1 | /* |
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2 | AE/Mod Installer |
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3 | v1.0 |
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4 | by Gumby and Iritscen |
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5 | */ |
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6 | |
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7 | #define DEBUG |
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8 | |
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9 | #include <string> |
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10 | #include <iostream> |
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11 | #include <cctype> |
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12 | #include <vector> |
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13 | #include <fstream> |
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14 | #include <errno.h> |
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15 | #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations |
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16 | #include "methods.h" |
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17 | |
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18 | #ifdef WIN32 |
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19 | #include <windows.h> |
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20 | #else // assume we're on Mac |
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21 | #include <stdlib.h> |
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22 | #include <dirent.h> |
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23 | #endif |
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24 | |
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25 | #ifdef WIN32 |
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26 | const string strOniSplit = "Onisplit.exe"; |
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27 | const string strImportOption = "-import:nosep"; |
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28 | const char* strClsCmd = "cls"; |
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29 | const char* strPauseCmd = "PAUSE"; |
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30 | #else // set up Mac equivalents since we're in Mac OS |
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31 | const string strOniSplit = "mono Onisplit.exe"; |
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32 | const string strImportOption = "-import:sep"; |
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33 | const char* strClsCmd = "clear"; |
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34 | const char* strPauseCmd = "read -n 1 -p \"Press any key to continue\""; |
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35 | #endif |
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36 | |
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37 | using namespace boost::filesystem; |
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38 | using namespace std; |
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39 | |
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40 | const string strInstallerVersion = "1.0"; |
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41 | const bool SPLIT = 1; |
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42 | const bool NOT_SPLIT = 0; |
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43 | bool splitInstances = SPLIT; |
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44 | |
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45 | int main(void) |
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46 | { |
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47 | // SetConsoleTitle("AE Installer"); windows junk, convert to SDL |
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48 | // system("color 0A"); |
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49 | |
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50 | cout << "\nWelcome to the AE installer!\n"; |
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51 | cout << "\nWhat would you like to do?\n"; |
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52 | |
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53 | return mainMenu(); |
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54 | } |
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55 | |
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56 | int mainMenu(void) |
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57 | { |
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58 | char choice = '0'; |
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59 | bool exit = false; |
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60 | int err = 0; |
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61 | |
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62 | do |
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63 | { |
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64 | cout << "\n1. Globalize data\n"; |
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65 | cout << "2. Install new packages\n"; |
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66 | cout << "3. Uninstall packages\n"; |
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67 | cout << "4. See what is installed\n"; |
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68 | cout << "5. About AE\n"; |
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69 | cout << "6. Quit\n\n"; |
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70 | |
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71 | choice = cin.get(); |
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72 | cin.ignore(128, '\n'); |
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73 | switch(choice) |
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74 | { |
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75 | case '1': |
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76 | err = globalizeData(); |
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77 | break; |
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78 | case '2': |
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79 | err = installPackages(); |
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80 | break; |
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81 | case '3': |
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82 | err = uninstallPackages(); |
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83 | break; |
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84 | case '4': |
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85 | err = listInstalledPackages(); |
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86 | break; |
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87 | case '5': |
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88 | err = printInstallerInfo(); |
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89 | break; |
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90 | case '6': |
