source: AE/packages/11000BetterWeaps/oni/level0_Final/level0_Particles/Casings/XML/BINA3RAPw2_sap_p07.xml@ 522

Last change on this file since 522 was 522, checked in by gumby, 15 years ago

Updatezors. Package is tentatively done.

File size: 5.7 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Oni Version="0.9.41.0">
3 <Particle Name="w1_tap_p07">
4 <Options>
5 <Lifetime>60</Lifetime>
6 <DisableDetailLevel>Low</DisableDetailLevel>
7 <Decorative>true</Decorative>
8 <CollideWithWalls>true</CollideWithWalls>
9 <CollideWithChars>true</CollideWithChars>
10 <InitiallyHidden>false</InitiallyHidden>
11 <DrawAsSky>false</DrawAsSky>
12 <DontAttractThroughWalls>false</DontAttractThroughWalls>
13 <ExpireOnCutscene>false</ExpireOnCutscene>
14 <DieOnCutscene>false</DieOnCutscene>
15 <LockPositionToLink>false</LockPositionToLink>
16 <CollisionRadius>0</CollisionRadius>
17 <AIDodgeRadius>0</AIDodgeRadius>
18 <AIAlertRadius>0</AIAlertRadius>
19 <FlyBySoundName />
20 </Options>
21 <Properties>
22 <HasVelocity>true</HasVelocity>
23 <HasOrientation>true</HasOrientation>
24 <HasPositionOffset>false</HasPositionOffset>
25 <HasAttachmentMatrix>false</HasAttachmentMatrix>
26 <HasUnknown>false</HasUnknown>
27 <HasDecalState>false</HasDecalState>
28 <HasTextureStartTick>false</HasTextureStartTick>
29 <HasTextureTick>false</HasTextureTick>
30 <HasDamageOwner>false</HasDamageOwner>
31 <HasContrailData>false</HasContrailData>
32 <HasLensFlareState>false</HasLensFlareState>
33 <HasAttractor>false</HasAttractor>
34 <HasCollisionCache>false</HasCollisionCache>
35 </Properties>
36 <Appearance>
37 <DisplayType>Geometry</DisplayType>
38 <TexGeom>w1_shell</TexGeom>
39 <Invisible>false</Invisible>
40 <IsContrailEmitter>false</IsContrailEmitter>
41 <ScaleToVelocity>false</ScaleToVelocity>
42 <Scale>0.18</Scale>
43 <UseSeparateYScale>false</UseSeparateYScale>
44 <YScale>1</YScale>
45 <Rotation>rotationspeed</Rotation>
46 <Alpha>1</Alpha>
47 <XOffset>0</XOffset>
48 <XShorten>0</XShorten>
49 <UseSpecialTint>false</UseSpecialTint>
50 <Tint>255 255 255</Tint>
51 <FadeOutOnEdge>false</FadeOutOnEdge>
52 <OneSidedEdgeFade>false</OneSidedEdgeFade>
53 <EdgeFadeMin>0</EdgeFadeMin>
54 <EdgeFadeMax>0.5</EdgeFadeMax>
55 <MaxContrailDistance>0</MaxContrailDistance>
56 <LensFlare>false</LensFlare>
57 <LensFlareDistance>0</LensFlareDistance>
58 <LensFlareFadeInFrames>0</LensFlareFadeInFrames>
59 <LensFlareFadeOutFrames>0</LensFlareFadeOutFrames>
60 <DecalFullBrightness>false</DecalFullBrightness>
61 <MaxDecals>100</MaxDecals>
62 <DecalFadeFrames>60</DecalFadeFrames>
63 <DecalWrapAngle>60</DecalWrapAngle>
64 </Appearance>
65 <Attractor>
66 <Target>None</Target>
67 <Selector>Distance</Selector>
68 <Class />
69 <MaxDistance>150</MaxDistance>
70 <MaxAngle>30</MaxAngle>
71 <AngleSelectMin>3</AngleSelectMin>
72 <AngleSelectMax>20</AngleSelectMax>
73 <AngleSelectWeight>3</AngleSelectWeight>
74 </Attractor>
75 <Variables>
76 <Float Name="rotationspeed">
77 <Random Min="-960" Max="-1280" />
78 </Float>
79 </Variables>
80 <Emitters />
81 <Events>
82 <Update>
83 <MoveLine />
84 <MoveGravity>
85 <Fraction>0.9375</Fraction>
86 </MoveGravity>
87 <AnimateToValue>
88 <Target>rotationspeed</Target>
89 <Rate>
90 <Random Min="512" Max="768" />
91 </Rate>
92 <Value>0</Value>
93 </AnimateToValue>
94 <RotateX>
95 <Space>0</Space>
96 <Rate>rotationspeed</Rate>
97 <RotateVelocity>0</RotateVelocity>
98 </RotateX>
99 </Update>
100 <HitWall>
101 <Bounce>
102 <ElasticDirect>
103 <Random Min="0.40625" Max="0.46875" />
104 </ElasticDirect>
105 <ElasticGlancing>
106 <Random Min="0.5" Max="1" />
107 </ElasticGlancing>
108 </Bounce>
109 <ImpactEffect>
110 <ImpactType>Casing</ImpactType>
111 <ImpactModifier>3</ImpactModifier>
112 </ImpactEffect>
113 <AnimateToValue>
114 <Target>rotationspeed</Target>
115 <Rate>
116 <Random Min="128" Max="192" />
117 </Rate>
118 <Value>-128</Value>
119 </AnimateToValue>
120 </HitWall>
121 <HitCharacter>
122 <Bounce>
123 <ElasticDirect>
124 <Random Min="0.5" Max="0.75" />
125 </ElasticDirect>
126 <ElasticGlancing>
127 <Random Min="0.75" Max="1" />
128 </ElasticGlancing>
129 </Bounce>
130 <AnimateToValue>
131 <Target>rotationspeed</Target>
132 <Rate>
133 <Random Min="128" Max="192" />
134 </Rate>
135 <Value>-128</Value>
136 </AnimateToValue>
137 </HitCharacter>
138 <Lifetime>
139 <FadeOut>
140 <TimeToDie>0.5</TimeToDie>
141 </FadeOut>
142 </Lifetime>
143 </Events>
144 </Particle>
145</Oni>
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