1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <COLLADA version="1.4.0" xmlns="http://www.collada.org/2005/11/COLLADASchema">
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3 | <asset>
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4 | <contributor>
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5 | <authoring_tool>OniSplit v0.9.99.0</authoring_tool>
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6 | </contributor>
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7 | <unit meter="0.1" name="decimeter" />
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8 | <up_axis>Y_UP</up_axis>
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9 | </asset>
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10 | <library_images>
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11 | <image id="bnv_grid_000_img">
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12 | <init_from>./grids/bnv_grid_000.tga</init_from>
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13 | </image>
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14 | </library_images>
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15 | <library_effects>
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16 | <effect id="bnv_grid_000_fx">
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17 | <profile_COMMON>
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18 | <newparam sid="surface">
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19 | <surface type="2D">
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20 | <init_from>bnv_grid_000_img</init_from>
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21 | </surface>
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22 | </newparam>
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23 | <newparam sid="sampler">
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24 | <sampler2D>
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25 | <source>surface</source>
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26 | </sampler2D>
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27 | </newparam>
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28 | <technique>
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29 | <phong>
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30 | <ambient>
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31 | <color sid="ambient">1 1 1 1</color>
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32 | </ambient>
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33 | <diffuse>
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34 | <texture texture="sampler" texcoord="diffuse_TEXCOORD" />
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35 | </diffuse>
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36 | <specular>
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37 | <color sid="specular">0 0 0 0</color>
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38 | </specular>
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39 | </phong>
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40 | </technique>
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41 | </profile_COMMON>
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42 | </effect>
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43 | </library_effects>
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44 | <library_materials>
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45 | <material id="bnv_grid_000">
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46 | <instance_effect url="#bnv_grid_000_fx" />
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47 | </material>
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48 | </library_materials>
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49 | <library_geometries>
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50 | <geometry id="room_0_geo">
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51 | <mesh>
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52 | <source id="room_0_geo_position">
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53 | <float_array id="room_0_geo_position_array" count="12">
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54 | -51.38495 -0.7048606 50.62344
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55 | 50.0247726 -0.7048606 50.62344
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56 | 50.0247726 -0.7048606 -50.7862854
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57 | -51.38495 -0.7048606 -50.7862854</float_array>
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58 | <technique_common>
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59 | <accessor source="#room_0_geo_position_array" count="4" stride="3">
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60 | <param type="float" name="X" />
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61 | <param type="float" name="Y" />
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62 | <param type="float" name="Z" />
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63 | </accessor>
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64 | </technique_common>
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65 | </source>
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66 | <source id="room_0_geo_texcoord">
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67 | <float_array id="room_0_geo_texcoord_array" count="8">
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68 | 0.06813746 0.06813747
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69 | 0.931862533 0.06813747
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70 | 0.931862533 0.931862533
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71 | 0.06813746 0.931862533</float_array>
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72 | <technique_common>
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73 | <accessor source="#room_0_geo_texcoord_array" count="4" stride="2">
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74 | <param type="float" name="S" />
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75 | <param type="float" name="T" />
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76 | </accessor>
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77 | </technique_common>
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78 | </source>
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79 | <vertices id="room_0_geo_vertices">
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80 | <input semantic="POSITION" source="#room_0_geo_position" />
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81 | </vertices>
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82 | <polylist count="1" material="bnv_grid_000">
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83 | <input semantic="VERTEX" source="#room_0_geo_vertices" offset="0" />
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84 | <input semantic="TEXCOORD" source="#room_0_geo_texcoord" offset="1" />
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85 | <vcount>
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86 | 4 </vcount>
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87 | <p>
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88 | 0 0 1 1 2 2 3 3
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89 | </p>
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90 | </polylist>
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91 | </mesh>
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92 | </geometry>
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93 | </library_geometries>
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94 | <library_visual_scenes>
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95 | <visual_scene id="unique_1">
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96 | <node id="room_0">
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97 | <instance_geometry url="#room_0_geo">
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98 | <bind_material>
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99 | <technique_common>
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100 | <instance_material symbol="bnv_grid_000" target="#bnv_grid_000">
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101 | <bind_vertex_input semantic="diffuse_TEXCOORD" input_semantic="TEXCOORD" input_set="0" />
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102 | </instance_material>
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103 | </technique_common>
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104 | </bind_material>
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105 | </instance_geometry>
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106 | </node>
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107 | </visual_scene>
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108 | </library_visual_scenes>
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109 | <scene>
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110 | <instance_visual_scene url="#unique_1" />
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111 | </scene>
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112 | </COLLADA> |
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