source: AE/Installer/trunk/source/subs.cpp@ 319

Last change on this file since 319 was 319, checked in by gumby, 16 years ago

Added uninstall options.
Added PC Demo\Mac detection.
Added installed_something detection.

File size: 24.8 KB
Line 
1/*
2 AE/Mod Installer
3 v1.0
4 by Gumby and Iritscen
5*/
6
7#define DEBUG
8
9#include <string>
10#include <iostream>
11#include <cctype>
12#include <vector>
13#include <fstream>
14#include <errno.h>
15#include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations
16#include "methods.h"
17
18#ifdef WIN32
19 #include <windows.h>
20#else // assume we're on Mac
21 #include <stdlib.h>
22 #include <dirent.h>
23#endif
24
25const string strInstallerVersion = "1.0";
26const bool SPLIT = 1;
27const bool NOT_SPLIT = 0;
28bool splitInstances;
29
30#ifdef WIN32
31 const string strOniSplit = "Onisplit.exe";
32 const string strImportOption = "-import:nosep";
33 const char* strClsCmd = "cls";
34 const char* strPauseCmd = "PAUSE";
35#else // set up Mac equivalents since we're in Mac OS
36 const string strOniSplit = "mono Onisplit.exe";
37 const string strImportOption = "-import:sep";
38 const char* strClsCmd = "clear";
39 const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\"";
40#endif
41
42using namespace boost::filesystem;
43using namespace std;
44
45string strInstallCfg = "../GameDataFolder/Install.cfg";
46
47
48int main(void)
49{
50 if ( exists( "../GameDataFolder/level0_Final.sep" ) ) splitInstances = NOT_SPLIT;
51 else splitInstances = SPLIT;
52 // SetConsoleTitle("AE Installer"); windows junk, convert to SDL
53#ifdef WIN32
54 system("color 0A");
55#endif
56 cout << "\nWelcome to the AE installer!\n";
57 cout << "\nWhat would you like to do?\n";
58
59 return mainMenu();
60}
61
62int mainMenu(void)
63{
64 char choice = '0';
65 bool exit = false;
66 int err = 0;
67 do
68 {
69 if( exists( "../GameDataFolder" ) ) {
70 cout << "\n1. Install new packages\n";
71 cout << "2. Uninstall packages\n";
72 cout << "3. See what is installed\n";
73 cout << "4. Globalize data\n";
74 cout << "5. About AE\n";
75 cout << "6. Quit\n\n";
76
77 choice = cin.get();
78 cin.ignore(128, '\n');
79 switch(choice)
80 {
81 case '1':
82 err = installPackages();
83 break;
84 case '2':
85 err = uninstallPackages();
86 break;
87 case '3':
88 err = listInstalledPackages();
89 break;
90 case '4':
91 err = globalizeData();
92 break;
93 case '5':
94 err = printInstallerInfo();
95 break;
96 case '6':
97 exit = true;
98 break;
99 default:
100 cout << "Please choose one of the above numbers, and press Enter.\n\n";
101 }
102 if (err) // if something fatal happened
103 exit = true;
104 }
105 else {
106 cout << "\n1. Globalize data\n";
107 cout << "2. About AE\n";
108 cout << "3. Quit\n\n";
109
110 choice = cin.get();
111 cin.ignore(128, '\n');
112 switch(choice)
113 {
114 case '1':
115 err = globalizeData();
116 break;
117 case '2':
118 err = printInstallerInfo();
119 break;
120 case '3':
121 exit = true;
122 break;
123 default:
124 cout << "Please choose one of the above numbers, and press Enter.\n\n";
125 }
126 if (err) // if something fatal happened
127 exit = true;
128 }
129 } while(!exit);
130
131return err;
132}
133
134int globalizeData(void)
135{
136 int err = 0;
137
138 try {
139 int levels[15] = {0, 1, 2, 3, 4, 6, 8, 9, 10, 11, 12, 13, 14, 18, 19}; // the levels Oni has
140 char choice = 0;
141
142 //SetCurrentDirectory("C:/Program Files/Oni/edition/install");
143 char levelnum[3];
144 path Characters = "../GameDataFolder/level0_Characters";
145 path Particles = "../GameDataFolder/level0_Particles";
146 path Archive = "../GameDataFolder/Archive";
147 path Textures = "../GameDataFolder/level0_Textures";
148 path Sounds = "../GameDataFolder/level0_Sounds";
149 path Animations = "../GameDataFolder/level0_Animations";
150 path TRAC = Animations / "level0_TRAC";
