1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <Oni>
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3 | <Objects>
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4 | <CHAR Id="8328">
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5 | <Header>
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6 | <Flags></Flags>
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7 | <Position>0 15 0</Position>
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8 | <Rotation>0 0 0</Rotation>
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9 | </Header>
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10 | <OSD>
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11 | <Flags>IsPlayer</Flags>
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12 | <Class>konoko_generic</Class>
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13 | <Name>char_0</Name>
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14 | <Weapon></Weapon>
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15 | <Scripts>
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16 | <Spawn></Spawn>
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17 | <Die></Die>
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18 | <Combat></Combat>
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19 | <Alarm></Alarm>
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20 | <Hurt></Hurt>
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21 | <Defeated></Defeated>
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22 | <OutOfAmmo></OutOfAmmo>
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23 | <NoPath></NoPath>
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24 | </Scripts>
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25 | <AdditionalHealth>0</AdditionalHealth>
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26 | <Job>
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27 | <Type>None</Type>
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28 | <PatrolPathId>0</PatrolPathId>
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29 | </Job>
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30 | <Behaviors>
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31 | <CombatId>0</CombatId>
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32 | <MeleeId>0</MeleeId>
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33 | <NeutralId>0</NeutralId>
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34 | </Behaviors>
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35 | <Inventory>
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36 | <Ammo>
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37 | <Use>0</Use>
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38 | <Drop>0</Drop>
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39 | </Ammo>
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40 | <EnergyCell>
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41 | <Use>0</Use>
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42 | <Drop>0</Drop>
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43 | </EnergyCell>
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44 | <Hypo>
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45 | <Use>0</Use>
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46 | <Drop>0</Drop>
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47 | </Hypo>
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48 | <Shield>
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49 | <Use>0</Use>
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50 | <Drop>0</Drop>
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51 | </Shield>
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52 | <Invisibility>
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53 | <Use>0</Use>
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54 | <Drop>0</Drop>
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55 | </Invisibility>
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56 | </Inventory>
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57 | <Team>RogueKonoko</Team>
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58 | <AmmoPercentage>100</AmmoPercentage>
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59 | <Alert>
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60 | <Initial>Lull</Initial>
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61 | <Minimal>Lull</Minimal>
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62 | <JobStart>Low</JobStart>
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63 | <Investigate>Medium</Investigate>
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64 | </Alert>
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65 | <AlarmGroups>0</AlarmGroups>
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66 | <Pursuit>
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67 | <StrongUnseen>Look</StrongUnseen>
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68 | <WeakUnseen>Forget</WeakUnseen>
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69 | <StrongSeen>Look</StrongSeen>
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70 | <WeakSeen>Look</WeakSeen>
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71 | <Lost>ReturnToJob</Lost>
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72 | </Pursuit>
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73 | </OSD>
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74 | </CHAR>
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75 | <CHAR Id="8160">
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76 | <Header>
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77 | <Flags></Flags>
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78 | <Position>0 45 260</Position>
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79 | <Rotation>0 180 0</Rotation>
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80 | </Header>
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81 | <OSD>
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82 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
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83 | <Class>k4_G</Class>
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84 | <Name>konoko</Name>
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85 | <Weapon></Weapon>
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86 | <Scripts>
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87 | <Spawn></Spawn>
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88 | <Die></Die>
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89 | <Combat></Combat>
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90 | <Alarm></Alarm>
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91 | <Hurt></Hurt>
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92 | <Defeated></Defeated>
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93 | <OutOfAmmo></OutOfAmmo>
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94 | <NoPath></NoPath>
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---|
95 | </Scripts>
|
---|
96 | <AdditionalHealth>0</AdditionalHealth>
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---|
97 | <Job>
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---|
98 | <Type>None</Type>
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---|
99 | <PatrolPathId>0</PatrolPathId>
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100 | </Job>
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101 | <Behaviors>
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102 | <CombatId>0</CombatId>
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---|
103 | <MeleeId>22</MeleeId>
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104 | <NeutralId>0</NeutralId>
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105 | </Behaviors>
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106 | <Inventory>
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---|
107 | <Ammo>
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---|
108 | <Use>0</Use>
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---|
109 | <Drop>0</Drop>
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---|
110 | </Ammo>
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---|
111 | <EnergyCell>
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---|
112 | <Use>0</Use>
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---|
113 | <Drop>0</Drop>
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114 | </EnergyCell>
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115 | <Hypo>
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---|
116 | <Use>0</Use>
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---|
117 | <Drop>0</Drop>
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118 | </Hypo>
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119 | <Shield>
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---|
120 | <Use>0</Use>
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121 | <Drop>0</Drop>
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122 | </Shield>
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123 | <Invisibility>
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---|
124 | <Use>0</Use>
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125 | <Drop>0</Drop>
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---|
126 | </Invisibility>
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127 | </Inventory>
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128 | <Team>SecurityGuard</Team>
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---|
129 | <AmmoPercentage>100</AmmoPercentage>
|
---|
130 | <Alert>
|
---|
131 | <Initial>Low</Initial>
|
---|
132 | <Minimal>Low</Minimal>
|
---|
133 | <JobStart>Low</JobStart>
|
---|
134 | <Investigate>Medium</Investigate>
|
---|
135 | </Alert>
|
---|
136 | <AlarmGroups>0</AlarmGroups>
|
---|
137 | <Pursuit>
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---|
138 | <StrongUnseen>Look</StrongUnseen>
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---|
139 | <WeakUnseen>Forget</WeakUnseen>
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---|
140 | <StrongSeen>Look</StrongSeen>
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---|
141 | <WeakSeen>Look</WeakSeen>
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142 | <Lost>ReturnToJob</Lost>
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143 | </Pursuit>
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144 | </OSD>
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145 | </CHAR>
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146 | <CHAR Id="8564">
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147 | <Header>
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148 | <Flags></Flags>
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149 | <Position>0 45 260</Position>
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150 | <Rotation>0 180 0</Rotation>
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151 | </Header>
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152 | <OSD>
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153 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
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154 | <Class>comguy_1</Class>
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155 | <Name>comguy</Name>
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156 | <Weapon></Weapon>
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157 | <Scripts>
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158 | <Spawn></Spawn>
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159 | <Die></Die>
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160 | <Combat></Combat>
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---|
161 | <Alarm></Alarm>
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---|
162 | <Hurt></Hurt>
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---|
163 | <Defeated></Defeated>
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---|
164 | <OutOfAmmo></OutOfAmmo>
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165 | <NoPath></NoPath>
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---|
166 | </Scripts>
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---|
167 | <AdditionalHealth>0</AdditionalHealth>
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---|
168 | <Job>
|
---|
169 | <Type>None</Type>
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---|
170 | <PatrolPathId>0</PatrolPathId>
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171 | </Job>
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172 | <Behaviors>
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---|
173 | <CombatId>0</CombatId>
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---|
174 | <MeleeId>4</MeleeId>
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---|
175 | <NeutralId>0</NeutralId>
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176 | </Behaviors>
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177 | <Inventory>
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---|
178 | <Ammo>
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---|
179 | <Use>0</Use>
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---|
180 | <Drop>0</Drop>
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---|
181 | </Ammo>
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---|
182 | <EnergyCell>
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---|
183 | <Use>0</Use>
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---|
184 | <Drop>0</Drop>
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---|
185 | </EnergyCell>
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---|
186 | <Hypo>
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---|
187 | <Use>0</Use>
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---|
188 | <Drop>0</Drop>
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---|
189 | </Hypo>
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---|
190 | <Shield>
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---|
191 | <Use>0</Use>
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---|
192 | <Drop>0</Drop>
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---|
193 | </Shield>
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---|
194 | <Invisibility>
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---|
195 | <Use>0</Use>
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---|
196 | <Drop>0</Drop>
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197 | </Invisibility>
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198 | </Inventory>
|
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199 | <Team>Syndicate</Team>
|
---|
200 | <AmmoPercentage>100</AmmoPercentage>
|
---|
201 | <Alert>
|
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202 | <Initial>Low</Initial>
|
---|
203 | <Minimal>Lull</Minimal>
|
---|
204 | <JobStart>Low</JobStart>
|
---|
205 | <Investigate>Medium</Investigate>
|
---|
206 | </Alert>
|
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207 | <AlarmGroups>0</AlarmGroups>
|
---|
208 | <Pursuit>
|
---|
209 | <StrongUnseen>Look</StrongUnseen>
|
---|
210 | <WeakUnseen>Forget</WeakUnseen>
|
---|
211 | <StrongSeen>Look</StrongSeen>
|
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212 | <WeakSeen>Look</WeakSeen>
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213 | <Lost>ReturnToJob</Lost>
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214 | </Pursuit>
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215 | </OSD>
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216 | </CHAR>
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217 | <CHAR Id="8564">
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218 | <Header>
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219 | <Flags></Flags>
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220 | <Position>0 45 260</Position>
|
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221 | <Rotation>0 180 0</Rotation>
|
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222 | </Header>
|
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223 | <OSD>
|
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224 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
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225 | <Class>bgi_hammer_face</Class>
|
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226 | <Name>hammer</Name>
|
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227 | <Weapon></Weapon>
|
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228 | <Scripts>
|
---|
229 | <Spawn></Spawn>
|
---|
230 | <Die></Die>
|
---|
231 | <Combat></Combat>
|
---|
232 | <Alarm></Alarm>
|
---|
233 | <Hurt></Hurt>
|
---|
234 | <Defeated></Defeated>
|
---|
235 | <OutOfAmmo></OutOfAmmo>
|
---|
236 | <NoPath></NoPath>
|
---|
237 | </Scripts>
|
---|
238 | <AdditionalHealth>0</AdditionalHealth>
|
---|
239 | <Job>
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---|
240 | <Type>None</Type>
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---|
241 | <PatrolPathId>0</PatrolPathId>
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---|
242 | </Job>
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---|
243 | <Behaviors>
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---|
244 | <CombatId>0</CombatId>
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245 | <MeleeId>126</MeleeId>
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---|
246 | <NeutralId>0</NeutralId>
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---|
247 | </Behaviors>
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---|
248 | <Inventory>
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---|
249 | <Ammo>
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---|
250 | <Use>0</Use>
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---|
251 | <Drop>0</Drop>
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---|
252 | </Ammo>
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---|
253 | <EnergyCell>
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---|
254 | <Use>0</Use>
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---|
255 | <Drop>0</Drop>
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---|
256 | </EnergyCell>
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---|
257 | <Hypo>
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---|
258 | <Use>0</Use>
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---|
259 | <Drop>2</Drop>
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---|
260 | </Hypo>
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---|
261 | <Shield>
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---|
262 | <Use>0</Use>
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---|
263 | <Drop>0</Drop>
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---|
264 | </Shield>
|
---|
265 | <Invisibility>
|
---|
266 | <Use>0</Use>
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---|
267 | <Drop>0</Drop>
|
---|
268 | </Invisibility>
|
---|
269 | </Inventory>
|
---|
270 | <Team>SecurityGuard</Team>
|
---|
271 | <AmmoPercentage>100</AmmoPercentage>
|
---|
272 | <Alert>
|
---|
273 | <Initial>Low</Initial>
|
---|
274 | <Minimal>Lull</Minimal>
|
---|
275 | <JobStart>Low</JobStart>
|
---|
276 | <Investigate>Medium</Investigate>
|
---|
277 | </Alert>
|
---|
278 | <AlarmGroups>0</AlarmGroups>
|
---|
279 | <Pursuit>
|
---|
280 | <StrongUnseen>Look</StrongUnseen>
|
---|
281 | <WeakUnseen>Forget</WeakUnseen>
|
---|
282 | <StrongSeen>Look</StrongSeen>
|
---|
283 | <WeakSeen>Look</WeakSeen>
|
---|
284 | <Lost>ReturnToJob</Lost>
|
---|
285 | </Pursuit>
|
---|
286 | </OSD>
|
---|
287 | </CHAR>
|
---|
288 | <CHAR Id="8565">
|
---|
289 | <Header>
|
---|
290 | <Flags></Flags>
|
---|
291 | <Position>100 0 100</Position>
|
---|
292 | <Rotation>0 270 0</Rotation>
|
---|
293 | </Header>
|
---|
294 | <OSD>
|
---|
295 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo</Flags>
|
---|
296 | <Class>iron_demon</Class>
|
---|
297 | <Name>irondemon</Name>
|
---|
298 | <Weapon></Weapon>
|
---|
299 | <Scripts>
|
---|
300 | <Spawn></Spawn>
|
---|
301 | <Die></Die>
|
---|
302 | <Combat></Combat>
|
---|
303 | <Alarm></Alarm>
|
---|
304 | <Hurt></Hurt>
|
---|
305 | <Defeated></Defeated>
|
---|
306 | <OutOfAmmo></OutOfAmmo>
|
---|
307 | <NoPath></NoPath>
|
---|
308 | </Scripts>
|
---|
309 | <AdditionalHealth>0</AdditionalHealth>
|
---|
310 | <Job>
|
---|
311 | <Type>None</Type>
|
---|
312 | <PatrolPathId>0</PatrolPathId>
|
---|
313 | </Job>
|
---|
314 | <Behaviors>
|
---|
315 | <CombatId>20</CombatId>
|
---|
316 | <MeleeId>52</MeleeId>
|
---|
317 | <NeutralId>0</NeutralId>
|
---|
318 | </Behaviors>
|
---|
319 | <Inventory>
|
---|
320 | <Ammo>
|
---|
321 | <Use>0</Use>
|
---|
322 | <Drop>0</Drop>
|
---|
323 | </Ammo>
|
---|
324 | <EnergyCell>
|
---|
325 | <Use>0</Use>
|
---|
326 | <Drop>0</Drop>
|
---|
327 | </EnergyCell>
|
---|
328 | <Hypo>
|
---|
329 | <Use>0</Use>
|
---|
330 | <Drop>2</Drop>
|
---|
331 | </Hypo>
|
---|
332 | <Shield>
|
---|
333 | <Use>0</Use>
|
---|
334 | <Drop>0</Drop>
|
---|
335 | </Shield>
|
---|
336 | <Invisibility>
|
---|
337 | <Use>0</Use>
|
---|
338 | <Drop>0</Drop>
|
---|
339 | </Invisibility>
|
---|
340 | </Inventory>
|
---|
341 | <Team>SecurityGuard</Team>
|
---|
342 | <AmmoPercentage>200</AmmoPercentage>
|
---|
343 | <Alert>
|
---|
344 | <Initial>Combat</Initial>
|
---|
345 | <Minimal>Lull</Minimal>
|
---|
346 | <JobStart>Low</JobStart>
|
---|
347 | <Investigate>High</Investigate>
|
---|
348 | </Alert>
|
---|
349 | <AlarmGroups>0</AlarmGroups>
|
---|
350 | <Pursuit>
|
---|
351 | <StrongUnseen>Look</StrongUnseen>
|
---|
352 | <WeakUnseen>Forget</WeakUnseen>
|
---|
353 | <StrongSeen>Look</StrongSeen>
|
---|
354 | <WeakSeen>Look</WeakSeen>
|
---|
355 | <Lost>ReturnToJob</Lost>
|
---|
356 | </Pursuit>
|
---|
357 | </OSD>
|
---|
358 | </CHAR>
|
---|
359 | <CHAR Id="8566">
|
---|
360 | <Header>
|
---|
361 | <Flags></Flags>
|
---|
362 | <Position>0 45 260</Position>
|
---|
363 | <Rotation>0 180 0</Rotation>
|
---|
364 | </Header>
|
---|
365 | <OSD>
|
---|
366 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
367 | <Class>rayman</Class>
|
---|
368 | <Name>rayman</Name>
|
---|
369 | <Weapon></Weapon>
|
---|
370 | <Scripts>
|
---|
371 | <Spawn></Spawn>
|
---|
372 | <Die></Die>
|
---|
373 | <Combat></Combat>
|
---|
374 | <Alarm></Alarm>
|
---|
375 | <Hurt></Hurt>
|
---|
376 | <Defeated></Defeated>
|
---|
377 | <OutOfAmmo></OutOfAmmo>
|
---|
378 | <NoPath></NoPath>
|
---|
379 | </Scripts>
|
---|
380 | <AdditionalHealth>0</AdditionalHealth>
|
---|
381 | <Job>
|
---|
382 | <Type>None</Type>
|
---|
383 | <PatrolPathId>0</PatrolPathId>
|
---|
384 | </Job>
|
---|
385 | <Behaviors>
|
---|
386 | <CombatId>0</CombatId>
|
---|
387 | <MeleeId>120</MeleeId>
|
---|
388 | <NeutralId>0</NeutralId>
|
---|
389 | </Behaviors>
|
---|
390 | <Inventory>
|
---|
391 | <Ammo>
|
---|
392 | <Use>0</Use>
|
---|
393 | <Drop>0</Drop>
|
---|
394 | </Ammo>
|
---|
395 | <EnergyCell>
|
---|
396 | <Use>0</Use>
|
---|
397 | <Drop>0</Drop>
|
---|
398 | </EnergyCell>
|
---|
399 | <Hypo>
|
---|
400 | <Use>0</Use>
|
---|
401 | <Drop>2</Drop>
|
---|
402 | </Hypo>
|
---|
403 | <Shield>
|
---|
404 | <Use>0</Use>
|
---|
405 | <Drop>0</Drop>
|
---|
406 | </Shield>
|
---|
407 | <Invisibility>
|
---|
408 | <Use>0</Use>
|
---|
409 | <Drop>0</Drop>
|
---|
410 | </Invisibility>
|
---|
411 | </Inventory>
|
---|
412 | <Team>SecurityGuard</Team>
|
---|
413 | <AmmoPercentage>100</AmmoPercentage>
|
---|
414 | <Alert>
|
---|
415 | <Initial>Low</Initial>
|
---|
416 | <Minimal>Lull</Minimal>
|
---|
417 | <JobStart>Low</JobStart>
|
---|
418 | <Investigate>Medium</Investigate>
|
---|
419 | </Alert>
|
---|
420 | <AlarmGroups>0</AlarmGroups>
|
---|
421 | <Pursuit>
|
---|
422 | <StrongUnseen>Look</StrongUnseen>
|
---|
423 | <WeakUnseen>Forget</WeakUnseen>
|
---|
424 | <StrongSeen>Look</StrongSeen>
|
---|
425 | <WeakSeen>Look</WeakSeen>
|
---|
426 | <Lost>ReturnToJob</Lost>
|
---|
427 | </Pursuit>
|
---|
428 | </OSD>
|
---|
429 | </CHAR>
|
---|
430 | <CHAR Id="8566">
|
---|
431 | <Header>
|
---|
432 | <Flags></Flags>
|
---|
433 | <Position>0 45 260</Position>
|
---|
434 | <Rotation>0 180 0</Rotation>
|
---|
435 | </Header>
|
---|
436 | <OSD>
|
---|
437 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
438 | <Class>bgi_sarai</Class>
|
---|
439 | <Name>sarai</Name>
|
---|
440 | <Weapon></Weapon>
|
---|
441 | <Scripts>
|
---|
