1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <Oni Version="0.9.32.0">
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3 | <Particle Name="w1_tap_p01">
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4 | <Options>
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5 | <Lifetime>30</Lifetime>
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6 | <DisableDetailLevel>Never</DisableDetailLevel>
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7 | <Decorative>false</Decorative>
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8 | <CollideWithWalls>true</CollideWithWalls>
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9 | <CollideWithChars>true</CollideWithChars>
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10 | <InitiallyHidden>false</InitiallyHidden>
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11 | <DrawAsSky>false</DrawAsSky>
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12 | <DontAttractThroughWalls>false</DontAttractThroughWalls>
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13 | <ExpireOnCutscene>false</ExpireOnCutscene>
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14 | <DieOnCutscene>true</DieOnCutscene>
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15 | <LockPositionToLink>false</LockPositionToLink>
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16 | <CollisionRadius>0</CollisionRadius>
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17 | <AIDodgeRadius>0</AIDodgeRadius>
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18 | <AIAlertRadius>0</AIAlertRadius>
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19 | <FlyBySoundName />
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20 | </Options>
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21 | <Properties>
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22 | <HasVelocity>true</HasVelocity>
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23 | <HasOrientation>true</HasOrientation>
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24 | <HasPositionOffset>false</HasPositionOffset>
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25 | <HasAttachmentMatrix>false</HasAttachmentMatrix>
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26 | <HasUnknown>false</HasUnknown>
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27 | <HasDecalState>false</HasDecalState>
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28 | <HasTextureStartTick>false</HasTextureStartTick>
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29 | <HasTextureTick>false</HasTextureTick>
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30 | <HasDamageOwner>true</HasDamageOwner>
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31 | <HasContrailData>false</HasContrailData>
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32 | <HasLensFlareState>true</HasLensFlareState>
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33 | <HasAttractor>false</HasAttractor>
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34 | <HasCollisionCache>false</HasCollisionCache>
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35 | </Properties>
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36 | <Appearance>
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37 | <DisplayType>Sprite</DisplayType>
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38 | <TexGeom>_BLOOD</TexGeom>
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39 | <Invisible>false</Invisible>
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40 | <IsContrailEmitter>false</IsContrailEmitter>
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41 | <ScaleToVelocity>true</ScaleToVelocity>
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42 | <Scale>1</Scale>
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43 | <UseSeparateYScale>false</UseSeparateYScale>
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44 | <YScale>1</YScale>
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45 | <Rotation>0</Rotation>
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46 | <Alpha>1</Alpha>
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47 | <XOffset>-1</XOffset>
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48 | <XShorten>0</XShorten>
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49 | <UseSpecialTint>false</UseSpecialTint>
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50 | <Tint>255 166 0 229</Tint>
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51 | <FadeOutOnEdge>false</FadeOutOnEdge>
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52 | <OneSidedEdgeFade>false</OneSidedEdgeFade>
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53 | <EdgeFadeMin>0</EdgeFadeMin>
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54 | <EdgeFadeMax>0.5</EdgeFadeMax>
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55 | <MaxContrailDistance>0</MaxContrailDistance>
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56 | <LensFlare>false</LensFlare>
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57 | <LensFlareDistance>0</LensFlareDistance>
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58 | <LensFlareFadeInFrames>0</LensFlareFadeInFrames>
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59 | <LensFlareFadeOutFrames>0</LensFlareFadeOutFrames>
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60 | <DecalFullBrightness>false</DecalFullBrightness>
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61 | <MaxDecals>100</MaxDecals>
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62 | <DecalFadeFrames>60</DecalFadeFrames>
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63 | <DecalWrapAngle>60</DecalWrapAngle>
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64 | </Appearance>
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65 | <Attractor>
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66 | <Target>None</Target>
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67 | <Selector>Distance</Selector>
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68 | <Class />
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69 | <MaxDistance>150</MaxDistance>
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70 | <MaxAngle>30</MaxAngle>
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71 | <AngleSelectMin>3</AngleSelectMin>
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72 | <AngleSelectMax>20</AngleSelectMax>
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73 | <AngleSelectWeight>3</AngleSelectWeight>
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74 | </Attractor>
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75 | <Variables>
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76 | <Float Name="shortening">1</Float>
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77 | </Variables>
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78 | <Emitters />
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79 | <Events>
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80 | <Update>
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81 | <MoveLine />
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82 | <MoveGravity>
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83 | <Fraction>.66</Fraction>
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84 | </MoveGravity>
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85 | </Update>
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86 | <HitWall>
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87 | <CollisionEffect>
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88 | <Effect>d__BLOOD</Effect>
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89 | <WallOffset>0</WallOffset>
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90 | <Orientation>3</Orientation>
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91 | <Attach>1</Attach>
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92 | </CollisionEffect>
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93 | <Chop />
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94 | </HitWall>
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95 | </Events>
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96 | </Particle>
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97 | </Oni>
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