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91 | exit = true; |
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92 | break; |
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93 | default: |
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94 | cout << "Please choose one of the above numbers, and press Enter.\n\n"; |
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95 | } |
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96 | if (err) // if something fatal happened |
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97 | exit = true; |
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98 | } while(!exit); |
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99 | |
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100 | return err; |
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101 | } |
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102 | |
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103 | int globalizeData(void) |
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104 | { |
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105 | int err = 0; |
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106 | |
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107 | try { |
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108 | int levels[15] = {0, 1, 2, 3, 4, 6, 8, 9, 10, 11, 12, 13, 14, 18, 19}; // the levels Oni has |
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109 | char choice = 0; |
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110 | |
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111 | //SetCurrentDirectory("C:/Program Files/Oni/edition/install"); |
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112 | char levelnum[3]; |
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113 | path Characters = "../GameDataFolder/level0_Characters"; |
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114 | path Particles = "../GameDataFolder/level0_Particles"; |
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115 | path Archive = "../GameDataFolder/Archive"; |
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116 | path Textures = "../GameDataFolder/level0_Textures"; |
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117 | path Sounds = "../GameDataFolder/level0_Sounds"; |
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118 | path Animations = "../GameDataFolder/level0_Animations"; |
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119 | path TRAC = Animations / "level0_TRAC"; |
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120 | path TRAM = Animations / "level0_TRAM"; |
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121 | |
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122 | if (exists("../GameDataFolder/")) |
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123 | { |
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124 | cout << "\nIt looks like you've already globalized Oni's data.\nDo you want to re-globalize?\n(This will erase existing mods installed to the AE's game data.)" |
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125 | << "\n1. Re-globalize" |
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126 | << "\n2. Return to main menu\n"; |
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127 | choice = cin.get(); |
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128 | cin.ignore(128, '\n'); |
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129 | if (choice == '1') |
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130 | remove_all("../GameDataFolder"); // remove AE GDF |
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131 | if (choice == '2') |
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132 | return 0; |
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133 | } |
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134 | |
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135 | create_directory( "../GameDataFolder/" ); |
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136 | create_directory( "packages" ); |
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137 | if (exists("packages/VanillaDats")) remove_all("packages/VanillaDats"); |
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138 | create_directory( "packages/VanillaDats" ); |
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139 | |
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140 | create_directory( "packages/VanillaDats/level0_Final/" ); |
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141 | create_directory( Characters ); |
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142 | create_directory( Particles ); |
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143 | create_directory( Archive ); |
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144 | create_directory( Textures ); |
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145 | create_directory( Sounds ); |
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146 | create_directory( Animations ); |
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147 | create_directory( TRAC ); |
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148 | create_directory( TRAM ); |
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149 | |
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150 | for(int i = 0; i < 15; i++) |
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151 | { |
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152 | sprintf(levelnum,"%d",levels[i]); // int to char array |
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153 | exists("../../GameDataFolder/level" + (string)levelnum + "_Final"); |
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154 | system((strOniSplit + " -export ../GameDataFolder/level" + (string)levelnum + "_Final ../../GameDataFolder/level" + (string)levelnum + "_Final.dat").c_str()); |
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155 | |
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156 | create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final" ); //remember to cast your arrays as strings :) |
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157 | create_directory( "packages/VanillaDats/level" + (string)levelnum + "_Final/level" + (string)levelnum + "_Final" ); |
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158 | |
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159 | directory_iterator end_iter; |
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160 | for ( directory_iterator dir_itr( "../GameDataFolder/level" + (string)levelnum + "_Final" ); dir_itr != end_iter; ++dir_itr ) |
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161 | { |
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162 | //cout << dir_itr->path().filename(); |
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163 | if ( is_regular_file( dir_itr->status() ) ) |
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164 | { |
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165 | |
