---|
[319] | 706 | writeInstalledMods(installedMods);
|
---|
[308] | 707 | }
|
---|
| 708 |
|
---|
[319] | 709 | void writeInstalledMods(vector<string> installedMods)
|
---|
| 710 | {
|
---|
| 711 |
|
---|
| 712 | if ( exists( strInstallCfg ) )
|
---|
| 713 | {
|
---|
| 714 | remove( strInstallCfg );
|
---|
| 715 | }
|
---|
| 716 |
|
---|
| 717 | ofstream file(strInstallCfg.c_str());
|
---|
| 718 |
|
---|
| 719 | vector<string>list = installedMods;
|
---|
| 720 | vector<string>::iterator begin_iter = list.begin();
|
---|
| 721 | vector<string>::iterator end_iter = list.end();
|
---|
| 722 |
|
---|
| 723 | sort( list.begin(), list.end() );
|
---|
| 724 |
|
---|
| 725 | for( ; begin_iter != end_iter; ++begin_iter) {
|
---|
| 726 | file << *begin_iter << " ";
|
---|
| 727 | }
|
---|
| 728 |
|
---|
| 729 | file.close();
|
---|
| 730 | file.clear();
|
---|
| 731 |
|
---|
| 732 | }
|
---|
| 733 |
|
---|
[308] | 734 | vector<string> getInstallString(void)
|
---|
| 735 | {
|
---|
| 736 | system(strPauseCmd);
|
---|
| 737 | vector<string> returnval;
|
---|
[319] | 738 |
|
---|
[308] | 739 | string line;
|
---|
| 740 | fstream file;
|
---|
| 741 |
|
---|
[319] | 742 | if (exists(strInstallCfg ))
|
---|
[308] | 743 | {
|
---|
[319] | 744 | file.open(strInstallCfg.c_str());
|
---|
[308] | 745 | getline(file, line);
|
---|
| 746 | tokenize(line, returnval);
|
---|
| 747 | file.close();
|
---|
| 748 | file.clear();
|
---|
| 749 | sort(returnval.begin(), returnval.end());
|
---|
| 750 | }
|
---|
| 751 | else cout << "fail";
|
---|
| 752 |
|
---|
| 753 | return returnval;
|
---|
| 754 | }
|
---|
| 755 |
|
---|
| 756 | //stolen token function...
|
---|
| 757 | void tokenize(const string& str, vector<string>& tokens, const string& delimiters)
|
---|
| 758 | {
|
---|
| 759 | // Skip delimiters at beginning.
|
---|
| 760 | string::size_type lastPos = str.find_first_not_of(delimiters, 0);
|
---|
| 761 | // Find first "non-delimiter".
|
---|
| 762 | string::size_type pos = str.find_first_of(delimiters, lastPos);
|
---|
| 763 |
|
---|
| 764 | while (string::npos != pos || string::npos != lastPos)
|
---|
| 765 | {
|
---|
| 766 | // Found a token, add it to the vector.
|
---|
| 767 | tokens.push_back(str.substr(lastPos, pos - lastPos));
|
---|
| 768 | // Skip delimiters. Note the "not_of"
|
---|
| 769 | lastPos = str.find_first_not_of(delimiters, pos);
|
---|
| 770 | // Find next "non-delimiter"
|
---|
| 771 | pos = str.find_first_of(delimiters, lastPos);
|
---|
| 772 | }
|
---|
[319] | 773 | }
|
---|
| 774 |
|
---|
| 775 | void clearOldDats(void) {
|
---|
| 776 | directory_iterator end_iter_gdf;
|
---|
| 777 | for ( directory_iterator dir_itr_gdf( "../GameDataFolder" );
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| 778 | dir_itr_gdf != end_iter_gdf;
|
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| 779 | ++dir_itr_gdf )
|
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| 780 | {
|
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| 781 | //cout << dir_itr_gdf->path().extension() << "\n";
|
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| 782 | if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) {
|
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| 783 | remove( dir_itr_gdf->path() );
|
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| 784 | }
|
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| 785 |
|
---|
| 786 | }
|
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| 787 |
|
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| 788 | }
|
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