source: AE/installer2/doc/AEI1-stuff_onisplit-commands.txt@ 593

Last change on this file since 593 was 593, checked in by alloc, 12 years ago
File size: 3.8 KB
Line 
1save current installed config
2
3install
4select all (only of current type?)
5revert - select mods that are currently installed
6
7
8globalization:
9
10installation:
11- remove current .dat/.raw/.sep from GDF
12- remove current BSL-folders?
13- combine vanilla+default-mods+selected-mods
14- combine BSL
15
16
17orig:
18globalization: installer.cpp/h - globalizeData() in #31
19installation: installer.cpp/h - recompileAll() in #500
20
21#ifdef WIN32
22 bool splitInstances = false;
23 string strImportOption = "-import:nosep";
24 string strOniSplit = "Onisplit.exe";
25#else
26 bool splitInstances = false;
27 string strImportOption = "-import:sep";
28 string strOniSplit = "mono Onisplit.exe";
29#endif
30
31
32
33
34check .net>2.0:
35bool CheckForRequiredSoftware(void)
36{
37#ifdef WIN32
38 // test for .NET 2.0 or higher
39 HKEY hKey;
40 if (!RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\.NETFramework\\policy\\v2.0", 0L, KEY_READ , &hKey) == ERROR_SUCCESS)
41 {
42 string dotnetMsg = "You don't have .NET 2.0 installed! .NET is a framework required by the Edition.\n";
43 dotnetMsg = dotnetMsg + "You can download it from:\n" +
44 "http://gumby.oni2.net/dotnet\n" +
45 "Please install .NET 2.0, then open this Installer again.\n\n" +
46 "Would you like to open the download webpage?";
47 wxMessageDialog* DotNetDialogOfDeath = new wxMessageDialog(TheWindow, dotnetMsg.c_str(), "AE Installer Alert",
48 wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition);
49 if (DotNetDialogOfDeath->ShowModal() == wxID_YES)
50 system("start http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5");
51 RegCloseKey(hKey);
52 return false;
53 }
54#else // on Mac...
55 // test for the third-party "mono" framework, because without it, we are up a creek
56 FILE *fWhichMono = NULL;
57 char chrWhichMono[32];
58 fWhichMono = popen("which mono", "r");
59 fgets(chrWhichMono, sizeof(chrWhichMono), fWhichMono);
60 pclose(fWhichMono);
61 string strWhichMono = (string)chrWhichMono;
62 string::size_type loc = strWhichMono.find("mono", 0);
63
64 if (loc == string::npos) // this means that "which mono" did not return a path leading to the mono binary -- abort! abort! abort!
65 {
66 string monoMsg = "You don't have 'mono' installed! 'mono' is a command-line tool required by the Edition.\n";
67 monoMsg = monoMsg + "You can download it from: http://www.go-mono.com/mono-downloads/download.html (OS X 10.4+)\n" +
68 "or http://edt.oni2.net/AE/MonoFramework10.3.dmg (OS X 10.3)\n\n" +
69 "Please install 'mono', then open this Installer again.";
70 wxMessageDialog* MonoDialogOfDeath = new wxMessageDialog(TheWindow, monoMsg.c_str(), "AE Installer Alert", wxOK | wxICON_EXCLAMATION, wxDefaultPosition);
71 MonoDialogOfDeath->ShowModal();
72 return false; // it's quittin' time, Joe
73 }
74#endif
75 return true;
76}
77
78
79
80check globalization:
81bool CheckForGlobalization(bool justDoIt)
82{
83 if (!exists("../GameDataFolder"))
84 {
85 string globMsg = "You haven't globalized yet!\n";
86 globMsg = globMsg + "You must globalize to use the Anniversary Edition framework.\n" +
87 "Would you like to globalize now? (This could take a while...)\n" +
88 "(Selecting \"No\" will exit this program...)";
89 wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow, globMsg.c_str(), "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION, wxDefaultPosition);
90
91 if (YesNoDialog->ShowModal() == wxID_NO) // if the user said no...
92 {
93 TheWindow->Close();
94 return true;
95 }
96 }
97 else if (!justDoIt)
98 return false;
99 // Code below this point runs if user clicks "Yes" or if they are never asked but justDoIt is true
100#ifdef WIN32
101 boost::thread thrd3(globalize2);
102#else // cannot use multi-threading in Mac build
103 TheWindow->InstallButton->Disable();
104 TheWindow->ReglobalizeButton->Disable();
105 globalizeData();
106 TheWindow->InstallButton->Enable();
107 TheWindow->ReglobalizeButton->Enable();
108#endif
109
110 return true;
111}
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