151 path TRAM = Animations / "level0_TRAM";
152
153 if (exists("../GameDataFolder/"))
154 {
155 cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)"
156 << "\n1. Re-globalize"
157 << "\n2. Return to main menu\n";
158 choice = cin.get();
159 cin.ignore(128, '\n');
160 if (choice == '1')
161 remove_all("../GameDataFolder"); // remove AE GDF
162 if (choice == '2')
163 return 0;
164 }
165
166 create_directory( "../GameDataFolder/" );
167 create_directory( "packages" );
168 if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats");
169 create_directory( "packages/VanillaDats" );
170
171 create_directory( "packages/VanillaDats/level0_Final/" );
172 create_directory( Characters );
173 create_directory( Particles );
174 create_directory( Archive );
175 create_directory( Textures );
176 create_directory( Sounds );
177 create_directory( Animations );
178 create_directory( TRAC );
179 create_directory( TRAM );
180
181 for(int i = 0; i < 15; i++)
182 {
183 sprintf(levelnum,"%d",levels[i]); // int to char array
184 exists("../../GameDataFolder/level" + (string)levelnum + "_Final");
185 system((strOniSplit + " -export ../GameDataFolder/level" + (string)levelnum + "_Final ../../GameDataFolder/level" + (string)levelnum + "_Final.dat").c_str());
186
187 create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final" ); //remember to cast your arrays as strings :)
188 create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final/level" + (string)levelnum + "_Final" );
189
190 directory_iterator end_iter;
191 for ( directory_iterator dir_itr( "../GameDataFolder/level" + (string)levelnum + "_Final" ); dir_itr != end_iter; ++dir_itr )
192 {
193 //cout << dir_itr->path().filename();
194 if ( is_regular_file( dir_itr->status() ) )
195 {
196
197 if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" ||
198 dir_itr->path().filename().substr(0,9) == "TXMPlevel" ||
199 ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) ||
200 dir_itr->path().filename().substr(0,4) == "TXMB" ||
201 dir_itr->path().filename() == "M3GMpowerup_lsi.oni" ||
202 dir_itr->path().filename() == "TXMPlsi_icon.oni" ||
203 ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) )
204 {
205 cout <<dir_itr->path().filename() << "\n";
206 create_directory( dir_itr->path().parent_path() / "NoGlobal");
207 if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" /
208 dir_itr->filename());
209 else remove(dir_itr->path());
210 }
211 else if (dir_itr->path().filename().substr(0,4) == "TRAC") {
212 cout <<dir_itr->path().filename() << "\n";
213 if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename());
214 else remove(dir_itr->path());
215 }
216 else if (dir_itr->path().filename().substr(0,4) == "TRAM") {
217 cout <<dir_itr->path().filename() << "\n";
218 if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename());
219 else remove(dir_itr->path());
220 }
221 else if (dir_itr->path().filename().substr(0,4) == "ONSK" ||
222 dir_itr->path().filename().substr(0,4) == "TXMP") {
223 cout <<dir_itr->path().filename() << "\n";\
224 create_directory( dir_itr->path().parent_path() / "TexFix");
225 if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename());
226 //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename());
227 }
228 else if (dir_itr->path().filename().substr(0,4) == "ONCC"
229 || dir_itr->path().filename().substr(0,4) == "TRBS"
230 || dir_itr->path().filename().substr(0,4) == "TRMA"
231 || dir_itr->path().filename().substr(0,4) == "TRSC"
232 || dir_itr->path().filename().substr(0,4) == "TRAS") {
233 cout <<dir_itr->path().filename() << "\n";
234 if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename());
235 else remove(dir_itr->path());
236 }
237 else if (dir_itr->path().filename().substr(0,4) == "OSBD"
238 || dir_itr->path().filename().substr(0,4) == "SNDD") {