442 | <Spawn></Spawn>
|
---|
443 | <Die></Die>
|
---|
444 | <Combat></Combat>
|
---|
445 | <Alarm></Alarm>
|
---|
446 | <Hurt></Hurt>
|
---|
447 | <Defeated></Defeated>
|
---|
448 | <OutOfAmmo></OutOfAmmo>
|
---|
449 | <NoPath></NoPath>
|
---|
450 | </Scripts>
|
---|
451 | <AdditionalHealth>0</AdditionalHealth>
|
---|
452 | <Job>
|
---|
453 | <Type>None</Type>
|
---|
454 | <PatrolPathId>0</PatrolPathId>
|
---|
455 | </Job>
|
---|
456 | <Behaviors>
|
---|
457 | <CombatId>0</CombatId>
|
---|
458 | <MeleeId>125</MeleeId>
|
---|
459 | <NeutralId>0</NeutralId>
|
---|
460 | </Behaviors>
|
---|
461 | <Inventory>
|
---|
462 | <Ammo>
|
---|
463 | <Use>0</Use>
|
---|
464 | <Drop>0</Drop>
|
---|
465 | </Ammo>
|
---|
466 | <EnergyCell>
|
---|
467 | <Use>0</Use>
|
---|
468 | <Drop>0</Drop>
|
---|
469 | </EnergyCell>
|
---|
470 | <Hypo>
|
---|
471 | <Use>0</Use>
|
---|
472 | <Drop>2</Drop>
|
---|
473 | </Hypo>
|
---|
474 | <Shield>
|
---|
475 | <Use>0</Use>
|
---|
476 | <Drop>0</Drop>
|
---|
477 | </Shield>
|
---|
478 | <Invisibility>
|
---|
479 | <Use>0</Use>
|
---|
480 | <Drop>0</Drop>
|
---|
481 | </Invisibility>
|
---|
482 | </Inventory>
|
---|
483 | <Team>SecurityGuard</Team>
|
---|
484 | <AmmoPercentage>100</AmmoPercentage>
|
---|
485 | <Alert>
|
---|
486 | <Initial>Low</Initial>
|
---|
487 | <Minimal>Lull</Minimal>
|
---|
488 | <JobStart>Low</JobStart>
|
---|
489 | <Investigate>Medium</Investigate>
|
---|
490 | </Alert>
|
---|
491 | <AlarmGroups>0</AlarmGroups>
|
---|
492 | <Pursuit>
|
---|
493 | <StrongUnseen>Look</StrongUnseen>
|
---|
494 | <WeakUnseen>Forget</WeakUnseen>
|
---|
495 | <StrongSeen>Look</StrongSeen>
|
---|
496 | <WeakSeen>Look</WeakSeen>
|
---|
497 | <Lost>ReturnToJob</Lost>
|
---|
498 | </Pursuit>
|
---|
499 | </OSD>
|
---|
500 | </CHAR>
|
---|
501 | <CHAR Id="7409">
|
---|
502 | <Header>
|
---|
503 | <Flags></Flags>
|
---|
504 | <Position>-260 45 0</Position>
|
---|
505 | <Rotation>0 90 0</Rotation>
|
---|
506 | </Header>
|
---|
507 | <OSD>
|
---|
508 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
509 | <Class>striker_easy_1</Class>
|
---|
510 | <Name>easystriker</Name>
|
---|
511 | <Weapon></Weapon>
|
---|
512 | <Scripts>
|
---|
513 | <Spawn></Spawn>
|
---|
514 | <Die></Die>
|
---|
515 | <Combat></Combat>
|
---|
516 | <Alarm></Alarm>
|
---|
517 | <Hurt></Hurt>
|
---|
518 | <Defeated></Defeated>
|
---|
519 | <OutOfAmmo></OutOfAmmo>
|
---|
520 | <NoPath></NoPath>
|
---|
521 | </Scripts>
|
---|
522 | <AdditionalHealth>0</AdditionalHealth>
|
---|
523 | <Job>
|
---|
524 | <Type>None</Type>
|
---|
525 | <PatrolPathId>0</PatrolPathId>
|
---|
526 | </Job>
|
---|
527 | <Behaviors>
|
---|
528 | <CombatId>0</CombatId>
|
---|
529 | <MeleeId>2</MeleeId>
|
---|
530 | <NeutralId>0</NeutralId>
|
---|
531 | </Behaviors>
|
---|
532 | <Inventory>
|
---|
533 | <Ammo>
|
---|
534 | <Use>0</Use>
|
---|
535 | <Drop>0</Drop>
|
---|
536 | </Ammo>
|
---|
537 | <EnergyCell>
|
---|
538 | <Use>0</Use>
|
---|
539 | <Drop>0</Drop>
|
---|
540 | </EnergyCell>
|
---|
541 | <Hypo>
|
---|
542 | <Use>0</Use>
|
---|
543 | <Drop>0</Drop>
|
---|
544 | </Hypo>
|
---|
545 | <Shield>
|
---|
546 | <Use>0</Use>
|
---|
547 | <Drop>0</Drop>
|
---|
548 | </Shield>
|
---|
549 | <Invisibility>
|
---|
550 | <Use>0</Use>
|
---|
551 | <Drop>0</Drop>
|
---|
552 | </Invisibility>
|
---|
553 | </Inventory>
|
---|
554 | <Team>Syndicate</Team>
|
---|
555 | <AmmoPercentage>100</AmmoPercentage>
|
---|
556 | <Alert>
|
---|
557 | <Initial>Medium</Initial>
|
---|
558 | <Minimal>Medium</Minimal>
|
---|
559 | <JobStart>Low</JobStart>
|
---|
560 | <Investigate>Medium</Investigate>
|
---|
561 | </Alert>
|
---|
562 | <AlarmGroups>0</AlarmGroups>
|
---|
563 | <Pursuit>
|
---|
564 | <StrongUnseen>Look</StrongUnseen>
|
---|
565 | <WeakUnseen>Forget</WeakUnseen>
|
---|
566 | <StrongSeen>Look</StrongSeen>
|
---|
567 | <WeakSeen>Look</WeakSeen>
|
---|
568 | <Lost>ReturnToJob</Lost>
|
---|
569 | </Pursuit>
|
---|
570 | </OSD>
|
---|
571 | </CHAR>
|
---|
572 | <CHAR Id="8108">
|
---|
573 | <Header>
|
---|
574 | <Flags></Flags>
|
---|
575 | <Position>0 45 -260</Position>
|
---|
576 | <Rotation>0 0 0</Rotation>
|
---|
577 | </Header>
|
---|
578 | <OSD>
|
---|
579 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
580 | <Class>striker_med_3</Class>
|
---|
581 | <Name>medstriker</Name>
|
---|
582 | <Weapon></Weapon>
|
---|
583 | <Scripts>
|
---|
584 | <Spawn></Spawn>
|
---|
585 | <Die></Die>
|
---|
586 | <Combat></Combat>
|
---|
587 | <Alarm></Alarm>
|
---|
588 | <Hurt></Hurt>
|
---|
589 | <Defeated></Defeated>
|
---|
590 | <OutOfAmmo></OutOfAmmo>
|
---|
591 | <NoPath></NoPath>
|
---|
592 | </Scripts>
|
---|
593 | <AdditionalHealth>0</AdditionalHealth>
|
---|
594 | <Job>
|
---|
595 | <Type>None</Type>
|
---|
596 | <PatrolPathId>0</PatrolPathId>
|
---|
597 | </Job>
|
---|
598 | <Behaviors>
|
---|
599 | <CombatId>0</CombatId>
|
---|
600 | <MeleeId>5</MeleeId>
|
---|
601 | <NeutralId>0</NeutralId>
|
---|
602 | </Behaviors>
|
---|
603 | <Inventory>
|
---|
604 | <Ammo>
|
---|
605 | <Use>0</Use>
|
---|
606 | <Drop>0</Drop>
|
---|
607 | </Ammo>
|
---|
608 | <EnergyCell>
|
---|
609 | <Use>0</Use>
|
---|
610 | <Drop>0</Drop>
|
---|
611 | </EnergyCell>
|
---|
612 | <Hypo>
|
---|
613 | <Use>0</Use>
|
---|
614 | <Drop>0</Drop>
|
---|
615 | </Hypo>
|
---|
616 | <Shield>
|
---|
617 | <Use>0</Use>
|
---|
618 | <Drop>0</Drop>
|
---|
619 | </Shield>
|
---|
620 | <Invisibility>
|
---|
621 | <Use>0</Use>
|
---|
622 | <Drop>0</Drop>
|
---|
623 | </Invisibility>
|
---|
624 | </Inventory>
|
---|
625 | <Team>Syndicate</Team>
|
---|
626 | <AmmoPercentage>100</AmmoPercentage>
|
---|
627 | <Alert>
|
---|
628 | <Initial>Low</Initial>
|
---|
629 | <Minimal>Lull</Minimal>
|
---|
630 | <JobStart>Low</JobStart>
|
---|
631 | <Investigate>Medium</Investigate>
|
---|
632 | </Alert>
|
---|
633 | <AlarmGroups>0</AlarmGroups>
|
---|
634 | <Pursuit>
|
---|
635 | <StrongUnseen>Look</StrongUnseen>
|
---|
636 | <WeakUnseen>Forget</WeakUnseen>
|
---|
637 | <StrongSeen>Look</StrongSeen>
|
---|
638 | <WeakSeen>Look</WeakSeen>
|
---|
639 | <Lost>ReturnToJob</Lost>
|
---|
640 | </Pursuit>
|
---|
641 | </OSD>
|
---|
642 | </CHAR>
|
---|
643 | <CHAR Id="8114">
|
---|
644 | <Header>
|
---|
645 | <Flags></Flags>
|
---|
646 | <Position>260 45 0</Position>
|
---|
647 | <Rotation>0 -90 0</Rotation>
|
---|
648 | </Header>
|
---|
649 | <OSD>
|
---|
650 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
651 | <Class>striker_hard_2</Class>
|
---|
652 | <Name>hardstriker</Name>
|
---|
653 | <Weapon>none</Weapon>
|
---|
654 | <Scripts>
|
---|
655 | <Spawn></Spawn>
|
---|
656 | <Die></Die>
|
---|
657 | <Combat></Combat>
|
---|
658 | <Alarm></Alarm>
|
---|
659 | <Hurt></Hurt>
|
---|
660 | <Defeated></Defeated>
|
---|
661 | <OutOfAmmo></OutOfAmmo>
|
---|
662 | <NoPath></NoPath>
|
---|
663 | </Scripts>
|
---|
664 | <AdditionalHealth>0</AdditionalHealth>
|
---|
665 | <Job>
|
---|
666 | <Type>None</Type>
|
---|
667 | <PatrolPathId>0</PatrolPathId>
|
---|
668 | </Job>
|
---|
669 | <Behaviors>
|
---|
670 | <CombatId>0</CombatId>
|
---|
671 | <MeleeId>6</MeleeId>
|
---|
672 | <NeutralId>0</NeutralId>
|
---|
673 | </Behaviors>
|
---|
674 | <Inventory>
|
---|
675 | <Ammo>
|
---|
676 | <Use>0</Use>
|
---|
677 | <Drop>0</Drop>
|
---|
678 | </Ammo>
|
---|
679 | <EnergyCell>
|
---|
680 | <Use>0</Use>
|
---|
681 | <Drop>0</Drop>
|
---|
682 | </EnergyCell>
|
---|
683 | <Hypo>
|
---|
684 | <Use>0</Use>
|
---|
685 | <Drop>0</Drop>
|
---|
686 | </Hypo>
|
---|
687 | <Shield>
|
---|
688 | <Use>0</Use>
|
---|
689 | <Drop>0</Drop>
|
---|
690 | </Shield>
|
---|
691 | <Invisibility>
|
---|
692 | <Use>0</Use>
|
---|
693 | <Drop>0</Drop>
|
---|
694 | </Invisibility>
|
---|
695 | </Inventory>
|
---|
696 | <Team>Syndicate</Team>
|
---|
697 | <AmmoPercentage>100</AmmoPercentage>
|
---|
698 | <Alert>
|
---|
699 | <Initial>Low</Initial>
|
---|
700 | <Minimal>Lull</Minimal>
|
---|
701 | <JobStart>Low</JobStart>
|
---|
702 | <Investigate>Medium</Investigate>
|
---|
703 | </Alert>
|
---|
704 | <AlarmGroups>0</AlarmGroups>
|
---|
705 | <Pursuit>
|
---|
706 | <StrongUnseen>Look</StrongUnseen>
|
---|
707 | <WeakUnseen>Forget</WeakUnseen>
|
---|
708 | <StrongSeen>Look</StrongSeen>
|
---|
709 | <WeakSeen>Look</WeakSeen>
|
---|
710 | <Lost>ReturnToJob</Lost>
|
---|
711 | </Pursuit>
|
---|
712 | </OSD>
|
---|
713 | </CHAR>
|
---|
714 | <CHAR Id="2768">
|
---|
715 | <Header>
|
---|
716 | <Flags></Flags>
|
---|
717 | <Position>0 45 260</Position>
|
---|
718 | <Rotation>0 180 0</Rotation>
|
---|
719 | </Header>
|
---|
720 | <OSD>
|
---|
721 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
722 | <Class>elite_easy_1</Class>
|
---|
723 | <Name>easyelite</Name>
|
---|
724 | <Weapon></Weapon>
|
---|
725 | <Scripts>
|
---|
726 | <Spawn></Spawn>
|
---|
727 | <Die></Die>
|
---|
728 | <Combat></Combat>
|
---|
729 | <Alarm></Alarm>
|
---|
730 | <Hurt></Hurt>
|
---|
731 | <Defeated></Defeated>
|
---|
732 | <OutOfAmmo></OutOfAmmo>
|
---|
733 | <NoPath></NoPath>
|
---|
734 | </Scripts>
|
---|
735 | <AdditionalHealth>0</AdditionalHealth>
|
---|
736 | <Job>
|
---|
737 | <Type>None</Type>
|
---|
738 | <PatrolPathId>0</PatrolPathId>
|
---|
739 | </Job>
|
---|
740 | <Behaviors>
|
---|
741 | <CombatId>0</CombatId>
|
---|
742 | <MeleeId>14</MeleeId>
|
---|
743 | <NeutralId>0</NeutralId>
|
---|
744 | </Behaviors>
|
---|
745 | <Inventory>
|
---|
746 | <Ammo>
|
---|
747 | <Use>0</Use>
|
---|
748 | <Drop>0</Drop>
|
---|
749 | </Ammo>
|
---|
750 | <EnergyCell>
|
---|
751 | <Use>0</Use>
|
---|
752 | <Drop>0</Drop>
|
---|
753 | </EnergyCell>
|
---|
754 | <Hypo>
|
---|
755 | <Use>0</Use>
|
---|
756 | <Drop>0</Drop>
|
---|
757 | </Hypo>
|
---|
758 | <Shield>
|
---|
759 | <Use>0</Use>
|
---|
760 | <Drop>0</Drop>
|
---|
761 | </Shield>
|
---|
762 | <Invisibility>
|
---|
763 | <Use>0</Use>
|
---|
764 | <Drop>0</Drop>
|
---|
765 | </Invisibility>
|
---|
766 | </Inventory>
|
---|
767 | <Team>Syndicate</Team>
|
---|
768 | <AmmoPercentage>100</AmmoPercentage>
|
---|
769 | <Alert>
|
---|
770 | <Initial>Low</Initial>
|
---|
771 | <Minimal>Lull</Minimal>
|
---|
772 | <JobStart>Low</JobStart>
|
---|
773 | <Investigate>Medium</Investigate>
|
---|
774 | </Alert>
|
---|
775 | <AlarmGroups>0</AlarmGroups>
|
---|
776 | <Pursuit>
|
---|
777 | <StrongUnseen>Move</StrongUnseen>
|
---|
778 | <WeakUnseen>Forget</WeakUnseen>
|
---|
779 | <StrongSeen>Hunt</StrongSeen>
|
---|
780 | <WeakSeen>Look</WeakSeen>
|
---|
781 | <Lost>ReturnToJob</Lost>
|
---|
782 | </Pursuit>
|
---|
783 | </OSD>
|
---|
784 | </CHAR>
|
---|
785 | <CHAR Id="8068">
|
---|
786 | <Header>
|
---|
787 | <Flags></Flags>
|
---|
788 | <Position>-260 45 0</Position>
|
---|
789 | <Rotation>0 90 0</Rotation>
|
---|
790 | </Header>
|
---|
791 | <OSD>
|
---|
792 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
793 | <Class>elite_med_1</Class>
|
---|
794 | <Name>medelite</Name>
|
---|
795 | <Weapon></Weapon>
|
---|
796 | <Scripts>
|
---|
797 | <Spawn></Spawn>
|
---|
798 | <Die></Die>
|
---|
799 | <Combat></Combat>
|
---|
800 | <Alarm></Alarm>
|
---|
801 | <Hurt></Hurt>
|
---|
802 | <Defeated></Defeated>
|
---|
803 | <OutOfAmmo></OutOfAmmo>
|
---|
804 | <NoPath></NoPath>
|
---|
805 | </Scripts>
|
---|
806 | <AdditionalHealth>0</AdditionalHealth>
|
---|
807 | <Job>
|
---|
808 | <Type>None</Type>
|
---|
809 | <PatrolPathId>0</PatrolPathId>
|
---|
810 | </Job>
|
---|
811 | <Behaviors>
|
---|
812 | <CombatId>0</CombatId>
|
---|
813 | <MeleeId>20</MeleeId>
|
---|
814 | <NeutralId>0</NeutralId>
|
---|
815 | </Behaviors>
|
---|
816 | <Inventory>
|
---|
817 | <Ammo>
|
---|
818 | <Use>0</Use>
|
---|
819 | <Drop>0</Drop>
|
---|
820 | </Ammo>
|
---|
821 | <EnergyCell>
|
---|
822 | <Use>0</Use>
|
---|
823 | <Drop>0</Drop>
|
---|
824 | </EnergyCell>
|
---|
825 | <Hypo>
|
---|
826 | <Use>0</Use>
|
---|
827 | <Drop>0</Drop>
|
---|
828 | </Hypo>
|
---|
829 | <Shield>
|
---|
830 | <Use>0</Use>
|
---|
831 | <Drop>0</Drop>
|
---|
832 | </Shield>
|
---|
833 | <Invisibility>
|
---|
834 | <Use>0</Use>
|
---|
835 | <Drop>0</Drop>
|
---|
836 | </Invisibility>
|
---|
837 | </Inventory>
|
---|
838 | <Team>Syndicate</Team>
|
---|
839 | <AmmoPercentage>100</AmmoPercentage>
|
---|
840 | <Alert>
|
---|
841 | <Initial>Low</Initial>
|
---|
842 | <Minimal>Lull</Minimal>
|
---|
843 | <JobStart>Low</JobStart>
|
---|
844 | <Investigate>Medium</Investigate>
|
---|
845 | </Alert>
|
---|
846 | <AlarmGroups>0</AlarmGroups>
|
---|
847 | <Pursuit>
|
---|
848 | <StrongUnseen>Look</StrongUnseen>
|
---|
849 | <WeakUnseen>Forget</WeakUnseen>
|
---|
850 | <StrongSeen>Look</StrongSeen>
|
---|
851 | <WeakSeen>Look</WeakSeen>
|
---|
852 | <Lost>ReturnToJob</Lost>
|
---|
853 | </Pursuit>
|
---|
854 | </OSD>
|
---|
855 | </CHAR>
|
---|
856 | <CHAR Id="2465">
|
---|
857 | <Header>
|
---|
858 | <Flags></Flags>
|
---|
859 | <Position>0 45 -260</Position>
|
---|
860 | <Rotation>0 0 0</Rotation>
|
---|
861 | </Header>
|
---|
862 | <OSD>
|
---|
863 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
864 | <Class>elite_hard_1</Class>
|
---|
865 | <Name>hardelite</Name>
|
---|
866 | <Weapon></Weapon>
|
---|
867 | <Scripts>
|
---|
868 | <Spawn></Spawn>
|
---|
869 | <Die></Die>
|
---|
870 | <Combat></Combat>
|
---|
871 | <Alarm></Alarm>
|
---|
872 | <Hurt></Hurt>
|
---|
873 | <Defeated></Defeated>
|
---|
874 | <OutOfAmmo></OutOfAmmo>
|
---|
875 | <NoPath></NoPath>
|
---|
876 | </Scripts>
|
---|
877 | <AdditionalHealth>0</AdditionalHealth>
|
---|
878 | <Job>
|
---|
879 | <Type>None</Type>
|
---|
880 | <PatrolPathId>0</PatrolPathId>
|
---|
881 | </Job>
|
---|
882 | <Behaviors>
|
---|
883 | <CombatId>0</CombatId>
|
---|
884 | <MeleeId>21</MeleeId>
|
---|
885 | <NeutralId>0</NeutralId>
|
---|
886 | </Behaviors>
|
---|
887 | <Inventory>
|
---|
888 | <Ammo>
|
---|
889 | <Use>0</Use>
|
---|
890 | <Drop>0</Drop>
|
---|
891 | </Ammo>
|
---|
892 | <EnergyCell>
|
---|
893 | <Use>0</Use>
|
---|
894 | <Drop>0</Drop>
|
---|
895 | </EnergyCell>
|
---|
896 | <Hypo>
|
---|
897 | <Use>0</Use>
|
---|
898 | <Drop>0</Drop>
|
---|
899 | </Hypo>
|
---|
900 | <Shield>
|
---|
901 | <Use>0</Use>
|
---|
902 | <Drop>0</Drop>
|
---|
903 | </Shield>
|
---|
904 | <Invisibility>
|
---|
905 | <Use>0</Use>
|
---|
906 | <Drop>0</Drop>
|
---|
907 | </Invisibility>
|
---|
908 | </Inventory>
|
---|
909 | <Team>Syndicate</Team>
|
---|
910 | <AmmoPercentage>100</AmmoPercentage>
|
---|
911 | <Alert>
|
---|
912 | <Initial>Combat</Initial>
|
---|
913 | <Minimal>Low</Minimal>
|
---|
914 | <JobStart>Low</JobStart>
|
---|
915 | <Investigate>Low</Investigate>
|
---|
916 | </Alert>
|
---|
917 | <AlarmGroups>0</AlarmGroups>
|
---|
918 | <Pursuit>
|
---|
919 | <StrongUnseen>Look</StrongUnseen>
|
---|
920 | <WeakUnseen>Forget</WeakUnseen>
|
---|
921 | <StrongSeen>Look</StrongSeen>
|
---|
922 | <WeakSeen>Look</WeakSeen>
|
---|
923 | <Lost>ReturnToJob</Lost>
|
---|
924 | </Pursuit>
|
---|
925 | </OSD>
|
---|
926 | </CHAR>
|
---|
927 | <CHAR Id="7534">
|
---|
928 | <Header>
|
---|
929 | <Flags></Flags>
|
---|
930 | <Position>260 45 0</Position>
|
---|
931 | <Rotation>0 0 0</Rotation>
|
---|
932 | </Header>
|
---|
933 | <OSD>
|
---|
934 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
935 | <Class>red_easy_2</Class>
|
---|
936 | <Name>easyfury</Name>
|
---|
937 | <Weapon></Weapon>
|
---|
938 | <Scripts>
|
---|
939 | <Spawn></Spawn>
|
---|
940 | <Die></Die>
|
---|
941 | <Combat></Combat>
|
---|
942 | <Alarm></Alarm>
|
---|
943 | <Hurt></Hurt>
|
---|
944 | <Defeated></Defeated>
|
---|
945 | <OutOfAmmo></OutOfAmmo>
|
---|
946 | <NoPath></NoPath>
|
---|
947 | </Scripts>
|
---|
948 | <AdditionalHealth>0</AdditionalHealth>
|
---|
949 | <Job>
|
---|
950 | <Type>None</Type>
|
---|
951 | <PatrolPathId>0</PatrolPathId>
|
---|
952 | </Job>
|
---|
953 | <Behaviors>
|
---|
954 | <CombatId>207</CombatId>
|
---|
955 | <MeleeId>8</MeleeId>
|
---|
956 | <NeutralId>0</NeutralId>
|
---|
957 | </Behaviors>
|
---|
958 | <Inventory>
|
---|
959 | <Ammo>
|
---|
960 | <Use>0</Use>
|
---|
961 | <Drop>0</Drop>
|
---|
962 | </Ammo>
|
---|
963 | <EnergyCell>
|
---|
964 | <Use>0</Use>
|
---|
965 | <Drop>0</Drop>
|
---|
966 | </EnergyCell>
|
---|
967 | <Hypo>
|
---|
968 | <Use>0</Use>
|
---|
969 | <Drop>0</Drop>
|
---|
970 | </Hypo>
|
---|
971 | <Shield>
|
---|
972 | <Use>0</Use>
|
---|
973 | <Drop>0</Drop>
|
---|
974 | </Shield>
|
---|
975 | <Invisibility>
|
---|
976 | <Use>0</Use>
|
---|
977 | <Drop>0</Drop>
|
---|
978 | </Invisibility>
|
---|
979 | </Inventory>
|
---|
980 | <Team>Syndicate</Team>
|
---|
981 | <AmmoPercentage>100</AmmoPercentage>
|
---|
982 | <Alert>
|
---|
983 | <Initial>Medium</Initial>
|
---|
984 | <Minimal>Medium</Minimal>
|
---|
985 | <JobStart>Low</JobStart>
|
---|
986 | <Investigate>Medium</Investigate>
|
---|
987 | </Alert>
|
---|
988 | <AlarmGroups>0</AlarmGroups>
|
---|
989 | <Pursuit>
|
---|
990 | <StrongUnseen>Look</StrongUnseen>
|
---|
991 | <WeakUnseen>Forget</WeakUnseen>
|
---|
992 | <StrongSeen>Look</StrongSeen>
|
---|
993 | <WeakSeen>Look</WeakSeen>
|
---|
994 | <Lost>ReturnToJob</Lost>
|
---|
995 | </Pursuit>
|
---|
996 | </OSD>
|
---|
997 | </CHAR>
|
---|
998 | <CHAR Id="7454">
|
---|
999 | <Header>
|
---|
1000 | <Flags></Flags>
|
---|
1001 | <Position>0 45 260</Position>
|
---|
1002 | <Rotation>0 180 0</Rotation>
|
---|
1003 | </Header>
|
---|
1004 | <OSD>
|
---|
1005 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1006 | <Class>red_med_2</Class>
|
---|
1007 | <Name>medfury</Name>
|
---|
1008 | <Weapon></Weapon>
|
---|
1009 | <Scripts>
|
---|
1010 | <Spawn></Spawn>
|
---|
1011 | <Die></Die>
|
---|
1012 | <Combat></Combat>
|
---|
1013 | <Alarm></Alarm>
|
---|
1014 | <Hurt></Hurt>
|
---|
1015 | <Defeated></Defeated>
|
---|
1016 | <OutOfAmmo></OutOfAmmo>
|
---|
1017 | <NoPath></NoPath>
|
---|
1018 | </Scripts>
|
---|
1019 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1020 | <Job>
|
---|
1021 | <Type>None</Type>
|
---|
1022 | <PatrolPathId>0</PatrolPathId>
|
---|
1023 | </Job>
|
---|
1024 | <Behaviors>
|
---|
1025 | <CombatId>0</CombatId>
|
---|
1026 | <MeleeId>16</MeleeId>
|
---|
1027 | <NeutralId>0</NeutralId>
|
---|
1028 | </Behaviors>
|
---|
1029 | <Inventory>
|
---|
1030 | <Ammo>
|
---|
1031 | <Use>0</Use>
|
---|
1032 | <Drop>0</Drop>
|
---|
1033 | </Ammo>
|
---|
1034 | <EnergyCell>
|
---|
1035 | <Use>0</Use>
|
---|
1036 | <Drop>0</Drop>
|
---|
1037 | </EnergyCell>
|
---|
1038 | <Hypo>
|
---|
1039 | <Use>0</Use>
|
---|
1040 | <Drop>0</Drop>
|
---|
1041 | </Hypo>
|
---|
1042 | <Shield>
|
---|
1043 | <Use>0</Use>
|
---|
1044 | <Drop>0</Drop>
|
---|
1045 | </Shield>
|
---|
1046 | <Invisibility>
|
---|
1047 | <Use>0</Use>
|
---|
1048 | <Drop>0</Drop>
|
---|
1049 | </Invisibility>
|
---|
1050 | </Inventory>
|
---|
1051 | <Team>Syndicate</Team>
|
---|
1052 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1053 | <Alert>
|
---|
1054 | <Initial>Medium</Initial>
|
---|
1055 | <Minimal>Medium</Minimal>
|
---|
1056 | <JobStart>Low</JobStart>
|
---|
1057 | <Investigate>Medium</Investigate>
|
---|
1058 | </Alert>
|
---|
1059 | <AlarmGroups>0</AlarmGroups>
|
---|
1060 | <Pursuit>
|
---|
1061 | <StrongUnseen>Look</StrongUnseen>
|
---|
1062 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1063 | <StrongSeen>Look</StrongSeen>
|
---|
1064 | <WeakSeen>Look</WeakSeen>
|
---|
1065 | <Lost>ReturnToJob</Lost>
|
---|
1066 | </Pursuit>
|
---|
1067 | </OSD>
|
---|
1068 | </CHAR>
|
---|
1069 | <CHAR Id="8280">
|
---|
1070 | <Header>
|
---|
1071 | <Flags></Flags>
|
---|
1072 | <Position>-260 45 0</Position>
|
---|
1073 | <Rotation>0 90 0</Rotation>
|
---|
1074 | </Header>
|
---|
1075 | <OSD>
|
---|
1076 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1077 | <Class>red_hard_1</Class>
|
---|
1078 | <Name>hardfury</Name>
|
---|
1079 | <Weapon></Weapon>
|
---|
1080 | <Scripts>
|
---|
1081 | <Spawn></Spawn>
|
---|
1082 | <Die></Die>
|
---|
1083 | <Combat></Combat>
|
---|
1084 | <Alarm></Alarm>
|
---|
1085 | <Hurt></Hurt>
|
---|
1086 | <Defeated></Defeated>
|
---|
1087 | <OutOfAmmo></OutOfAmmo>
|
---|
1088 | <NoPath></NoPath>
|
---|
1089 | </Scripts>
|
---|
1090 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1091 | <Job>
|
---|
1092 | <Type>None</Type>
|
---|
1093 | <PatrolPathId>0</PatrolPathId>
|
---|
1094 | </Job>
|
---|
1095 | <Behaviors>
|
---|
1096 | <CombatId>0</CombatId>
|
---|
1097 | <MeleeId>24</MeleeId>
|
---|
1098 | <NeutralId>0</NeutralId>
|
---|
1099 | </Behaviors>
|
---|
1100 | <Inventory>
|
---|
1101 | <Ammo>
|
---|
1102 | <Use>0</Use>
|
---|
1103 | <Drop>0</Drop>
|
---|
1104 | </Ammo>
|
---|
1105 | <EnergyCell>
|
---|
1106 | <Use>0</Use>
|
---|
1107 | <Drop>0</Drop>
|
---|
1108 | </EnergyCell>
|
---|
1109 | <Hypo>
|
---|
1110 | <Use>0</Use>
|
---|
1111 | <Drop>0</Drop>
|
---|
1112 | </Hypo>
|
---|
1113 | <Shield>
|
---|
1114 | <Use>0</Use>
|
---|
1115 | <Drop>0</Drop>
|
---|
1116 | </Shield>
|
---|
1117 | <Invisibility>
|
---|
1118 | <Use>0</Use>
|
---|
1119 | <Drop>0</Drop>
|
---|
1120 | </Invisibility>
|
---|
1121 | </Inventory>
|
---|
1122 | <Team>Syndicate</Team>
|
---|
1123 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1124 | <Alert>
|
---|
1125 | <Initial>Medium</Initial>
|
---|
1126 | <Minimal>Lull</Minimal>
|
---|
1127 | <JobStart>Low</JobStart>
|
---|
1128 | <Investigate>Medium</Investigate>
|
---|
1129 | </Alert>
|
---|
1130 | <AlarmGroups>0</AlarmGroups>
|
---|
1131 | <Pursuit>
|
---|
1132 | <StrongUnseen>Look</StrongUnseen>
|
---|
1133 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1134 | <StrongSeen>Look</StrongSeen>
|
---|
1135 | <WeakSeen>Look</WeakSeen>
|
---|
1136 | <Lost>ReturnToJob</Lost>
|
---|
1137 | </Pursuit>
|
---|
1138 | </OSD>
|
---|
1139 | </CHAR>
|
---|
1140 | <CHAR Id="7573">
|
---|
1141 | <Header>
|
---|
1142 | <Flags></Flags>
|
---|
1143 | <Position>0 45 -260</Position>
|
---|
1144 | <Rotation>0 0 0</Rotation>
|
---|
1145 | </Header>
|
---|
1146 | <OSD>
|
---|
1147 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1148 | <Class>tanker_easy_1</Class>
|
---|
1149 | <Name>easytanker</Name>
|
---|
1150 | <Weapon></Weapon>
|
---|
1151 | <Scripts>
|
---|
1152 | <Spawn></Spawn>
|
---|
1153 | <Die></Die>
|
---|
1154 | <Combat></Combat>
|
---|
1155 | <Alarm></Alarm>
|
---|
1156 | <Hurt></Hurt>
|
---|
1157 | <Defeated></Defeated>
|
---|
1158 | <OutOfAmmo></OutOfAmmo>
|
---|
1159 | <NoPath></NoPath>
|
---|
1160 | </Scripts>
|
---|
1161 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1162 | <Job>
|
---|
1163 | <Type>None</Type>
|
---|
1164 | <PatrolPathId>0</PatrolPathId>
|
---|
1165 | </Job>
|
---|
1166 | <Behaviors>
|
---|
1167 | <CombatId>0</CombatId>
|
---|
1168 | <MeleeId>7</MeleeId>
|
---|
1169 | <NeutralId>0</NeutralId>
|
---|
1170 | </Behaviors>
|
---|
1171 | <Inventory>
|
---|
1172 | <Ammo>
|
---|
1173 | <Use>0</Use>
|
---|
1174 | <Drop>0</Drop>
|
---|
1175 | </Ammo>
|
---|
1176 | <EnergyCell>
|
---|
1177 | <Use>0</Use>
|
---|
1178 | <Drop>0</Drop>
|
---|
1179 | </EnergyCell>
|
---|
1180 | <Hypo>
|
---|
1181 | <Use>0</Use>
|
---|
1182 | <Drop>0</Drop>
|
---|
1183 | </Hypo>
|
---|
1184 | <Shield>
|
---|
1185 | <Use>0</Use>
|
---|
1186 | <Drop>0</Drop>
|
---|
1187 | </Shield>
|
---|
1188 | <Invisibility>
|
---|
1189 | <Use>0</Use>
|
---|
1190 | <Drop>0</Drop>
|
---|
1191 | </Invisibility>
|
---|
1192 | </Inventory>
|
---|
1193 | <Team>Syndicate</Team>
|
---|
1194 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1195 | <Alert>
|
---|
1196 | <Initial>Medium</Initial>
|
---|
1197 | <Minimal>Low</Minimal>
|
---|
1198 | <JobStart>Medium</JobStart>
|
---|
1199 | <Investigate>Medium</Investigate>
|
---|
1200 | </Alert>
|
---|
1201 | <AlarmGroups>0</AlarmGroups>
|
---|
1202 | <Pursuit>
|
---|
1203 | <StrongUnseen>Look</StrongUnseen>
|
---|
1204 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1205 | <StrongSeen>Look</StrongSeen>
|
---|
1206 | <WeakSeen>Look</WeakSeen>
|
---|
1207 | <Lost>ReturnToJob</Lost>
|
---|
1208 | </Pursuit>
|
---|
1209 | </OSD>
|
---|
1210 | </CHAR>
|
---|
1211 | <CHAR Id="7471">
|
---|
1212 | <Header>
|
---|
1213 | <Flags></Flags>
|
---|
1214 | <Position>260 45 0</Position>
|
---|
1215 | <Rotation>0 -90 0</Rotation>
|
---|
1216 | </Header>
|
---|
1217 | <OSD>
|
---|
1218 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1219 | <Class>tanker_med_1</Class>
|
---|
1220 | <Name>medtanker</Name>
|
---|
1221 | <Weapon></Weapon>
|
---|
1222 | <Scripts>
|
---|
1223 | <Spawn></Spawn>
|
---|
1224 | <Die></Die>
|
---|
1225 | <Combat></Combat>
|
---|
1226 | <Alarm></Alarm>
|
---|
1227 | <Hurt></Hurt>
|
---|
1228 | <Defeated></Defeated>
|
---|
1229 | <OutOfAmmo></OutOfAmmo>
|
---|
1230 | <NoPath></NoPath>
|
---|