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166 | if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || |
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167 | dir_itr->path().filename().substr(0,9) == "TXMPlevel" || |
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168 | ( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || |
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169 | dir_itr->path().filename().substr(0,4) == "TXMB" || |
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170 | dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || |
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171 | dir_itr->path().filename() == "TXMPlsi_icon.oni" || |
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172 | ( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) |
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173 | { |
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174 | cout <<dir_itr->path().filename() << "\n"; |
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175 | create_directory( dir_itr->path().parent_path() / "NoGlobal"); |
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176 | if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / |
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177 | dir_itr->filename()); |
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178 | else remove(dir_itr->path()); |
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179 | } |
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180 | else if (dir_itr->path().filename().substr(0,4) == "TRAC") { |
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181 | cout <<dir_itr->path().filename() << "\n"; |
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182 | if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); |
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183 | else remove(dir_itr->path()); |
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184 | } |
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185 | else if (dir_itr->path().filename().substr(0,4) == "TRAM") { |
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186 | cout <<dir_itr->path().filename() << "\n"; |
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187 | if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); |
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188 | else remove(dir_itr->path()); |
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189 | } |
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190 | else if (dir_itr->path().filename().substr(0,4) == "ONSK" || |
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191 | dir_itr->path().filename().substr(0,4) == "TXMP") { |
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192 | cout <<dir_itr->path().filename() << "\n";\ |
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193 | create_directory( dir_itr->path().parent_path() / "TexFix"); |
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194 | if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); |
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195 | //rename(dir_itr->path(), dir_itr->path().parent_path() / "TexFix" / dir_itr->filename()); |
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196 | } |
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197 | else if (dir_itr->path().filename().substr(0,4) == "ONCC" |
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198 | || dir_itr->path().filename().substr(0,4) == "TRBS" |
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199 | || dir_itr->path().filename().substr(0,4) == "TRMA" |
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200 | || dir_itr->path().filename().substr(0,4) == "TRSC" |
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201 | || dir_itr->path().filename().substr(0,4) == "TRAS") { |
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202 | cout <<dir_itr->path().filename() << "\n"; |
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203 | if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); |
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204 | else remove(dir_itr->path()); |
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205 | } |
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206 | else if (dir_itr->path().filename().substr(0,4) == "OSBD" |
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207 | || dir_itr->path().filename().substr(0,4) == "SNDD") { |
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208 | cout << dir_itr->path().filename() << "\n"; |
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209 | if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); |
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210 | else remove(dir_itr->path()); |
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211 | } |
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212 | else if (dir_itr->path().filename().substr(0,5) == "BINA3" |
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213 | || dir_itr->path().filename().substr(0,10) == "M3GMdebris" |
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214 | || dir_itr->path().filename() == "M3GMtoxic_bubble.oni" |
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215 | || dir_itr->path().filename().substr(0,8) == "M3GMelec" |
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216 | || dir_itr->path().filename().substr(0,7) == "M3GMrat" |
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217 | || dir_itr->path().filename().substr(0,7) == "M3GMjet" |
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218 | || dir_itr->path().filename().substr(0,9) == "M3GMbomb_" |
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219 | || dir_itr->path().filename() == "M3GMbarab_swave.oni" |
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220 | || dir_itr->path().filename() == "M3GMbloodyfoot.oni" |
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221 | ){ |
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222 | cout <<dir_itr->path().filename() << "\n"; |
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223 | if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); |
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224 | else remove(dir_itr->path()); |
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225 | } |
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226 | else if (dir_itr->path().filename().substr(0,4) == "AGDB" |
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227 | || dir_itr->path().filename().substr(0,4) == "TRCM") { |
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228 | cout <<dir_itr->path().filename() << "\n"; |
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229 | |
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230 | if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); |
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231 | else remove(dir_itr->path()); |
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232 | } |
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233 | } |