239 cout << dir_itr->path().filename() << "\n";
240 if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename());
241 else remove(dir_itr->path());
242 }
243 else if (dir_itr->path().filename().substr(0,5) == "BINA3"
244 || dir_itr->path().filename().substr(0,10) == "M3GMdebris"
245 || dir_itr->path().filename() == "M3GMtoxic_bubble.oni"
246 || dir_itr->path().filename().substr(0,8) == "M3GMelec"
247 || dir_itr->path().filename().substr(0,7) == "M3GMrat"
248 || dir_itr->path().filename().substr(0,7) == "M3GMjet"
249 || dir_itr->path().filename().substr(0,9) == "M3GMbomb_"
250 || dir_itr->path().filename() == "M3GMbarab_swave.oni"
251 || dir_itr->path().filename() == "M3GMbloodyfoot.oni"
252 ){
253 cout <<dir_itr->path().filename() << "\n";
254 if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename());
255 else remove(dir_itr->path());
256 }
257 else if (dir_itr->path().filename().substr(0,4) == "AGDB"
258 || dir_itr->path().filename().substr(0,4) == "TRCM") {
259 cout <<dir_itr->path().filename() << "\n";
260
261 if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename());
262 else remove(dir_itr->path());
263 }
264 }
265
266
267 }
268 system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + (string)levelnum + "_Final/TXMP*.oni").c_str());
269
270 }
271
272 for (int i = 0; i < 15; i++)
273 {
274 sprintf(levelnum,"%d",levels[i]);
275 system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levelnum + "_Final packages/VanillaDats/level" + levelnum + "_Final/level"
276 + levelnum + "_Final/level" + levelnum + "_Final.oni").c_str());
277 }
278 path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni";
279 path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni";
280 path VanillaTextures = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni";
281 path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni";
282 path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni";
283 path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni";
284 path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni";
285 create_directory( VanillaCharacters.parent_path() );
286 create_directory( VanillaParticles.parent_path() );
287 create_directory( VanillaTextures.parent_path() );
288 create_directory( VanillaSounds.parent_path() );
289 create_directory( VanillaAnimations.remove_filename() );
290 system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str());
291 system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str());
292 system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str());
293 //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str());
294 system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str());
295 system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str());
296 system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str());
297
298 create_directory("../GameDataFolder/IGMD");
299 copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder");
300 }
301 catch (exception ex) {
302 cout << ex.what();
303 }
304 return err;
305}
306
307int installPackages(void)
308{
309 bool installed_something = 0;
310 int err = 0;
311 ModPackage package;
312 vector<string> installed_packages;
313 vector<ModPackage> packages;
314 vector<ModPackage>::iterator iter;
315 vector<string> installString;
316
317 iter = packages.begin();
318 packages = getPackages();
319 vector<string> installedMods = getInstallString();
320
321 if (packages.empty())
322 {
323 cout << "Error: You have no packages!\n";
324 return 0;
325 }
326
327 cout << "Detecting installed packages...\n";
328
329 int index = 1;
330 char choice = '0';
331
332 for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter)
333 {
334 if (!binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName))
335 { //package_iter->isInstalled :< I forgot about this...
