source: AE/packages/84000Green_Room/work/docs/Melee ID menu design.txt@ 1158

Last change on this file since 1158 was 1128, checked in by iritscen, 5 years ago

Adding unfinished Green Room package, for anyone who wants to work on it (see work/docs/To do.txt).

File size: 1.5 KB
Line 
1Melee ID menu design
2
3Taken from https://wiki.oni2.net/XML:BINA/OBJC/MELE, all 45 MELE IDs are grouped below into menus and submenus. "dmsg" only allows us to print 5 lines on-screen at one time, so the menus have additional pages when there are more than 5 items to choose between. Ideally the relevant character will appear on-screen at the spawn flag as each choice in the menu is highlighted, for a visual aid. Feel free to write these IDs in a more human-friendly manner in the menu (e.g. "STRIKER_Easy" => "Easy Striker").
4
51. KONOKO
6
72. TCTF
8 1. TCTF_Lite
9 2. TCTF_Swat
10 3. BLACKOPS_Lite
11 4. BLACKOPS_Swat
12 5. GRIFFIN
13
143. Syndicate
15 Page 1/2
16 1. COMGUY
17 2. MADBOMBER
18 3. Striker
19 1. STRIKER_Mini
20 2. STRIKER_Easy
21 3. STRIKER_Medium
22 4. STRIKER_Hard
23 4. Elite Striker
24 1. ELITE_Easy
25 2. ELITE_Medium
26 3. ELITE_Hard
27 5. <Next Page>
28
29 Page 2/2
30 1. Tanker
31 Page 1/2
32 1. TANKER_Easy
33 2. TANKER_Easy2
34 3. TANKER_Medium
35 4. <Next Page>
36
37 Page 2/2
38 1. TANKER_Medium2
39 2. TANKER_Hard
40 3. TANKER_Hard2
41 4. <Prev. Page>
42 2. Fury
43 1. RED_Easy
44 2. RED_Medium
45 3. RED_Hard
46 3. Ninja
47 1. NINJA_Easy
48 2. NINJA_Medium
49 3. NINJA_Hard
50 4. Boss
51 1. Barabas
52 1. BARABAS Rsrch D
53 2. BARABAS TCTF D
54 2. NINJA_Super
55 3. Muro
56 1. MURO_Dream
57 2. MURO_Final
58 3. MURO_Mutant
59 5. <Prev. Page>
60
614. Civilian & ambi-side
62 1. Security_Guard
63 2. Cop
64 1. COP Male
65 2. COP Female
66 3. Thug
67 1. THUG_Mfg
68 2. THUG_Neuro
69 3. THUG_Pow
70 4. THUG_Wh
71 5. THUG_Air
72 4. Bot
73 1. NINJABOT_Train1
74 2. NINJABOT_Train2
75 3. NINJABOT_PowPlant
76 5. SNIPER
77
785. Exit (free-run)
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