1231 | </Scripts>
|
---|
1232 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1233 | <Job>
|
---|
1234 | <Type>None</Type>
|
---|
1235 | <PatrolPathId>0</PatrolPathId>
|
---|
1236 | </Job>
|
---|
1237 | <Behaviors>
|
---|
1238 | <CombatId>0</CombatId>
|
---|
1239 | <MeleeId>10</MeleeId>
|
---|
1240 | <NeutralId>0</NeutralId>
|
---|
1241 | </Behaviors>
|
---|
1242 | <Inventory>
|
---|
1243 | <Ammo>
|
---|
1244 | <Use>0</Use>
|
---|
1245 | <Drop>0</Drop>
|
---|
1246 | </Ammo>
|
---|
1247 | <EnergyCell>
|
---|
1248 | <Use>0</Use>
|
---|
1249 | <Drop>0</Drop>
|
---|
1250 | </EnergyCell>
|
---|
1251 | <Hypo>
|
---|
1252 | <Use>0</Use>
|
---|
1253 | <Drop>0</Drop>
|
---|
1254 | </Hypo>
|
---|
1255 | <Shield>
|
---|
1256 | <Use>0</Use>
|
---|
1257 | <Drop>0</Drop>
|
---|
1258 | </Shield>
|
---|
1259 | <Invisibility>
|
---|
1260 | <Use>0</Use>
|
---|
1261 | <Drop>0</Drop>
|
---|
1262 | </Invisibility>
|
---|
1263 | </Inventory>
|
---|
1264 | <Team>Syndicate</Team>
|
---|
1265 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1266 | <Alert>
|
---|
1267 | <Initial>Medium</Initial>
|
---|
1268 | <Minimal>Medium</Minimal>
|
---|
1269 | <JobStart>Low</JobStart>
|
---|
1270 | <Investigate>Medium</Investigate>
|
---|
1271 | </Alert>
|
---|
1272 | <AlarmGroups>0</AlarmGroups>
|
---|
1273 | <Pursuit>
|
---|
1274 | <StrongUnseen>Look</StrongUnseen>
|
---|
1275 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1276 | <StrongSeen>Look</StrongSeen>
|
---|
1277 | <WeakSeen>Look</WeakSeen>
|
---|
1278 | <Lost>ReturnToJob</Lost>
|
---|
1279 | </Pursuit>
|
---|
1280 | </OSD>
|
---|
1281 | </CHAR>
|
---|
1282 | <CHAR Id="7412">
|
---|
1283 | <Header>
|
---|
1284 | <Flags></Flags>
|
---|
1285 | <Position>0 45 260</Position>
|
---|
1286 | <Rotation>0 180 0</Rotation>
|
---|
1287 | </Header>
|
---|
1288 | <OSD>
|
---|
1289 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1290 | <Class>tanker_hard_1</Class>
|
---|
1291 | <Name>hardtanker</Name>
|
---|
1292 | <Weapon></Weapon>
|
---|
1293 | <Scripts>
|
---|
1294 | <Spawn></Spawn>
|
---|
1295 | <Die></Die>
|
---|
1296 | <Combat></Combat>
|
---|
1297 | <Alarm></Alarm>
|
---|
1298 | <Hurt></Hurt>
|
---|
1299 | <Defeated></Defeated>
|
---|
1300 | <OutOfAmmo></OutOfAmmo>
|
---|
1301 | <NoPath></NoPath>
|
---|
1302 | </Scripts>
|
---|
1303 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1304 | <Job>
|
---|
1305 | <Type>None</Type>
|
---|
1306 | <PatrolPathId>0</PatrolPathId>
|
---|
1307 | </Job>
|
---|
1308 | <Behaviors>
|
---|
1309 | <CombatId>0</CombatId>
|
---|
1310 | <MeleeId>15</MeleeId>
|
---|
1311 | <NeutralId>0</NeutralId>
|
---|
1312 | </Behaviors>
|
---|
1313 | <Inventory>
|
---|
1314 | <Ammo>
|
---|
1315 | <Use>0</Use>
|
---|
1316 | <Drop>0</Drop>
|
---|
1317 | </Ammo>
|
---|
1318 | <EnergyCell>
|
---|
1319 | <Use>0</Use>
|
---|
1320 | <Drop>0</Drop>
|
---|
1321 | </EnergyCell>
|
---|
1322 | <Hypo>
|
---|
1323 | <Use>0</Use>
|
---|
1324 | <Drop>0</Drop>
|
---|
1325 | </Hypo>
|
---|
1326 | <Shield>
|
---|
1327 | <Use>0</Use>
|
---|
1328 | <Drop>0</Drop>
|
---|
1329 | </Shield>
|
---|
1330 | <Invisibility>
|
---|
1331 | <Use>0</Use>
|
---|
1332 | <Drop>0</Drop>
|
---|
1333 | </Invisibility>
|
---|
1334 | </Inventory>
|
---|
1335 | <Team>Syndicate</Team>
|
---|
1336 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1337 | <Alert>
|
---|
1338 | <Initial>Medium</Initial>
|
---|
1339 | <Minimal>Medium</Minimal>
|
---|
1340 | <JobStart>Low</JobStart>
|
---|
1341 | <Investigate>Medium</Investigate>
|
---|
1342 | </Alert>
|
---|
1343 | <AlarmGroups>0</AlarmGroups>
|
---|
1344 | <Pursuit>
|
---|
1345 | <StrongUnseen>Look</StrongUnseen>
|
---|
1346 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1347 | <StrongSeen>Look</StrongSeen>
|
---|
1348 | <WeakSeen>Look</WeakSeen>
|
---|
1349 | <Lost>ReturnToJob</Lost>
|
---|
1350 | </Pursuit>
|
---|
1351 | </OSD>
|
---|
1352 | </CHAR>
|
---|
1353 | <CHAR Id="7391">
|
---|
1354 | <Header>
|
---|
1355 | <Flags></Flags>
|
---|
1356 | <Position>-260 45 0</Position>
|
---|
1357 | <Rotation>0 90 0</Rotation>
|
---|
1358 | </Header>
|
---|
1359 | <OSD>
|
---|
1360 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1361 | <Class>ninja_easy_2</Class>
|
---|
1362 | <Name>easyninja</Name>
|
---|
1363 | <Weapon></Weapon>
|
---|
1364 | <Scripts>
|
---|
1365 | <Spawn></Spawn>
|
---|
1366 | <Die></Die>
|
---|
1367 | <Combat></Combat>
|
---|
1368 | <Alarm></Alarm>
|
---|
1369 | <Hurt></Hurt>
|
---|
1370 | <Defeated></Defeated>
|
---|
1371 | <OutOfAmmo></OutOfAmmo>
|
---|
1372 | <NoPath></NoPath>
|
---|
1373 | </Scripts>
|
---|
1374 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1375 | <Job>
|
---|
1376 | <Type>None</Type>
|
---|
1377 | <PatrolPathId>0</PatrolPathId>
|
---|
1378 | </Job>
|
---|
1379 | <Behaviors>
|
---|
1380 | <CombatId>0</CombatId>
|
---|
1381 | <MeleeId>9</MeleeId>
|
---|
1382 | <NeutralId>0</NeutralId>
|
---|
1383 | </Behaviors>
|
---|
1384 | <Inventory>
|
---|
1385 | <Ammo>
|
---|
1386 | <Use>0</Use>
|
---|
1387 | <Drop>0</Drop>
|
---|
1388 | </Ammo>
|
---|
1389 | <EnergyCell>
|
---|
1390 | <Use>0</Use>
|
---|
1391 | <Drop>0</Drop>
|
---|
1392 | </EnergyCell>
|
---|
1393 | <Hypo>
|
---|
1394 | <Use>0</Use>
|
---|
1395 | <Drop>0</Drop>
|
---|
1396 | </Hypo>
|
---|
1397 | <Shield>
|
---|
1398 | <Use>0</Use>
|
---|
1399 | <Drop>0</Drop>
|
---|
1400 | </Shield>
|
---|
1401 | <Invisibility>
|
---|
1402 | <Use>0</Use>
|
---|
1403 | <Drop>0</Drop>
|
---|
1404 | </Invisibility>
|
---|
1405 | </Inventory>
|
---|
1406 | <Team>Syndicate</Team>
|
---|
1407 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1408 | <Alert>
|
---|
1409 | <Initial>Combat</Initial>
|
---|
1410 | <Minimal>Lull</Minimal>
|
---|
1411 | <JobStart>Low</JobStart>
|
---|
1412 | <Investigate>Medium</Investigate>
|
---|
1413 | </Alert>
|
---|
1414 | <AlarmGroups>0</AlarmGroups>
|
---|
1415 | <Pursuit>
|
---|
1416 | <StrongUnseen>Look</StrongUnseen>
|
---|
1417 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1418 | <StrongSeen>Look</StrongSeen>
|
---|
1419 | <WeakSeen>Look</WeakSeen>
|
---|
1420 | <Lost>ReturnToJob</Lost>
|
---|
1421 | </Pursuit>
|
---|
1422 | </OSD>
|
---|
1423 | </CHAR>
|
---|
1424 | <CHAR Id="7396">
|
---|
1425 | <Header>
|
---|
1426 | <Flags></Flags>
|
---|
1427 | <Position>0 45 -260</Position>
|
---|
1428 | <Rotation>0 0 0</Rotation>
|
---|
1429 | </Header>
|
---|
1430 | <OSD>
|
---|
1431 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1432 | <Class>ninja_med_1</Class>
|
---|
1433 | <Name>medninja</Name>
|
---|
1434 | <Weapon></Weapon>
|
---|
1435 | <Scripts>
|
---|
1436 | <Spawn></Spawn>
|
---|
1437 | <Die></Die>
|
---|
1438 | <Combat></Combat>
|
---|
1439 | <Alarm></Alarm>
|
---|
1440 | <Hurt></Hurt>
|
---|
1441 | <Defeated></Defeated>
|
---|
1442 | <OutOfAmmo></OutOfAmmo>
|
---|
1443 | <NoPath></NoPath>
|
---|
1444 | </Scripts>
|
---|
1445 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1446 | <Job>
|
---|
1447 | <Type>None</Type>
|
---|
1448 | <PatrolPathId>0</PatrolPathId>
|
---|
1449 | </Job>
|
---|
1450 | <Behaviors>
|
---|
1451 | <CombatId>0</CombatId>
|
---|
1452 | <MeleeId>26</MeleeId>
|
---|
1453 | <NeutralId>0</NeutralId>
|
---|
1454 | </Behaviors>
|
---|
1455 | <Inventory>
|
---|
1456 | <Ammo>
|
---|
1457 | <Use>0</Use>
|
---|
1458 | <Drop>0</Drop>
|
---|
1459 | </Ammo>
|
---|
1460 | <EnergyCell>
|
---|
1461 | <Use>0</Use>
|
---|
1462 | <Drop>0</Drop>
|
---|
1463 | </EnergyCell>
|
---|
1464 | <Hypo>
|
---|
1465 | <Use>0</Use>
|
---|
1466 | <Drop>0</Drop>
|
---|
1467 | </Hypo>
|
---|
1468 | <Shield>
|
---|
1469 | <Use>0</Use>
|
---|
1470 | <Drop>0</Drop>
|
---|
1471 | </Shield>
|
---|
1472 | <Invisibility>
|
---|
1473 | <Use>0</Use>
|
---|
1474 | <Drop>0</Drop>
|
---|
1475 | </Invisibility>
|
---|
1476 | </Inventory>
|
---|
1477 | <Team>Syndicate</Team>
|
---|
1478 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1479 | <Alert>
|
---|
1480 | <Initial>Low</Initial>
|
---|
1481 | <Minimal>Lull</Minimal>
|
---|
1482 | <JobStart>Low</JobStart>
|
---|
1483 | <Investigate>Medium</Investigate>
|
---|
1484 | </Alert>
|
---|
1485 | <AlarmGroups>0</AlarmGroups>
|
---|
1486 | <Pursuit>
|
---|
1487 | <StrongUnseen>Look</StrongUnseen>
|
---|
1488 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1489 | <StrongSeen>Look</StrongSeen>
|
---|
1490 | <WeakSeen>Look</WeakSeen>
|
---|
1491 | <Lost>ReturnToJob</Lost>
|
---|
1492 | </Pursuit>
|
---|
1493 | </OSD>
|
---|
1494 | </CHAR>
|
---|
1495 | <CHAR Id="8267">
|
---|
1496 | <Header>
|
---|
1497 | <Flags></Flags>
|
---|
1498 | <Position>260 45 0</Position>
|
---|
1499 | <Rotation>0 -90 0</Rotation>
|
---|
1500 | </Header>
|
---|
1501 | <OSD>
|
---|
1502 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1503 | <Class>ninja_hard_3</Class>
|
---|
1504 | <Name>hardninja</Name>
|
---|
1505 | <Weapon></Weapon>
|
---|
1506 | <Scripts>
|
---|
1507 | <Spawn></Spawn>
|
---|
1508 | <Die></Die>
|
---|
1509 | <Combat></Combat>
|
---|
1510 | <Alarm></Alarm>
|
---|
1511 | <Hurt></Hurt>
|
---|
1512 | <Defeated></Defeated>
|
---|
1513 | <OutOfAmmo></OutOfAmmo>
|
---|
1514 | <NoPath></NoPath>
|
---|
1515 | </Scripts>
|
---|
1516 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1517 | <Job>
|
---|
1518 | <Type>None</Type>
|
---|
1519 | <PatrolPathId>0</PatrolPathId>
|
---|
1520 | </Job>
|
---|
1521 | <Behaviors>
|
---|
1522 | <CombatId>0</CombatId>
|
---|
1523 | <MeleeId>27</MeleeId>
|
---|
1524 | <NeutralId>0</NeutralId>
|
---|
1525 | </Behaviors>
|
---|
1526 | <Inventory>
|
---|
1527 | <Ammo>
|
---|
1528 | <Use>0</Use>
|
---|
1529 | <Drop>0</Drop>
|
---|
1530 | </Ammo>
|
---|
1531 | <EnergyCell>
|
---|
1532 | <Use>0</Use>
|
---|
1533 | <Drop>0</Drop>
|
---|
1534 | </EnergyCell>
|
---|
1535 | <Hypo>
|
---|
1536 | <Use>0</Use>
|
---|
1537 | <Drop>0</Drop>
|
---|
1538 | </Hypo>
|
---|
1539 | <Shield>
|
---|
1540 | <Use>0</Use>
|
---|
1541 | <Drop>0</Drop>
|
---|
1542 | </Shield>
|
---|
1543 | <Invisibility>
|
---|
1544 | <Use>0</Use>
|
---|
1545 | <Drop>0</Drop>
|
---|
1546 | </Invisibility>
|
---|
1547 | </Inventory>
|
---|
1548 | <Team>Syndicate</Team>
|
---|
1549 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1550 | <Alert>
|
---|
1551 | <Initial>Low</Initial>
|
---|
1552 | <Minimal>Lull</Minimal>
|
---|
1553 | <JobStart>Low</JobStart>
|
---|
1554 | <Investigate>Medium</Investigate>
|
---|
1555 | </Alert>
|
---|
1556 | <AlarmGroups>0</AlarmGroups>
|
---|
1557 | <Pursuit>
|
---|
1558 | <StrongUnseen>Look</StrongUnseen>
|
---|
1559 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1560 | <StrongSeen>Look</StrongSeen>
|
---|
1561 | <WeakSeen>Look</WeakSeen>
|
---|
1562 | <Lost>ReturnToJob</Lost>
|
---|
1563 | </Pursuit>
|
---|
1564 | </OSD>
|
---|
1565 | </CHAR>
|
---|
1566 | <CHAR Id="7391">
|
---|
1567 | <Header>
|
---|
1568 | <Flags></Flags>
|
---|
1569 | <Position>-260 45 0</Position>
|
---|
1570 | <Rotation>0 90 0</Rotation>
|
---|
1571 | </Header>
|
---|
1572 | <OSD>
|
---|
1573 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1574 | <Class>hayminion_easy</Class>
|
---|
1575 | <Name>easyhaymin</Name>
|
---|
1576 | <Weapon></Weapon>
|
---|
1577 | <Scripts>
|
---|
1578 | <Spawn></Spawn>
|
---|
1579 | <Die></Die>
|
---|
1580 | <Combat></Combat>
|
---|
1581 | <Alarm></Alarm>
|
---|
1582 | <Hurt></Hurt>
|
---|
1583 | <Defeated></Defeated>
|
---|
1584 | <OutOfAmmo></OutOfAmmo>
|
---|
1585 | <NoPath></NoPath>
|
---|
1586 | </Scripts>
|
---|
1587 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1588 | <Job>
|
---|
1589 | <Type>None</Type>
|
---|
1590 | <PatrolPathId>0</PatrolPathId>
|
---|
1591 | </Job>
|
---|
1592 | <Behaviors>
|
---|
1593 | <CombatId>0</CombatId>
|
---|
1594 | <MeleeId>9</MeleeId>
|
---|
1595 | <NeutralId>0</NeutralId>
|
---|
1596 | </Behaviors>
|
---|
1597 | <Inventory>
|
---|
1598 | <Ammo>
|
---|
1599 | <Use>0</Use>
|
---|
1600 | <Drop>0</Drop>
|
---|
1601 | </Ammo>
|
---|
1602 | <EnergyCell>
|
---|
1603 | <Use>0</Use>
|
---|
1604 | <Drop>0</Drop>
|
---|
1605 | </EnergyCell>
|
---|
1606 | <Hypo>
|
---|
1607 | <Use>0</Use>
|
---|
1608 | <Drop>0</Drop>
|
---|
1609 | </Hypo>
|
---|
1610 | <Shield>
|
---|
1611 | <Use>0</Use>
|
---|
1612 | <Drop>0</Drop>
|
---|
1613 | </Shield>
|
---|
1614 | <Invisibility>
|
---|
1615 | <Use>0</Use>
|
---|
1616 | <Drop>0</Drop>
|
---|
1617 | </Invisibility>
|
---|
1618 | </Inventory>
|
---|
1619 | <Team>SecurityGuard</Team>
|
---|
1620 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1621 | <Alert>
|
---|
1622 | <Initial>Combat</Initial>
|
---|
1623 | <Minimal>Lull</Minimal>
|
---|
1624 | <JobStart>Low</JobStart>
|
---|
1625 | <Investigate>Medium</Investigate>
|
---|
1626 | </Alert>
|
---|
1627 | <AlarmGroups>0</AlarmGroups>
|
---|
1628 | <Pursuit>
|
---|
1629 | <StrongUnseen>Look</StrongUnseen>
|
---|
1630 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1631 | <StrongSeen>Look</StrongSeen>
|
---|
1632 | <WeakSeen>Look</WeakSeen>
|
---|
1633 | <Lost>ReturnToJob</Lost>
|
---|
1634 | </Pursuit>
|
---|
1635 | </OSD>
|
---|
1636 | </CHAR>
|
---|
1637 | <CHAR Id="7396">
|
---|
1638 | <Header>
|
---|
1639 | <Flags></Flags>
|
---|
1640 | <Position>0 45 -260</Position>
|
---|
1641 | <Rotation>0 0 0</Rotation>
|
---|
1642 | </Header>
|
---|
1643 | <OSD>
|
---|
1644 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1645 | <Class>hayminion_med</Class>
|
---|
1646 | <Name>medhaymin</Name>
|
---|
1647 | <Weapon></Weapon>
|
---|
1648 | <Scripts>
|
---|
1649 | <Spawn></Spawn>
|
---|
1650 | <Die></Die>
|
---|
1651 | <Combat></Combat>
|
---|
1652 | <Alarm></Alarm>
|
---|
1653 | <Hurt></Hurt>
|
---|
1654 | <Defeated></Defeated>
|
---|
1655 | <OutOfAmmo></OutOfAmmo>
|
---|
1656 | <NoPath></NoPath>
|
---|
1657 | </Scripts>
|
---|
1658 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1659 | <Job>
|
---|
1660 | <Type>None</Type>
|
---|
1661 | <PatrolPathId>0</PatrolPathId>
|
---|
1662 | </Job>
|
---|
1663 | <Behaviors>
|
---|
1664 | <CombatId>0</CombatId>
|
---|
1665 | <MeleeId>26</MeleeId>
|
---|
1666 | <NeutralId>0</NeutralId>
|
---|
1667 | </Behaviors>
|
---|
1668 | <Inventory>
|
---|
1669 | <Ammo>
|
---|
1670 | <Use>0</Use>
|
---|
1671 | <Drop>0</Drop>
|
---|
1672 | </Ammo>
|
---|
1673 | <EnergyCell>
|
---|
1674 | <Use>0</Use>
|
---|
1675 | <Drop>0</Drop>
|
---|
1676 | </EnergyCell>
|
---|
1677 | <Hypo>
|
---|
1678 | <Use>0</Use>
|
---|
1679 | <Drop>0</Drop>
|
---|
1680 | </Hypo>
|
---|
1681 | <Shield>
|
---|
1682 | <Use>0</Use>
|
---|
1683 | <Drop>0</Drop>
|
---|
1684 | </Shield>
|
---|
1685 | <Invisibility>
|
---|
1686 | <Use>0</Use>
|
---|
1687 | <Drop>0</Drop>
|
---|
1688 | </Invisibility>
|
---|
1689 | </Inventory>
|
---|
1690 | <Team>SecurityGuard</Team>
|
---|
1691 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1692 | <Alert>
|
---|
1693 | <Initial>Low</Initial>
|
---|
1694 | <Minimal>Lull</Minimal>
|
---|
1695 | <JobStart>Low</JobStart>
|
---|
1696 | <Investigate>Medium</Investigate>
|
---|
1697 | </Alert>
|
---|
1698 | <AlarmGroups>0</AlarmGroups>
|
---|
1699 | <Pursuit>
|
---|
1700 | <StrongUnseen>Look</StrongUnseen>
|
---|
1701 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1702 | <StrongSeen>Look</StrongSeen>
|
---|
1703 | <WeakSeen>Look</WeakSeen>
|
---|
1704 | <Lost>ReturnToJob</Lost>
|
---|
1705 | </Pursuit>
|
---|
1706 | </OSD>
|
---|
1707 | </CHAR>
|
---|
1708 | <CHAR Id="8267">
|
---|
1709 | <Header>
|
---|
1710 | <Flags></Flags>
|
---|
1711 | <Position>260 45 0</Position>
|
---|
1712 | <Rotation>0 -90 0</Rotation>
|
---|
1713 | </Header>
|
---|
1714 | <OSD>
|
---|
1715 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1716 | <Class>hayminion_hard</Class>
|
---|
1717 | <Name>hardhaymin</Name>
|
---|
1718 | <Weapon></Weapon>
|
---|
1719 | <Scripts>
|
---|
1720 | <Spawn></Spawn>
|
---|
1721 | <Die></Die>
|
---|
1722 | <Combat></Combat>
|
---|
1723 | <Alarm></Alarm>
|
---|
1724 | <Hurt></Hurt>
|
---|
1725 | <Defeated></Defeated>
|
---|
1726 | <OutOfAmmo></OutOfAmmo>
|
---|
1727 | <NoPath></NoPath>
|
---|
1728 | </Scripts>
|
---|
1729 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1730 | <Job>
|
---|
1731 | <Type>None</Type>
|
---|
1732 | <PatrolPathId>0</PatrolPathId>
|
---|
1733 | </Job>
|
---|
1734 | <Behaviors>
|
---|
1735 | <CombatId>0</CombatId>
|
---|
1736 | <MeleeId>27</MeleeId>
|
---|
1737 | <NeutralId>0</NeutralId>
|
---|
1738 | </Behaviors>
|
---|
1739 | <Inventory>
|
---|
1740 | <Ammo>
|
---|
1741 | <Use>0</Use>
|
---|
1742 | <Drop>0</Drop>
|
---|
1743 | </Ammo>
|
---|
1744 | <EnergyCell>
|
---|
1745 | <Use>0</Use>
|
---|
1746 | <Drop>0</Drop>
|
---|
1747 | </EnergyCell>
|
---|
1748 | <Hypo>
|
---|
1749 | <Use>0</Use>
|
---|
1750 | <Drop>0</Drop>
|
---|
1751 | </Hypo>
|
---|
1752 | <Shield>
|
---|
1753 | <Use>0</Use>
|
---|
1754 | <Drop>0</Drop>
|
---|
1755 | </Shield>
|
---|
1756 | <Invisibility>
|
---|
1757 | <Use>0</Use>
|
---|
1758 | <Drop>0</Drop>
|
---|
1759 | </Invisibility>
|
---|
1760 | </Inventory>
|
---|
1761 | <Team>SecurityGuard</Team>
|
---|
1762 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1763 | <Alert>
|
---|
1764 | <Initial>Low</Initial>
|
---|
1765 | <Minimal>Lull</Minimal>
|
---|
1766 | <JobStart>Low</JobStart>
|
---|
1767 | <Investigate>Medium</Investigate>
|
---|
1768 | </Alert>
|
---|
1769 | <AlarmGroups>0</AlarmGroups>
|
---|
1770 | <Pursuit>
|
---|
1771 | <StrongUnseen>Look</StrongUnseen>
|
---|
1772 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1773 | <StrongSeen>Look</StrongSeen>
|
---|
1774 | <WeakSeen>Look</WeakSeen>
|
---|
1775 | <Lost>ReturnToJob</Lost>
|
---|
1776 | </Pursuit>
|
---|
1777 | </OSD>
|
---|
1778 | </CHAR>
|
---|
1779 | <CHAR Id="7726">
|
---|
1780 | <Header>
|
---|
1781 | <Flags></Flags>
|
---|
1782 | <Position>0 45 260</Position>
|
---|
1783 | <Rotation>0 180 0</Rotation>
|
---|
1784 | </Header>
|
---|
1785 | <OSD>
|
---|
1786 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1787 | <Class>thug_wh_1</Class>
|
---|
1788 | <Name>thug</Name>
|
---|
1789 | <Weapon></Weapon>
|
---|
1790 | <Scripts>
|
---|
1791 | <Spawn></Spawn>
|
---|
1792 | <Die></Die>
|
---|
1793 | <Combat></Combat>
|
---|
1794 | <Alarm></Alarm>
|
---|
1795 | <Hurt></Hurt>
|
---|
1796 | <Defeated></Defeated>
|
---|
1797 | <OutOfAmmo></OutOfAmmo>
|
---|
1798 | <NoPath></NoPath>
|
---|
1799 | </Scripts>
|
---|
1800 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1801 | <Job>
|
---|
1802 | <Type>None</Type>
|
---|
1803 | <PatrolPathId>0</PatrolPathId>
|
---|
1804 | </Job>
|
---|
1805 | <Behaviors>
|
---|
1806 | <CombatId>0</CombatId>
|
---|
1807 | <MeleeId>39</MeleeId>
|
---|
1808 | <NeutralId>0</NeutralId>
|
---|
1809 | </Behaviors>
|
---|
1810 | <Inventory>
|
---|
1811 | <Ammo>
|
---|
1812 | <Use>0</Use>
|
---|
1813 | <Drop>0</Drop>
|
---|
1814 | </Ammo>
|
---|
1815 | <EnergyCell>
|
---|
1816 | <Use>0</Use>
|
---|
1817 | <Drop>0</Drop>
|
---|
1818 | </EnergyCell>
|
---|
1819 | <Hypo>
|
---|
1820 | <Use>0</Use>
|
---|
1821 | <Drop>0</Drop>
|
---|
1822 | </Hypo>
|
---|
1823 | <Shield>
|
---|
1824 | <Use>0</Use>
|
---|
1825 | <Drop>0</Drop>
|
---|
1826 | </Shield>
|
---|
1827 | <Invisibility>
|
---|
1828 | <Use>0</Use>
|
---|
1829 | <Drop>0</Drop>
|
---|
1830 | </Invisibility>
|
---|
1831 | </Inventory>
|
---|
1832 | <Team>Syndicate</Team>
|
---|
1833 | <AmmoPercentage>50</AmmoPercentage>
|
---|
1834 | <Alert>
|
---|
1835 | <Initial>Low</Initial>
|
---|
1836 | <Minimal>Low</Minimal>
|
---|
1837 | <JobStart>Low</JobStart>
|
---|
1838 | <Investigate>Medium</Investigate>
|
---|
1839 | </Alert>
|
---|
1840 | <AlarmGroups>0</AlarmGroups>
|
---|
1841 | <Pursuit>
|
---|
1842 | <StrongUnseen>Look</StrongUnseen>
|
---|
1843 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1844 | <StrongSeen>Look</StrongSeen>
|
---|
1845 | <WeakSeen>Look</WeakSeen>
|
---|
1846 | <Lost>ReturnToJob</Lost>
|
---|
1847 | </Pursuit>
|
---|
1848 | </OSD>
|
---|
1849 | </CHAR>
|
---|
1850 | <CHAR Id="422">
|
---|
1851 | <Header>
|
---|
1852 | <Flags></Flags>
|
---|
1853 | <Position>-260 45 0</Position>
|
---|
1854 | <Rotation>0 90 0</Rotation>
|
---|
1855 | </Header>
|
---|
1856 | <OSD>
|
---|
1857 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1858 | <Class>security_guard_2</Class>
|
---|
1859 | <Name>guard</Name>
|
---|
1860 | <Weapon></Weapon>
|
---|
1861 | <Scripts>
|
---|
1862 | <Spawn></Spawn>
|
---|
1863 | <Die></Die>
|
---|
1864 | <Combat></Combat>
|
---|
1865 | <Alarm></Alarm>
|
---|
1866 | <Hurt></Hurt>
|
---|
1867 | <Defeated></Defeated>
|
---|
1868 | <OutOfAmmo></OutOfAmmo>
|
---|
1869 | <NoPath></NoPath>
|
---|
1870 | </Scripts>
|
---|
1871 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1872 | <Job>
|
---|
1873 | <Type>None</Type>
|
---|
1874 | <PatrolPathId>0</PatrolPathId>
|
---|
1875 | </Job>
|
---|
1876 | <Behaviors>
|
---|
1877 | <CombatId>4</CombatId>
|
---|
1878 | <MeleeId>0</MeleeId>
|
---|
1879 | <NeutralId>0</NeutralId>
|
---|
1880 | </Behaviors>
|
---|
1881 | <Inventory>
|
---|
1882 | <Ammo>
|
---|
1883 | <Use>0</Use>
|
---|
1884 | <Drop>0</Drop>
|
---|
1885 | </Ammo>
|
---|
1886 | <EnergyCell>
|
---|
1887 | <Use>0</Use>
|
---|
1888 | <Drop>0</Drop>
|
---|
1889 | </EnergyCell>
|
---|
1890 | <Hypo>
|
---|
1891 | <Use>0</Use>
|
---|
1892 | <Drop>0</Drop>
|
---|
1893 | </Hypo>
|
---|
1894 | <Shield>
|
---|
1895 | <Use>0</Use>
|
---|
1896 | <Drop>0</Drop>
|
---|
1897 | </Shield>
|
---|
1898 | <Invisibility>
|
---|
1899 | <Use>0</Use>
|
---|
1900 | <Drop>0</Drop>
|
---|
1901 | </Invisibility>
|
---|
1902 | </Inventory>
|
---|
1903 | <Team>TCTF</Team>
|
---|
1904 | <AmmoPercentage>100</AmmoPercentage>
|
---|
1905 | <Alert>
|
---|
1906 | <Initial>Low</Initial>
|
---|
1907 | <Minimal>Low</Minimal>
|
---|
1908 | <JobStart>Low</JobStart>
|
---|
1909 | <Investigate>High</Investigate>
|
---|
1910 | </Alert>
|
---|
1911 | <AlarmGroups>0</AlarmGroups>
|
---|
1912 | <Pursuit>
|
---|
1913 | <StrongUnseen>Look</StrongUnseen>
|
---|
1914 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1915 | <StrongSeen>Look</StrongSeen>
|
---|
1916 | <WeakSeen>Look</WeakSeen>
|
---|
1917 | <Lost>ReturnToJob</Lost>
|
---|
1918 | </Pursuit>
|
---|
1919 | </OSD>
|
---|
1920 | </CHAR>
|
---|
1921 | <CHAR Id="31999">
|
---|
1922 | <Header>
|
---|
1923 | <Flags></Flags>
|
---|
1924 | <Position>0 45 -260</Position>
|
---|
1925 | <Rotation>0 0 0</Rotation>
|
---|
1926 | </Header>
|
---|
1927 | <OSD>
|
---|
1928 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
1929 | <Class>CopfemA1</Class>
|
---|
1930 | <Name>copfemale</Name>
|
---|
1931 | <Weapon></Weapon>
|
---|
1932 | <Scripts>
|
---|
1933 | <Spawn></Spawn>
|
---|
1934 | <Die></Die>
|
---|
1935 | <Combat></Combat>
|
---|
1936 | <Alarm></Alarm>
|
---|
1937 | <Hurt></Hurt>
|
---|
1938 | <Defeated></Defeated>
|
---|
1939 | <OutOfAmmo></OutOfAmmo>
|
---|
1940 | <NoPath></NoPath>
|
---|
1941 | </Scripts>
|
---|
1942 | <AdditionalHealth>0</AdditionalHealth>
|
---|
1943 | <Job>
|
---|
1944 | <Type>None</Type>
|
---|
1945 | <PatrolPathId>0</PatrolPathId>
|
---|
1946 | </Job>
|
---|
1947 | <Behaviors>
|
---|
1948 | <CombatId>0</CombatId>
|
---|
1949 | <MeleeId>35</MeleeId>
|
---|
1950 | <NeutralId>0</NeutralId>
|
---|
1951 | </Behaviors>
|
---|
1952 | <Inventory>
|
---|
1953 | <Ammo>
|
---|
1954 | <Use>0</Use>
|
---|
1955 | <Drop>0</Drop>
|
---|
1956 | </Ammo>
|
---|
1957 | <EnergyCell>
|
---|
1958 | <Use>0</Use>
|
---|
1959 | <Drop>0</Drop>
|
---|
1960 | </EnergyCell>
|
---|
1961 | <Hypo>
|
---|
1962 | <Use>0</Use>
|
---|
1963 | <Drop>0</Drop>
|
---|
1964 | </Hypo>
|
---|
1965 | <Shield>
|
---|
1966 | <Use>0</Use>
|
---|
1967 | <Drop>0</Drop>
|
---|
1968 | </Shield>
|
---|
1969 | <Invisibility>
|
---|
1970 | <Use>0</Use>
|
---|
1971 | <Drop>0</Drop>
|
---|
1972 | </Invisibility>
|
---|
1973 | </Inventory>
|
---|
1974 | <Team>TCTF</Team>
|
---|
1975 | <AmmoPercentage>50</AmmoPercentage>
|
---|
1976 | <Alert>
|
---|
1977 | <Initial>Low</Initial>
|
---|
1978 | <Minimal>Lull</Minimal>
|
---|
1979 | <JobStart>Low</JobStart>
|
---|
1980 | <Investigate>Medium</Investigate>
|
---|
1981 | </Alert>
|
---|
1982 | <AlarmGroups>0</AlarmGroups>
|
---|
1983 | <Pursuit>
|
---|
1984 | <StrongUnseen>Move</StrongUnseen>
|
---|
1985 | <WeakUnseen>Forget</WeakUnseen>
|
---|
1986 | <StrongSeen>Hunt</StrongSeen>
|
---|
1987 | <WeakSeen>Look</WeakSeen>
|
---|
1988 | <Lost>ReturnToJob</Lost>
|
---|
1989 | </Pursuit>
|
---|
1990 | </OSD>
|
---|
1991 | </CHAR>
|
---|
1992 | <CHAR Id="31998">
|
---|
1993 | <Header>
|
---|
1994 | <Flags></Flags>
|
---|
1995 | <Position>260 45 0</Position>
|
---|
1996 | <Rotation>0 -90 0</Rotation>
|
---|
1997 | </Header>
|
---|
1998 | <OSD>
|
---|
