1 | /*
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2 | AE\Mod Installer.
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3 |
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4 | Needs getPackages() now!
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5 | */
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6 |
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7 | #include <string>
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8 | #include <iostream>
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9 | #include "methods.h"
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10 | #include <vector>
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11 |
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12 | #include <errno.h>
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13 | #include "Include\dirent.h"
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14 | #include <stdio.h>
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15 | #include <stdlib.h>
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16 |
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17 |
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18 | using namespace std;
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19 | bool FALSE = 0;
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20 | bool TRUE = 0;
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21 |
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22 |
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23 | int main(void)
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24 | {
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25 |
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26 | // SetConsoleTitle("AE Installer"); windows junk, convert to SDL
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27 | // system("color 0A");
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28 |
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29 | cout << "\nWelcome to the AE installer!\n";
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30 |
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31 | cout << "\nWhat would you like to do?\n";
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32 |
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33 | return mainMenu();
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34 | }
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35 |
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36 | vector<ModPackage> getPackages(void) {
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37 | vector<ModPackage> packages;
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38 | packages.reserve(256); //thats 63 or 64 pointers to packages...i think. :P Reserving this improves performance when we add new pointers
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39 |
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40 | #ifdef WIN32
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41 | string path = "K:\\Oni\\edition\\install\\packages"; //only for my build. :P
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42 | #else
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43 | string path = "K:\\Oni\\edition\\install\\packages"; //change this, 'scen.
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44 | #endif
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45 |
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46 | string filename = "\0";
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47 | string MODINFO_CFG = "\\Mod_Info.cfg";
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48 | DIR *pdir;
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49 | struct dirent *pent;
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50 |
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51 | pdir = opendir( path.c_str() ); //"." refers to the current dir
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52 | if (!pdir){
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53 | printf ("opendir() failure; terminating");
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54 | exit(1);
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55 | }
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56 | errno=0;
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57 | while ((pent=readdir(pdir))){
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58 |
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59 |
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60 | filename = path + '\\' + pent->d_name + MODINFO_CFG;
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61 |
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62 | //cout << filename << "\n";
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63 |
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64 | if (FILE * file = fopen( filename.c_str(), "r"))
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65 | {
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66 | //do stuff like adding to vector :P
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67 |
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68 | cout << pent->d_name << "\n";
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69 |
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70 | //would prefer to push a pointer to a package, but this will do for now
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71 | //packages.push_back(modelfileToModPackage(file *))
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72 | fclose(file);
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73 | }
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74 |
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75 | }
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76 |
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77 |
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78 | if (errno){
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79 | printf ("readdir() failure; terminating");
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80 | exit(1);
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81 | }
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82 | closedir(pdir);
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83 |
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84 |
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85 | return packages;
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86 | }
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87 |
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88 | int mainMenu(void) {
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89 | int choice = '0';
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90 | bool ok = FALSE;
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91 | cout << "1. Install new packages\n";
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92 | cout << "2. Uninstall packages\n";
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93 | cout << "3. See what is installed\n";
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94 | cout << "4. About AE\n";
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95 | cout << "5. Quit\n\n";
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96 |
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97 | do {
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98 | ok = TRUE;
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99 | choice = cin.get();
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100 | cin.ignore(1);
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101 | switch(choice) {
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102 | case '1':
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103 | installPackages();
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104 | break;
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105 | case '2':
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106 | uninstallPackages();
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107 | break;
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108 | case '3':
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109 | //listInstalledPackages();
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110 | break;
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111 | case '5':
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112 | return 0;
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113 | default:
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114 | ok = FALSE;
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115 | }
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116 | } while(ok == FALSE);
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117 | return 0;
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118 | }
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119 |
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120 |
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121 | void installPackages() {
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122 | ModPackage package;
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123 | vector<string> installed_packages;
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124 | vector<ModPackage> packages; // = getPackages()
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125 | vector<ModPackage>::iterator iter;
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126 | iter = packages.begin();
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127 |
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128 | getPackages();
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129 |
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130 | if (packages.empty()) {
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131 | cout << "Error: You have no packages!\n";
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132 | return;
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133 | }
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134 |
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135 | cout << "Detecting installed packages...\n";
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136 |
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137 | for(int i = 0; i < packages.size();) {
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138 | package = *iter;
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139 | if(!package.isInstalled){
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140 | packages.erase(iter);
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141 | }
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142 | else {
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143 | i++;
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144 | iter++;
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145 | }
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146 |
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147 | }
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148 |
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149 | if (packages.empty()) {
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150 | cout << "Error: You have no installed packages!\n";
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151 | return;
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152 | }
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153 |
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154 | //listInstalledPackages(packages);
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155 |
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156 | }
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157 | void uninstallPackages() {
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158 | ;
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159 | }
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160 |
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161 | void getInstalledPackages() {
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162 | ;
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163 | }
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