336 //cout << index << " ";
337 system(strClsCmd);
338 cout << (*package_iter).name << "\n";
339 for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << '-';
340 cout << "\n"
341 << (*package_iter).readme << "\n\n"
342 << "Please enter a number choice\n"
343 << " 1. Install\n"
344 << " 2. Don't Install\n"
345 << "";
346 index++;
347 choice = 0;
348
349 do
350 {
351 choice = cin.get();
352 cin.ignore(1280, '\n');
353 } while(choice == 0);
354
355 if (choice == '1')
356 {
357 cout << "\nInstalling...\n\n";
358 if (package_iter->hasOnis || (package_iter->hasDeltas /*(*package_iter).isUnpacked */ ))
359 {
360 installed_something = 1;
361 installedMods.push_back(package_iter->modStringName);
362 system(strPauseCmd);
363 }
364 }
365 }
366 }
367 if (index == 1)
368 {
369 cout << "Warning: All packages are already installed\n";
370 //would you like to recombine your data?
371 return 0;
372 }
373 if (installed_something == 0)
374 {
375 cout << "Warning: You didn't install anything!\n";
376 //would you like to recombine your data?
377 return 0;
378 }
379
380 sort(installedMods.begin(), installedMods.end());
381 //system(Onisplit.c_str());
382 recompileAll(installedMods);
383 system(strPauseCmd);
384
385 return err;
386}
387
388int uninstallPackages(void)
389{
390int err = 0;
391 ModPackage package;
392 vector<string> installed_packages;
393 vector<ModPackage> packages;
394 vector<ModPackage>::iterator iter;
395 vector<string> installString;
396
397 iter = packages.begin();
398 packages = getPackages();
399
400
401 cout << "Detecting installed packages...\n";
402
403 vector<string> installedMods = getInstallString();
404
405 if (packages.empty())
406 {
407 cout << "Error: You have no packages!\n";
408 return 0;
409 }
410
411 int index = 0;
412 int uninstalled_something = 0;
413 char choice = '0';
414
415 for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter)
416 {
417 if (binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName))
418 { //package_iter->isInstalled :< I forgot about this...
419 //cout << index << " ";
420 system(strClsCmd);
421 cout << (*package_iter).name << "\n";
422 for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << '-';
423 cout << "\n"
424 << (*package_iter).readme << "\n\n"
425 << "Please enter a number choice\n"
426 << " 1. Uninstall\n"
427 << " 2. Don't Uninstall\n"
428 << "";
429
430 choice = 0;
431
432 do
433 {
434 choice = cin.get();
435 cin.ignore(1280, '\n');
436 } while(choice == 0);
437
438 if (choice == '1')
439 {
440 cout << "\nUninstalling...\n\n";
441 installedMods.erase( installedMods.begin() + (index) );
442 system(strPauseCmd);
443 uninstalled_something = 1;
444
445 }
446 else {
447 index++;
448 }
449 }
450 }
451 if ( uninstalled_something == 0 )
452 {
453 if (index == 0) //bad practice, I need to implement a second vector or something. Meh.
454 {
455 cout << "\nWarning: You have no installed packages!";
456 }
457 else
458 {
459 cout << "\nWarning: You didn't uninstall anything!";
460 }
461 //would you like to recombine your data?
462 return 0;
463
464 }
465 sort(installedMods.begin(), installedMods.end());
466 //system(Onisplit.c_str());
467 recompileAll(installedMods);
468 system(strPauseCmd);
469
470 return err;
471}
472
473int listInstalledPackages(void)
474{
475 cout << "\nThis feature not yet implemented.\n\n";
476
477 return 0;
478}
479
480int printInstallerInfo(void)
481{
482 cout << "\nAE/Mod Installer\n";
483 cout << "version " << strInstallerVersion << "\n";
484 cout << "by Gumby & Iritscen\n";
485 cout << "see http://oni.bungie.org/community/forums for more info\n\n";
486
487 return 0;
488}
489
490vector<ModPackage> getPackages(void)
491{
492 vector<ModPackage> packages;
493 packages.reserve(65536); // come on, we shouldn't need this much space...right?!