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234 | |
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235 | |
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236 | } |
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237 | system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + (string)levelnum + "_Final/TXMP*.oni").c_str()); |
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238 | |
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239 | } |
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240 | |
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241 | for (int i = 0; i < 15; i++) |
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242 | { |
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243 | sprintf(levelnum,"%d",levels[i]); |
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244 | system( (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levelnum + "_Final packages/VanillaDats/level" + levelnum + "_Final/level" |
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245 | + levelnum + "_Final/level" + levelnum + "_Final.oni").c_str()); |
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246 | } |
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247 | path VanillaCharacters = "packages/VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; |
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248 | path VanillaParticles = "packages/VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; |
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249 | path VanillaTextures = "packages/VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; |
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250 | path VanillaSounds = "packages/VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; |
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251 | path VanillaAnimations = "packages/VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; |
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252 | path VanillaTRAC = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; |
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253 | path VanillaTRAM = "packages/VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; |
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254 | create_directory( VanillaCharacters.parent_path() ); |
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255 | create_directory( VanillaParticles.parent_path() ); |
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256 | create_directory( VanillaTextures.parent_path() ); |
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257 | create_directory( VanillaSounds.parent_path() ); |
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258 | create_directory( VanillaAnimations.remove_filename() ); |
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259 | system((strOniSplit + " " + strImportOption + " " + Characters.string() + " " + VanillaCharacters.string()).c_str()); |
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260 | system((strOniSplit + " " + strImportOption + " " + Particles.string() + " " + VanillaParticles.string()).c_str()); |
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261 | system((strOniSplit + " " + strImportOption + " " + Textures.string() + " " + VanillaTextures.string()).c_str()); |
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262 | //system((strOniSplit + " " + strImportOption + (string)" " + Animations.string() + (string)" " + VanillaAnimations.string()).c_str()); |
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263 | system((strOniSplit + " " + strImportOption + " " + TRAC.string() + " " + VanillaTRAC.string()).c_str()); |
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264 | system((strOniSplit + " " + strImportOption + " " + Sounds.string() + " " + VanillaSounds.string()).c_str()); |
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265 | system((strOniSplit + " " + strImportOption + " " + TRAM.string() + " " + VanillaTRAM.string()).c_str()); |
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266 | |
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267 | create_directory("../GameDataFolder/IGMD"); |
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268 | copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); |
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269 | } |
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270 | catch (exception ex) { |
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271 | cout << ex.what(); |
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272 | } |
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273 | return err; |
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274 | } |
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275 | |
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276 | int installPackages(void) |
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277 | { |
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278 | int err = 0; |
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279 | ModPackage package; |
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280 | vector<string> installed_packages; |
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281 | vector<ModPackage> packages; |
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282 | vector<ModPackage>::iterator iter; |
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283 | vector<string> installString; |
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284 | |
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285 | iter = packages.begin(); |
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286 | packages = getPackages(); |
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287 | vector<string> installedMods = getInstallString(); |
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288 | |
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289 | if (packages.empty()) |
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290 | { |
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291 | cout << "Error: You have no packages!\n"; |
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292 | return 0; |
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293 | } |
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294 | |
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295 | cout << "Detecting installed packages...\n"; |
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296 | |
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297 | int index = 1; |
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298 | char choice = '0'; |
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299 | |
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300 | for (vector<ModPackage>::iterator package_iter = packages.begin(); package_iter != packages.end(); ++package_iter) |
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301 | { |
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302 | if (!binary_search(installedMods.begin(), installedMods.end(), package_iter->modStringName)) |
