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| 1 | package net.oni2.aeinstaller.backend;
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| 2 |
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| 3 | import java.io.File;
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| 4 |
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| 5 | public class StuffToRefactorLater {
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| 6 | /**
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| 7 | * Verify that the Edition is within a subfolder to vanilla Oni (..../Oni/Edition/AEInstaller)
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| 8 | * @return true if GDF can be found in the parent's parent-path
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| 9 | */
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| 10 | public static boolean verifyRunningDirectory() {
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| 11 | File jarPath = new File(Settings.getJarPath());
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| 12 | File parentPath = jarPath.getParentFile().getParentFile();
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| 13 | File gdf = new File(parentPath, "GameDataFolder");
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| 14 | return gdf.exists() && gdf.isDirectory();
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| 15 | }
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| 16 | }
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