494 fstream file;
495 string filename = "\0";
496 string MODINFO_CFG = "Mod_Info.cfg";
497
498 try
499 {
500 directory_iterator end_iter;
501 for (directory_iterator dir_itr("./packages"); dir_itr != end_iter; ++dir_itr)
502 {
503 file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str());
504 //cout << filename << "\n";
505
506 if(!file.fail())
507 {
508 cout << dir_itr->path().string() + MODINFO_CFG;
509 //would prefer to push a pointer to a package, but this will do for now
510 packages.push_back(fileToModPackage(file));
511 }
512 file.close();
513 file.clear();
514 }
515 }
516 catch (const std::exception & ex)
517 {
518 cout << "Warning, something odd happened!\n";
519 }
520
521 return packages;
522}
523
524ModPackage fileToModPackage(fstream &file)
525{
526 /*
527 This converts a file to a ModPackage struct.
528
529 A few notes...
530 "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok.
531 I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much
532 slower than reading a variable.
533 */
534 ModPackage package;
535 string line;
536 static string NameOfMod = "NameOfMod"; //used for comparing to the current token...
537 //I could have done it in reverse (*iter).compare("ModString") or
538 static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been
539 static string ModString = "ModString"; //functionably the same.
540 static string HasOnis = "HasOnis";
541 static string HasDeltas = "HasDeltas";
542 static string HasBSL = "HasBSL";
543 static string HasDats = "HasDats";
544 static string IsEngine = "IsEngine";
545 static string Readme = "Readme";
546 static string GlobalNeeded = "GlobalNeeded";
547 static string Category = "Category";
548 static string Creator = "Creator";
549 while (! file.eof() )
550 {
551 getline (file,line);
552 vector<string> tokens;
553 vector<string>::iterator iter;
554 tokenize(line, tokens); //string to vector of "words"
555 if (tokens.capacity() >= 2) { //make sure they are using enough stuff
556 iter = tokens.begin(); //what word we are on, starts at first word
557 /*
558 if (!AEInstallVersion.compare(*iter))
559 If mod is too old, skip this mod.
560 */
561 /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name
562 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
563 if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod"
564 //cout << *iter;
565 //cout << " ";
566 package.name += *iter + " ";
567 }
568 }
569
570 }
571 else if (!ModString.compare(*iter)) {
572 iter++; iter++;
573 package.modStringName = *iter;
574 iter++;
575 package.modStringVersion = atoi((*iter).c_str());
576 }
577 else if (!HasOnis.compare(*iter)) {
578 iter++; iter++;
579 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasOnis = 1; //Gotta love c++'s lack of a standard case-insensitive
580 else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment,
581 iter++; iter++;} // using "YFR" would probably set it off. :<
582
583 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasBSL = 1;
584 }
585 else if (!HasDeltas.compare(*iter)) {
586 iter++; iter++;
587 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1;
588 }
589 else if (!HasDats.compare(*iter)) {
590 iter++; iter++;
591 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1;
592 }
593 else if (!IsEngine.compare(*iter)) {
594 iter++; iter++;
595 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1;
596 }
597 else if (!GlobalNeeded.compare(*iter)) {
598 iter++; iter++;
599 if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1;
600 else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm.