1999 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2000 | <Class>CopmaleA1</Class>
|
---|
2001 | <Name>copmale</Name>
|
---|
2002 | <Weapon></Weapon>
|
---|
2003 | <Scripts>
|
---|
2004 | <Spawn></Spawn>
|
---|
2005 | <Die></Die>
|
---|
2006 | <Combat></Combat>
|
---|
2007 | <Alarm></Alarm>
|
---|
2008 | <Hurt></Hurt>
|
---|
2009 | <Defeated></Defeated>
|
---|
2010 | <OutOfAmmo></OutOfAmmo>
|
---|
2011 | <NoPath></NoPath>
|
---|
2012 | </Scripts>
|
---|
2013 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2014 | <Job>
|
---|
2015 | <Type>None</Type>
|
---|
2016 | <PatrolPathId>0</PatrolPathId>
|
---|
2017 | </Job>
|
---|
2018 | <Behaviors>
|
---|
2019 | <CombatId>2</CombatId>
|
---|
2020 | <MeleeId>4</MeleeId>
|
---|
2021 | <NeutralId>0</NeutralId>
|
---|
2022 | </Behaviors>
|
---|
2023 | <Inventory>
|
---|
2024 | <Ammo>
|
---|
2025 | <Use>0</Use>
|
---|
2026 | <Drop>0</Drop>
|
---|
2027 | </Ammo>
|
---|
2028 | <EnergyCell>
|
---|
2029 | <Use>0</Use>
|
---|
2030 | <Drop>0</Drop>
|
---|
2031 | </EnergyCell>
|
---|
2032 | <Hypo>
|
---|
2033 | <Use>0</Use>
|
---|
2034 | <Drop>0</Drop>
|
---|
2035 | </Hypo>
|
---|
2036 | <Shield>
|
---|
2037 | <Use>0</Use>
|
---|
2038 | <Drop>0</Drop>
|
---|
2039 | </Shield>
|
---|
2040 | <Invisibility>
|
---|
2041 | <Use>0</Use>
|
---|
2042 | <Drop>0</Drop>
|
---|
2043 | </Invisibility>
|
---|
2044 | </Inventory>
|
---|
2045 | <Team>TCTF</Team>
|
---|
2046 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2047 | <Alert>
|
---|
2048 | <Initial>Low</Initial>
|
---|
2049 | <Minimal>Lull</Minimal>
|
---|
2050 | <JobStart>Low</JobStart>
|
---|
2051 | <Investigate>Medium</Investigate>
|
---|
2052 | </Alert>
|
---|
2053 | <AlarmGroups>0</AlarmGroups>
|
---|
2054 | <Pursuit>
|
---|
2055 | <StrongUnseen>Move</StrongUnseen>
|
---|
2056 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2057 | <StrongSeen>Hunt</StrongSeen>
|
---|
2058 | <WeakSeen>Look</WeakSeen>
|
---|
2059 | <Lost>ReturnToJob</Lost>
|
---|
2060 | </Pursuit>
|
---|
2061 | </OSD>
|
---|
2062 | </CHAR>
|
---|
2063 | <CHAR Id="3922">
|
---|
2064 | <Header>
|
---|
2065 | <Flags></Flags>
|
---|
2066 | <Position>0 45 260</Position>
|
---|
2067 | <Rotation>0 180 0</Rotation>
|
---|
2068 | </Header>
|
---|
2069 | <OSD>
|
---|
2070 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2071 | <Class>TCTF_lite_1</Class>
|
---|
2072 | <Name>light</Name>
|
---|
2073 | <Weapon></Weapon>
|
---|
2074 | <Scripts>
|
---|
2075 | <Spawn></Spawn>
|
---|
2076 | <Die></Die>
|
---|
2077 | <Combat></Combat>
|
---|
2078 | <Alarm></Alarm>
|
---|
2079 | <Hurt></Hurt>
|
---|
2080 | <Defeated></Defeated>
|
---|
2081 | <OutOfAmmo></OutOfAmmo>
|
---|
2082 | <NoPath></NoPath>
|
---|
2083 | </Scripts>
|
---|
2084 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2085 | <Job>
|
---|
2086 | <Type>None</Type>
|
---|
2087 | <PatrolPathId>0</PatrolPathId>
|
---|
2088 | </Job>
|
---|
2089 | <Behaviors>
|
---|
2090 | <CombatId>0</CombatId>
|
---|
2091 | <MeleeId>1</MeleeId>
|
---|
2092 | <NeutralId>0</NeutralId>
|
---|
2093 | </Behaviors>
|
---|
2094 | <Inventory>
|
---|
2095 | <Ammo>
|
---|
2096 | <Use>0</Use>
|
---|
2097 | <Drop>0</Drop>
|
---|
2098 | </Ammo>
|
---|
2099 | <EnergyCell>
|
---|
2100 | <Use>0</Use>
|
---|
2101 | <Drop>0</Drop>
|
---|
2102 | </EnergyCell>
|
---|
2103 | <Hypo>
|
---|
2104 | <Use>0</Use>
|
---|
2105 | <Drop>0</Drop>
|
---|
2106 | </Hypo>
|
---|
2107 | <Shield>
|
---|
2108 | <Use>0</Use>
|
---|
2109 | <Drop>0</Drop>
|
---|
2110 | </Shield>
|
---|
2111 | <Invisibility>
|
---|
2112 | <Use>0</Use>
|
---|
2113 | <Drop>0</Drop>
|
---|
2114 | </Invisibility>
|
---|
2115 | </Inventory>
|
---|
2116 | <Team>TCTF</Team>
|
---|
2117 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2118 | <Alert>
|
---|
2119 | <Initial>Low</Initial>
|
---|
2120 | <Minimal>Lull</Minimal>
|
---|
2121 | <JobStart>Low</JobStart>
|
---|
2122 | <Investigate>Medium</Investigate>
|
---|
2123 | </Alert>
|
---|
2124 | <AlarmGroups>0</AlarmGroups>
|
---|
2125 | <Pursuit>
|
---|
2126 | <StrongUnseen>Look</StrongUnseen>
|
---|
2127 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2128 | <StrongSeen>Look</StrongSeen>
|
---|
2129 | <WeakSeen>Look</WeakSeen>
|
---|
2130 | <Lost>ReturnToJob</Lost>
|
---|
2131 | </Pursuit>
|
---|
2132 | </OSD>
|
---|
2133 | </CHAR>
|
---|
2134 | <CHAR Id="7233">
|
---|
2135 | <Header>
|
---|
2136 | <Flags></Flags>
|
---|
2137 | <Position>-260 45 0</Position>
|
---|
2138 | <Rotation>0 90 0</Rotation>
|
---|
2139 | </Header>
|
---|
2140 | <OSD>
|
---|
2141 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2142 | <Class>TCTF_swat_1</Class>
|
---|
2143 | <Name>swat</Name>
|
---|
2144 | <Weapon></Weapon>
|
---|
2145 | <Scripts>
|
---|
2146 | <Spawn></Spawn>
|
---|
2147 | <Die></Die>
|
---|
2148 | <Combat></Combat>
|
---|
2149 | <Alarm></Alarm>
|
---|
2150 | <Hurt></Hurt>
|
---|
2151 | <Defeated></Defeated>
|
---|
2152 | <OutOfAmmo></OutOfAmmo>
|
---|
2153 | <NoPath></NoPath>
|
---|
2154 | </Scripts>
|
---|
2155 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2156 | <Job>
|
---|
2157 | <Type>None</Type>
|
---|
2158 | <PatrolPathId>0</PatrolPathId>
|
---|
2159 | </Job>
|
---|
2160 | <Behaviors>
|
---|
2161 | <CombatId>0</CombatId>
|
---|
2162 | <MeleeId>13</MeleeId>
|
---|
2163 | <NeutralId>0</NeutralId>
|
---|
2164 | </Behaviors>
|
---|
2165 | <Inventory>
|
---|
2166 | <Ammo>
|
---|
2167 | <Use>0</Use>
|
---|
2168 | <Drop>0</Drop>
|
---|
2169 | </Ammo>
|
---|
2170 | <EnergyCell>
|
---|
2171 | <Use>0</Use>
|
---|
2172 | <Drop>0</Drop>
|
---|
2173 | </EnergyCell>
|
---|
2174 | <Hypo>
|
---|
2175 | <Use>0</Use>
|
---|
2176 | <Drop>0</Drop>
|
---|
2177 | </Hypo>
|
---|
2178 | <Shield>
|
---|
2179 | <Use>0</Use>
|
---|
2180 | <Drop>0</Drop>
|
---|
2181 | </Shield>
|
---|
2182 | <Invisibility>
|
---|
2183 | <Use>0</Use>
|
---|
2184 | <Drop>0</Drop>
|
---|
2185 | </Invisibility>
|
---|
2186 | </Inventory>
|
---|
2187 | <Team>TCTF</Team>
|
---|
2188 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2189 | <Alert>
|
---|
2190 | <Initial>High</Initial>
|
---|
2191 | <Minimal>Lull</Minimal>
|
---|
2192 | <JobStart>Low</JobStart>
|
---|
2193 | <Investigate>Medium</Investigate>
|
---|
2194 | </Alert>
|
---|
2195 | <AlarmGroups>0</AlarmGroups>
|
---|
2196 | <Pursuit>
|
---|
2197 | <StrongUnseen>Look</StrongUnseen>
|
---|
2198 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2199 | <StrongSeen>Look</StrongSeen>
|
---|
2200 | <WeakSeen>Look</WeakSeen>
|
---|
2201 | <Lost>ReturnToJob</Lost>
|
---|
2202 | </Pursuit>
|
---|
2203 | </OSD>
|
---|
2204 | </CHAR>
|
---|
2205 | <CHAR Id="7212">
|
---|
2206 | <Header>
|
---|
2207 | <Flags></Flags>
|
---|
2208 | <Position>0 45 -260</Position>
|
---|
2209 | <Rotation>0 0 0</Rotation>
|
---|
2210 | </Header>
|
---|
2211 | <OSD>
|
---|
2212 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2213 | <Class>TCTF_lite_blackops_1</Class>
|
---|
2214 | <Name>lightops</Name>
|
---|
2215 | <Weapon></Weapon>
|
---|
2216 | <Scripts>
|
---|
2217 | <Spawn></Spawn>
|
---|
2218 | <Die></Die>
|
---|
2219 | <Combat></Combat>
|
---|
2220 | <Alarm></Alarm>
|
---|
2221 | <Hurt></Hurt>
|
---|
2222 | <Defeated></Defeated>
|
---|
2223 | <OutOfAmmo></OutOfAmmo>
|
---|
2224 | <NoPath></NoPath>
|
---|
2225 | </Scripts>
|
---|
2226 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2227 | <Job>
|
---|
2228 | <Type>None</Type>
|
---|
2229 | <PatrolPathId>0</PatrolPathId>
|
---|
2230 | </Job>
|
---|
2231 | <Behaviors>
|
---|
2232 | <CombatId>0</CombatId>
|
---|
2233 | <MeleeId>11</MeleeId>
|
---|
2234 | <NeutralId>0</NeutralId>
|
---|
2235 | </Behaviors>
|
---|
2236 | <Inventory>
|
---|
2237 | <Ammo>
|
---|
2238 | <Use>0</Use>
|
---|
2239 | <Drop>0</Drop>
|
---|
2240 | </Ammo>
|
---|
2241 | <EnergyCell>
|
---|
2242 | <Use>0</Use>
|
---|
2243 | <Drop>0</Drop>
|
---|
2244 | </EnergyCell>
|
---|
2245 | <Hypo>
|
---|
2246 | <Use>0</Use>
|
---|
2247 | <Drop>0</Drop>
|
---|
2248 | </Hypo>
|
---|
2249 | <Shield>
|
---|
2250 | <Use>0</Use>
|
---|
2251 | <Drop>0</Drop>
|
---|
2252 | </Shield>
|
---|
2253 | <Invisibility>
|
---|
2254 | <Use>0</Use>
|
---|
2255 | <Drop>0</Drop>
|
---|
2256 | </Invisibility>
|
---|
2257 | </Inventory>
|
---|
2258 | <Team>TCTF</Team>
|
---|
2259 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2260 | <Alert>
|
---|
2261 | <Initial>Low</Initial>
|
---|
2262 | <Minimal>Lull</Minimal>
|
---|
2263 | <JobStart>Low</JobStart>
|
---|
2264 | <Investigate>Medium</Investigate>
|
---|
2265 | </Alert>
|
---|
2266 | <AlarmGroups>0</AlarmGroups>
|
---|
2267 | <Pursuit>
|
---|
2268 | <StrongUnseen>Look</StrongUnseen>
|
---|
2269 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2270 | <StrongSeen>Look</StrongSeen>
|
---|
2271 | <WeakSeen>Look</WeakSeen>
|
---|
2272 | <Lost>ReturnToJob</Lost>
|
---|
2273 | </Pursuit>
|
---|
2274 | </OSD>
|
---|
2275 | </CHAR>
|
---|
2276 | <CHAR Id="11314">
|
---|
2277 | <Header>
|
---|
2278 | <Flags></Flags>
|
---|
2279 | <Position>260 45 0</Position>
|
---|
2280 | <Rotation>0 -90 0</Rotation>
|
---|
2281 | </Header>
|
---|
2282 | <OSD>
|
---|
2283 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2284 | <Class>TCTF_swat_blackops_1</Class>
|
---|
2285 | <Name>swatops</Name>
|
---|
2286 | <Weapon></Weapon>
|
---|
2287 | <Scripts>
|
---|
2288 | <Spawn></Spawn>
|
---|
2289 | <Die></Die>
|
---|
2290 | <Combat></Combat>
|
---|
2291 | <Alarm></Alarm>
|
---|
2292 | <Hurt></Hurt>
|
---|
2293 | <Defeated></Defeated>
|
---|
2294 | <OutOfAmmo></OutOfAmmo>
|
---|
2295 | <NoPath></NoPath>
|
---|
2296 | </Scripts>
|
---|
2297 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2298 | <Job>
|
---|
2299 | <Type>None</Type>
|
---|
2300 | <PatrolPathId>0</PatrolPathId>
|
---|
2301 | </Job>
|
---|
2302 | <Behaviors>
|
---|
2303 | <CombatId>0</CombatId>
|
---|
2304 | <MeleeId>12</MeleeId>
|
---|
2305 | <NeutralId>0</NeutralId>
|
---|
2306 | </Behaviors>
|
---|
2307 | <Inventory>
|
---|
2308 | <Ammo>
|
---|
2309 | <Use>0</Use>
|
---|
2310 | <Drop>0</Drop>
|
---|
2311 | </Ammo>
|
---|
2312 | <EnergyCell>
|
---|
2313 | <Use>0</Use>
|
---|
2314 | <Drop>0</Drop>
|
---|
2315 | </EnergyCell>
|
---|
2316 | <Hypo>
|
---|
2317 | <Use>0</Use>
|
---|
2318 | <Drop>0</Drop>
|
---|
2319 | </Hypo>
|
---|
2320 | <Shield>
|
---|
2321 | <Use>0</Use>
|
---|
2322 | <Drop>0</Drop>
|
---|
2323 | </Shield>
|
---|
2324 | <Invisibility>
|
---|
2325 | <Use>0</Use>
|
---|
2326 | <Drop>0</Drop>
|
---|
2327 | </Invisibility>
|
---|
2328 | </Inventory>
|
---|
2329 | <Team>TCTF</Team>
|
---|
2330 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2331 | <Alert>
|
---|
2332 | <Initial>Low</Initial>
|
---|
2333 | <Minimal>Low</Minimal>
|
---|
2334 | <JobStart>Low</JobStart>
|
---|
2335 | <Investigate>Low</Investigate>
|
---|
2336 | </Alert>
|
---|
2337 | <AlarmGroups>0</AlarmGroups>
|
---|
2338 | <Pursuit>
|
---|
2339 | <StrongUnseen>Look</StrongUnseen>
|
---|
2340 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2341 | <StrongSeen>Look</StrongSeen>
|
---|
2342 | <WeakSeen>Look</WeakSeen>
|
---|
2343 | <Lost>ReturnToJob</Lost>
|
---|
2344 | </Pursuit>
|
---|
2345 | </OSD>
|
---|
2346 | </CHAR>
|
---|
2347 | <CHAR Id="8734">
|
---|
2348 | <Header>
|
---|
2349 | <Flags></Flags>
|
---|
2350 | <Position>0 45 260</Position>
|
---|
2351 | <Rotation>0 180 0</Rotation>
|
---|
2352 | </Header>
|
---|
2353 | <OSD>
|
---|
2354 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2355 | <Class>griffin_swat</Class>
|
---|
2356 | <Name>griffin</Name>
|
---|
2357 | <Weapon></Weapon>
|
---|
2358 | <Scripts>
|
---|
2359 | <Spawn></Spawn>
|
---|
2360 | <Die></Die>
|
---|
2361 | <Combat></Combat>
|
---|
2362 | <Alarm></Alarm>
|
---|
2363 | <Hurt></Hurt>
|
---|
2364 | <Defeated></Defeated>
|
---|
2365 | <OutOfAmmo></OutOfAmmo>
|
---|
2366 | <NoPath></NoPath>
|
---|
2367 | </Scripts>
|
---|
2368 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2369 | <Job>
|
---|
2370 | <Type>None</Type>
|
---|
2371 | <PatrolPathId>0</PatrolPathId>
|
---|
2372 | </Job>
|
---|
2373 | <Behaviors>
|
---|
2374 | <CombatId>16</CombatId>
|
---|
2375 | <MeleeId>32</MeleeId>
|
---|
2376 | <NeutralId>0</NeutralId>
|
---|
2377 | </Behaviors>
|
---|
2378 | <Inventory>
|
---|
2379 | <Ammo>
|
---|
2380 | <Use>0</Use>
|
---|
2381 | <Drop>0</Drop>
|
---|
2382 | </Ammo>
|
---|
2383 | <EnergyCell>
|
---|
2384 | <Use>0</Use>
|
---|
2385 | <Drop>0</Drop>
|
---|
2386 | </EnergyCell>
|
---|
2387 | <Hypo>
|
---|
2388 | <Use>0</Use>
|
---|
2389 | <Drop>0</Drop>
|
---|
2390 | </Hypo>
|
---|
2391 | <Shield>
|
---|
2392 | <Use>0</Use>
|
---|
2393 | <Drop>0</Drop>
|
---|
2394 | </Shield>
|
---|
2395 | <Invisibility>
|
---|
2396 | <Use>0</Use>
|
---|
2397 | <Drop>0</Drop>
|
---|
2398 | </Invisibility>
|
---|
2399 | </Inventory>
|
---|
2400 | <Team>TCTF</Team>
|
---|
2401 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2402 | <Alert>
|
---|
2403 | <Initial>Lull</Initial>
|
---|
2404 | <Minimal>Lull</Minimal>
|
---|
2405 | <JobStart>Low</JobStart>
|
---|
2406 | <Investigate>Medium</Investigate>
|
---|
2407 | </Alert>
|
---|
2408 | <AlarmGroups>0</AlarmGroups>
|
---|
2409 | <Pursuit>
|
---|
2410 | <StrongUnseen>Look</StrongUnseen>
|
---|
2411 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2412 | <StrongSeen>Look</StrongSeen>
|
---|
2413 | <WeakSeen>Look</WeakSeen>
|
---|
2414 | <Lost>ReturnToJob</Lost>
|
---|
2415 | </Pursuit>
|
---|
2416 | </OSD>
|
---|
2417 | </CHAR>
|
---|
2418 | <CHAR Id="3899">
|
---|
2419 | <Header>
|
---|
2420 | <Flags></Flags>
|
---|
2421 | <Position>0 45 260</Position>
|
---|
2422 | <Rotation>359.9974 270.0024 0</Rotation>
|
---|
2423 | </Header>
|
---|
2424 | <OSD>
|
---|
2425 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2426 | <Class>bd_1</Class>
|
---|
2427 | <Name>kerr</Name>
|
---|
2428 | <Weapon></Weapon>
|
---|
2429 | <Scripts>
|
---|
2430 | <Spawn></Spawn>
|
---|
2431 | <Die></Die>
|
---|
2432 | <Combat></Combat>
|
---|
2433 | <Alarm></Alarm>
|
---|
2434 | <Hurt></Hurt>
|
---|
2435 | <Defeated></Defeated>
|
---|
2436 | <OutOfAmmo></OutOfAmmo>
|
---|
2437 | <NoPath></NoPath>
|
---|
2438 | </Scripts>
|
---|
2439 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2440 | <Job>
|
---|
2441 | <Type>None</Type>
|
---|
2442 | <PatrolPathId>0</PatrolPathId>
|
---|
2443 | </Job>
|
---|
2444 | <Behaviors>
|
---|
2445 | <CombatId>0</CombatId>
|
---|
2446 | <MeleeId>22</MeleeId>
|
---|
2447 | <NeutralId>0</NeutralId>
|
---|
2448 | </Behaviors>
|
---|
2449 | <Inventory>
|
---|
2450 | <Ammo>
|
---|
2451 | <Use>0</Use>
|
---|
2452 | <Drop>0</Drop>
|
---|
2453 | </Ammo>
|
---|
2454 | <EnergyCell>
|
---|
2455 | <Use>0</Use>
|
---|
2456 | <Drop>0</Drop>
|
---|
2457 | </EnergyCell>
|
---|
2458 | <Hypo>
|
---|
2459 | <Use>0</Use>
|
---|
2460 | <Drop>0</Drop>
|
---|
2461 | </Hypo>
|
---|
2462 | <Shield>
|
---|
2463 | <Use>0</Use>
|
---|
2464 | <Drop>0</Drop>
|
---|
2465 | </Shield>
|
---|
2466 | <Invisibility>
|
---|
2467 | <Use>0</Use>
|
---|
2468 | <Drop>0</Drop>
|
---|
2469 | </Invisibility>
|
---|
2470 | </Inventory>
|
---|
2471 | <Team>SecurityGuard</Team>
|
---|
2472 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2473 | <Alert>
|
---|
2474 | <Initial>Lull</Initial>
|
---|
2475 | <Minimal>Lull</Minimal>
|
---|
2476 | <JobStart>Low</JobStart>
|
---|
2477 | <Investigate>Medium</Investigate>
|
---|
2478 | </Alert>
|
---|
2479 | <AlarmGroups>0</AlarmGroups>
|
---|
2480 | <Pursuit>
|
---|
2481 | <StrongUnseen>Look</StrongUnseen>
|
---|
2482 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2483 | <StrongSeen>Look</StrongSeen>
|
---|
2484 | <WeakSeen>Look</WeakSeen>
|
---|
2485 | <Lost>ReturnToJob</Lost>
|
---|
2486 | </Pursuit>
|
---|
2487 | </OSD>
|
---|
2488 | </CHAR>
|
---|
2489 | <CHAR Id="822">
|
---|
2490 | <Header>
|
---|
2491 | <Flags></Flags>
|
---|
2492 | <Position>-260 45 0</Position>
|
---|
2493 | <Rotation>0 90 0</Rotation>
|
---|
2494 | </Header>
|
---|
2495 | <OSD>
|
---|
2496 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2497 | <Class>SH_bot</Class>
|
---|
2498 | <Name>shinbot</Name>
|
---|
2499 | <Weapon></Weapon>
|
---|
2500 | <Scripts>
|
---|
2501 | <Spawn></Spawn>
|
---|
2502 | <Die></Die>
|
---|
2503 | <Combat></Combat>
|
---|
2504 | <Alarm></Alarm>
|
---|
2505 | <Hurt></Hurt>
|
---|
2506 | <Defeated></Defeated>
|
---|
2507 | <OutOfAmmo></OutOfAmmo>
|
---|
2508 | <NoPath></NoPath>
|
---|
2509 | </Scripts>
|
---|
2510 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2511 | <Job>
|
---|
2512 | <Type>None</Type>
|
---|
2513 | <PatrolPathId>0</PatrolPathId>
|
---|
2514 | </Job>
|
---|
2515 | <Behaviors>
|
---|
2516 | <CombatId>0</CombatId>
|
---|
2517 | <MeleeId>22</MeleeId>
|
---|
2518 | <NeutralId>0</NeutralId>
|
---|
2519 | </Behaviors>
|
---|
2520 | <Inventory>
|
---|
2521 | <Ammo>
|
---|
2522 | <Use>0</Use>
|
---|
2523 | <Drop>0</Drop>
|
---|
2524 | </Ammo>
|
---|
2525 | <EnergyCell>
|
---|
2526 | <Use>0</Use>
|
---|
2527 | <Drop>0</Drop>
|
---|
2528 | </EnergyCell>
|
---|
2529 | <Hypo>
|
---|
2530 | <Use>0</Use>
|
---|
2531 | <Drop>0</Drop>
|
---|
2532 | </Hypo>
|
---|
2533 | <Shield>
|
---|
2534 | <Use>0</Use>
|
---|
2535 | <Drop>0</Drop>
|
---|
2536 | </Shield>
|
---|
2537 | <Invisibility>
|
---|
2538 | <Use>0</Use>
|
---|
2539 | <Drop>0</Drop>
|
---|
2540 | </Invisibility>
|
---|
2541 | </Inventory>
|
---|
2542 | <Team>TCTF</Team>
|
---|
2543 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2544 | <Alert>
|
---|
2545 | <Initial>Low</Initial>
|
---|
2546 | <Minimal>Low</Minimal>
|
---|
2547 | <JobStart>Low</JobStart>
|
---|
2548 | <Investigate>Low</Investigate>
|
---|
2549 | </Alert>
|
---|
2550 | <AlarmGroups>0</AlarmGroups>
|
---|
2551 | <Pursuit>
|
---|
2552 | <StrongUnseen>Look</StrongUnseen>
|
---|
2553 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2554 | <StrongSeen>Look</StrongSeen>
|
---|
2555 | <WeakSeen>Look</WeakSeen>
|
---|
2556 | <Lost>ReturnToJob</Lost>
|
---|
2557 | </Pursuit>
|
---|
2558 | </OSD>
|
---|
2559 | </CHAR>
|
---|
2560 | <CHAR Id="823">
|
---|
2561 | <Header>
|
---|
2562 | <Flags></Flags>
|
---|
2563 | <Position>0 45 -260</Position>
|
---|
2564 | <Rotation>0 0 0</Rotation>
|
---|
2565 | </Header>
|
---|
2566 | <OSD>
|
---|
2567 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2568 | <Class>casey</Class>
|
---|
2569 | <Name>casey</Name>
|
---|
2570 | <Weapon></Weapon>
|
---|
2571 | <Scripts>
|
---|
2572 | <Spawn></Spawn>
|
---|
2573 | <Die></Die>
|
---|
2574 | <Combat></Combat>
|
---|
2575 | <Alarm></Alarm>
|
---|
2576 | <Hurt></Hurt>
|
---|
2577 | <Defeated></Defeated>
|
---|
2578 | <OutOfAmmo></OutOfAmmo>
|
---|
2579 | <NoPath></NoPath>
|
---|
2580 | </Scripts>
|
---|
2581 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2582 | <Job>
|
---|
2583 | <Type>None</Type>
|
---|
2584 | <PatrolPathId>0</PatrolPathId>
|
---|
2585 | </Job>
|
---|
2586 | <Behaviors>
|
---|
2587 | <CombatId>0</CombatId>
|
---|
2588 | <MeleeId>121</MeleeId>
|
---|
2589 | <NeutralId>0</NeutralId>
|
---|
2590 | </Behaviors>
|
---|
2591 | <Inventory>
|
---|
2592 | <Ammo>
|
---|
2593 | <Use>0</Use>
|
---|
2594 | <Drop>0</Drop>
|
---|
2595 | </Ammo>
|
---|
2596 | <EnergyCell>
|
---|
2597 | <Use>0</Use>
|
---|
2598 | <Drop>0</Drop>
|
---|
2599 | </EnergyCell>
|
---|
2600 | <Hypo>
|
---|
2601 | <Use>0</Use>
|
---|
2602 | <Drop>0</Drop>
|
---|
2603 | </Hypo>
|
---|
2604 | <Shield>
|
---|
2605 | <Use>0</Use>
|
---|
2606 | <Drop>0</Drop>
|
---|
2607 | </Shield>
|
---|
2608 | <Invisibility>
|
---|
2609 | <Use>0</Use>
|
---|
2610 | <Drop>0</Drop>
|
---|
2611 | </Invisibility>
|
---|
2612 | </Inventory>
|
---|
2613 | <Team>TCTF</Team>
|
---|
2614 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2615 | <Alert>
|
---|
2616 | <Initial>Low</Initial>
|
---|
2617 | <Minimal>Low</Minimal>
|
---|
2618 | <JobStart>Low</JobStart>
|
---|
2619 | <Investigate>Low</Investigate>
|
---|
2620 | </Alert>
|
---|
2621 | <AlarmGroups>0</AlarmGroups>
|
---|
2622 | <Pursuit>
|
---|
2623 | <StrongUnseen>Look</StrongUnseen>
|
---|
2624 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2625 | <StrongSeen>Look</StrongSeen>
|
---|
2626 | <WeakSeen>Look</WeakSeen>
|
---|
2627 | <Lost>ReturnToJob</Lost>
|
---|
2628 | </Pursuit>
|
---|
2629 | </OSD>
|
---|
2630 | </CHAR>
|
---|
2631 | <CHAR Id="11315">
|
---|
2632 | <Header>
|
---|
2633 | <Flags></Flags>
|
---|
2634 | <Position>260 45 0</Position>
|
---|
2635 | <Rotation>0 -90 0</Rotation>
|
---|
2636 | </Header>
|
---|
2637 | <OSD>
|
---|
2638 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2639 | <Class>motoko_b</Class>
|
---|
2640 | <Name>motoko</Name>
|
---|
2641 | <Weapon></Weapon>
|
---|
2642 | <Scripts>
|
---|
2643 | <Spawn></Spawn>
|
---|
2644 | <Die></Die>
|
---|
2645 | <Combat></Combat>
|
---|
2646 | <Alarm></Alarm>
|
---|
2647 | <Hurt></Hurt>
|
---|
2648 | <Defeated></Defeated>
|
---|
2649 | <OutOfAmmo></OutOfAmmo>
|
---|
2650 | <NoPath></NoPath>
|
---|
2651 | </Scripts>
|
---|
2652 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2653 | <Job>
|
---|
2654 | <Type>None</Type>
|
---|
2655 | <PatrolPathId>0</PatrolPathId>
|
---|
2656 | </Job>
|
---|
2657 | <Behaviors>
|
---|
2658 | <CombatId>0</CombatId>
|
---|
2659 | <MeleeId>50</MeleeId>
|
---|
2660 | <NeutralId>0</NeutralId>
|
---|
2661 | </Behaviors>
|
---|
2662 | <Inventory>
|
---|
2663 | <Ammo>
|
---|
2664 | <Use>0</Use>
|
---|
2665 | <Drop>0</Drop>
|
---|
2666 | </Ammo>
|
---|
2667 | <EnergyCell>
|
---|
2668 | <Use>0</Use>
|
---|
2669 | <Drop>0</Drop>
|
---|
2670 | </EnergyCell>
|
---|
2671 | <Hypo>
|
---|
2672 | <Use>0</Use>
|
---|
2673 | <Drop>0</Drop>
|
---|
2674 | </Hypo>
|
---|
2675 | <Shield>
|
---|
2676 | <Use>0</Use>
|
---|
2677 | <Drop>0</Drop>
|
---|
2678 | </Shield>
|
---|
2679 | <Invisibility>
|
---|
2680 | <Use>0</Use>
|
---|
2681 | <Drop>0</Drop>
|
---|
2682 | </Invisibility>
|
---|
2683 | </Inventory>
|
---|
2684 | <Team>SecurityGuard</Team>
|
---|
2685 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2686 | <Alert>
|
---|
2687 | <Initial>Combat</Initial>
|
---|
2688 | <Minimal>Low</Minimal>
|
---|
2689 | <JobStart>Low</JobStart>
|
---|
2690 | <Investigate>Low</Investigate>
|
---|
2691 | </Alert>
|
---|
2692 | <AlarmGroups>0</AlarmGroups>
|
---|
2693 | <Pursuit>
|
---|
2694 | <StrongUnseen>Look</StrongUnseen>
|
---|
2695 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2696 | <StrongSeen>Look</StrongSeen>
|
---|
2697 | <WeakSeen>Look</WeakSeen>
|
---|
2698 | <Lost>ReturnToJob</Lost>
|
---|
2699 | </Pursuit>
|
---|
2700 | </OSD>
|
---|
2701 | </CHAR>
|
---|
2702 | <CHAR Id="819">
|
---|
2703 | <Header>
|
---|
2704 | <Flags></Flags>
|
---|
2705 | <Position>0 45 260</Position>
|
---|
2706 | <Rotation>0 180 0</Rotation>
|
---|
2707 | </Header>
|
---|
2708 | <OSD>
|
---|
2709 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2710 | <Class>kojiro</Class>
|
---|
2711 | <Name>kojiro</Name>
|
---|
2712 | <Weapon></Weapon>
|
---|
2713 | <Scripts>
|
---|
2714 | <Spawn></Spawn>
|
---|
2715 | <Die></Die>
|
---|
2716 | <Combat></Combat>
|
---|
2717 | <Alarm></Alarm>
|
---|
2718 | <Hurt></Hurt>
|
---|
2719 | <Defeated></Defeated>
|
---|
2720 | <OutOfAmmo></OutOfAmmo>
|
---|
2721 | <NoPath></NoPath>
|
---|
2722 | </Scripts>
|
---|
2723 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2724 | <Job>
|
---|
2725 | <Type>None</Type>
|
---|
2726 | <PatrolPathId>0</PatrolPathId>
|
---|
2727 | </Job>
|
---|
2728 | <Behaviors>
|
---|
2729 | <CombatId>9</CombatId>
|
---|
2730 | <MeleeId>124</MeleeId>
|
---|
2731 | <NeutralId>0</NeutralId>
|
---|
2732 | </Behaviors>
|
---|
2733 | <Inventory>
|
---|
2734 | <Ammo>
|
---|
2735 | <Use>0</Use>
|
---|
2736 | <Drop>0</Drop>
|
---|
2737 | </Ammo>
|
---|
2738 | <EnergyCell>
|
---|
2739 | <Use>0</Use>
|
---|
2740 | <Drop>0</Drop>
|
---|
2741 | </EnergyCell>
|
---|
2742 | <Hypo>
|
---|
2743 | <Use>0</Use>
|
---|
2744 | <Drop>0</Drop>
|
---|
2745 | </Hypo>
|
---|
2746 | <Shield>
|
---|
2747 | <Use>0</Use>
|
---|
2748 | <Drop>0</Drop>
|
---|
2749 | </Shield>
|
---|
2750 | <Invisibility>
|
---|
2751 | <Use>0</Use>
|
---|
2752 | <Drop>0</Drop>
|
---|
2753 | </Invisibility>
|
---|
2754 | </Inventory>
|
---|
2755 | <Team>Syndicate</Team>
|
---|
2756 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2757 | <Alert>
|
---|
2758 | <Initial>Combat</Initial>
|
---|
2759 | <Minimal>Low</Minimal>
|
---|
2760 | <JobStart>Low</JobStart>
|
---|
2761 | <Investigate>Medium</Investigate>
|
---|
2762 | </Alert>
|
---|
2763 | <AlarmGroups>0</AlarmGroups>
|
---|
2764 | <Pursuit>
|
---|
2765 | <StrongUnseen>Look</StrongUnseen>
|
---|
2766 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2767 | <StrongSeen>Look</StrongSeen>
|
---|