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303 | { //package_iter->isInstalled :< I forgot about this... |
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304 | //cout << index << " "; |
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305 | system(strClsCmd); |
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306 | cout << (*package_iter).name << "\n"; |
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307 | for (int character = 1; character <= (*package_iter).name.length() - 1; character++) cout << char(196); //does extended ASCII work in UNIX? |
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308 | cout << "\n" |
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309 | << (*package_iter).readme << "\n\n" |
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310 | << "Please enter a number choice\n" |
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311 | << " 1. Install\n" |
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312 | << " 2. Don't Install\n" |
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313 | << ""; |
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314 | index++; |
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315 | choice = 0; |
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316 | |
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317 | do |
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318 | { |
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319 | choice = cin.get(); |
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320 | cin.ignore(1280, '\n'); |
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321 | } while(choice == 0); |
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322 | |
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323 | if (choice == '1') |
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324 | { |
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325 | cout << "\nInstalling...\n\n"; |
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326 | if (package_iter->hasOnis || (package_iter->hasDeltas /*(*package_iter).isUnpacked */ )) |
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327 | { |
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328 | installedMods.push_back(package_iter->modStringName); |
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329 | system(strPauseCmd); |
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330 | } |
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331 | } |
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332 | } |
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333 | } |
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334 | if (index == 1) |
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335 | { |
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336 | cout << "Error: All packages are already installed\n"; |
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337 | return 0; |
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338 | } |
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339 | |
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340 | sort(installedMods.begin(), installedMods.end()); |
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341 | //system(Onisplit.c_str()); |
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342 | recompileAll(installedMods); |
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343 | system(strPauseCmd); |
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344 | |
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345 | return err; |
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346 | } |
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347 | |
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348 | int uninstallPackages(void) |
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349 | { |
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350 | cout << "\nThis feature not yet implemented.\n\n"; |
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351 | |
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352 | return 0; |
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353 | } |
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354 | |
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355 | int listInstalledPackages(void) |
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356 | { |
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357 | cout << "\nThis feature not yet implemented.\n\n"; |
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358 | |
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359 | return 0; |
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360 | } |
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361 | |
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362 | int printInstallerInfo(void) |
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363 | { |
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364 | cout << "\nAE/Mod Installer\n"; |
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365 | cout << "version " << strInstallerVersion << "\n"; |
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366 | cout << "by Gumby & Iritscen\n"; |
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367 | cout << "see http://oni.bungie.org/community/forums for more info\n\n"; |
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368 | |
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369 | return 0; |
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370 | } |
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371 | |
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372 | vector<ModPackage> getPackages(void) |
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373 | { |
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374 | vector<ModPackage> packages; |
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375 | packages.reserve(65536); // come on, we shouldn't need this much space...right?! |
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376 | fstream file; |
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377 | string filename = "\0"; |
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378 | string MODINFO_CFG = "Mod_Info.cfg"; |
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379 | |
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380 | try |
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381 | { |
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382 | directory_iterator end_iter; |
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383 | for (directory_iterator dir_itr("./packages"); dir_itr != end_iter; ++dir_itr) |
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384 | { |
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385 | file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str()); |
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386 | //cout << filename << "\n"; |
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387 | |
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388 | if(!file.fail()) |