601 }
602 else if (!Category.compare(*iter)) {
603 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
604 if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category"
605 //cout << *iter;
606 //cout << " ";
607 package.category += *iter + " ";
608 }
609 }
610 }
611 else if (!Creator.compare(*iter)) { //if it contains the name
612 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
613 if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category"
614 //cout << *iter;
615 //cout << " ";
616 package.creator += *iter + " ";
617 }
618 }
619 }
620 else if (!Readme.compare(*iter)) { //if it contains the name
621 for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment
622 if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category"
623 //cout << *iter;
624 //cout << " ";
625 package.readme += *iter + " ";
626 }
627 }
628 }
629 }
630
631 }
632 package.doOutput();
633 return package;
634}
635
636void recompileAll(vector<string> installedMods)
637{
638 cout << "Recompiling Data...\n";
639 path vanilla_dir = "./packages/VanillaDats/";
640 string importCommand = "";
641
642 clearOldDats();
643
644 if(splitInstances == SPLIT){
645 recursive_directory_iterator end_iter;
646 try {
647 for ( recursive_directory_iterator dir_itr( vanilla_dir );
648 dir_itr != end_iter;
649 ++dir_itr )
650 {
651 try
652 {
653 if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1)
654 {
655 importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename();
656 for (int i = 0; i < installedMods.size(); ++i) {
657 if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() ))
658 importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename();
659
660 //else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/";
661 }
662 importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat";
663 system(importCommand.c_str());
664 //cout << importCommand << "\n";
665 }
666 }
667 catch ( const std::exception & ex )
668 {
669 cout << "Warning, exception " << ex.what() << "!";
670 }
671 }
672 }
673 catch( const std::exception & ex ) {
674 cout << "Warning, exception " << ex.what() << "!\n"
675 << "You probably need to re-globalize.";
676 create_directory( "./packages/VanillaDats" );
677 }
678
679 }
680 else if(splitInstances == NOT_SPLIT){
681 directory_iterator end_iter;
682 for ( directory_iterator dir_itr( vanilla_dir );
683 dir_itr != end_iter;
684 ++dir_itr )
685 {
686 try
687 {
688 if ( is_directory( dir_itr->status() ) )
689 {
690 system((strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " " + "../GameDataFolder/" + dir_itr->path().filename()
691 + ".dat").c_str());
692 }
693 }
694 catch ( const std::exception & ex )
695 {
696 cout << "Warning, something odd happened!\n";
697 }
698 }
699 }
700 writeInstalledMods(installedMods);
701}
702
703void writeInstalledMods(vector<string> installedMods)
704{
705
706 if ( exists( strInstallCfg ) )
707 {
708 remove( strInstallCfg );
709 }
710
711 ofstream file(strInstallCfg.c_str());
712
713 vector<string>list = installedMods;
714 vector<string>::iterator begin_iter = list.begin();
715 vector<string>::iterator end_iter = list.end();
716
717 sort( list.begin(), list.end() );
718
719 for( ; begin_iter != end_iter; ++begin_iter) {
720 file << *begin_iter << " ";
721 }
722
723 file.close();
724 file.clear();
725
726}
727
728vector<string> getInstallString(void)
729{
730 system(strPauseCmd);
731 vector<string> returnval;
732
733 string line;
734 fstream file;
735
736 if (exists(strInstallCfg ))
737 {
738 file.open(strInstallCfg.c_str());
739 getline(file, line);
740 tokenize(line, returnval);
741 file.close();
742 file.clear();
743 sort(returnval.begin(), returnval.end());
744 }
745 else cout << "fail";
746
747 return returnval;
748}
749
750//stolen token function...
751void tokenize(const string& str, vector<string>& tokens, const string& delimiters)
752{
753 // Skip delimiters at beginning.
754 string::size_type lastPos = str.find_first_not_of(delimiters, 0);
755 // Find first "non-delimiter".
756 string::size_type pos = str.find_first_of(delimiters, lastPos);
757
758 while (string::npos != pos || string::npos != lastPos)
759 {
760 // Found a token, add it to the vector.
761 tokens.push_back(str.substr(lastPos, pos - lastPos));
762 // Skip delimiters. Note the "not_of"
763 lastPos = str.find_first_not_of(delimiters, pos);
764 // Find next "non-delimiter"
765 pos = str.find_first_of(delimiters, lastPos);
766 }
767}
768
769void clearOldDats(void) {
770 directory_iterator end_iter_gdf;
771 for ( directory_iterator dir_itr_gdf( "../GameDataFolder" );
772 dir_itr_gdf != end_iter_gdf;
773 ++dir_itr_gdf )
774 {
775 //cout << dir_itr_gdf->path().extension() << "\n";
776 if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) {
777 remove( dir_itr_gdf->path() );
778 }
779
780 }
781
782}
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