source: AE/TRAM/Animation Interpolation Fixes/XML/TRAMNINRIFcrouch_idle.xml@ 295

Last change on this file since 295 was 262, checked in by gumby, 16 years ago
File size: 9.4 KB
RevLine 
[262]1<?xml version="1.0" encoding="utf-8"?>
2<Oni Version="0.9.32.0">
3 <Animation>
4 <Flags>DoAim</Flags>
5 <DirectAnimations>
6 <Link></Link>
7 <Link></Link>
8 </DirectAnimations>
9 <OverlayUsedBones></OverlayUsedBones>
10 <OverlayReplacedBones></OverlayReplacedBones>
11 <FinalRotation>0</FinalRotation>
12 <MoveDirection>None</MoveDirection>
13 <AttackSoundIndex>-1</AttackSoundIndex>
14 <ImpactParticle></ImpactParticle>
15 <HardPause>0</HardPause>
16 <SoftPause>0</SoftPause>
17 <FramesPerSecond>60</FramesPerSecond>
18 <CompressionSize>6</CompressionSize>
19 <Type>Crouch</Type>
20 <AimingType>Crouch</AimingType>
21 <FromState>Crouch</FromState>
22 <ToState>Crouch</ToState>
23 <BoneCount>19</BoneCount>
24 <FrameCount>8</FrameCount>
25 <Duration>8</Duration>
26 <Varient>LeftRifle</Varient>
27 <AtomicStart>1</AtomicStart>
28 <AtomicEnd>0</AtomicEnd>
29 <EndInterpolation>0</EndInterpolation>
30 <MaxInterpolation>-1</MaxInterpolation>
31 <ActionFrame>-1</ActionFrame>
32 <FirstLevelAvailable>0</FirstLevelAvailable>
33 <InvulnerableStart>0</InvulnerableStart>
34 <InvulnerableEnd>0</InvulnerableEnd>
35 <Shortcuts>
36 <Shortcut>
37 <FromState>CrouchRunLeft</FromState>
38 <Length>12</Length>
39 <ReplaceAtomic>0</ReplaceAtomic>
40 </Shortcut>
41 <Shortcut>
42 <FromState>CrouchRunRight</FromState>
43 <Length>12</Length>
44 <ReplaceAtomic>0</ReplaceAtomic>
45 </Shortcut>
46 <Shortcut>
47 <FromState>CrouchRunBackLeft</FromState>
48 <Length>12</Length>
49 <ReplaceAtomic>0</ReplaceAtomic>
50 </Shortcut>
51 <Shortcut>
52 <FromState>CrouchRunBackRight</FromState>
53 <Length>12</Length>
54 <ReplaceAtomic>0</ReplaceAtomic>
55 </Shortcut>
56 </Shortcuts>
57 <Attacks />
58 <Throw />
59 <Damage />
60 <Particles />
61 <MotionBlur />
62 <Footsteps />
63 <Sounds />
64 <Heights>
65 <Float>4.287537</Float>
66 <Float>4.287537</Float>
67 <Float>4.287537</Float>
68 <Float>4.287537</Float>
69 <Float>4.287537</Float>
70 <Float>4.287537</Float>
71 <Float>4.287537</Float>
72 <Float>4.287537</Float>
73 </Heights>
74 <Velocities>
75 <Vector2>0 -0</Vector2>
76 <Vector2>0 -0</Vector2>
77 <Vector2>0 -0</Vector2>
78 <Vector2>0 -0</Vector2>
79 <Vector2>0 -0</Vector2>
80 <Vector2>0 -0</Vector2>
81 <Vector2>0 -0</Vector2>
82 <Vector2>0 -0</Vector2>
83 </Velocities>
84 <Positions>
85 <Position>
86 <X>0</X>
87 <Z>0</Z>
88 <YExtent>1258</YExtent>
89 <YExtentOffset>-85</YExtentOffset>
90 </Position>
91 <Position>
92 <X>0</X>
93 <Z>0</Z>
94 <YExtent>1258</YExtent>
95 <YExtentOffset>-85</YExtentOffset>
96 </Position>
97 <Position>
98 <X>0</X>
99 <Z>0</Z>
100 <YExtent>1258</YExtent>
101 <YExtentOffset>-85</YExtentOffset>
102 </Position>
103 <Position>
104 <X>0</X>
105 <Z>0</Z>
106 <YExtent>1258</YExtent>
107 <YExtentOffset>-85</YExtentOffset>
108 </Position>
109 <Position>
110 <X>0</X>
111 <Z>0</Z>
112 <YExtent>1258</YExtent>
113 <YExtentOffset>-85</YExtentOffset>
114 </Position>
115 <Position>
116 <X>0</X>
117 <Z>0</Z>
118 <YExtent>1258</YExtent>
119 <YExtentOffset>-85</YExtentOffset>
120 </Position>
121 <Position>
122 <X>0</X>
123 <Z>0</Z>
124 <YExtent>1258</YExtent>
125 <YExtentOffset>-85</YExtentOffset>
126 </Position>
127 <Position>
128 <X>0</X>
129 <Z>0</Z>
130 <YExtent>1258</YExtent>
131 <YExtentOffset>-85</YExtentOffset>