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389 | { |
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390 | cout << dir_itr->path().string() + MODINFO_CFG; |
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391 | //would prefer to push a pointer to a package, but this will do for now |
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392 | packages.push_back(fileToModPackage(file)); |
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393 | } |
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394 | file.close(); |
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395 | file.clear(); |
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396 | } |
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397 | } |
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398 | catch (const std::exception & ex) |
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399 | { |
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400 | cout << "Warning, something odd happened!\n"; |
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401 | } |
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402 | |
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403 | return packages; |
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404 | } |
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405 | |
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406 | ModPackage fileToModPackage(fstream &file) |
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407 | { |
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408 | /* |
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409 | This converts a file to a ModPackage struct. |
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410 | |
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411 | A few notes... |
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412 | "iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. |
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413 | I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much |
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414 | slower than reading a variable. |
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415 | */ |
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416 | ModPackage package; |
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417 | string line; |
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418 | static string NameOfMod = "NameOfMod"; //used for comparing to the current token... |
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419 | //I could have done it in reverse (*iter).compare("ModString") or |
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420 | static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been |
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421 | static string ModString = "ModString"; //functionably the same. |
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422 | static string HasOnis = "HasOnis"; |
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423 | static string HasDeltas = "HasDeltas"; |
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424 | static string HasBSL = "HasBSL"; |
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425 | static string HasDats = "HasDats"; |
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426 | static string IsEngine = "IsEngine"; |
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427 | static string Readme = "Readme"; |
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428 | static string GlobalNeeded = "GlobalNeeded"; |
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429 | static string Category = "Category"; |
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430 | static string Creator = "Creator"; |
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431 | while (! file.eof() ) |
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432 | { |
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433 | getline (file,line); |
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434 | vector<string> tokens; |
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435 | vector<string>::iterator iter; |
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436 | tokenize(line, tokens); //string to vector of "words" |
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437 | if (tokens.capacity() >= 2) { //make sure they are using enough stuff |
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438 | iter = tokens.begin(); //what word we are on, starts at first word |
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439 | /* |
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440 | if (!AEInstallVersion.compare(*iter)) |
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441 | If mod is too old, skip this mod. |
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442 | */ |
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443 | /*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name |
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444 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
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445 | if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { //ignores "->" and "NameOfMod" |
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446 | //cout << *iter; |
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447 | //cout << " "; |
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448 | package.name += *iter + " "; |
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449 | } |
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450 | } |
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451 | |
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452 | } |
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453 | else if (!ModString.compare(*iter)) { |
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454 | iter++; iter++; |
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455 | package.modStringName = *iter; |
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456 | iter++; |
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457 | package.modStringVersion = atoi((*iter).c_str()); |
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458 | } |
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459 | else if (!HasOnis.compare(*iter)) { |
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460 | iter++; iter++; |
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461 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasOnis = 1; //Gotta love c++'s lack of a standard case-insensitive |
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462 | else if (!HasBSL.compare(*iter)) { // string comparer...I know my implementation here sucks. I need to change it to check each character one by one. At the moment, |
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463 | iter++; iter++;} // using "YFR" would probably set it off. :< |
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464 | |