2768 | <WeakSeen>Look</WeakSeen>
|
---|
2769 | <Lost>ReturnToJob</Lost>
|
---|
2770 | </Pursuit>
|
---|
2771 | </OSD>
|
---|
2772 | </CHAR>
|
---|
2773 | <CHAR Id="11310">
|
---|
2774 | <Header>
|
---|
2775 | <Flags></Flags>
|
---|
2776 | <Position>-260 45 0</Position>
|
---|
2777 | <Rotation>0 90 0</Rotation>
|
---|
2778 | </Header>
|
---|
2779 | <OSD>
|
---|
2780 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2781 | <Class>barabus</Class>
|
---|
2782 | <Name>barabas</Name>
|
---|
2783 | <Weapon></Weapon>
|
---|
2784 | <Scripts>
|
---|
2785 | <Spawn></Spawn>
|
---|
2786 | <Die></Die>
|
---|
2787 | <Combat></Combat>
|
---|
2788 | <Alarm></Alarm>
|
---|
2789 | <Hurt></Hurt>
|
---|
2790 | <Defeated></Defeated>
|
---|
2791 | <OutOfAmmo></OutOfAmmo>
|
---|
2792 | <NoPath></NoPath>
|
---|
2793 | </Scripts>
|
---|
2794 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2795 | <Job>
|
---|
2796 | <Type>None</Type>
|
---|
2797 | <PatrolPathId>0</PatrolPathId>
|
---|
2798 | </Job>
|
---|
2799 | <Behaviors>
|
---|
2800 | <CombatId>9</CombatId>
|
---|
2801 | <MeleeId>25</MeleeId>
|
---|
2802 | <NeutralId>0</NeutralId>
|
---|
2803 | </Behaviors>
|
---|
2804 | <Inventory>
|
---|
2805 | <Ammo>
|
---|
2806 | <Use>0</Use>
|
---|
2807 | <Drop>0</Drop>
|
---|
2808 | </Ammo>
|
---|
2809 | <EnergyCell>
|
---|
2810 | <Use>0</Use>
|
---|
2811 | <Drop>0</Drop>
|
---|
2812 | </EnergyCell>
|
---|
2813 | <Hypo>
|
---|
2814 | <Use>0</Use>
|
---|
2815 | <Drop>0</Drop>
|
---|
2816 | </Hypo>
|
---|
2817 | <Shield>
|
---|
2818 | <Use>0</Use>
|
---|
2819 | <Drop>0</Drop>
|
---|
2820 | </Shield>
|
---|
2821 | <Invisibility>
|
---|
2822 | <Use>0</Use>
|
---|
2823 | <Drop>0</Drop>
|
---|
2824 | </Invisibility>
|
---|
2825 | </Inventory>
|
---|
2826 | <Team>Syndicate</Team>
|
---|
2827 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2828 | <Alert>
|
---|
2829 | <Initial>Combat</Initial>
|
---|
2830 | <Minimal>Low</Minimal>
|
---|
2831 | <JobStart>Low</JobStart>
|
---|
2832 | <Investigate>Low</Investigate>
|
---|
2833 | </Alert>
|
---|
2834 | <AlarmGroups>0</AlarmGroups>
|
---|
2835 | <Pursuit>
|
---|
2836 | <StrongUnseen>Look</StrongUnseen>
|
---|
2837 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2838 | <StrongSeen>Look</StrongSeen>
|
---|
2839 | <WeakSeen>Look</WeakSeen>
|
---|
2840 | <Lost>ReturnToJob</Lost>
|
---|
2841 | </Pursuit>
|
---|
2842 | </OSD>
|
---|
2843 | </CHAR>
|
---|
2844 | <CHAR Id="11316">
|
---|
2845 | <Header>
|
---|
2846 | <Flags></Flags>
|
---|
2847 | <Position>0 45 -260</Position>
|
---|
2848 | <Rotation>0 0 0</Rotation>
|
---|
2849 | </Header>
|
---|
2850 | <OSD>
|
---|
2851 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2852 | <Class>super_ninja_1</Class>
|
---|
2853 | <Name>mukade</Name>
|
---|
2854 | <Weapon></Weapon>
|
---|
2855 | <Scripts>
|
---|
2856 | <Spawn></Spawn>
|
---|
2857 | <Die></Die>
|
---|
2858 | <Combat></Combat>
|
---|
2859 | <Alarm></Alarm>
|
---|
2860 | <Hurt></Hurt>
|
---|
2861 | <Defeated></Defeated>
|
---|
2862 | <OutOfAmmo></OutOfAmmo>
|
---|
2863 | <NoPath></NoPath>
|
---|
2864 | </Scripts>
|
---|
2865 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2866 | <Job>
|
---|
2867 | <Type>None</Type>
|
---|
2868 | <PatrolPathId>0</PatrolPathId>
|
---|
2869 | </Job>
|
---|
2870 | <Behaviors>
|
---|
2871 | <CombatId>0</CombatId>
|
---|
2872 | <MeleeId>28</MeleeId>
|
---|
2873 | <NeutralId>0</NeutralId>
|
---|
2874 | </Behaviors>
|
---|
2875 | <Inventory>
|
---|
2876 | <Ammo>
|
---|
2877 | <Use>0</Use>
|
---|
2878 | <Drop>0</Drop>
|
---|
2879 | </Ammo>
|
---|
2880 | <EnergyCell>
|
---|
2881 | <Use>0</Use>
|
---|
2882 | <Drop>0</Drop>
|
---|
2883 | </EnergyCell>
|
---|
2884 | <Hypo>
|
---|
2885 | <Use>0</Use>
|
---|
2886 | <Drop>0</Drop>
|
---|
2887 | </Hypo>
|
---|
2888 | <Shield>
|
---|
2889 | <Use>0</Use>
|
---|
2890 | <Drop>0</Drop>
|
---|
2891 | </Shield>
|
---|
2892 | <Invisibility>
|
---|
2893 | <Use>0</Use>
|
---|
2894 | <Drop>0</Drop>
|
---|
2895 | </Invisibility>
|
---|
2896 | </Inventory>
|
---|
2897 | <Team>Syndicate</Team>
|
---|
2898 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2899 | <Alert>
|
---|
2900 | <Initial>Combat</Initial>
|
---|
2901 | <Minimal>Low</Minimal>
|
---|
2902 | <JobStart>Low</JobStart>
|
---|
2903 | <Investigate>Medium</Investigate>
|
---|
2904 | </Alert>
|
---|
2905 | <AlarmGroups>0</AlarmGroups>
|
---|
2906 | <Pursuit>
|
---|
2907 | <StrongUnseen>Look</StrongUnseen>
|
---|
2908 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2909 | <StrongSeen>Look</StrongSeen>
|
---|
2910 | <WeakSeen>Look</WeakSeen>
|
---|
2911 | <Lost>ReturnToJob</Lost>
|
---|
2912 | </Pursuit>
|
---|
2913 | </OSD>
|
---|
2914 | </CHAR>
|
---|
2915 | <CHAR Id="8733">
|
---|
2916 | <Header>
|
---|
2917 | <Flags></Flags>
|
---|
2918 | <Position>260 45 0</Position>
|
---|
2919 | <Rotation>0 -90 0</Rotation>
|
---|
2920 | </Header>
|
---|
2921 | <OSD>
|
---|
2922 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2923 | <Class>muro_generic</Class>
|
---|
2924 | <Name>muro</Name>
|
---|
2925 | <Weapon></Weapon>
|
---|
2926 | <Scripts>
|
---|
2927 | <Spawn></Spawn>
|
---|
2928 | <Die></Die>
|
---|
2929 | <Combat></Combat>
|
---|
2930 | <Alarm></Alarm>
|
---|
2931 | <Hurt></Hurt>
|
---|
2932 | <Defeated></Defeated>
|
---|
2933 | <OutOfAmmo></OutOfAmmo>
|
---|
2934 | <NoPath></NoPath>
|
---|
2935 | </Scripts>
|
---|
2936 | <AdditionalHealth>0</AdditionalHealth>
|
---|
2937 | <Job>
|
---|
2938 | <Type>None</Type>
|
---|
2939 | <PatrolPathId>0</PatrolPathId>
|
---|
2940 | </Job>
|
---|
2941 | <Behaviors>
|
---|
2942 | <CombatId>0</CombatId>
|
---|
2943 | <MeleeId>30</MeleeId>
|
---|
2944 | <NeutralId>0</NeutralId>
|
---|
2945 | </Behaviors>
|
---|
2946 | <Inventory>
|
---|
2947 | <Ammo>
|
---|
2948 | <Use>0</Use>
|
---|
2949 | <Drop>0</Drop>
|
---|
2950 | </Ammo>
|
---|
2951 | <EnergyCell>
|
---|
2952 | <Use>1</Use>
|
---|
2953 | <Drop>0</Drop>
|
---|
2954 | </EnergyCell>
|
---|
2955 | <Hypo>
|
---|
2956 | <Use>0</Use>
|
---|
2957 | <Drop>0</Drop>
|
---|
2958 | </Hypo>
|
---|
2959 | <Shield>
|
---|
2960 | <Use>0</Use>
|
---|
2961 | <Drop>0</Drop>
|
---|
2962 | </Shield>
|
---|
2963 | <Invisibility>
|
---|
2964 | <Use>0</Use>
|
---|
2965 | <Drop>0</Drop>
|
---|
2966 | </Invisibility>
|
---|
2967 | </Inventory>
|
---|
2968 | <Team>Syndicate</Team>
|
---|
2969 | <AmmoPercentage>100</AmmoPercentage>
|
---|
2970 | <Alert>
|
---|
2971 | <Initial>Low</Initial>
|
---|
2972 | <Minimal>Low</Minimal>
|
---|
2973 | <JobStart>Low</JobStart>
|
---|
2974 | <Investigate>Low</Investigate>
|
---|
2975 | </Alert>
|
---|
2976 | <AlarmGroups>0</AlarmGroups>
|
---|
2977 | <Pursuit>
|
---|
2978 | <StrongUnseen>Look</StrongUnseen>
|
---|
2979 | <WeakUnseen>Forget</WeakUnseen>
|
---|
2980 | <StrongSeen>Look</StrongSeen>
|
---|
2981 | <WeakSeen>Look</WeakSeen>
|
---|
2982 | <Lost>ReturnToJob</Lost>
|
---|
2983 | </Pursuit>
|
---|
2984 | </OSD>
|
---|
2985 | </CHAR>
|
---|
2986 | <CHAR Id="8734">
|
---|
2987 | <Header>
|
---|
2988 | <Flags></Flags>
|
---|
2989 | <Position>260 45 0</Position>
|
---|
2990 | <Rotation>0 -90 0</Rotation>
|
---|
2991 | </Header>
|
---|
2992 | <OSD>
|
---|
2993 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
2994 | <Class>mutantmuro</Class>
|
---|
2995 | <Name>mutantmuro</Name>
|
---|
2996 | <Weapon></Weapon>
|
---|
2997 | <Scripts>
|
---|
2998 | <Spawn></Spawn>
|
---|
2999 | <Die></Die>
|
---|
3000 | <Combat></Combat>
|
---|
3001 | <Alarm></Alarm>
|
---|
3002 | <Hurt></Hurt>
|
---|
3003 | <Defeated></Defeated>
|
---|
3004 | <OutOfAmmo></OutOfAmmo>
|
---|
3005 | <NoPath></NoPath>
|
---|
3006 | </Scripts>
|
---|
3007 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3008 | <Job>
|
---|
3009 | <Type>None</Type>
|
---|
3010 | <PatrolPathId>0</PatrolPathId>
|
---|
3011 | </Job>
|
---|
3012 | <Behaviors>
|
---|
3013 | <CombatId>13</CombatId>
|
---|
3014 | <MeleeId>31</MeleeId>
|
---|
3015 | <NeutralId>0</NeutralId>
|
---|
3016 | </Behaviors>
|
---|
3017 | <Inventory>
|
---|
3018 | <Ammo>
|
---|
3019 | <Use>0</Use>
|
---|
3020 | <Drop>0</Drop>
|
---|
3021 | </Ammo>
|
---|
3022 | <EnergyCell>
|
---|
3023 | <Use>1</Use>
|
---|
3024 | <Drop>0</Drop>
|
---|
3025 | </EnergyCell>
|
---|
3026 | <Hypo>
|
---|
3027 | <Use>0</Use>
|
---|
3028 | <Drop>2</Drop>
|
---|
3029 | </Hypo>
|
---|
3030 | <Shield>
|
---|
3031 | <Use>0</Use>
|
---|
3032 | <Drop>0</Drop>
|
---|
3033 | </Shield>
|
---|
3034 | <Invisibility>
|
---|
3035 | <Use>0</Use>
|
---|
3036 | <Drop>0</Drop>
|
---|
3037 | </Invisibility>
|
---|
3038 | </Inventory>
|
---|
3039 | <Team>Syndicate</Team>
|
---|
3040 | <AmmoPercentage>1</AmmoPercentage>
|
---|
3041 | <Alert>
|
---|
3042 | <Initial>Low</Initial>
|
---|
3043 | <Minimal>Low</Minimal>
|
---|
3044 | <JobStart>Low</JobStart>
|
---|
3045 | <Investigate>Low</Investigate>
|
---|
3046 | </Alert>
|
---|
3047 | <AlarmGroups>0</AlarmGroups>
|
---|
3048 | <Pursuit>
|
---|
3049 | <StrongUnseen>Look</StrongUnseen>
|
---|
3050 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3051 | <StrongSeen>Look</StrongSeen>
|
---|
3052 | <WeakSeen>Look</WeakSeen>
|
---|
3053 | <Lost>ReturnToJob</Lost>
|
---|
3054 | </Pursuit>
|
---|
3055 | </OSD>
|
---|
3056 | </CHAR>
|
---|
3057 | <CHAR Id="8216">
|
---|
3058 | <Header>
|
---|
3059 | <Flags>Locked</Flags>
|
---|
3060 | <Position>260 45 0</Position>
|
---|
3061 | <Rotation>0 270.9577 0</Rotation>
|
---|
3062 | </Header>
|
---|
3063 | <OSD>
|
---|
3064 | <Flags>NotInitiallyPresent</Flags>
|
---|
3065 | <Class>k3</Class>
|
---|
3066 | <Name>k3</Name>
|
---|
3067 | <Weapon></Weapon>
|
---|
3068 | <Scripts>
|
---|
3069 | <Spawn></Spawn>
|
---|
3070 | <Die></Die>
|
---|
3071 | <Combat></Combat>
|
---|
3072 | <Alarm></Alarm>
|
---|
3073 | <Hurt></Hurt>
|
---|
3074 | <Defeated></Defeated>
|
---|
3075 | <OutOfAmmo></OutOfAmmo>
|
---|
3076 | <NoPath></NoPath>
|
---|
3077 | </Scripts>
|
---|
3078 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3079 | <Job>
|
---|
3080 | <Type>None</Type>
|
---|
3081 | <PatrolPathId>0</PatrolPathId>
|
---|
3082 | </Job>
|
---|
3083 | <Behaviors>
|
---|
3084 | <CombatId>0</CombatId>
|
---|
3085 | <MeleeId>22</MeleeId>
|
---|
3086 | <NeutralId>0</NeutralId>
|
---|
3087 | </Behaviors>
|
---|
3088 | <Inventory>
|
---|
3089 | <Ammo>
|
---|
3090 | <Use>1</Use>
|
---|
3091 | <Drop>0</Drop>
|
---|
3092 | </Ammo>
|
---|
3093 | <EnergyCell>
|
---|
3094 | <Use>0</Use>
|
---|
3095 | <Drop>0</Drop>
|
---|
3096 | </EnergyCell>
|
---|
3097 | <Hypo>
|
---|
3098 | <Use>1</Use>
|
---|
3099 | <Drop>0</Drop>
|
---|
3100 | </Hypo>
|
---|
3101 | <Shield>
|
---|
3102 | <Use>0</Use>
|
---|
3103 | <Drop>0</Drop>
|
---|
3104 | </Shield>
|
---|
3105 | <Invisibility>
|
---|
3106 | <Use>0</Use>
|
---|
3107 | <Drop>0</Drop>
|
---|
3108 | </Invisibility>
|
---|
3109 | </Inventory>
|
---|
3110 | <Team>Konoko</Team>
|
---|
3111 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3112 | <Alert>
|
---|
3113 | <Initial>High</Initial>
|
---|
3114 | <Minimal>Lull</Minimal>
|
---|
3115 | <JobStart>Low</JobStart>
|
---|
3116 | <Investigate>Medium</Investigate>
|
---|
3117 | </Alert>
|
---|
3118 | <AlarmGroups>0</AlarmGroups>
|
---|
3119 | <Pursuit>
|
---|
3120 | <StrongUnseen>Look</StrongUnseen>
|
---|
3121 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3122 | <StrongSeen>Look</StrongSeen>
|
---|
3123 | <WeakSeen>Look</WeakSeen>
|
---|
3124 | <Lost>ReturnToJob</Lost>
|
---|
3125 | </Pursuit>
|
---|
3126 | </OSD>
|
---|
3127 | </CHAR>
|
---|
3128 | <CHAR Id="2990">
|
---|
3129 | <Header>
|
---|
3130 | <Flags></Flags>
|
---|
3131 | <Position>-260 45 0</Position>
|
---|
3132 | <Rotation>0 180 0</Rotation>
|
---|
3133 | </Header>
|
---|
3134 | <OSD>
|
---|
3135 | <Flags>NotInitiallyPresent</Flags>
|
---|
3136 | <Class>k4_A</Class>
|
---|
3137 | <Name>k4_a</Name>
|
---|
3138 | <Weapon></Weapon>
|
---|
3139 | <Scripts>
|
---|
3140 | <Spawn></Spawn>
|
---|
3141 | <Die></Die>
|
---|
3142 | <Combat></Combat>
|
---|
3143 | <Alarm></Alarm>
|
---|
3144 | <Hurt></Hurt>
|
---|
3145 | <Defeated></Defeated>
|
---|
3146 | <OutOfAmmo></OutOfAmmo>
|
---|
3147 | <NoPath></NoPath>
|
---|
3148 | </Scripts>
|
---|
3149 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3150 | <Job>
|
---|
3151 | <Type>None</Type>
|
---|
3152 | <PatrolPathId>0</PatrolPathId>
|
---|
3153 | </Job>
|
---|
3154 | <Behaviors>
|
---|
3155 | <CombatId>0</CombatId>
|
---|
3156 | <MeleeId>22</MeleeId>
|
---|
3157 | <NeutralId>0</NeutralId>
|
---|
3158 | </Behaviors>
|
---|
3159 | <Inventory>
|
---|
3160 | <Ammo>
|
---|
3161 | <Use>0</Use>
|
---|
3162 | <Drop>0</Drop>
|
---|
3163 | </Ammo>
|
---|
3164 | <EnergyCell>
|
---|
3165 | <Use>0</Use>
|
---|
3166 | <Drop>0</Drop>
|
---|
3167 | </EnergyCell>
|
---|
3168 | <Hypo>
|
---|
3169 | <Use>0</Use>
|
---|
3170 | <Drop>0</Drop>
|
---|
3171 | </Hypo>
|
---|
3172 | <Shield>
|
---|
3173 | <Use>0</Use>
|
---|
3174 | <Drop>0</Drop>
|
---|
3175 | </Shield>
|
---|
3176 | <Invisibility>
|
---|
3177 | <Use>0</Use>
|
---|
3178 | <Drop>0</Drop>
|
---|
3179 | </Invisibility>
|
---|
3180 | </Inventory>
|
---|
3181 | <Team>Konoko</Team>
|
---|
3182 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3183 | <Alert>
|
---|
3184 | <Initial>High</Initial>
|
---|
3185 | <Minimal>Lull</Minimal>
|
---|
3186 | <JobStart>Low</JobStart>
|
---|
3187 | <Investigate>Medium</Investigate>
|
---|
3188 | </Alert>
|
---|
3189 | <AlarmGroups>0</AlarmGroups>
|
---|
3190 | <Pursuit>
|
---|
3191 | <StrongUnseen>Look</StrongUnseen>
|
---|
3192 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3193 | <StrongSeen>Look</StrongSeen>
|
---|
3194 | <WeakSeen>Look</WeakSeen>
|
---|
3195 | <Lost>ReturnToJob</Lost>
|
---|
3196 | </Pursuit>
|
---|
3197 | </OSD>
|
---|
3198 | </CHAR>
|
---|
3199 | <CHAR Id="7617">
|
---|
3200 | <Header>
|
---|
3201 | <Flags></Flags>
|
---|
3202 | <Position>260 45 0</Position>
|
---|
3203 | <Rotation>0 288.6041 0</Rotation>
|
---|
3204 | </Header>
|
---|
3205 | <OSD>
|
---|
3206 | <Flags>NotInitiallyPresent</Flags>
|
---|
3207 | <Class>k4_F</Class>
|
---|
3208 | <Name>k4_f</Name>
|
---|
3209 | <Weapon></Weapon>
|
---|
3210 | <Scripts>
|
---|
3211 | <Spawn></Spawn>
|
---|
3212 | <Die></Die>
|
---|
3213 | <Combat></Combat>
|
---|
3214 | <Alarm></Alarm>
|
---|
3215 | <Hurt></Hurt>
|
---|
3216 | <Defeated></Defeated>
|
---|
3217 | <OutOfAmmo></OutOfAmmo>
|
---|
3218 | <NoPath></NoPath>
|
---|
3219 | </Scripts>
|
---|
3220 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3221 | <Job>
|
---|
3222 | <Type>None</Type>
|
---|
3223 | <PatrolPathId>0</PatrolPathId>
|
---|
3224 | </Job>
|
---|
3225 | <Behaviors>
|
---|
3226 | <CombatId>0</CombatId>
|
---|
3227 | <MeleeId>22</MeleeId>
|
---|
3228 | <NeutralId>0</NeutralId>
|
---|
3229 | </Behaviors>
|
---|
3230 | <Inventory>
|
---|
3231 | <Ammo>
|
---|
3232 | <Use>0</Use>
|
---|
3233 | <Drop>0</Drop>
|
---|
3234 | </Ammo>
|
---|
3235 | <EnergyCell>
|
---|
3236 | <Use>0</Use>
|
---|
3237 | <Drop>0</Drop>
|
---|
3238 | </EnergyCell>
|
---|
3239 | <Hypo>
|
---|
3240 | <Use>0</Use>
|
---|
3241 | <Drop>0</Drop>
|
---|
3242 | </Hypo>
|
---|
3243 | <Shield>
|
---|
3244 | <Use>0</Use>
|
---|
3245 | <Drop>0</Drop>
|
---|
3246 | </Shield>
|
---|
3247 | <Invisibility>
|
---|
3248 | <Use>0</Use>
|
---|
3249 | <Drop>0</Drop>
|
---|
3250 | </Invisibility>
|
---|
3251 | </Inventory>
|
---|
3252 | <Team>Konoko</Team>
|
---|
3253 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3254 | <Alert>
|
---|
3255 | <Initial>High</Initial>
|
---|
3256 | <Minimal>Lull</Minimal>
|
---|
3257 | <JobStart>Low</JobStart>
|
---|
3258 | <Investigate>Medium</Investigate>
|
---|
3259 | </Alert>
|
---|
3260 | <AlarmGroups>0</AlarmGroups>
|
---|
3261 | <Pursuit>
|
---|
3262 | <StrongUnseen>Look</StrongUnseen>
|
---|
3263 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3264 | <StrongSeen>Look</StrongSeen>
|
---|
3265 | <WeakSeen>Look</WeakSeen>
|
---|
3266 | <Lost>ReturnToJob</Lost>
|
---|
3267 | </Pursuit>
|
---|
3268 | </OSD>
|
---|
3269 | </CHAR>
|
---|
3270 | <CHAR Id="7617">
|
---|
3271 | <Header>
|
---|
3272 | <Flags></Flags>
|
---|
3273 | <Position>0 45 260</Position>
|
---|
3274 | <Rotation>0 288.6041 0</Rotation>
|
---|
3275 | </Header>
|
---|
3276 | <OSD>
|
---|
3277 | <Flags>NotInitiallyPresent</Flags>
|
---|
3278 | <Class>k4_G</Class>
|
---|
3279 | <Name>k4_g</Name>
|
---|
3280 | <Weapon></Weapon>
|
---|
3281 | <Scripts>
|
---|
3282 | <Spawn></Spawn>
|
---|
3283 | <Die></Die>
|
---|
3284 | <Combat></Combat>
|
---|
3285 | <Alarm></Alarm>
|
---|
3286 | <Hurt></Hurt>
|
---|
3287 | <Defeated></Defeated>
|
---|
3288 | <OutOfAmmo></OutOfAmmo>
|
---|
3289 | <NoPath></NoPath>
|
---|
3290 | </Scripts>
|
---|
3291 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3292 | <Job>
|
---|
3293 | <Type>None</Type>
|
---|
3294 | <PatrolPathId>0</PatrolPathId>
|
---|
3295 | </Job>
|
---|
3296 | <Behaviors>
|
---|
3297 | <CombatId>0</CombatId>
|
---|
3298 | <MeleeId>22</MeleeId>
|
---|
3299 | <NeutralId>0</NeutralId>
|
---|
3300 | </Behaviors>
|
---|
3301 | <Inventory>
|
---|
3302 | <Ammo>
|
---|
3303 | <Use>0</Use>
|
---|
3304 | <Drop>0</Drop>
|
---|
3305 | </Ammo>
|
---|
3306 | <EnergyCell>
|
---|
3307 | <Use>0</Use>
|
---|
3308 | <Drop>0</Drop>
|
---|
3309 | </EnergyCell>
|
---|
3310 | <Hypo>
|
---|
3311 | <Use>0</Use>
|
---|
3312 | <Drop>0</Drop>
|
---|
3313 | </Hypo>
|
---|
3314 | <Shield>
|
---|
3315 | <Use>0</Use>
|
---|
3316 | <Drop>0</Drop>
|
---|
3317 | </Shield>
|
---|
3318 | <Invisibility>
|
---|
3319 | <Use>0</Use>
|
---|
3320 | <Drop>0</Drop>
|
---|
3321 | </Invisibility>
|
---|
3322 | </Inventory>
|
---|
3323 | <Team>Konoko</Team>
|
---|
3324 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3325 | <Alert>
|
---|
3326 | <Initial>High</Initial>
|
---|
3327 | <Minimal>Lull</Minimal>
|
---|
3328 | <JobStart>Low</JobStart>
|
---|
3329 | <Investigate>Medium</Investigate>
|
---|
3330 | </Alert>
|
---|
3331 | <AlarmGroups>0</AlarmGroups>
|
---|
3332 | <Pursuit>
|
---|
3333 | <StrongUnseen>Look</StrongUnseen>
|
---|
3334 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3335 | <StrongSeen>Look</StrongSeen>
|
---|
3336 | <WeakSeen>Look</WeakSeen>
|
---|
3337 | <Lost>ReturnToJob</Lost>
|
---|
3338 | </Pursuit>
|
---|
3339 | </OSD>
|
---|
3340 | </CHAR>
|
---|
3341 | <CHAR Id="8328">
|
---|
3342 | <Header>
|
---|
3343 | <Flags></Flags>
|
---|
3344 | <Position>260 45 0</Position>
|
---|
3345 | <Rotation>0 172 0</Rotation>
|
---|
3346 | </Header>
|
---|
3347 | <OSD>
|
---|
3348 | <Flags>NotInitiallyPresent</Flags>
|
---|
3349 | <Class>k4_K</Class>
|
---|
3350 | <Name>k4_k</Name>
|
---|
3351 | <Weapon></Weapon>
|
---|
3352 | <Scripts>
|
---|
3353 | <Spawn></Spawn>
|
---|
3354 | <Die></Die>
|
---|
3355 | <Combat></Combat>
|
---|
3356 | <Alarm></Alarm>
|
---|
3357 | <Hurt></Hurt>
|
---|
3358 | <Defeated></Defeated>
|
---|
3359 | <OutOfAmmo></OutOfAmmo>
|
---|
3360 | <NoPath></NoPath>
|
---|
3361 | </Scripts>
|
---|
3362 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3363 | <Job>
|
---|
3364 | <Type>None</Type>
|
---|
3365 | <PatrolPathId>0</PatrolPathId>
|
---|
3366 | </Job>
|
---|
3367 | <Behaviors>
|
---|
3368 | <CombatId>0</CombatId>
|
---|
3369 | <MeleeId>22</MeleeId>
|
---|
3370 | <NeutralId>0</NeutralId>
|
---|
3371 | </Behaviors>
|
---|
3372 | <Inventory>
|
---|
3373 | <Ammo>
|
---|
3374 | <Use>0</Use>
|
---|
3375 | <Drop>0</Drop>
|
---|
3376 | </Ammo>
|
---|
3377 | <EnergyCell>
|
---|
3378 | <Use>0</Use>
|
---|
3379 | <Drop>0</Drop>
|
---|
3380 | </EnergyCell>
|
---|
3381 | <Hypo>
|
---|
3382 | <Use>0</Use>
|
---|
3383 | <Drop>0</Drop>
|
---|
3384 | </Hypo>
|
---|
3385 | <Shield>
|
---|
3386 | <Use>0</Use>
|
---|
3387 | <Drop>0</Drop>
|
---|
3388 | </Shield>
|
---|
3389 | <Invisibility>
|
---|
3390 | <Use>0</Use>
|
---|
3391 | <Drop>0</Drop>
|
---|
3392 | </Invisibility>
|
---|
3393 | </Inventory>
|
---|
3394 | <Team>Konoko</Team>
|
---|
3395 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3396 | <Alert>
|
---|
3397 | <Initial>High</Initial>
|
---|
3398 | <Minimal>Lull</Minimal>
|
---|
3399 | <JobStart>Low</JobStart>
|
---|
3400 | <Investigate>Medium</Investigate>
|
---|
3401 | </Alert>
|
---|
3402 | <AlarmGroups>0</AlarmGroups>
|
---|
3403 | <Pursuit>
|
---|
3404 | <StrongUnseen>Look</StrongUnseen>
|
---|
3405 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3406 | <StrongSeen>Look</StrongSeen>
|
---|
3407 | <WeakSeen>Look</WeakSeen>
|
---|
3408 | <Lost>ReturnToJob</Lost>
|
---|
3409 | </Pursuit>
|
---|
3410 | </OSD>
|
---|
3411 | </CHAR>
|
---|
3412 | <CHAR Id="3873">
|
---|
3413 | <Header>
|
---|
3414 | <Flags></Flags>
|
---|
3415 | <Position>0 45 -260</Position>
|
---|
3416 | <Rotation>0 184.0861 0</Rotation>
|
---|
3417 | </Header>
|
---|
3418 | <OSD>
|
---|
3419 | <Flags>NotInitiallyPresent</Flags>
|
---|
3420 | <Class>k4_L</Class>
|
---|
3421 | <Name>k4_l</Name>
|
---|
3422 | <Weapon></Weapon>
|
---|
3423 | <Scripts>
|
---|
3424 | <Spawn></Spawn>
|
---|
3425 | <Die></Die>
|
---|
3426 | <Combat></Combat>
|
---|
3427 | <Alarm></Alarm>
|
---|
3428 | <Hurt></Hurt>
|
---|
3429 | <Defeated></Defeated>
|
---|
3430 | <OutOfAmmo></OutOfAmmo>
|
---|
3431 | <NoPath></NoPath>
|
---|
3432 | </Scripts>
|
---|
3433 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3434 | <Job>
|
---|
3435 | <Type>None</Type>
|
---|
3436 | <PatrolPathId>0</PatrolPathId>
|
---|
3437 | </Job>
|
---|
3438 | <Behaviors>
|
---|
3439 | <CombatId>0</CombatId>
|
---|
3440 | <MeleeId>22</MeleeId>
|
---|
3441 | <NeutralId>0</NeutralId>
|
---|
3442 | </Behaviors>
|
---|
3443 | <Inventory>
|
---|
3444 | <Ammo>
|
---|
3445 | <Use>0</Use>
|
---|
3446 | <Drop>0</Drop>
|
---|
3447 | </Ammo>
|
---|
3448 | <EnergyCell>
|
---|
3449 | <Use>0</Use>
|
---|
3450 | <Drop>0</Drop>
|
---|
3451 | </EnergyCell>
|
---|
3452 | <Hypo>
|
---|
3453 | <Use>0</Use>
|
---|
3454 | <Drop>0</Drop>
|
---|
3455 | </Hypo>
|
---|
3456 | <Shield>
|
---|
3457 | <Use>0</Use>
|
---|
3458 | <Drop>0</Drop>
|
---|
3459 | </Shield>
|
---|
3460 | <Invisibility>
|
---|
3461 | <Use>0</Use>
|
---|
3462 | <Drop>0</Drop>
|
---|
3463 | </Invisibility>
|
---|
3464 | </Inventory>
|
---|
3465 | <Team>Konoko</Team>
|
---|
3466 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3467 | <Alert>
|
---|
3468 | <Initial>High</Initial>
|
---|
3469 | <Minimal>Lull</Minimal>
|
---|
3470 | <JobStart>Low</JobStart>
|
---|
3471 | <Investigate>Medium</Investigate>
|
---|
3472 | </Alert>
|
---|
3473 | <AlarmGroups>0</AlarmGroups>
|
---|
3474 | <Pursuit>
|
---|
3475 | <StrongUnseen>Look</StrongUnseen>
|
---|
3476 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3477 | <StrongSeen>Look</StrongSeen>
|
---|
3478 | <WeakSeen>Look</WeakSeen>
|
---|
3479 | <Lost>ReturnToJob</Lost>
|
---|
3480 | </Pursuit>
|
---|
3481 | </OSD>
|
---|
3482 | </CHAR>
|
---|
3483 | <CHAR Id="5608">
|
---|
3484 | <Header>
|
---|
3485 | <Flags></Flags>
|
---|
3486 | <Position>-260 45 0</Position>
|
---|
3487 | <Rotation>0 90 0</Rotation>
|
---|
3488 | </Header>
|
---|
3489 | <OSD>
|
---|
3490 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
3491 | <Class>ninjabot</Class>
|
---|
3492 | <Name>bot</Name>
|
---|
3493 | <Weapon></Weapon>
|
---|
3494 | <Scripts>
|
---|
3495 | <Spawn></Spawn>
|
---|
3496 | <Die></Die>
|
---|
3497 | <Combat></Combat>
|
---|
3498 | <Alarm></Alarm>
|
---|
3499 | <Hurt></Hurt>
|
---|
3500 | <Defeated></Defeated>
|
---|
3501 | <OutOfAmmo></OutOfAmmo>
|
---|
3502 | <NoPath></NoPath>
|
---|
3503 | </Scripts>
|
---|
3504 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3505 | <Job>
|
---|
3506 | <Type>None</Type>
|
---|
3507 | <PatrolPathId>0</PatrolPathId>
|
---|
3508 | </Job>
|
---|
3509 | <Behaviors>
|
---|
3510 | <CombatId>208</CombatId>
|
---|
3511 | <MeleeId>9</MeleeId>
|
---|
3512 | <NeutralId>0</NeutralId>
|
---|
3513 | </Behaviors>
|
---|
3514 | <Inventory>
|
---|
3515 | <Ammo>
|
---|
3516 | <Use>0</Use>
|
---|
3517 | <Drop>0</Drop>
|
---|
3518 | </Ammo>
|
---|
3519 | <EnergyCell>
|
---|
3520 | <Use>0</Use>
|
---|
3521 | <Drop>0</Drop>
|
---|
3522 | </EnergyCell>
|
---|
3523 | <Hypo>
|
---|
3524 | <Use>0</Use>
|
---|
3525 | <Drop>0</Drop>
|
---|
3526 | </Hypo>
|
---|
3527 | <Shield>
|
---|
3528 | <Use>0</Use>
|
---|
3529 | <Drop>0</Drop>
|
---|
3530 | </Shield>
|
---|
3531 | <Invisibility>
|
---|
3532 | <Use>0</Use>
|
---|
3533 | <Drop>0</Drop>
|
---|
3534 | </Invisibility>
|
---|
3535 | </Inventory>
|
---|
3536 | <Team>TCTF</Team>
|
---|
3537 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3538 | <Alert>
|
---|
3539 | <Initial>Low</Initial>
|
---|
3540 | <Minimal>Lull</Minimal>
|
---|
3541 | <JobStart>Low</JobStart>
|
---|