132 </Position>
133 </Positions>
134 <Rotations>
135 <Bone>
136 <EKey>7 31302 11348 -12816</EKey>
137 <EKey>1 31302 11348 -12816</EKey>
138 </Bone>
139 <Bone>
140 <EKey>7 -30458 -8283 -24085</EKey>
141 <EKey>1 -30458 -8283 -24085</EKey>
142 </Bone>
143 <Bone>
144 <EKey>7 0 0 -25515</EKey>
145 <EKey>1 0 0 -25515</EKey>
146 </Bone>
147 <Bone>
148 <EKey>7 2112 -2968 9433</EKey>
149 <EKey>1 2112 -2968 9433</EKey>
150 </Bone>
151 <Bone>
152 <EKey>7 26958 -1066 -10524</EKey>
153 <EKey>1 26958 -1066 -10524</EKey>
154 </Bone>
155 <Bone>
156 <EKey>7 0 0 -23231</EKey>
157 <EKey>1 0 0 -23231</EKey>
158 </Bone>
159 <Bone>
160 <EKey>7 -372 686 2134</EKey>
161 <EKey>1 -372 686 2134</EKey>
162 </Bone>
163 <Bone>
164 <EKey>7 -292 2817 3360</EKey>
165 <EKey>1 -292 2817 3360</EKey>
166 </Bone>
167 <Bone>
168 <EKey>7 -1913 1 364</EKey>
169 <EKey>1 -1913 1 364</EKey>
170 </Bone>
171 <Bone>
172 <EKey>7 0 -2 3276</EKey>
173 <EKey>1 0 -2 3276</EKey>
174 </Bone>
175 <Bone>
176 <EKey>7 -3935 -259 -5002</EKey>
177 <EKey>1 -3935 -259 -5002</EKey>
178 </Bone>
179 <Bone>
180 <EKey>7 14659 13056 18022</EKey>
181 <EKey>1 14659 13056 18022</EKey>
182 </Bone>
183 <Bone>
184 <EKey>7 3365 5820 -12929</EKey>
185 <EKey>1 3365 5820 -12929</EKey>
186 </Bone>
187 <Bone>
188 <EKey>7 0 0 -20178</EKey>
189 <EKey>1 0 0 -20178</EKey>
190 </Bone>
191 <Bone>
192 <EKey>7 -23010 -3002 -9149</EKey>
193 <EKey>1 -23010 -3002 -9149</EKey>
194 </Bone>
195 <Bone>
196 <EKey>7 -19385 -12467 9188</EKey>
197 <EKey>1 -19385 -12467 9188</EKey>
198 </Bone>
199 <Bone>
200 <EKey>7 4670 -14182 -7244</EKey>
201 <EKey>1 4670 -14182 -7244</EKey>
202 </Bone>
203 <Bone>
204 <EKey>7 0 0 -13134</EKey>
205 <EKey>1 0 0 -13134</EKey>
206 </Bone>
207 <Bone>
208 <EKey>7 27262 104 2781</EKey>
209 <EKey>1 27262 104 2781</EKey>
210 </Bone>
211 </Rotations>
212 <ExtentInfo>
213 <MaxHorizontal>0</MaxHorizontal>
214 <MinY>1E+09</MinY>
215 <MaxY>-1E+09</MaxY>
216 <Horizontal>
217 <Float>0</Float>
218 <Float>0</Float>
219 <Float>0</Float>
220 <Float>0</Float>
221 <Float>0</Float>
222 <Float>0</Float>
223 <Float>0</Float>
224 <Float>0</Float>
225 <Float>0</Float>
226 <Float>0</Float>
227 <Float>0</Float>
228 <Float>0</Float>
229 <Float>0</Float>
230 <Float>0</Float>
231 <Float>0</Float>
232 <Float>0</Float>
233 <Float>0</Float>
234 <Float>0</Float>
235 <Float>0</Float>
236 <Float>0</Float>
237 <Float>0</Float>
238 <Float>0</Float>
239 <Float>0</Float>
240 <Float>0</Float>
241 <Float>0</Float>
242 <Float>0</Float>
243 <Float>0</Float>
244 <Float>0</Float>
245 <Float>0</Float>
246 <Float>0</Float>
247 <Float>0</Float>
248 <Float>0</Float>
249 <Float>0</Float>
250 <Float>0</Float>
251 <Float>0</Float>
252 <Float>0</Float>
253 </Horizontal>
254 <FirstExtent>
255 <Frame>-1</Frame>
256 <Attack>0</Attack>
257 <FrameOffset>0</FrameOffset>
258 <Offset_0158>0</Offset_0158>
259 <Offset_015C>0</Offset_015C>
260 <Offset_0160>0</Offset_0160>
261 <Length>0</Length>
262 <MinY>0</MinY>
263 <MaxY>0</MaxY>
264 <Angle>0</Angle>
265 </FirstExtent>
266 <MaxExtent>
267 <Frame>-1</Frame>
268 <Attack>0</Attack>
269 <FrameOffset>0</FrameOffset>
270 <Offset_0178>0</Offset_0178>
271 <Offset_017C>0</Offset_017C>
272 <Offset_0180>0</Offset_0180>
273 <Length>0</Length>
274 <MinY>0</MinY>
275 <MaxY>0</MaxY>
276 <Angle>0</Angle>
277 </MaxExtent>
278 <Offset_0194>0</Offset_0194>
279 <Extents />
280 </ExtentInfo>
281 </Animation>
282</Oni>
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