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465 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasBSL = 1; |
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466 | } |
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467 | else if (!HasDeltas.compare(*iter)) { |
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468 | iter++; iter++; |
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469 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1; |
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470 | } |
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471 | else if (!HasDats.compare(*iter)) { |
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472 | iter++; iter++; |
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473 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1; |
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474 | } |
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475 | else if (!IsEngine.compare(*iter)) { |
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476 | iter++; iter++; |
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477 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1; |
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478 | } |
---|
479 | else if (!GlobalNeeded.compare(*iter)) { |
---|
480 | iter++; iter++; |
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481 | if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1; |
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482 | else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; //Really the only place where checking for "No" is important atm. |
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483 | } |
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484 | else if (!Category.compare(*iter)) { |
---|
485 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
---|
486 | if (ARROW.compare(*iter) && Category.compare(*iter)) { //ignores "->" and "Category" |
---|
487 | //cout << *iter; |
---|
488 | //cout << " "; |
---|
489 | package.category += *iter + " "; |
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490 | } |
---|
491 | } |
---|
492 | } |
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493 | else if (!Creator.compare(*iter)) { //if it contains the name |
---|
494 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
---|
495 | if (ARROW.compare(*iter) && Creator.compare(*iter)) { //ignores "->" and "Category" |
---|
496 | //cout << *iter; |
---|
497 | //cout << " "; |
---|
498 | package.creator += *iter + " "; |
---|
499 | } |
---|
500 | } |
---|
501 | } |
---|
502 | else if (!Readme.compare(*iter)) { //if it contains the name |
---|
503 | for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { //interates through the words, ends if it reaches the end of the line or a "//" comment |
---|
504 | if (ARROW.compare(*iter) && Readme.compare(*iter)) { //ignores "->" and "Category" |
---|
505 | //cout << *iter; |
---|
506 | //cout << " "; |
---|
507 | package.readme += *iter + " "; |
---|
508 | } |
---|
509 | } |
---|
510 | } |
---|
511 | } |
---|
512 | |
---|
513 | } |
---|
514 | package.doOutput(); |
---|
515 | return package; |
---|
516 | } |
---|
517 | |
---|
518 | void recompileAll(vector<string> installedMods) |
---|
519 | { |
---|
520 | cout << "Recompiling Data...\n"; |
---|
521 | path vanilla_dir = "./packages/VanillaDats/"; |
---|
522 | string importCommand = ""; |
---|
523 | if(splitInstances == SPLIT){ |
---|
524 | recursive_directory_iterator end_iter; |
---|
525 | try { |
---|
526 | for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
---|
527 | dir_itr != end_iter; |
---|
528 | ++dir_itr ) |
---|
529 | { |
---|
530 | try |
---|
531 | { |
---|
532 | if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
---|
533 | { |
---|
534 | importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename(); |
---|
535 | for (int i = 0; i < installedMods.size(); ++i) { |
---|
536 | if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() )) |
---|
537 | importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); |
---|
538 | |
---|
539 | //else cout << " packages/VanillaDats/" + installedMods[i] + "/oni/"; |
---|
540 | } |
---|
541 | importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat"; |
---|
542 | system(importCommand.c_str()); |
---|
543 | //cout << importCommand << "\n"; |
---|
544 | } |
---|
545 | } |
---|
546 | catch ( const std::exception & ex ) |
---|
547 | { |
---|
548 | cout << "Warning, exception " << ex.what() << "!"; |
---|
549 | } |
---|
550 | } |
---|
551 | } |
---|
552 | catch( const std::exception & ex ) { |
---|
553 | cout << "Warning, exception " << ex.what() << "!\n" |
---|
554 | << "You probably need to re-globalize."; |
---|
555 | create_directory( "./packages/VanillaDats" ); |
---|
556 | } |
---|
557 | |
---|
558 | } |
---|
559 | else if(splitInstances == NOT_SPLIT){ |
---|
560 | directory_iterator end_iter; |
---|
561 | for ( directory_iterator dir_itr( vanilla_dir ); |
---|
562 | dir_itr != end_iter; |
---|
563 | ++dir_itr ) |
---|
564 | { |
---|
565 | try |
---|
566 | { |
---|
567 | if ( is_directory( dir_itr->status() ) ) |
---|
568 | { |
---|
569 | system((strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " " + "../GameDataFolder/" + dir_itr->path().filename() |
---|
570 | + ".dat").c_str()); |
---|
571 | } |
---|
572 | } |
---|
573 | catch ( const std::exception & ex ) |
---|
574 | { |
---|
575 | cout << "Warning, something odd happened!\n"; |
---|
576 | } |
---|
577 | } |
---|
578 | } |
---|
579 | } |
---|
580 | |
---|
581 | vector<string> getInstallString(void) |
---|
582 | { |
---|
583 | system(strPauseCmd); |
---|
584 | vector<string> returnval; |
---|
585 | string file_name = "../GameDataFolder/ImportList.cfg"; |
---|
586 | string line; |
---|
587 | fstream file; |
---|
588 | |
---|
589 | if (exists(file_name)) |
---|
590 | { |
---|
591 | file.open(file_name.c_str()); |
---|
592 | getline(file, line); |
---|
593 | tokenize(line, returnval); |
---|
594 | file.close(); |
---|
595 | file.clear(); |
---|
596 | sort(returnval.begin(), returnval.end()); |
---|
597 | } |
---|
598 | else cout << "fail"; |
---|
599 | |
---|
600 | return returnval; |
---|
601 | } |
---|
602 | |
---|
603 | //stolen token function... |
---|
604 | void tokenize(const string& str, vector<string>& tokens, const string& delimiters) |
---|
605 | { |
---|
606 | // Skip delimiters at beginning. |
---|
607 | string::size_type lastPos = str.find_first_not_of(delimiters, 0); |
---|
608 | // Find first "non-delimiter". |
---|
609 | string::size_type pos = str.find_first_of(delimiters, lastPos); |
---|
610 | |
---|
611 | while (string::npos != pos || string::npos != lastPos) |
---|
612 | { |
---|
613 | // Found a token, add it to the vector. |
---|
614 | tokens.push_back(str.substr(lastPos, pos - lastPos)); |
---|
615 | // Skip delimiters. Note the "not_of" |
---|
616 | lastPos = str.find_first_not_of(delimiters, pos); |
---|
617 | // Find next "non-delimiter" |
---|
618 | pos = str.find_first_of(delimiters, lastPos); |
---|
619 | } |
---|
620 | } |
---|