3542 | <Investigate>Medium</Investigate>
|
---|
3543 | </Alert>
|
---|
3544 | <AlarmGroups>8</AlarmGroups>
|
---|
3545 | <Pursuit>
|
---|
3546 | <StrongUnseen>Look</StrongUnseen>
|
---|
3547 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3548 | <StrongSeen>Look</StrongSeen>
|
---|
3549 | <WeakSeen>Look</WeakSeen>
|
---|
3550 | <Lost>ReturnToJob</Lost>
|
---|
3551 | </Pursuit>
|
---|
3552 | </OSD>
|
---|
3553 | </CHAR>
|
---|
3554 | <CHAR Id="99931">
|
---|
3555 | <Header>
|
---|
3556 | <Flags></Flags>
|
---|
3557 | <Position>0 45 -260</Position>
|
---|
3558 | <Rotation>0 0 0</Rotation>
|
---|
3559 | </Header>
|
---|
3560 | <OSD>
|
---|
3561 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
3562 | <Class>SH_fighter</Class>
|
---|
3563 | <Name>shin</Name>
|
---|
3564 | <Weapon></Weapon>
|
---|
3565 | <Scripts>
|
---|
3566 | <Spawn></Spawn>
|
---|
3567 | <Die></Die>
|
---|
3568 | <Combat></Combat>
|
---|
3569 | <Alarm></Alarm>
|
---|
3570 | <Hurt></Hurt>
|
---|
3571 | <Defeated></Defeated>
|
---|
3572 | <OutOfAmmo></OutOfAmmo>
|
---|
3573 | <NoPath></NoPath>
|
---|
3574 | </Scripts>
|
---|
3575 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3576 | <Job>
|
---|
3577 | <Type>None</Type>
|
---|
3578 | <PatrolPathId>0</PatrolPathId>
|
---|
3579 | </Job>
|
---|
3580 | <Behaviors>
|
---|
3581 | <CombatId>0</CombatId>
|
---|
3582 | <MeleeId>22</MeleeId>
|
---|
3583 | <NeutralId>0</NeutralId>
|
---|
3584 | </Behaviors>
|
---|
3585 | <Inventory>
|
---|
3586 | <Ammo>
|
---|
3587 | <Use>0</Use>
|
---|
3588 | <Drop>0</Drop>
|
---|
3589 | </Ammo>
|
---|
3590 | <EnergyCell>
|
---|
3591 | <Use>0</Use>
|
---|
3592 | <Drop>0</Drop>
|
---|
3593 | </EnergyCell>
|
---|
3594 | <Hypo>
|
---|
3595 | <Use>0</Use>
|
---|
3596 | <Drop>0</Drop>
|
---|
3597 | </Hypo>
|
---|
3598 | <Shield>
|
---|
3599 | <Use>0</Use>
|
---|
3600 | <Drop>0</Drop>
|
---|
3601 | </Shield>
|
---|
3602 | <Invisibility>
|
---|
3603 | <Use>0</Use>
|
---|
3604 | <Drop>0</Drop>
|
---|
3605 | </Invisibility>
|
---|
3606 | </Inventory>
|
---|
3607 | <Team>SecurityGuard</Team>
|
---|
3608 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3609 | <Alert>
|
---|
3610 | <Initial>Low</Initial>
|
---|
3611 | <Minimal>Low</Minimal>
|
---|
3612 | <JobStart>Low</JobStart>
|
---|
3613 | <Investigate>Medium</Investigate>
|
---|
3614 | </Alert>
|
---|
3615 | <AlarmGroups>0</AlarmGroups>
|
---|
3616 | <Pursuit>
|
---|
3617 | <StrongUnseen>Look</StrongUnseen>
|
---|
3618 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3619 | <StrongSeen>Look</StrongSeen>
|
---|
3620 | <WeakSeen>Look</WeakSeen>
|
---|
3621 | <Lost>ReturnToJob</Lost>
|
---|
3622 | </Pursuit>
|
---|
3623 | </OSD>
|
---|
3624 | </CHAR>
|
---|
3625 | <CHAR Id="9061">
|
---|
3626 | <Header>
|
---|
3627 | <Flags>Locked</Flags>
|
---|
3628 | <Position>260 45 0</Position>
|
---|
3629 | <Rotation>0 -90 0</Rotation>
|
---|
3630 | </Header>
|
---|
3631 | <OSD>
|
---|
3632 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
3633 | <Class>mad_bomber</Class>
|
---|
3634 | <Name>bomber</Name>
|
---|
3635 | <Weapon>none</Weapon>
|
---|
3636 | <Scripts>
|
---|
3637 | <Spawn></Spawn>
|
---|
3638 | <Die></Die>
|
---|
3639 | <Combat></Combat>
|
---|
3640 | <Alarm></Alarm>
|
---|
3641 | <Hurt></Hurt>
|
---|
3642 | <Defeated></Defeated>
|
---|
3643 | <OutOfAmmo></OutOfAmmo>
|
---|
3644 | <NoPath></NoPath>
|
---|
3645 | </Scripts>
|
---|
3646 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3647 | <Job>
|
---|
3648 | <Type>Patrol</Type>
|
---|
3649 | <PatrolPathId>51</PatrolPathId>
|
---|
3650 | </Job>
|
---|
3651 | <Behaviors>
|
---|
3652 | <CombatId>6</CombatId>
|
---|
3653 | <MeleeId>17</MeleeId>
|
---|
3654 | <NeutralId>0</NeutralId>
|
---|
3655 | </Behaviors>
|
---|
3656 | <Inventory>
|
---|
3657 | <Ammo>
|
---|
3658 | <Use>0</Use>
|
---|
3659 | <Drop>0</Drop>
|
---|
3660 | </Ammo>
|
---|
3661 | <EnergyCell>
|
---|
3662 | <Use>0</Use>
|
---|
3663 | <Drop>0</Drop>
|
---|
3664 | </EnergyCell>
|
---|
3665 | <Hypo>
|
---|
3666 | <Use>0</Use>
|
---|
3667 | <Drop>0</Drop>
|
---|
3668 | </Hypo>
|
---|
3669 | <Shield>
|
---|
3670 | <Use>0</Use>
|
---|
3671 | <Drop>0</Drop>
|
---|
3672 | </Shield>
|
---|
3673 | <Invisibility>
|
---|
3674 | <Use>0</Use>
|
---|
3675 | <Drop>0</Drop>
|
---|
3676 | </Invisibility>
|
---|
3677 | </Inventory>
|
---|
3678 | <Team>Syndicate</Team>
|
---|
3679 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3680 | <Alert>
|
---|
3681 | <Initial>High</Initial>
|
---|
3682 | <Minimal>High</Minimal>
|
---|
3683 | <JobStart>High</JobStart>
|
---|
3684 | <Investigate>Medium</Investigate>
|
---|
3685 | </Alert>
|
---|
3686 | <AlarmGroups>0</AlarmGroups>
|
---|
3687 | <Pursuit>
|
---|
3688 | <StrongUnseen>Look</StrongUnseen>
|
---|
3689 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3690 | <StrongSeen>Look</StrongSeen>
|
---|
3691 | <WeakSeen>Look</WeakSeen>
|
---|
3692 | <Lost>ReturnToJob</Lost>
|
---|
3693 | </Pursuit>
|
---|
3694 | </OSD>
|
---|
3695 | </CHAR>
|
---|
3696 | <CHAR Id="8175">
|
---|
3697 | <Header>
|
---|
3698 | <Flags></Flags>
|
---|
3699 | <Position>0 45 260</Position>
|
---|
3700 | <Rotation>0 180 0</Rotation>
|
---|
3701 | </Header>
|
---|
3702 | <OSD>
|
---|
3703 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
3704 | <Class>White_Chief</Class>
|
---|
3705 | <Name>whitechief</Name>
|
---|
3706 | <Weapon></Weapon>
|
---|
3707 | <Scripts>
|
---|
3708 | <Spawn></Spawn>
|
---|
3709 | <Die></Die>
|
---|
3710 | <Combat></Combat>
|
---|
3711 | <Alarm></Alarm>
|
---|
3712 | <Hurt></Hurt>
|
---|
3713 | <Defeated></Defeated>
|
---|
3714 | <OutOfAmmo></OutOfAmmo>
|
---|
3715 | <NoPath></NoPath>
|
---|
3716 | </Scripts>
|
---|
3717 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3718 | <Job>
|
---|
3719 | <Type>None</Type>
|
---|
3720 | <PatrolPathId>0</PatrolPathId>
|
---|
3721 | </Job>
|
---|
3722 | <Behaviors>
|
---|
3723 | <CombatId>0</CombatId>
|
---|
3724 | <MeleeId>13</MeleeId>
|
---|
3725 | <NeutralId>0</NeutralId>
|
---|
3726 | </Behaviors>
|
---|
3727 | <Inventory>
|
---|
3728 | <Ammo>
|
---|
3729 | <Use>0</Use>
|
---|
3730 | <Drop>0</Drop>
|
---|
3731 | </Ammo>
|
---|
3732 | <EnergyCell>
|
---|
3733 | <Use>0</Use>
|
---|
3734 | <Drop>0</Drop>
|
---|
3735 | </EnergyCell>
|
---|
3736 | <Hypo>
|
---|
3737 | <Use>0</Use>
|
---|
3738 | <Drop>0</Drop>
|
---|
3739 | </Hypo>
|
---|
3740 | <Shield>
|
---|
3741 | <Use>0</Use>
|
---|
3742 | <Drop>0</Drop>
|
---|
3743 | </Shield>
|
---|
3744 | <Invisibility>
|
---|
3745 | <Use>0</Use>
|
---|
3746 | <Drop>0</Drop>
|
---|
3747 | </Invisibility>
|
---|
3748 | </Inventory>
|
---|
3749 | <Team>SecurityGuard</Team>
|
---|
3750 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3751 | <Alert>
|
---|
3752 | <Initial>Low</Initial>
|
---|
3753 | <Minimal>Low</Minimal>
|
---|
3754 | <JobStart>Low</JobStart>
|
---|
3755 | <Investigate>Medium</Investigate>
|
---|
3756 | </Alert>
|
---|
3757 | <AlarmGroups>0</AlarmGroups>
|
---|
3758 | <Pursuit>
|
---|
3759 | <StrongUnseen>Look</StrongUnseen>
|
---|
3760 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3761 | <StrongSeen>Look</StrongSeen>
|
---|
3762 | <WeakSeen>Look</WeakSeen>
|
---|
3763 | <Lost>ReturnToJob</Lost>
|
---|
3764 | </Pursuit>
|
---|
3765 | </OSD>
|
---|
3766 | </CHAR>
|
---|
3767 | <CHAR Id="8176">
|
---|
3768 | <Header>
|
---|
3769 | <Flags></Flags>
|
---|
3770 | <Position>-260 45 0</Position>
|
---|
3771 | <Rotation>0 90 0</Rotation>
|
---|
3772 | </Header>
|
---|
3773 | <OSD>
|
---|
3774 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
3775 | <Class>Black_Chief</Class>
|
---|
3776 | <Name>blackchief</Name>
|
---|
3777 | <Weapon></Weapon>
|
---|
3778 | <Scripts>
|
---|
3779 | <Spawn></Spawn>
|
---|
3780 | <Die></Die>
|
---|
3781 | <Combat></Combat>
|
---|
3782 | <Alarm></Alarm>
|
---|
3783 | <Hurt></Hurt>
|
---|
3784 | <Defeated></Defeated>
|
---|
3785 | <OutOfAmmo></OutOfAmmo>
|
---|
3786 | <NoPath></NoPath>
|
---|
3787 | </Scripts>
|
---|
3788 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3789 | <Job>
|
---|
3790 | <Type>None</Type>
|
---|
3791 | <PatrolPathId>0</PatrolPathId>
|
---|
3792 | </Job>
|
---|
3793 | <Behaviors>
|
---|
3794 | <CombatId>0</CombatId>
|
---|
3795 | <MeleeId>12</MeleeId>
|
---|
3796 | <NeutralId>0</NeutralId>
|
---|
3797 | </Behaviors>
|
---|
3798 | <Inventory>
|
---|
3799 | <Ammo>
|
---|
3800 | <Use>0</Use>
|
---|
3801 | <Drop>0</Drop>
|
---|
3802 | </Ammo>
|
---|
3803 | <EnergyCell>
|
---|
3804 | <Use>0</Use>
|
---|
3805 | <Drop>0</Drop>
|
---|
3806 | </EnergyCell>
|
---|
3807 | <Hypo>
|
---|
3808 | <Use>0</Use>
|
---|
3809 | <Drop>0</Drop>
|
---|
3810 | </Hypo>
|
---|
3811 | <Shield>
|
---|
3812 | <Use>0</Use>
|
---|
3813 | <Drop>0</Drop>
|
---|
3814 | </Shield>
|
---|
3815 | <Invisibility>
|
---|
3816 | <Use>0</Use>
|
---|
3817 | <Drop>0</Drop>
|
---|
3818 | </Invisibility>
|
---|
3819 | </Inventory>
|
---|
3820 | <Team>SecurityGuard</Team>
|
---|
3821 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3822 | <Alert>
|
---|
3823 | <Initial>Low</Initial>
|
---|
3824 | <Minimal>Low</Minimal>
|
---|
3825 | <JobStart>Low</JobStart>
|
---|
3826 | <Investigate>Medium</Investigate>
|
---|
3827 | </Alert>
|
---|
3828 | <AlarmGroups>0</AlarmGroups>
|
---|
3829 | <Pursuit>
|
---|
3830 | <StrongUnseen>Look</StrongUnseen>
|
---|
3831 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3832 | <StrongSeen>Look</StrongSeen>
|
---|
3833 | <WeakSeen>Look</WeakSeen>
|
---|
3834 | <Lost>ReturnToJob</Lost>
|
---|
3835 | </Pursuit>
|
---|
3836 | </OSD>
|
---|
3837 | </CHAR>
|
---|
3838 | <CHAR Id="818">
|
---|
3839 | <Header>
|
---|
3840 | <Flags></Flags>
|
---|
3841 | <Position>0 45 -260</Position>
|
---|
3842 | <Rotation>0 0 0</Rotation>
|
---|
3843 | </Header>
|
---|
3844 | <OSD>
|
---|
3845 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
3846 | <Class>grey_fury</Class>
|
---|
3847 | <Name>greyfury</Name>
|
---|
3848 | <Weapon></Weapon>
|
---|
3849 | <Scripts>
|
---|
3850 | <Spawn></Spawn>
|
---|
3851 | <Die></Die>
|
---|
3852 | <Combat></Combat>
|
---|
3853 | <Alarm></Alarm>
|
---|
3854 | <Hurt></Hurt>
|
---|
3855 | <Defeated></Defeated>
|
---|
3856 | <OutOfAmmo></OutOfAmmo>
|
---|
3857 | <NoPath></NoPath>
|
---|
3858 | </Scripts>
|
---|
3859 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3860 | <Job>
|
---|
3861 | <Type>None</Type>
|
---|
3862 | <PatrolPathId>0</PatrolPathId>
|
---|
3863 | </Job>
|
---|
3864 | <Behaviors>
|
---|
3865 | <CombatId>9</CombatId>
|
---|
3866 | <MeleeId>24</MeleeId>
|
---|
3867 | <NeutralId>0</NeutralId>
|
---|
3868 | </Behaviors>
|
---|
3869 | <Inventory>
|
---|
3870 | <Ammo>
|
---|
3871 | <Use>0</Use>
|
---|
3872 | <Drop>0</Drop>
|
---|
3873 | </Ammo>
|
---|
3874 | <EnergyCell>
|
---|
3875 | <Use>0</Use>
|
---|
3876 | <Drop>0</Drop>
|
---|
3877 | </EnergyCell>
|
---|
3878 | <Hypo>
|
---|
3879 | <Use>0</Use>
|
---|
3880 | <Drop>0</Drop>
|
---|
3881 | </Hypo>
|
---|
3882 | <Shield>
|
---|
3883 | <Use>0</Use>
|
---|
3884 | <Drop>0</Drop>
|
---|
3885 | </Shield>
|
---|
3886 | <Invisibility>
|
---|
3887 | <Use>0</Use>
|
---|
3888 | <Drop>0</Drop>
|
---|
3889 | </Invisibility>
|
---|
3890 | </Inventory>
|
---|
3891 | <Team>Syndicate</Team>
|
---|
3892 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3893 | <Alert>
|
---|
3894 | <Initial>Combat</Initial>
|
---|
3895 | <Minimal>Low</Minimal>
|
---|
3896 | <JobStart>Low</JobStart>
|
---|
3897 | <Investigate>Medium</Investigate>
|
---|
3898 | </Alert>
|
---|
3899 | <AlarmGroups>0</AlarmGroups>
|
---|
3900 | <Pursuit>
|
---|
3901 | <StrongUnseen>Look</StrongUnseen>
|
---|
3902 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3903 | <StrongSeen>Look</StrongSeen>
|
---|
3904 | <WeakSeen>Look</WeakSeen>
|
---|
3905 | <Lost>ReturnToJob</Lost>
|
---|
3906 | </Pursuit>
|
---|
3907 | </OSD>
|
---|
3908 | </CHAR>
|
---|
3909 | <CHAR Id="8160">
|
---|
3910 | <Header>
|
---|
3911 | <Flags></Flags>
|
---|
3912 | <Position>260 45 0</Position>
|
---|
3913 | <Rotation>0 -90 0</Rotation>
|
---|
3914 | </Header>
|
---|
3915 | <OSD>
|
---|
3916 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
3917 | <Class>bgi_agent1</Class>
|
---|
3918 | <Name>agent</Name>
|
---|
3919 | <Weapon></Weapon>
|
---|
3920 | <Scripts>
|
---|
3921 | <Spawn></Spawn>
|
---|
3922 | <Die></Die>
|
---|
3923 | <Combat></Combat>
|
---|
3924 | <Alarm></Alarm>
|
---|
3925 | <Hurt></Hurt>
|
---|
3926 | <Defeated></Defeated>
|
---|
3927 | <OutOfAmmo></OutOfAmmo>
|
---|
3928 | <NoPath></NoPath>
|
---|
3929 | </Scripts>
|
---|
3930 | <AdditionalHealth>0</AdditionalHealth>
|
---|
3931 | <Job>
|
---|
3932 | <Type>None</Type>
|
---|
3933 | <PatrolPathId>0</PatrolPathId>
|
---|
3934 | </Job>
|
---|
3935 | <Behaviors>
|
---|
3936 | <CombatId>0</CombatId>
|
---|
3937 | <MeleeId>22</MeleeId>
|
---|
3938 | <NeutralId>0</NeutralId>
|
---|
3939 | </Behaviors>
|
---|
3940 | <Inventory>
|
---|
3941 | <Ammo>
|
---|
3942 | <Use>0</Use>
|
---|
3943 | <Drop>0</Drop>
|
---|
3944 | </Ammo>
|
---|
3945 | <EnergyCell>
|
---|
3946 | <Use>0</Use>
|
---|
3947 | <Drop>0</Drop>
|
---|
3948 | </EnergyCell>
|
---|
3949 | <Hypo>
|
---|
3950 | <Use>0</Use>
|
---|
3951 | <Drop>0</Drop>
|
---|
3952 | </Hypo>
|
---|
3953 | <Shield>
|
---|
3954 | <Use>0</Use>
|
---|
3955 | <Drop>0</Drop>
|
---|
3956 | </Shield>
|
---|
3957 | <Invisibility>
|
---|
3958 | <Use>0</Use>
|
---|
3959 | <Drop>0</Drop>
|
---|
3960 | </Invisibility>
|
---|
3961 | </Inventory>
|
---|
3962 | <Team>SecurityGuard</Team>
|
---|
3963 | <AmmoPercentage>100</AmmoPercentage>
|
---|
3964 | <Alert>
|
---|
3965 | <Initial>Low</Initial>
|
---|
3966 | <Minimal>Low</Minimal>
|
---|
3967 | <JobStart>Low</JobStart>
|
---|
3968 | <Investigate>Medium</Investigate>
|
---|
3969 | </Alert>
|
---|
3970 | <AlarmGroups>0</AlarmGroups>
|
---|
3971 | <Pursuit>
|
---|
3972 | <StrongUnseen>Look</StrongUnseen>
|
---|
3973 | <WeakUnseen>Forget</WeakUnseen>
|
---|
3974 | <StrongSeen>Look</StrongSeen>
|
---|
3975 | <WeakSeen>Look</WeakSeen>
|
---|
3976 | <Lost>ReturnToJob</Lost>
|
---|
3977 | </Pursuit>
|
---|
3978 | </OSD>
|
---|
3979 | </CHAR>
|
---|
3980 | <CHAR Id="8243">
|
---|
3981 | <Header>
|
---|
3982 | <Flags></Flags>
|
---|
3983 | <Position>0 45 260</Position>
|
---|
3984 | <Rotation>0 180 0</Rotation>
|
---|
3985 | </Header>
|
---|
3986 | <OSD>
|
---|
3987 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
3988 | <Class>generic_female_1</Class>
|
---|
3989 | <Name>girl</Name>
|
---|
3990 | <Weapon></Weapon>
|
---|
3991 | <Scripts>
|
---|
3992 | <Spawn></Spawn>
|
---|
3993 | <Die></Die>
|
---|
3994 | <Combat></Combat>
|
---|
3995 | <Alarm></Alarm>
|
---|
3996 | <Hurt></Hurt>
|
---|
3997 | <Defeated></Defeated>
|
---|
3998 | <OutOfAmmo></OutOfAmmo>
|
---|
3999 | <NoPath></NoPath>
|
---|
4000 | </Scripts>
|
---|
4001 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4002 | <Job>
|
---|
4003 | <Type>None</Type>
|
---|
4004 | <PatrolPathId>0</PatrolPathId>
|
---|
4005 | </Job>
|
---|
4006 | <Behaviors>
|
---|
4007 | <CombatId>0</CombatId>
|
---|
4008 | <MeleeId>1</MeleeId>
|
---|
4009 | <NeutralId>0</NeutralId>
|
---|
4010 | </Behaviors>
|
---|
4011 | <Inventory>
|
---|
4012 | <Ammo>
|
---|
4013 | <Use>0</Use>
|
---|
4014 | <Drop>0</Drop>
|
---|
4015 | </Ammo>
|
---|
4016 | <EnergyCell>
|
---|
4017 | <Use>0</Use>
|
---|
4018 | <Drop>0</Drop>
|
---|
4019 | </EnergyCell>
|
---|
4020 | <Hypo>
|
---|
4021 | <Use>0</Use>
|
---|
4022 | <Drop>2</Drop>
|
---|
4023 | </Hypo>
|
---|
4024 | <Shield>
|
---|
4025 | <Use>0</Use>
|
---|
4026 | <Drop>0</Drop>
|
---|
4027 | </Shield>
|
---|
4028 | <Invisibility>
|
---|
4029 | <Use>0</Use>
|
---|
4030 | <Drop>0</Drop>
|
---|
4031 | </Invisibility>
|
---|
4032 | </Inventory>
|
---|
4033 | <Team>SecurityGuard</Team>
|
---|
4034 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4035 | <Alert>
|
---|
4036 | <Initial>Low</Initial>
|
---|
4037 | <Minimal>Lull</Minimal>
|
---|
4038 | <JobStart>Low</JobStart>
|
---|
4039 | <Investigate>Medium</Investigate>
|
---|
4040 | </Alert>
|
---|
4041 | <AlarmGroups>0</AlarmGroups>
|
---|
4042 | <Pursuit>
|
---|
4043 | <StrongUnseen>Look</StrongUnseen>
|
---|
4044 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4045 | <StrongSeen>Look</StrongSeen>
|
---|
4046 | <WeakSeen>Look</WeakSeen>
|
---|
4047 | <Lost>ReturnToJob</Lost>
|
---|
4048 | </Pursuit>
|
---|
4049 | </OSD>
|
---|
4050 | </CHAR>
|
---|
4051 | <CHAR Id="8254">
|
---|
4052 | <Header>
|
---|
4053 | <Flags></Flags>
|
---|
4054 | <Position>-260 45 0</Position>
|
---|
4055 | <Rotation>0 90 0</Rotation>
|
---|
4056 | </Header>
|
---|
4057 | <OSD>
|
---|
4058 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
4059 | <Class>generic_male_1</Class>
|
---|
4060 | <Name>guy</Name>
|
---|
4061 | <Weapon></Weapon>
|
---|
4062 | <Scripts>
|
---|
4063 | <Spawn></Spawn>
|
---|
4064 | <Die></Die>
|
---|
4065 | <Combat></Combat>
|
---|
4066 | <Alarm></Alarm>
|
---|
4067 | <Hurt></Hurt>
|
---|
4068 | <Defeated></Defeated>
|
---|
4069 | <OutOfAmmo></OutOfAmmo>
|
---|
4070 | <NoPath></NoPath>
|
---|
4071 | </Scripts>
|
---|
4072 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4073 | <Job>
|
---|
4074 | <Type>None</Type>
|
---|
4075 | <PatrolPathId>0</PatrolPathId>
|
---|
4076 | </Job>
|
---|
4077 | <Behaviors>
|
---|
4078 | <CombatId>0</CombatId>
|
---|
4079 | <MeleeId>1</MeleeId>
|
---|
4080 | <NeutralId>0</NeutralId>
|
---|
4081 | </Behaviors>
|
---|
4082 | <Inventory>
|
---|
4083 | <Ammo>
|
---|
4084 | <Use>0</Use>
|
---|
4085 | <Drop>0</Drop>
|
---|
4086 | </Ammo>
|
---|
4087 | <EnergyCell>
|
---|
4088 | <Use>0</Use>
|
---|
4089 | <Drop>0</Drop>
|
---|
4090 | </EnergyCell>
|
---|
4091 | <Hypo>
|
---|
4092 | <Use>0</Use>
|
---|
4093 | <Drop>2</Drop>
|
---|
4094 | </Hypo>
|
---|
4095 | <Shield>
|
---|
4096 | <Use>0</Use>
|
---|
4097 | <Drop>0</Drop>
|
---|
4098 | </Shield>
|
---|
4099 | <Invisibility>
|
---|
4100 | <Use>0</Use>
|
---|
4101 | <Drop>0</Drop>
|
---|
4102 | </Invisibility>
|
---|
4103 | </Inventory>
|
---|
4104 | <Team>SecurityGuard</Team>
|
---|
4105 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4106 | <Alert>
|
---|
4107 | <Initial>Low</Initial>
|
---|
4108 | <Minimal>Lull</Minimal>
|
---|
4109 | <JobStart>Low</JobStart>
|
---|
4110 | <Investigate>Medium</Investigate>
|
---|
4111 | </Alert>
|
---|
4112 | <AlarmGroups>0</AlarmGroups>
|
---|
4113 | <Pursuit>
|
---|
4114 | <StrongUnseen>Look</StrongUnseen>
|
---|
4115 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4116 | <StrongSeen>Look</StrongSeen>
|
---|
4117 | <WeakSeen>Look</WeakSeen>
|
---|
4118 | <Lost>ReturnToJob</Lost>
|
---|
4119 | </Pursuit>
|
---|
4120 | </OSD>
|
---|
4121 | </CHAR>
|
---|
4122 | <CHAR Id="3060">
|
---|
4123 | <Header>
|
---|
4124 | <Flags></Flags>
|
---|
4125 | <Position>0 45 -260</Position>
|
---|
4126 | <Rotation>0 0 0</Rotation>
|
---|
4127 | </Header>
|
---|
4128 | <OSD>
|
---|
4129 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
4130 | <Class>sentrydroid</Class>
|
---|
4131 | <Name>sentry</Name>
|
---|
4132 | <Weapon></Weapon>
|
---|
4133 | <Scripts>
|
---|
4134 | <Spawn></Spawn>
|
---|
4135 | <Die></Die>
|
---|
4136 | <Combat></Combat>
|
---|
4137 | <Alarm></Alarm>
|
---|
4138 | <Hurt></Hurt>
|
---|
4139 | <Defeated></Defeated>
|
---|
4140 | <OutOfAmmo></OutOfAmmo>
|
---|
4141 | <NoPath></NoPath>
|
---|
4142 | </Scripts>
|
---|
4143 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4144 | <Job>
|
---|
4145 | <Type>None</Type>
|
---|
4146 | <PatrolPathId>0</PatrolPathId>
|
---|
4147 | </Job>
|
---|
4148 | <Behaviors>
|
---|
4149 | <CombatId>207</CombatId>
|
---|
4150 | <MeleeId>51</MeleeId>
|
---|
4151 | <NeutralId>0</NeutralId>
|
---|
4152 | </Behaviors>
|
---|
4153 | <Inventory>
|
---|
4154 | <Ammo>
|
---|
4155 | <Use>0</Use>
|
---|
4156 | <Drop>0</Drop>
|
---|
4157 | </Ammo>
|
---|
4158 | <EnergyCell>
|
---|
4159 | <Use>0</Use>
|
---|
4160 | <Drop>0</Drop>
|
---|
4161 | </EnergyCell>
|
---|
4162 | <Hypo>
|
---|
4163 | <Use>0</Use>
|
---|
4164 | <Drop>2</Drop>
|
---|
4165 | </Hypo>
|
---|
4166 | <Shield>
|
---|
4167 | <Use>0</Use>
|
---|
4168 | <Drop>0</Drop>
|
---|
4169 | </Shield>
|
---|
4170 | <Invisibility>
|
---|
4171 | <Use>0</Use>
|
---|
4172 | <Drop>0</Drop>
|
---|
4173 | </Invisibility>
|
---|
4174 | </Inventory>
|
---|
4175 | <Team>SecurityGuard</Team>
|
---|
4176 | <AmmoPercentage>200</AmmoPercentage>
|
---|
4177 | <Alert>
|
---|
4178 | <Initial>Combat</Initial>
|
---|
4179 | <Minimal>Lull</Minimal>
|
---|
4180 | <JobStart>Low</JobStart>
|
---|
4181 | <Investigate>High</Investigate>
|
---|
4182 | </Alert>
|
---|
4183 | <AlarmGroups>0</AlarmGroups>
|
---|
4184 | <Pursuit>
|
---|
4185 | <StrongUnseen>Look</StrongUnseen>
|
---|
4186 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4187 | <StrongSeen>Look</StrongSeen>
|
---|
4188 | <WeakSeen>Look</WeakSeen>
|
---|
4189 | <Lost>ReturnToJob</Lost>
|
---|
4190 | </Pursuit>
|
---|
4191 | </OSD>
|
---|
4192 | </CHAR>
|
---|
4193 | <CHAR Id="8070">
|
---|
4194 | <Header>
|
---|
4195 | <Flags></Flags>
|
---|
4196 | <Position>260 45 0</Position>
|
---|
4197 | <Rotation>0 -90 0</Rotation>
|
---|
4198 | </Header>
|
---|
4199 | <OSD>
|
---|
4200 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
4201 | <Class>sniper_generic</Class>
|
---|
4202 | <Name>sniper</Name>
|
---|
4203 | <Weapon></Weapon>
|
---|
4204 | <Scripts>
|
---|
4205 | <Spawn></Spawn>
|
---|
4206 | <Die></Die>
|
---|
4207 | <Combat></Combat>
|
---|
4208 | <Alarm></Alarm>
|
---|
4209 | <Hurt></Hurt>
|
---|
4210 | <Defeated></Defeated>
|
---|
4211 | <OutOfAmmo></OutOfAmmo>
|
---|
4212 | <NoPath></NoPath>
|
---|
4213 | </Scripts>
|
---|
4214 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4215 | <Job>
|
---|
4216 | <Type>None</Type>
|
---|
4217 | <PatrolPathId>0</PatrolPathId>
|
---|
4218 | </Job>
|
---|
4219 | <Behaviors>
|
---|
4220 | <CombatId>0</CombatId>
|
---|
4221 | <MeleeId>19</MeleeId>
|
---|
4222 | <NeutralId>0</NeutralId>
|
---|
4223 | </Behaviors>
|
---|
4224 | <Inventory>
|
---|
4225 | <Ammo>
|
---|
4226 | <Use>-1</Use>
|
---|
4227 | <Drop>0</Drop>
|
---|
4228 | </Ammo>
|
---|
4229 | <EnergyCell>
|
---|
4230 | <Use>-1</Use>
|
---|
4231 | <Drop>0</Drop>
|
---|
4232 | </EnergyCell>
|
---|
4233 | <Hypo>
|
---|
4234 | <Use>0</Use>
|
---|
4235 | <Drop>0</Drop>
|
---|
4236 | </Hypo>
|
---|
4237 | <Shield>
|
---|
4238 | <Use>0</Use>
|
---|
4239 | <Drop>0</Drop>
|
---|
4240 | </Shield>
|
---|
4241 | <Invisibility>
|
---|
4242 | <Use>0</Use>
|
---|
4243 | <Drop>0</Drop>
|
---|
4244 | </Invisibility>
|
---|
4245 | </Inventory>
|
---|
4246 | <Team>SecurityGuard</Team>
|
---|
4247 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4248 | <Alert>
|
---|
4249 | <Initial>Medium</Initial>
|
---|
4250 | <Minimal>Lull</Minimal>
|
---|
4251 | <JobStart>Low</JobStart>
|
---|
4252 | <Investigate>Medium</Investigate>
|
---|
4253 | </Alert>
|
---|
4254 | <AlarmGroups>0</AlarmGroups>
|
---|
4255 | <Pursuit>
|
---|
4256 | <StrongUnseen>Look</StrongUnseen>
|
---|
4257 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4258 | <StrongSeen>Look</StrongSeen>
|
---|
4259 | <WeakSeen>Look</WeakSeen>
|
---|
4260 | <Lost>ReturnToJob</Lost>
|
---|
4261 | </Pursuit>
|
---|
4262 | </OSD>
|
---|
4263 | </CHAR>
|
---|
4264 | <CHAR Id="8070">
|
---|
4265 | <Header>
|
---|
4266 | <Flags></Flags>
|
---|
4267 | <Position>0 45 -260</Position>
|
---|
4268 | <Rotation>0 -90 0</Rotation>
|
---|
4269 | </Header>
|
---|
4270 | <OSD>
|
---|
4271 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
4272 | <Class>sniper_generic</Class>
|
---|
4273 | <Name>sniper2</Name>
|
---|
4274 | <Weapon></Weapon>
|
---|
4275 | <Scripts>
|
---|
4276 | <Spawn></Spawn>
|
---|
4277 | <Die></Die>
|
---|
4278 | <Combat></Combat>
|
---|
4279 | <Alarm></Alarm>
|
---|
4280 | <Hurt></Hurt>
|
---|
4281 | <Defeated></Defeated>
|
---|
4282 | <OutOfAmmo></OutOfAmmo>
|
---|
4283 | <NoPath></NoPath>
|
---|
4284 | </Scripts>
|
---|
4285 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4286 | <Job>
|
---|
4287 | <Type>None</Type>
|
---|
4288 | <PatrolPathId>0</PatrolPathId>
|
---|
4289 | </Job>
|
---|
4290 | <Behaviors>
|
---|
4291 | <CombatId>0</CombatId>
|
---|
4292 | <MeleeId>19</MeleeId>
|
---|
4293 | <NeutralId>0</NeutralId>
|
---|
4294 | </Behaviors>
|
---|
4295 | <Inventory>
|
---|
4296 | <Ammo>
|
---|
4297 | <Use>-1</Use>
|
---|
4298 | <Drop>0</Drop>
|
---|
4299 | </Ammo>
|
---|
4300 | <EnergyCell>
|
---|
4301 | <Use>-1</Use>
|
---|
4302 | <Drop>0</Drop>
|
---|
4303 | </EnergyCell>
|
---|
4304 | <Hypo>
|
---|
4305 | <Use>0</Use>
|
---|
4306 | <Drop>0</Drop>
|
---|
4307 | </Hypo>
|
---|
4308 | <Shield>
|
---|
4309 | <Use>0</Use>
|
---|
4310 | <Drop>0</Drop>
|
---|
4311 | </Shield>
|
---|
4312 | <Invisibility>
|
---|
4313 | <Use>0</Use>
|
---|
4314 | <Drop>0</Drop>
|
---|
4315 | </Invisibility>
|
---|
4316 | </Inventory>
|
---|
4317 | <Team>SecurityGuard</Team>
|
---|
4318 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4319 | <Alert>
|
---|
4320 | <Initial>Medium</Initial>
|
---|
4321 | <Minimal>Lull</Minimal>
|
---|
4322 | <JobStart>Low</JobStart>
|
---|
4323 | <Investigate>Medium</Investigate>
|
---|
4324 | </Alert>
|
---|
4325 | <AlarmGroups>0</AlarmGroups>
|
---|
4326 | <Pursuit>
|
---|
4327 | <StrongUnseen>Look</StrongUnseen>
|
---|
4328 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4329 | <StrongSeen>Look</StrongSeen>
|
---|
4330 | <WeakSeen>Look</WeakSeen>
|
---|
4331 | <Lost>ReturnToJob</Lost>
|
---|
4332 | </Pursuit>
|
---|
4333 | </OSD>
|
---|
4334 | </CHAR>
|
---|
4335 | <CHAR Id="2465">
|
---|
4336 | <Header>
|
---|
4337 | <Flags></Flags>
|
---|
4338 | <Position>-260 45 0</Position>
|
---|
4339 | <Rotation>0 171.3265 0</Rotation>
|
---|
4340 | </Header>
|
---|
4341 | <OSD>
|
---|
4342 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
4343 | <Class>bgi_elite</Class>
|
---|
4344 | <Name>bgi_elite</Name>
|
---|
4345 | <Weapon></Weapon>
|
---|
4346 | <Scripts>
|
---|
4347 | <Spawn></Spawn>
|
---|
4348 | <Die></Die>
|
---|
4349 | <Combat></Combat>
|
---|
4350 | <Alarm></Alarm>
|
---|
4351 | <Hurt></Hurt>
|
---|
4352 | <Defeated></Defeated>
|
---|
4353 | <OutOfAmmo></OutOfAmmo>
|
---|
4354 | <NoPath></NoPath>
|
---|
4355 | </Scripts>
|
---|
4356 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4357 | <Job>
|
---|
4358 | <Type>None</Type>
|
---|
4359 | <PatrolPathId>0</PatrolPathId>
|
---|
4360 | </Job>
|
---|
4361 | <Behaviors>
|
---|
4362 | <CombatId>0</CombatId>
|
---|
4363 | <MeleeId>21</MeleeId>
|
---|
4364 | <NeutralId>0</NeutralId>
|
---|
4365 | </Behaviors>
|
---|
4366 | <Inventory>
|
---|
4367 | <Ammo>
|
---|
4368 | <Use>0</Use>
|
---|
4369 | <Drop>0</Drop>
|
---|
4370 | </Ammo>
|
---|
4371 | <EnergyCell>
|
---|
4372 | <Use>0</Use>
|
---|
4373 | <Drop>0</Drop>
|
---|
4374 | </EnergyCell>
|
---|
4375 | <Hypo>
|
---|
4376 | <Use>0</Use>
|
---|
4377 | <Drop>0</Drop>
|
---|
4378 | </Hypo>
|
---|
4379 | <Shield>
|
---|
4380 | <Use>0</Use>
|
---|
4381 | <Drop>0</Drop>
|
---|
4382 | </Shield>
|
---|
4383 | <Invisibility>
|
---|
4384 | <Use>0</Use>
|
---|
4385 | <Drop>0</Drop>
|
---|
4386 | </Invisibility>
|
---|
4387 | </Inventory>
|
---|
4388 | <Team>SecurityGuard</Team>
|
---|
4389 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4390 | <Alert>
|
---|
4391 | <Initial>Combat</Initial>
|
---|
4392 | <Minimal>Low</Minimal>
|
---|
4393 | <JobStart>Low</JobStart>
|
---|
4394 | <Investigate>Low</Investigate>
|
---|
4395 | </Alert>
|
---|
4396 | <AlarmGroups>0</AlarmGroups>
|
---|
4397 | <Pursuit>
|
---|
4398 | <StrongUnseen>Look</StrongUnseen>
|
---|
4399 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4400 | <StrongSeen>Look</StrongSeen>
|
---|
4401 | <WeakSeen>Look</WeakSeen>
|
---|
4402 | <Lost>ReturnToJob</Lost>
|
---|
4403 | </Pursuit>
|
---|
4404 | </OSD>
|
---|
4405 | </CHAR>
|
---|
4406 | <CHAR Id="8282">
|
---|
4407 | <Header>
|
---|
4408 | <Flags></Flags>
|
---|
4409 | <Position>260 45 0</Position>
|
---|
4410 | <Rotation>0 163.9427 0</Rotation>
|
---|
4411 | </Header>
|
---|
4412 | <OSD>
|
---|
4413 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
4414 | <Class>bgi_striker</Class>
|
---|
4415 | <Name>bgi_striker</Name>
|
---|
4416 | <Weapon></Weapon>
|
---|
4417 | <Scripts>
|
---|
4418 | <Spawn></Spawn>
|
---|
4419 | <Die></Die>
|
---|
4420 | <Combat></Combat>
|
---|
4421 | <Alarm></Alarm>
|
---|
4422 | <Hurt></Hurt>
|
---|
4423 | <Defeated></Defeated>
|
---|
4424 | <OutOfAmmo></OutOfAmmo>
|
---|
4425 | <NoPath></NoPath>
|
---|
4426 | </Scripts>
|
---|
4427 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4428 | <Job>
|
---|
4429 | <Type>None</Type>
|
---|
4430 | <PatrolPathId>0</PatrolPathId>
|
---|
4431 | </Job>
|
---|
4432 | <Behaviors>
|
---|
4433 | <CombatId>0</CombatId>
|
---|
4434 | <MeleeId>6</MeleeId>
|
---|
4435 | <NeutralId>0</NeutralId>
|
---|
4436 | </Behaviors>
|
---|
4437 | <Inventory>
|
---|
4438 | <Ammo>
|
---|
4439 | <Use>0</Use>
|
---|
4440 | <Drop>0</Drop>
|
---|
4441 | </Ammo>
|
---|
4442 | <EnergyCell>
|
---|
4443 | <Use>0</Use>
|
---|
4444 | <Drop>0</Drop>
|
---|
4445 | </EnergyCell>
|
---|
4446 | <Hypo>
|
---|
4447 | <Use>0</Use>
|
---|
4448 | <Drop>0</Drop>
|
---|
4449 | </Hypo>
|
---|
4450 | <Shield>
|
---|
4451 | <Use>0</Use>
|
---|
4452 | <Drop>0</Drop>
|
---|
4453 | </Shield>
|
---|
4454 | <Invisibility>
|
---|
4455 | <Use>0</Use>
|
---|
4456 | <Drop>0</Drop>
|
---|
4457 | </Invisibility>
|
---|
4458 | </Inventory>
|
---|
4459 | <Team>SecurityGuard</Team>
|
---|
4460 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4461 | <Alert>
|
---|
4462 | <Initial>High</Initial>
|
---|
4463 | <Minimal>Lull</Minimal>
|
---|
4464 | <JobStart>Low</JobStart>
|
---|
4465 | <Investigate>Medium</Investigate>
|
---|
4466 | </Alert>
|
---|
4467 | <AlarmGroups>0</AlarmGroups>
|
---|
4468 | <Pursuit>
|
---|
4469 | <StrongUnseen>Look</StrongUnseen>
|
---|
4470 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4471 | <StrongSeen>Look</StrongSeen>
|
---|
4472 | <WeakSeen>Look</WeakSeen>
|
---|
4473 | <Lost>ReturnToJob</Lost>
|
---|
4474 | </Pursuit>
|
---|
4475 | </OSD>
|
---|
4476 | </CHAR>
|
---|
4477 | <CHAR Id="3060">
|
---|
4478 | <Header>
|
---|
4479 | <Flags></Flags>
|
---|
4480 | <Position>-0 45 260</Position>
|
---|
4481 | <Rotation>0 175.9916 0</Rotation>
|
---|
4482 | </Header>
|
---|
4483 | <OSD>
|
---|
4484 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
4485 | <Class>bgi_tanker</Class>
|
---|
4486 | <Name>bgi_tanker</Name>
|
---|
4487 | <Weapon></Weapon>
|
---|
4488 | <Scripts>
|
---|
4489 | <Spawn></Spawn>
|
---|
4490 | <Die></Die>
|
---|
4491 | <Combat></Combat>
|
---|
4492 | <Alarm></Alarm>
|
---|
4493 | <Hurt></Hurt>
|
---|
4494 | <Defeated></Defeated>
|
---|
4495 | <OutOfAmmo></OutOfAmmo>
|
---|
4496 | <NoPath></NoPath>
|
---|
4497 | </Scripts>
|
---|
4498 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4499 | <Job>
|
---|
4500 | <Type>None</Type>
|
---|
4501 | <PatrolPathId>0</PatrolPathId>
|
---|
4502 | </Job>
|
---|
4503 | <Behaviors>
|
---|
4504 | <CombatId>0</CombatId>
|
---|
4505 | <MeleeId>15</MeleeId>
|
---|
4506 | <NeutralId>0</NeutralId>
|
---|
4507 | </Behaviors>
|
---|
4508 | <Inventory>
|
---|
4509 | <Ammo>
|
---|
4510 | <Use>0</Use>
|
---|
4511 | <Drop>0</Drop>
|
---|
4512 | </Ammo>
|
---|
4513 | <EnergyCell>
|
---|
4514 | <Use>0</Use>
|
---|
4515 | <Drop>0</Drop>
|
---|
4516 | </EnergyCell>
|
---|
4517 | <Hypo>
|
---|
4518 | <Use>0</Use>
|
---|
4519 | <Drop>0</Drop>
|
---|
4520 | </Hypo>
|
---|
4521 | <Shield>
|
---|
4522 | <Use>0</Use>
|
---|
4523 | <Drop>0</Drop>
|
---|
4524 | </Shield>
|
---|
4525 | <Invisibility>
|
---|
4526 | <Use>0</Use>
|
---|
4527 | <Drop>0</Drop>
|
---|
4528 | </Invisibility>
|
---|
4529 | </Inventory>
|
---|
4530 | <Team>SecurityGuard</Team>
|
---|
4531 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4532 | <Alert>
|
---|
4533 | <Initial>High</Initial>
|
---|
4534 | <Minimal>Lull</Minimal>
|
---|
4535 | <JobStart>Low</JobStart>
|
---|
4536 | <Investigate>Medium</Investigate>
|
---|
4537 | </Alert>
|
---|
4538 | <AlarmGroups>0</AlarmGroups>
|
---|
4539 | <Pursuit>
|
---|
4540 | <StrongUnseen>Look</StrongUnseen>
|
---|
4541 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4542 | <StrongSeen>Look</StrongSeen>
|
---|
4543 | <WeakSeen>Look</WeakSeen>
|
---|
4544 | <Lost>ReturnToJob</Lost>
|
---|
4545 | </Pursuit>
|
---|
4546 | </OSD>
|
---|
4547 | </CHAR>
|
---|
4548 | <CHAR Id="7364">
|
---|
4549 | <Header>
|
---|
4550 | <Flags></Flags>
|
---|
4551 | <Position>0 45 -260</Position>
|
---|
4552 | <Rotation>0 270 0</Rotation>
|
---|
4553 | </Header>
|
---|
4554 | <OSD>
|
---|
4555 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
4556 | <Class>bgi_thug</Class>
|
---|
4557 | <Name>bgi_thug</Name>
|
---|
4558 | <Weapon></Weapon>
|
---|
4559 | <Scripts>
|
---|
4560 | <Spawn></Spawn>
|
---|
4561 | <Die></Die>
|
---|
4562 | <Combat></Combat>
|
---|
4563 | <Alarm></Alarm>
|
---|
4564 | <Hurt></Hurt>
|
---|
4565 | <Defeated></Defeated>
|
---|
4566 | <OutOfAmmo></OutOfAmmo>
|
---|
4567 | <NoPath></NoPath>
|
---|
4568 | </Scripts>
|
---|
4569 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4570 | <Job>
|
---|
4571 | <Type>None</Type>
|
---|
4572 | <PatrolPathId>0</PatrolPathId>
|
---|
4573 | </Job>
|
---|
4574 | <Behaviors>
|
---|
4575 | <CombatId>0</CombatId>
|
---|
4576 | <MeleeId>37</MeleeId>
|
---|
4577 | <NeutralId>0</NeutralId>
|
---|
4578 | </Behaviors>
|
---|
4579 | <Inventory>
|
---|
4580 | <Ammo>
|
---|
4581 | <Use>0</Use>
|
---|
4582 | <Drop>0</Drop>
|
---|
4583 | </Ammo>
|
---|
4584 | <EnergyCell>
|
---|
4585 | <Use>0</Use>
|
---|
4586 | <Drop>0</Drop>
|
---|
4587 | </EnergyCell>
|
---|
4588 | <Hypo>
|
---|
4589 | <Use>0</Use>
|
---|
4590 | <Drop>0</Drop>
|
---|
4591 | </Hypo>
|
---|
4592 | <Shield>
|
---|
4593 | <Use>0</Use>
|
---|
4594 | <Drop>0</Drop>
|
---|
4595 | </Shield>
|
---|
4596 | <Invisibility>
|
---|
4597 | <Use>0</Use>
|
---|
4598 | <Drop>0</Drop>
|
---|
4599 | </Invisibility>
|
---|
4600 | </Inventory>
|
---|
4601 | <Team>SecurityGuard</Team>
|
---|
4602 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4603 | <Alert>
|
---|
4604 | <Initial>High</Initial>
|
---|
4605 | <Minimal>Low</Minimal>
|
---|
4606 | <JobStart>Low</JobStart>
|
---|
4607 | <Investigate>Medium</Investigate>
|
---|
4608 | </Alert>
|
---|
4609 | <AlarmGroups>0</AlarmGroups>
|
---|
4610 | <Pursuit>
|
---|
4611 | <StrongUnseen>Look</StrongUnseen>
|
---|
4612 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4613 | <StrongSeen>Look</StrongSeen>
|
---|
4614 | <WeakSeen>Look</WeakSeen>
|
---|
4615 | <Lost>ReturnToJob</Lost>
|
---|
4616 | </Pursuit>
|
---|
4617 | </OSD>
|
---|
4618 | </CHAR>
|
---|
4619 | <CHAR Id="7364">
|
---|
4620 | <Header>
|
---|
4621 | <Flags></Flags>
|
---|
4622 | <Position>-260 45 0</Position>
|
---|
4623 | <Rotation>0 270 0</Rotation>
|
---|
4624 | </Header>
|
---|
4625 | <OSD>
|
---|
4626 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
4627 | <Class>bgi_recep</Class>
|
---|
4628 | <Name>bgi_recep</Name>
|
---|
4629 | <Weapon></Weapon>
|
---|
4630 | <Scripts>
|
---|
4631 | <Spawn></Spawn>
|
---|
4632 | <Die></Die>
|
---|
4633 | <Combat></Combat>
|
---|
4634 | <Alarm></Alarm>
|
---|
4635 | <Hurt></Hurt>
|
---|
4636 | <Defeated></Defeated>
|
---|
4637 | <OutOfAmmo></OutOfAmmo>
|
---|
4638 | <NoPath></NoPath>
|
---|
4639 | </Scripts>
|
---|
4640 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4641 | <Job>
|
---|
4642 | <Type>None</Type>
|
---|
4643 | <PatrolPathId>0</PatrolPathId>
|
---|
4644 | </Job>
|
---|
4645 | <Behaviors>
|
---|
4646 | <CombatId>0</CombatId>
|
---|
4647 | <MeleeId>16</MeleeId>
|
---|
4648 | <NeutralId>0</NeutralId>
|
---|
4649 | </Behaviors>
|
---|
4650 | <Inventory>
|
---|
4651 | <Ammo>
|
---|
4652 | <Use>0</Use>
|
---|
4653 | <Drop>0</Drop>
|
---|
4654 | </Ammo>
|
---|
4655 | <EnergyCell>
|
---|
4656 | <Use>0</Use>
|
---|
4657 | <Drop>0</Drop>
|
---|
4658 | </EnergyCell>
|
---|
4659 | <Hypo>
|
---|
4660 | <Use>0</Use>
|
---|
4661 | <Drop>0</Drop>
|
---|
4662 | </Hypo>
|
---|
4663 | <Shield>
|
---|
4664 | <Use>0</Use>
|
---|
4665 | <Drop>0</Drop>
|
---|
4666 | </Shield>
|
---|
4667 | <Invisibility>
|
---|
4668 | <Use>0</Use>
|
---|
4669 | <Drop>0</Drop>
|
---|
4670 | </Invisibility>
|
---|
4671 | </Inventory>
|
---|
4672 | <Team>SecurityGuard</Team>
|
---|
4673 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4674 | <Alert>
|
---|
4675 | <Initial>High</Initial>
|
---|
4676 | <Minimal>Low</Minimal>
|
---|
4677 | <JobStart>Low</JobStart>
|
---|
4678 | <Investigate>Medium</Investigate>
|
---|
4679 | </Alert>
|
---|
4680 | <AlarmGroups>0</AlarmGroups>
|
---|
4681 | <Pursuit>
|
---|
4682 | <StrongUnseen>Look</StrongUnseen>
|
---|
4683 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4684 | <StrongSeen>Look</StrongSeen>
|
---|
4685 | <WeakSeen>Look</WeakSeen>
|
---|
4686 | <Lost>ReturnToJob</Lost>
|
---|
4687 | </Pursuit>
|
---|
4688 | </OSD>
|
---|
4689 | </CHAR>
|
---|
4690 | <CHAR Id="7364">
|
---|
4691 | <Header>
|
---|
4692 | <Flags></Flags>
|
---|
4693 | <Position>0 45 -260</Position>
|
---|
4694 | <Rotation>0 270 0</Rotation>
|
---|
4695 | </Header>
|
---|
4696 | <OSD>
|
---|
4697 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
4698 | <Class>bgi_1</Class>
|
---|
4699 | <Name>bgi_1</Name>
|
---|
4700 | <Weapon></Weapon>
|
---|
4701 | <Scripts>
|
---|
4702 | <Spawn></Spawn>
|
---|
4703 | <Die></Die>
|
---|
4704 | <Combat></Combat>
|
---|
4705 | <Alarm></Alarm>
|
---|
4706 | <Hurt></Hurt>
|
---|
4707 | <Defeated></Defeated>
|
---|
4708 | <OutOfAmmo></OutOfAmmo>
|
---|
4709 | <NoPath></NoPath>
|
---|
4710 | </Scripts>
|
---|
4711 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4712 | <Job>
|
---|
4713 | <Type>None</Type>
|
---|
4714 | <PatrolPathId>0</PatrolPathId>
|
---|
4715 | </Job>
|
---|
4716 | <Behaviors>
|
---|
4717 | <CombatId>0</CombatId>
|
---|
4718 | <MeleeId>37</MeleeId>
|
---|
4719 | <NeutralId>0</NeutralId>
|
---|
4720 | </Behaviors>
|
---|
4721 | <Inventory>
|
---|
4722 | <Ammo>
|
---|
4723 | <Use>0</Use>
|
---|
4724 | <Drop>0</Drop>
|
---|
4725 | </Ammo>
|
---|
4726 | <EnergyCell>
|
---|
4727 | <Use>0</Use>
|
---|
4728 | <Drop>0</Drop>
|
---|
4729 | </EnergyCell>
|
---|
4730 | <Hypo>
|
---|
4731 | <Use>0</Use>
|
---|
4732 | <Drop>0</Drop>
|
---|
4733 | </Hypo>
|
---|
4734 | <Shield>
|
---|
4735 | <Use>0</Use>
|
---|
4736 | <Drop>0</Drop>
|
---|
4737 | </Shield>
|
---|
4738 | <Invisibility>
|
---|
4739 | <Use>0</Use>
|
---|
4740 | <Drop>0</Drop>
|
---|
4741 | </Invisibility>
|
---|
4742 | </Inventory>
|
---|
4743 | <Team>SecurityGuard</Team>
|
---|
4744 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4745 | <Alert>
|
---|
4746 | <Initial>High</Initial>
|
---|
4747 | <Minimal>Low</Minimal>
|
---|
4748 | <JobStart>Low</JobStart>
|
---|
4749 | <Investigate>Medium</Investigate>
|
---|
4750 | </Alert>
|
---|
4751 | <AlarmGroups>0</AlarmGroups>
|
---|
4752 | <Pursuit>
|
---|
4753 | <StrongUnseen>Look</StrongUnseen>
|
---|
4754 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4755 | <StrongSeen>Look</StrongSeen>
|
---|
4756 | <WeakSeen>Look</WeakSeen>
|
---|
4757 | <Lost>ReturnToJob</Lost>
|
---|
4758 | </Pursuit>
|
---|
4759 | </OSD>
|
---|
4760 | </CHAR>
|
---|
4761 | <CHAR Id="7364">
|
---|
4762 | <Header>
|
---|
4763 | <Flags></Flags>
|
---|
4764 | <Position>260 45 0</Position>
|
---|
4765 | <Rotation>0 270 0</Rotation>
|
---|
4766 | </Header>
|
---|
4767 | <OSD>
|
---|
4768 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
4769 | <Class>bgi_2</Class>
|
---|
4770 | <Name>bgi_2</Name>
|
---|
4771 | <Weapon></Weapon>
|
---|
4772 | <Scripts>
|
---|
4773 | <Spawn></Spawn>
|
---|
4774 | <Die></Die>
|
---|
4775 | <Combat></Combat>
|
---|
4776 | <Alarm></Alarm>
|
---|
4777 | <Hurt></Hurt>
|
---|
4778 | <Defeated></Defeated>
|
---|
4779 | <OutOfAmmo></OutOfAmmo>
|
---|
4780 | <NoPath></NoPath>
|
---|
4781 | </Scripts>
|
---|
4782 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4783 | <Job>
|
---|
4784 | <Type>None</Type>
|
---|
4785 | <PatrolPathId>0</PatrolPathId>
|
---|
4786 | </Job>
|
---|
4787 | <Behaviors>
|
---|
4788 | <CombatId>0</CombatId>
|
---|
4789 | <MeleeId>37</MeleeId>
|
---|
4790 | <NeutralId>0</NeutralId>
|
---|
4791 | </Behaviors>
|
---|
4792 | <Inventory>
|
---|
4793 | <Ammo>
|
---|
4794 | <Use>0</Use>
|
---|
4795 | <Drop>0</Drop>
|
---|
4796 | </Ammo>
|
---|
4797 | <EnergyCell>
|
---|
4798 | <Use>0</Use>
|
---|
4799 | <Drop>0</Drop>
|
---|
4800 | </EnergyCell>
|
---|
4801 | <Hypo>
|
---|
4802 | <Use>0</Use>
|
---|
4803 | <Drop>0</Drop>
|
---|
4804 | </Hypo>
|
---|
4805 | <Shield>
|
---|
4806 | <Use>0</Use>
|
---|
4807 | <Drop>0</Drop>
|
---|
4808 | </Shield>
|
---|
4809 | <Invisibility>
|
---|
4810 | <Use>0</Use>
|
---|
4811 | <Drop>0</Drop>
|
---|
4812 | </Invisibility>
|
---|
4813 | </Inventory>
|
---|
4814 | <Team>SecurityGuard</Team>
|
---|
4815 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4816 | <Alert>
|
---|
4817 | <Initial>High</Initial>
|
---|
4818 | <Minimal>Low</Minimal>
|
---|
4819 | <JobStart>Low</JobStart>
|
---|
4820 | <Investigate>Medium</Investigate>
|
---|
4821 | </Alert>
|
---|
4822 | <AlarmGroups>0</AlarmGroups>
|
---|
4823 | <Pursuit>
|
---|
4824 | <StrongUnseen>Look</StrongUnseen>
|
---|
4825 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4826 | <StrongSeen>Look</StrongSeen>
|
---|
4827 | <WeakSeen>Look</WeakSeen>
|
---|
4828 | <Lost>ReturnToJob</Lost>
|
---|
4829 | </Pursuit>
|
---|
4830 | </OSD>
|
---|
4831 | </CHAR>
|
---|
4832 | <CHAR Id="7364">
|
---|
4833 | <Header>
|
---|
4834 | <Flags></Flags>
|
---|
4835 | <Position>-260 45 0</Position>
|
---|
4836 | <Rotation>0 270 0</Rotation>
|
---|
4837 | </Header>
|
---|
4838 | <OSD>
|
---|
4839 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
4840 | <Class>bgi_3</Class>
|
---|
4841 | <Name>bgi_3</Name>
|
---|
4842 | <Weapon></Weapon>
|
---|
4843 | <Scripts>
|
---|
4844 | <Spawn></Spawn>
|
---|
4845 | <Die></Die>
|
---|
4846 | <Combat></Combat>
|
---|
4847 | <Alarm></Alarm>
|
---|
4848 | <Hurt></Hurt>
|
---|
4849 | <Defeated></Defeated>
|
---|
4850 | <OutOfAmmo></OutOfAmmo>
|
---|
4851 | <NoPath></NoPath>
|
---|
4852 | </Scripts>
|
---|
4853 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4854 | <Job>
|
---|
4855 | <Type>None</Type>
|
---|
4856 | <PatrolPathId>0</PatrolPathId>
|
---|
4857 | </Job>
|
---|
4858 | <Behaviors>
|
---|
4859 | <CombatId>0</CombatId>
|
---|
4860 | <MeleeId>38</MeleeId>
|
---|
4861 | <NeutralId>0</NeutralId>
|
---|
4862 | </Behaviors>
|
---|
4863 | <Inventory>
|
---|
4864 | <Ammo>
|
---|
4865 | <Use>0</Use>
|
---|
4866 | <Drop>0</Drop>
|
---|
4867 | </Ammo>
|
---|
4868 | <EnergyCell>
|
---|
4869 | <Use>0</Use>
|
---|
4870 | <Drop>0</Drop>
|
---|
4871 | </EnergyCell>
|
---|
4872 | <Hypo>
|
---|
4873 | <Use>0</Use>
|
---|
4874 | <Drop>0</Drop>
|
---|
4875 | </Hypo>
|
---|
4876 | <Shield>
|
---|
4877 | <Use>0</Use>
|
---|
4878 | <Drop>0</Drop>
|
---|
4879 | </Shield>
|
---|
4880 | <Invisibility>
|
---|
4881 | <Use>0</Use>
|
---|
4882 | <Drop>0</Drop>
|
---|
4883 | </Invisibility>
|
---|
4884 | </Inventory>
|
---|
4885 | <Team>SecurityGuard</Team>
|
---|
4886 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4887 | <Alert>
|
---|
4888 | <Initial>High</Initial>
|
---|
4889 | <Minimal>Low</Minimal>
|
---|
4890 | <JobStart>Low</JobStart>
|
---|
4891 | <Investigate>Medium</Investigate>
|
---|
4892 | </Alert>
|
---|
4893 | <AlarmGroups>0</AlarmGroups>
|
---|
4894 | <Pursuit>
|
---|
4895 | <StrongUnseen>Look</StrongUnseen>
|
---|
4896 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4897 | <StrongSeen>Look</StrongSeen>
|
---|
4898 | <WeakSeen>Look</WeakSeen>
|
---|
4899 | <Lost>ReturnToJob</Lost>
|
---|
4900 | </Pursuit>
|
---|
4901 | </OSD>
|
---|
4902 | </CHAR>
|
---|
4903 | <CHAR Id="7364">
|
---|
4904 | <Header>
|
---|
4905 | <Flags></Flags>
|
---|
4906 | <Position>0 45 260</Position>
|
---|
4907 | <Rotation>0 270 0</Rotation>
|
---|
4908 | </Header>
|
---|
4909 | <OSD>
|
---|
4910 | <Flags>RandomCostume NotInitiallyPresent Omniscient</Flags>
|
---|
4911 | <Class>bgi_4</Class>
|
---|
4912 | <Name>bgi_4</Name>
|
---|
4913 | <Weapon></Weapon>
|
---|
4914 | <Scripts>
|
---|
4915 | <Spawn></Spawn>
|
---|
4916 | <Die></Die>
|
---|
4917 | <Combat></Combat>
|
---|
4918 | <Alarm></Alarm>
|
---|
4919 | <Hurt></Hurt>
|
---|
4920 | <Defeated></Defeated>
|
---|
4921 | <OutOfAmmo></OutOfAmmo>
|
---|
4922 | <NoPath></NoPath>
|
---|
4923 | </Scripts>
|
---|
4924 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4925 | <Job>
|
---|
4926 | <Type>None</Type>
|
---|
4927 | <PatrolPathId>0</PatrolPathId>
|
---|
4928 | </Job>
|
---|
4929 | <Behaviors>
|
---|
4930 | <CombatId>0</CombatId>
|
---|
4931 | <MeleeId>38</MeleeId>
|
---|
4932 | <NeutralId>0</NeutralId>
|
---|
4933 | </Behaviors>
|
---|
4934 | <Inventory>
|
---|
4935 | <Ammo>
|
---|
4936 | <Use>0</Use>
|
---|
4937 | <Drop>0</Drop>
|
---|
4938 | </Ammo>
|
---|
4939 | <EnergyCell>
|
---|
4940 | <Use>0</Use>
|
---|
4941 | <Drop>0</Drop>
|
---|
4942 | </EnergyCell>
|
---|
4943 | <Hypo>
|
---|
4944 | <Use>0</Use>
|
---|
4945 | <Drop>0</Drop>
|
---|
4946 | </Hypo>
|
---|
4947 | <Shield>
|
---|
4948 | <Use>0</Use>
|
---|
4949 | <Drop>0</Drop>
|
---|
4950 | </Shield>
|
---|
4951 | <Invisibility>
|
---|
4952 | <Use>0</Use>
|
---|
4953 | <Drop>0</Drop>
|
---|
4954 | </Invisibility>
|
---|
4955 | </Inventory>
|
---|
4956 | <Team>SecurityGuard</Team>
|
---|
4957 | <AmmoPercentage>100</AmmoPercentage>
|
---|
4958 | <Alert>
|
---|
4959 | <Initial>High</Initial>
|
---|
4960 | <Minimal>Low</Minimal>
|
---|
4961 | <JobStart>Low</JobStart>
|
---|
4962 | <Investigate>Medium</Investigate>
|
---|
4963 | </Alert>
|
---|
4964 | <AlarmGroups>0</AlarmGroups>
|
---|
4965 | <Pursuit>
|
---|
4966 | <StrongUnseen>Look</StrongUnseen>
|
---|
4967 | <WeakUnseen>Forget</WeakUnseen>
|
---|
4968 | <StrongSeen>Look</StrongSeen>
|
---|
4969 | <WeakSeen>Look</WeakSeen>
|
---|
4970 | <Lost>ReturnToJob</Lost>
|
---|
4971 | </Pursuit>
|
---|
4972 | </OSD>
|
---|
4973 | </CHAR>
|
---|
4974 | <CHAR Id="8114">
|
---|
4975 | <Header>
|
---|
4976 | <Flags></Flags>
|
---|
4977 | <Position>260 45 0</Position>
|
---|
4978 | <Rotation>0 -90 0</Rotation>
|
---|
4979 | </Header>
|
---|
4980 | <OSD>
|
---|
4981 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
4982 | <Class>hayate_black</Class>
|
---|
4983 | <Name>hayate</Name>
|
---|
4984 | <Weapon></Weapon>
|
---|
4985 | <Scripts>
|
---|
4986 | <Spawn></Spawn>
|
---|
4987 | <Die></Die>
|
---|
4988 | <Combat></Combat>
|
---|
4989 | <Alarm></Alarm>
|
---|
4990 | <Hurt></Hurt>
|
---|
4991 | <Defeated></Defeated>
|
---|
4992 | <OutOfAmmo></OutOfAmmo>
|
---|
4993 | <NoPath></NoPath>
|
---|
4994 | </Scripts>
|
---|
4995 | <AdditionalHealth>0</AdditionalHealth>
|
---|
4996 | <Job>
|
---|
4997 | <Type>None</Type>
|
---|
4998 | <PatrolPathId>0</PatrolPathId>
|
---|
4999 | </Job>
|
---|
5000 | <Behaviors>
|
---|
5001 | <CombatId>0</CombatId>
|
---|
5002 | <MeleeId>122</MeleeId>
|
---|
5003 | <NeutralId>0</NeutralId>
|
---|
5004 | </Behaviors>
|
---|
5005 | <Inventory>
|
---|
5006 | <Ammo>
|
---|
5007 | <Use>0</Use>
|
---|
5008 | <Drop>0</Drop>
|
---|
5009 | </Ammo>
|
---|
5010 | <EnergyCell>
|
---|
5011 | <Use>0</Use>
|
---|
5012 | <Drop>0</Drop>
|
---|
5013 | </EnergyCell>
|
---|
5014 | <Hypo>
|
---|
5015 | <Use>0</Use>
|
---|
5016 | <Drop>0</Drop>
|
---|
5017 | </Hypo>
|
---|
5018 | <Shield>
|
---|
5019 | <Use>0</Use>
|
---|
5020 | <Drop>0</Drop>
|
---|
5021 | </Shield>
|
---|
5022 | <Invisibility>
|
---|
5023 | <Use>0</Use>
|
---|
5024 | <Drop>0</Drop>
|
---|
5025 | </Invisibility>
|
---|
5026 | </Inventory>
|
---|
5027 | <Team>SecurityGuard</Team>
|
---|
5028 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5029 | <Alert>
|
---|
5030 | <Initial>Low</Initial>
|
---|
5031 | <Minimal>Lull</Minimal>
|
---|
5032 | <JobStart>Low</JobStart>
|
---|
5033 | <Investigate>Medium</Investigate>
|
---|
5034 | </Alert>
|
---|
5035 | <AlarmGroups>0</AlarmGroups>
|
---|
5036 | <Pursuit>
|
---|
5037 | <StrongUnseen>Look</StrongUnseen>
|
---|
5038 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5039 | <StrongSeen>Look</StrongSeen>
|
---|
5040 | <WeakSeen>Look</WeakSeen>
|
---|
5041 | <Lost>ReturnToJob</Lost>
|
---|
5042 | </Pursuit>
|
---|
5043 | </OSD>
|
---|
5044 | </CHAR>
|
---|
5045 | <CHAR Id="2465">
|
---|
5046 | <Header>
|
---|
5047 | <Flags></Flags>
|
---|
5048 | <Position>0 45 260</Position>
|
---|
5049 | <Rotation>0 180 0</Rotation>
|
---|
5050 | </Header>
|
---|
5051 | <OSD>
|
---|
5052 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5053 | <Class>jester</Class>
|
---|
5054 | <Name>jester</Name>
|
---|
5055 | <Weapon></Weapon>
|
---|
5056 | <Scripts>
|
---|
5057 | <Spawn></Spawn>
|
---|
5058 | <Die></Die>
|
---|
5059 | <Combat></Combat>
|
---|
5060 | <Alarm></Alarm>
|
---|
5061 | <Hurt></Hurt>
|
---|
5062 | <Defeated></Defeated>
|
---|
5063 | <OutOfAmmo></OutOfAmmo>
|
---|
5064 | <NoPath></NoPath>
|
---|
5065 | </Scripts>
|
---|
5066 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5067 | <Job>
|
---|
5068 | <Type>None</Type>
|
---|
5069 | <PatrolPathId>0</PatrolPathId>
|
---|
5070 | </Job>
|
---|
5071 | <Behaviors>
|
---|
5072 | <CombatId>0</CombatId>
|
---|
5073 | <MeleeId>123</MeleeId>
|
---|
5074 | <NeutralId>0</NeutralId>
|
---|
5075 | </Behaviors>
|
---|
5076 | <Inventory>
|
---|
5077 | <Ammo>
|
---|
5078 | <Use>0</Use>
|
---|
5079 | <Drop>0</Drop>
|
---|
5080 | </Ammo>
|
---|
5081 | <EnergyCell>
|
---|
5082 | <Use>0</Use>
|
---|
5083 | <Drop>0</Drop>
|
---|
5084 | </EnergyCell>
|
---|
5085 | <Hypo>
|
---|
5086 | <Use>0</Use>
|
---|
5087 | <Drop>0</Drop>
|
---|
5088 | </Hypo>
|
---|
5089 | <Shield>
|
---|
5090 | <Use>0</Use>
|
---|
5091 | <Drop>0</Drop>
|
---|
5092 | </Shield>
|
---|
5093 | <Invisibility>
|
---|
5094 | <Use>0</Use>
|
---|
5095 | <Drop>0</Drop>
|
---|
5096 | </Invisibility>
|
---|
5097 | </Inventory>
|
---|
5098 | <Team>SecurityGuard</Team>
|
---|
5099 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5100 | <Alert>
|
---|
5101 | <Initial>Combat</Initial>
|
---|
5102 | <Minimal>Low</Minimal>
|
---|
5103 | <JobStart>Low</JobStart>
|
---|
5104 | <Investigate>Low</Investigate>
|
---|
5105 | </Alert>
|
---|
5106 | <AlarmGroups>0</AlarmGroups>
|
---|
5107 | <Pursuit>
|
---|
5108 | <StrongUnseen>Look</StrongUnseen>
|
---|
5109 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5110 | <StrongSeen>Look</StrongSeen>
|
---|
5111 | <WeakSeen>Look</WeakSeen>
|
---|
5112 | <Lost>ReturnToJob</Lost>
|
---|
5113 | </Pursuit>
|
---|
5114 | </OSD>
|
---|
5115 | </CHAR>
|
---|
5116 | <CHAR Id="2466">
|
---|
5117 | <Header>
|
---|
5118 | <Flags></Flags>
|
---|
5119 | <Position>0 45 260</Position>
|
---|
5120 | <Rotation>0 180 0</Rotation>
|
---|
5121 | </Header>
|
---|
5122 | <OSD>
|
---|
5123 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5124 | <Class>jessie</Class>
|
---|
5125 | <Name>jessie</Name>
|
---|
5126 | <Weapon></Weapon>
|
---|
5127 | <Scripts>
|
---|
5128 | <Spawn></Spawn>
|
---|
5129 | <Die></Die>
|
---|
5130 | <Combat></Combat>
|
---|
5131 | <Alarm></Alarm>
|
---|
5132 | <Hurt></Hurt>
|
---|
5133 | <Defeated></Defeated>
|
---|
5134 | <OutOfAmmo></OutOfAmmo>
|
---|
5135 | <NoPath></NoPath>
|
---|
5136 | </Scripts>
|
---|
5137 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5138 | <Job>
|
---|
5139 | <Type>None</Type>
|
---|
5140 | <PatrolPathId>0</PatrolPathId>
|
---|
5141 | </Job>
|
---|
5142 | <Behaviors>
|
---|
5143 | <CombatId>0</CombatId>
|
---|
5144 | <MeleeId>123</MeleeId>
|
---|
5145 | <NeutralId>0</NeutralId>
|
---|
5146 | </Behaviors>
|
---|
5147 | <Inventory>
|
---|
5148 | <Ammo>
|
---|
5149 | <Use>0</Use>
|
---|
5150 | <Drop>0</Drop>
|
---|
5151 | </Ammo>
|
---|
5152 | <EnergyCell>
|
---|
5153 | <Use>0</Use>
|
---|
5154 | <Drop>0</Drop>
|
---|
5155 | </EnergyCell>
|
---|
5156 | <Hypo>
|
---|
5157 | <Use>0</Use>
|
---|
5158 | <Drop>0</Drop>
|
---|
5159 | </Hypo>
|
---|
5160 | <Shield>
|
---|
5161 | <Use>0</Use>
|
---|
5162 | <Drop>0</Drop>
|
---|
5163 | </Shield>
|
---|
5164 | <Invisibility>
|
---|
5165 | <Use>0</Use>
|
---|
5166 | <Drop>0</Drop>
|
---|
5167 | </Invisibility>
|
---|
5168 | </Inventory>
|
---|
5169 | <Team>SecurityGuard</Team>
|
---|
5170 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5171 | <Alert>
|
---|
5172 | <Initial>Combat</Initial>
|
---|
5173 | <Minimal>Low</Minimal>
|
---|
5174 | <JobStart>Low</JobStart>
|
---|
5175 | <Investigate>Low</Investigate>
|
---|
5176 | </Alert>
|
---|
5177 | <AlarmGroups>0</AlarmGroups>
|
---|
5178 | <Pursuit>
|
---|
5179 | <StrongUnseen>Look</StrongUnseen>
|
---|
5180 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5181 | <StrongSeen>Look</StrongSeen>
|
---|
5182 | <WeakSeen>Look</WeakSeen>
|
---|
5183 | <Lost>ReturnToJob</Lost>
|
---|
5184 | </Pursuit>
|
---|
5185 | </OSD>
|
---|
5186 | </CHAR>
|
---|
5187 | <CHAR Id="2467">
|
---|
5188 | <Header>
|
---|
5189 | <Flags></Flags>
|
---|
5190 | <Position>0 45 260</Position>
|
---|
5191 | <Rotation>0 180 0</Rotation>
|
---|
5192 | </Header>
|
---|
5193 | <OSD>
|
---|
5194 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5195 | <Class>jester_mini</Class>
|
---|
5196 | <Name>jestertiny</Name>
|
---|
5197 | <Weapon></Weapon>
|
---|
5198 | <Scripts>
|
---|
5199 | <Spawn></Spawn>
|
---|
5200 | <Die></Die>
|
---|
5201 | <Combat></Combat>
|
---|
5202 | <Alarm></Alarm>
|
---|
5203 | <Hurt></Hurt>
|
---|
5204 | <Defeated></Defeated>
|
---|
5205 | <OutOfAmmo></OutOfAmmo>
|
---|
5206 | <NoPath></NoPath>
|
---|
5207 | </Scripts>
|
---|
5208 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5209 | <Job>
|
---|
5210 | <Type>None</Type>
|
---|
5211 | <PatrolPathId>0</PatrolPathId>
|
---|
5212 | </Job>
|
---|
5213 | <Behaviors>
|
---|
5214 | <CombatId>0</CombatId>
|
---|
5215 | <MeleeId>33</MeleeId>
|
---|
5216 | <NeutralId>0</NeutralId>
|
---|
5217 | </Behaviors>
|
---|
5218 | <Inventory>
|
---|
5219 | <Ammo>
|
---|
5220 | <Use>0</Use>
|
---|
5221 | <Drop>0</Drop>
|
---|
5222 | </Ammo>
|
---|
5223 | <EnergyCell>
|
---|
5224 | <Use>0</Use>
|
---|
5225 | <Drop>0</Drop>
|
---|
5226 | </EnergyCell>
|
---|
5227 | <Hypo>
|
---|
5228 | <Use>0</Use>
|
---|
5229 | <Drop>0</Drop>
|
---|
5230 | </Hypo>
|
---|
5231 | <Shield>
|
---|
5232 | <Use>0</Use>
|
---|
5233 | <Drop>0</Drop>
|
---|
5234 | </Shield>
|
---|
5235 | <Invisibility>
|
---|
5236 | <Use>0</Use>
|
---|
5237 | <Drop>0</Drop>
|
---|
5238 | </Invisibility>
|
---|
5239 | </Inventory>
|
---|
5240 | <Team>SecurityGuard</Team>
|
---|
5241 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5242 | <Alert>
|
---|
5243 | <Initial>Combat</Initial>
|
---|
5244 | <Minimal>Low</Minimal>
|
---|
5245 | <JobStart>Low</JobStart>
|
---|
5246 | <Investigate>Low</Investigate>
|
---|
5247 | </Alert>
|
---|
5248 | <AlarmGroups>0</AlarmGroups>
|
---|
5249 | <Pursuit>
|
---|
5250 | <StrongUnseen>Look</StrongUnseen>
|
---|
5251 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5252 | <StrongSeen>Look</StrongSeen>
|
---|
5253 | <WeakSeen>Look</WeakSeen>
|
---|
5254 | <Lost>ReturnToJob</Lost>
|
---|
5255 | </Pursuit>
|
---|
5256 | </OSD>
|
---|
5257 | </CHAR>
|
---|
5258 | <CHAR Id="2467">
|
---|
5259 | <Header>
|
---|
5260 | <Flags></Flags>
|
---|
5261 | <Position>0 45 260</Position>
|
---|
5262 | <Rotation>0 180 0</Rotation>
|
---|
5263 | </Header>
|
---|
5264 | <OSD>
|
---|
5265 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5266 | <Class>jester_minion</Class>
|
---|
5267 | <Name>jesterminion</Name>
|
---|
5268 | <Weapon></Weapon>
|
---|
5269 | <Scripts>
|
---|
5270 | <Spawn></Spawn>
|
---|
5271 | <Die></Die>
|
---|
5272 | <Combat></Combat>
|
---|
5273 | <Alarm></Alarm>
|
---|
5274 | <Hurt></Hurt>
|
---|
5275 | <Defeated></Defeated>
|
---|
5276 | <OutOfAmmo></OutOfAmmo>
|
---|
5277 | <NoPath></NoPath>
|
---|
5278 | </Scripts>
|
---|
5279 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5280 | <Job>
|
---|
5281 | <Type>None</Type>
|
---|
5282 | <PatrolPathId>0</PatrolPathId>
|
---|
5283 | </Job>
|
---|
5284 | <Behaviors>
|
---|
5285 | <CombatId>0</CombatId>
|
---|
5286 | <MeleeId>123</MeleeId>
|
---|
5287 | <NeutralId>0</NeutralId>
|
---|
5288 | </Behaviors>
|
---|
5289 | <Inventory>
|
---|
5290 | <Ammo>
|
---|
5291 | <Use>0</Use>
|
---|
5292 | <Drop>0</Drop>
|
---|
5293 | </Ammo>
|
---|
5294 | <EnergyCell>
|
---|
5295 | <Use>0</Use>
|
---|
5296 | <Drop>0</Drop>
|
---|
5297 | </EnergyCell>
|
---|
5298 | <Hypo>
|
---|
5299 | <Use>0</Use>
|
---|
5300 | <Drop>0</Drop>
|
---|
5301 | </Hypo>
|
---|
5302 | <Shield>
|
---|
5303 | <Use>0</Use>
|
---|
5304 | <Drop>0</Drop>
|
---|
5305 | </Shield>
|
---|
5306 | <Invisibility>
|
---|
5307 | <Use>0</Use>
|
---|
5308 | <Drop>0</Drop>
|
---|
5309 | </Invisibility>
|
---|
5310 | </Inventory>
|
---|
5311 | <Team>SecurityGuard</Team>
|
---|
5312 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5313 | <Alert>
|
---|
5314 | <Initial>Combat</Initial>
|
---|
5315 | <Minimal>Low</Minimal>
|
---|
5316 | <JobStart>Low</JobStart>
|
---|
5317 | <Investigate>Low</Investigate>
|
---|
5318 | </Alert>
|
---|
5319 | <AlarmGroups>0</AlarmGroups>
|
---|
5320 | <Pursuit>
|
---|
5321 | <StrongUnseen>Look</StrongUnseen>
|
---|
5322 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5323 | <StrongSeen>Look</StrongSeen>
|
---|
5324 | <WeakSeen>Look</WeakSeen>
|
---|
5325 | <Lost>ReturnToJob</Lost>
|
---|
5326 | </Pursuit>
|
---|
5327 | </OSD>
|
---|
5328 | </CHAR>
|
---|
5329 | <CHAR Id="2468">
|
---|
5330 | <Header>
|
---|
5331 | <Flags></Flags>
|
---|
5332 | <Position>0 45 260</Position>
|
---|
5333 | <Rotation>0 180 0</Rotation>
|
---|
5334 | </Header>
|
---|
5335 | <OSD>
|
---|
5336 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5337 | <Class>jester_giant</Class>
|
---|
5338 | <Name>jestergiant</Name>
|
---|
5339 | <Weapon></Weapon>
|
---|
5340 | <Scripts>
|
---|
5341 | <Spawn></Spawn>
|
---|
5342 | <Die></Die>
|
---|
5343 | <Combat></Combat>
|
---|
5344 | <Alarm></Alarm>
|
---|
5345 | <Hurt></Hurt>
|
---|
5346 | <Defeated></Defeated>
|
---|
5347 | <OutOfAmmo></OutOfAmmo>
|
---|
5348 | <NoPath></NoPath>
|
---|
5349 | </Scripts>
|
---|
5350 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5351 | <Job>
|
---|
5352 | <Type>None</Type>
|
---|
5353 | <PatrolPathId>0</PatrolPathId>
|
---|
5354 | </Job>
|
---|
5355 | <Behaviors>
|
---|
5356 | <CombatId>13</CombatId>
|
---|
5357 | <MeleeId>123</MeleeId>
|
---|
5358 | <NeutralId>0</NeutralId>
|
---|
5359 | </Behaviors>
|
---|
5360 | <Inventory>
|
---|
5361 | <Ammo>
|
---|
5362 | <Use>0</Use>
|
---|
5363 | <Drop>0</Drop>
|
---|
5364 | </Ammo>
|
---|
5365 | <EnergyCell>
|
---|
5366 | <Use>0</Use>
|
---|
5367 | <Drop>0</Drop>
|
---|
5368 | </EnergyCell>
|
---|
5369 | <Hypo>
|
---|
5370 | <Use>0</Use>
|
---|
5371 | <Drop>2</Drop>
|
---|
5372 | </Hypo>
|
---|
5373 | <Shield>
|
---|
5374 | <Use>0</Use>
|
---|
5375 | <Drop>0</Drop>
|
---|
5376 | </Shield>
|
---|
5377 | <Invisibility>
|
---|
5378 | <Use>0</Use>
|
---|
5379 | <Drop>0</Drop>
|
---|
5380 | </Invisibility>
|
---|
5381 | </Inventory>
|
---|
5382 | <Team>SecurityGuard</Team>
|
---|
5383 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5384 | <Alert>
|
---|
5385 | <Initial>Combat</Initial>
|
---|
5386 | <Minimal>Low</Minimal>
|
---|
5387 | <JobStart>Low</JobStart>
|
---|
5388 | <Investigate>Low</Investigate>
|
---|
5389 | </Alert>
|
---|
5390 | <AlarmGroups>0</AlarmGroups>
|
---|
5391 | <Pursuit>
|
---|
5392 | <StrongUnseen>Look</StrongUnseen>
|
---|
5393 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5394 | <StrongSeen>Look</StrongSeen>
|
---|
5395 | <WeakSeen>Look</WeakSeen>
|
---|
5396 | <Lost>ReturnToJob</Lost>
|
---|
5397 | </Pursuit>
|
---|
5398 | </OSD>
|
---|
5399 | </CHAR>
|
---|
5400 | <CHAR Id="8280">
|
---|
5401 | <Header>
|
---|
5402 | <Flags></Flags>
|
---|
5403 | <Position>0 45 260</Position>
|
---|
5404 | <Rotation>0 180 0</Rotation>
|
---|
5405 | </Header>
|
---|
5406 | <OSD>
|
---|
5407 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5408 | <Class>hanako_red</Class>
|
---|
5409 | <Name>hanako</Name>
|
---|
5410 | <Weapon></Weapon>
|
---|
5411 | <Scripts>
|
---|
5412 | <Spawn></Spawn>
|
---|
5413 | <Die></Die>
|
---|
5414 | <Combat></Combat>
|
---|
5415 | <Alarm></Alarm>
|
---|
5416 | <Hurt></Hurt>
|
---|
5417 | <Defeated></Defeated>
|
---|
5418 | <OutOfAmmo></OutOfAmmo>
|
---|
5419 | <NoPath></NoPath>
|
---|
5420 | </Scripts>
|
---|
5421 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5422 | <Job>
|
---|
5423 | <Type>None</Type>
|
---|
5424 | <PatrolPathId>0</PatrolPathId>
|
---|
5425 | </Job>
|
---|
5426 | <Behaviors>
|
---|
5427 | <CombatId>0</CombatId>
|
---|
5428 | <MeleeId>122</MeleeId>
|
---|
5429 | <NeutralId>0</NeutralId>
|
---|
5430 | </Behaviors>
|
---|
5431 | <Inventory>
|
---|
5432 | <Ammo>
|
---|
5433 | <Use>0</Use>
|
---|
5434 | <Drop>0</Drop>
|
---|
5435 | </Ammo>
|
---|
5436 | <EnergyCell>
|
---|
5437 | <Use>0</Use>
|
---|
5438 | <Drop>0</Drop>
|
---|
5439 | </EnergyCell>
|
---|
5440 | <Hypo>
|
---|
5441 | <Use>0</Use>
|
---|
5442 | <Drop>0</Drop>
|
---|
5443 | </Hypo>
|
---|
5444 | <Shield>
|
---|
5445 | <Use>0</Use>
|
---|
5446 | <Drop>0</Drop>
|
---|
5447 | </Shield>
|
---|
5448 | <Invisibility>
|
---|
5449 | <Use>0</Use>
|
---|
5450 | <Drop>0</Drop>
|
---|
5451 | </Invisibility>
|
---|
5452 | </Inventory>
|
---|
5453 | <Team>SecurityGuard</Team>
|
---|
5454 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5455 | <Alert>
|
---|
5456 | <Initial>Medium</Initial>
|
---|
5457 | <Minimal>Lull</Minimal>
|
---|
5458 | <JobStart>Low</JobStart>
|
---|
5459 | <Investigate>Medium</Investigate>
|
---|
5460 | </Alert>
|
---|
5461 | <AlarmGroups>0</AlarmGroups>
|
---|
5462 | <Pursuit>
|
---|
5463 | <StrongUnseen>Look</StrongUnseen>
|
---|
5464 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5465 | <StrongSeen>Look</StrongSeen>
|
---|
5466 | <WeakSeen>Look</WeakSeen>
|
---|
5467 | <Lost>ReturnToJob</Lost>
|
---|
5468 | </Pursuit>
|
---|
5469 | </OSD>
|
---|
5470 | </CHAR>
|
---|
5471 | <CHAR Id="7412">
|
---|
5472 | <Header>
|
---|
5473 | <Flags></Flags>
|
---|
5474 | <Position>0 45 -260</Position>
|
---|
5475 | <Rotation>0 0 0</Rotation>
|
---|
5476 | </Header>
|
---|
5477 | <OSD>
|
---|
5478 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5479 | <Class>TCTF_gold_1</Class>
|
---|
5480 | <Name>goldentctf</Name>
|
---|
5481 | <Weapon></Weapon>
|
---|
5482 | <Scripts>
|
---|
5483 | <Spawn></Spawn>
|
---|
5484 | <Die></Die>
|
---|
5485 | <Combat></Combat>
|
---|
5486 | <Alarm></Alarm>
|
---|
5487 | <Hurt></Hurt>
|
---|
5488 | <Defeated></Defeated>
|
---|
5489 | <OutOfAmmo></OutOfAmmo>
|
---|
5490 | <NoPath></NoPath>
|
---|
5491 | </Scripts>
|
---|
5492 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5493 | <Job>
|
---|
5494 | <Type>None</Type>
|
---|
5495 | <PatrolPathId>0</PatrolPathId>
|
---|
5496 | </Job>
|
---|
5497 | <Behaviors>
|
---|
5498 | <CombatId>0</CombatId>
|
---|
5499 | <MeleeId>30</MeleeId>
|
---|
5500 | <NeutralId>0</NeutralId>
|
---|
5501 | </Behaviors>
|
---|
5502 | <Inventory>
|
---|
5503 | <Ammo>
|
---|
5504 | <Use>0</Use>
|
---|
5505 | <Drop>0</Drop>
|
---|
5506 | </Ammo>
|
---|
5507 | <EnergyCell>
|
---|
5508 | <Use>0</Use>
|
---|
5509 | <Drop>0</Drop>
|
---|
5510 | </EnergyCell>
|
---|
5511 | <Hypo>
|
---|
5512 | <Use>0</Use>
|
---|
5513 | <Drop>0</Drop>
|
---|
5514 | </Hypo>
|
---|
5515 | <Shield>
|
---|
5516 | <Use>0</Use>
|
---|
5517 | <Drop>0</Drop>
|
---|
5518 | </Shield>
|
---|
5519 | <Invisibility>
|
---|
5520 | <Use>0</Use>
|
---|
5521 | <Drop>0</Drop>
|
---|
5522 | </Invisibility>
|
---|
5523 | </Inventory>
|
---|
5524 | <Team>TCTF</Team>
|
---|
5525 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5526 | <Alert>
|
---|
5527 | <Initial>Medium</Initial>
|
---|
5528 | <Minimal>Medium</Minimal>
|
---|
5529 | <JobStart>Low</JobStart>
|
---|
5530 | <Investigate>Medium</Investigate>
|
---|
5531 | </Alert>
|
---|
5532 | <AlarmGroups>0</AlarmGroups>
|
---|
5533 | <Pursuit>
|
---|
5534 | <StrongUnseen>Look</StrongUnseen>
|
---|
5535 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5536 | <StrongSeen>Look</StrongSeen>
|
---|
5537 | <WeakSeen>Look</WeakSeen>
|
---|
5538 | <Lost>ReturnToJob</Lost>
|
---|
5539 | </Pursuit>
|
---|
5540 | </OSD>
|
---|
5541 | </CHAR>
|
---|
5542 | <CHAR Id="8734">
|
---|
5543 | <Header>
|
---|
5544 | <Flags></Flags>
|
---|
5545 | <Position>260 45 0</Position>
|
---|
5546 | <Rotation>0 -90 0</Rotation>
|
---|
5547 | </Header>
|
---|
5548 | <OSD>
|
---|
5549 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5550 | <Class>reg_tanker</Class>
|
---|
5551 | <Name>regtanker</Name>
|
---|
5552 | <Weapon></Weapon>
|
---|
5553 | <Scripts>
|
---|
5554 | <Spawn></Spawn>
|
---|
5555 | <Die></Die>
|
---|
5556 | <Combat></Combat>
|
---|
5557 | <Alarm></Alarm>
|
---|
5558 | <Hurt></Hurt>
|
---|
5559 | <Defeated></Defeated>
|
---|
5560 | <OutOfAmmo></OutOfAmmo>
|
---|
5561 | <NoPath></NoPath>
|
---|
5562 | </Scripts>
|
---|
5563 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5564 | <Job>
|
---|
5565 | <Type>None</Type>
|
---|
5566 | <PatrolPathId>0</PatrolPathId>
|
---|
5567 | </Job>
|
---|
5568 | <Behaviors>
|
---|
5569 | <CombatId>9</CombatId>
|
---|
5570 | <MeleeId>15</MeleeId>
|
---|
5571 | <NeutralId>0</NeutralId>
|
---|
5572 | </Behaviors>
|
---|
5573 | <Inventory>
|
---|
5574 | <Ammo>
|
---|
5575 | <Use>0</Use>
|
---|
5576 | <Drop>0</Drop>
|
---|
5577 | </Ammo>
|
---|
5578 | <EnergyCell>
|
---|
5579 | <Use>0</Use>
|
---|
5580 | <Drop>0</Drop>
|
---|
5581 | </EnergyCell>
|
---|
5582 | <Hypo>
|
---|
5583 | <Use>0</Use>
|
---|
5584 | <Drop>0</Drop>
|
---|
5585 | </Hypo>
|
---|
5586 | <Shield>
|
---|
5587 | <Use>0</Use>
|
---|
5588 | <Drop>0</Drop>
|
---|
5589 | </Shield>
|
---|
5590 | <Invisibility>
|
---|
5591 | <Use>0</Use>
|
---|
5592 | <Drop>0</Drop>
|
---|
5593 | </Invisibility>
|
---|
5594 | </Inventory>
|
---|
5595 | <Team>Syndicate</Team>
|
---|
5596 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5597 | <Alert>
|
---|
5598 | <Initial>Low</Initial>
|
---|
5599 | <Minimal>Low</Minimal>
|
---|
5600 | <JobStart>Low</JobStart>
|
---|
5601 | <Investigate>Low</Investigate>
|
---|
5602 | </Alert>
|
---|
5603 | <AlarmGroups>0</AlarmGroups>
|
---|
5604 | <Pursuit>
|
---|
5605 | <StrongUnseen>Look</StrongUnseen>
|
---|
5606 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5607 | <StrongSeen>Look</StrongSeen>
|
---|
5608 | <WeakSeen>Look</WeakSeen>
|
---|
5609 | <Lost>ReturnToJob</Lost>
|
---|
5610 | </Pursuit>
|
---|
5611 | </OSD>
|
---|
5612 | </CHAR>
|
---|
5613 | <CHAR Id="8176">
|
---|
5614 | <Header>
|
---|
5615 | <Flags></Flags>
|
---|
5616 | <Position>0 45 260</Position>
|
---|
5617 | <Rotation>0 180 0</Rotation>
|
---|
5618 | </Header>
|
---|
5619 | <OSD>
|
---|
5620 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5621 | <Class>bgi_ninjabot</Class>
|
---|
5622 | <Name>bgininjabot</Name>
|
---|
5623 | <Weapon></Weapon>
|
---|
5624 | <Scripts>
|
---|
5625 | <Spawn></Spawn>
|
---|
5626 | <Die></Die>
|
---|
5627 | <Combat></Combat>
|
---|
5628 | <Alarm></Alarm>
|
---|
5629 | <Hurt></Hurt>
|
---|
5630 | <Defeated></Defeated>
|
---|
5631 | <OutOfAmmo></OutOfAmmo>
|
---|
5632 | <NoPath></NoPath>
|
---|
5633 | </Scripts>
|
---|
5634 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5635 | <Job>
|
---|
5636 | <Type>None</Type>
|
---|
5637 | <PatrolPathId>0</PatrolPathId>
|
---|
5638 | </Job>
|
---|
5639 | <Behaviors>
|
---|
5640 | <CombatId>0</CombatId>
|
---|
5641 | <MeleeId>30</MeleeId>
|
---|
5642 | <NeutralId>0</NeutralId>
|
---|
5643 | </Behaviors>
|
---|
5644 | <Inventory>
|
---|
5645 | <Ammo>
|
---|
5646 | <Use>0</Use>
|
---|
5647 | <Drop>0</Drop>
|
---|
5648 | </Ammo>
|
---|
5649 | <EnergyCell>
|
---|
5650 | <Use>0</Use>
|
---|
5651 | <Drop>0</Drop>
|
---|
5652 | </EnergyCell>
|
---|
5653 | <Hypo>
|
---|
5654 | <Use>0</Use>
|
---|
5655 | <Drop>0</Drop>
|
---|
5656 | </Hypo>
|
---|
5657 | <Shield>
|
---|
5658 | <Use>0</Use>
|
---|
5659 | <Drop>0</Drop>
|
---|
5660 | </Shield>
|
---|
5661 | <Invisibility>
|
---|
5662 | <Use>0</Use>
|
---|
5663 | <Drop>0</Drop>
|
---|
5664 | </Invisibility>
|
---|
5665 | </Inventory>
|
---|
5666 | <Team>SecurityGuard</Team>
|
---|
5667 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5668 | <Alert>
|
---|
5669 | <Initial>Low</Initial>
|
---|
5670 | <Minimal>Low</Minimal>
|
---|
5671 | <JobStart>Low</JobStart>
|
---|
5672 | <Investigate>Medium</Investigate>
|
---|
5673 | </Alert>
|
---|
5674 | <AlarmGroups>0</AlarmGroups>
|
---|
5675 | <Pursuit>
|
---|
5676 | <StrongUnseen>Look</StrongUnseen>
|
---|
5677 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5678 | <StrongSeen>Look</StrongSeen>
|
---|
5679 | <WeakSeen>Look</WeakSeen>
|
---|
5680 | <Lost>ReturnToJob</Lost>
|
---|
5681 | </Pursuit>
|
---|
5682 | </OSD>
|
---|
5683 | </CHAR>
|
---|
5684 | <CHAR Id="8254">
|
---|
5685 | <Header>
|
---|
5686 | <Flags></Flags>
|
---|
5687 | <Position>-260 45 0</Position>
|
---|
5688 | <Rotation>0 90 0</Rotation>
|
---|
5689 | </Header>
|
---|
5690 | <OSD>
|
---|
5691 | <Flags>NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5692 | <Class>bgi_heavybot</Class>
|
---|
5693 | <Name>bgiheavybot</Name>
|
---|
5694 | <Weapon></Weapon>
|
---|
5695 | <Scripts>
|
---|
5696 | <Spawn></Spawn>
|
---|
5697 | <Die></Die>
|
---|
5698 | <Combat></Combat>
|
---|
5699 | <Alarm></Alarm>
|
---|
5700 | <Hurt></Hurt>
|
---|
5701 | <Defeated></Defeated>
|
---|
5702 | <OutOfAmmo></OutOfAmmo>
|
---|
5703 | <NoPath></NoPath>
|
---|
5704 | </Scripts>
|
---|
5705 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5706 | <Job>
|
---|
5707 | <Type>None</Type>
|
---|
5708 | <PatrolPathId>0</PatrolPathId>
|
---|
5709 | </Job>
|
---|
5710 | <Behaviors>
|
---|
5711 | <CombatId>0</CombatId>
|
---|
5712 | <MeleeId>21</MeleeId>
|
---|
5713 | <NeutralId>0</NeutralId>
|
---|
5714 | </Behaviors>
|
---|
5715 | <Inventory>
|
---|
5716 | <Ammo>
|
---|
5717 | <Use>0</Use>
|
---|
5718 | <Drop>0</Drop>
|
---|
5719 | </Ammo>
|
---|
5720 | <EnergyCell>
|
---|
5721 | <Use>0</Use>
|
---|
5722 | <Drop>0</Drop>
|
---|
5723 | </EnergyCell>
|
---|
5724 | <Hypo>
|
---|
5725 | <Use>0</Use>
|
---|
5726 | <Drop>0</Drop>
|
---|
5727 | </Hypo>
|
---|
5728 | <Shield>
|
---|
5729 | <Use>0</Use>
|
---|
5730 | <Drop>0</Drop>
|
---|
5731 | </Shield>
|
---|
5732 | <Invisibility>
|
---|
5733 | <Use>0</Use>
|
---|
5734 | <Drop>0</Drop>
|
---|
5735 | </Invisibility>
|
---|
5736 | </Inventory>
|
---|
5737 | <Team>SecurityGuard</Team>
|
---|
5738 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5739 | <Alert>
|
---|
5740 | <Initial>Low</Initial>
|
---|
5741 | <Minimal>Lull</Minimal>
|
---|
5742 | <JobStart>Low</JobStart>
|
---|
5743 | <Investigate>Medium</Investigate>
|
---|
5744 | </Alert>
|
---|
5745 | <AlarmGroups>0</AlarmGroups>
|
---|
5746 | <Pursuit>
|
---|
5747 | <StrongUnseen>Look</StrongUnseen>
|
---|
5748 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5749 | <StrongSeen>Look</StrongSeen>
|
---|
5750 | <WeakSeen>Look</WeakSeen>
|
---|
5751 | <Lost>ReturnToJob</Lost>
|
---|
5752 | </Pursuit>
|
---|
5753 | </OSD>
|
---|
5754 | </CHAR>
|
---|
5755 | <CHAR Id="8733">
|
---|
5756 | <Header>
|
---|
5757 | <Flags></Flags>
|
---|
5758 | <Position>0 45 -260</Position>
|
---|
5759 | <Rotation>0 0 0</Rotation>
|
---|
5760 | </Header>
|
---|
5761 | <OSD>
|
---|
5762 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5763 | <Class>james</Class>
|
---|
5764 | <Name>james</Name>
|
---|
5765 | <Weapon></Weapon>
|
---|
5766 | <Scripts>
|
---|
5767 | <Spawn></Spawn>
|
---|
5768 | <Die></Die>
|
---|
5769 | <Combat></Combat>
|
---|
5770 | <Alarm></Alarm>
|
---|
5771 | <Hurt></Hurt>
|
---|
5772 | <Defeated></Defeated>
|
---|
5773 | <OutOfAmmo></OutOfAmmo>
|
---|
5774 | <NoPath></NoPath>
|
---|
5775 | </Scripts>
|
---|
5776 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5777 | <Job>
|
---|
5778 | <Type>None</Type>
|
---|
5779 | <PatrolPathId>0</PatrolPathId>
|
---|
5780 | </Job>
|
---|
5781 | <Behaviors>
|
---|
5782 | <CombatId>0</CombatId>
|
---|
5783 | <MeleeId>32</MeleeId>
|
---|
5784 | <NeutralId>0</NeutralId>
|
---|
5785 | </Behaviors>
|
---|
5786 | <Inventory>
|
---|
5787 | <Ammo>
|
---|
5788 | <Use>0</Use>
|
---|
5789 | <Drop>0</Drop>
|
---|
5790 | </Ammo>
|
---|
5791 | <EnergyCell>
|
---|
5792 | <Use>0</Use>
|
---|
5793 | <Drop>0</Drop>
|
---|
5794 | </EnergyCell>
|
---|
5795 | <Hypo>
|
---|
5796 | <Use>0</Use>
|
---|
5797 | <Drop>0</Drop>
|
---|
5798 | </Hypo>
|
---|
5799 | <Shield>
|
---|
5800 | <Use>0</Use>
|
---|
5801 | <Drop>0</Drop>
|
---|
5802 | </Shield>
|
---|
5803 | <Invisibility>
|
---|
5804 | <Use>0</Use>
|
---|
5805 | <Drop>0</Drop>
|
---|
5806 | </Invisibility>
|
---|
5807 | </Inventory>
|
---|
5808 | <Team>SecurityGuard</Team>
|
---|
5809 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5810 | <Alert>
|
---|
5811 | <Initial>Low</Initial>
|
---|
5812 | <Minimal>Low</Minimal>
|
---|
5813 | <JobStart>Low</JobStart>
|
---|
5814 | <Investigate>Low</Investigate>
|
---|
5815 | </Alert>
|
---|
5816 | <AlarmGroups>0</AlarmGroups>
|
---|
5817 | <Pursuit>
|
---|
5818 | <StrongUnseen>Look</StrongUnseen>
|
---|
5819 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5820 | <StrongSeen>Look</StrongSeen>
|
---|
5821 | <WeakSeen>Look</WeakSeen>
|
---|
5822 | <Lost>ReturnToJob</Lost>
|
---|
5823 | </Pursuit>
|
---|
5824 | </OSD>
|
---|
5825 | </CHAR>
|
---|
5826 | <CHAR Id="8160">
|
---|
5827 | <Header>
|
---|
5828 | <Flags></Flags>
|
---|
5829 | <Position>260 45 0</Position>
|
---|
5830 | <Rotation>0 -90 0</Rotation>
|
---|
5831 | </Header>
|
---|
5832 | <OSD>
|
---|
5833 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
5834 | <Class>jamie</Class>
|
---|
5835 | <Name>jamie</Name>
|
---|
5836 | <Weapon></Weapon>
|
---|
5837 | <Scripts>
|
---|
5838 | <Spawn></Spawn>
|
---|
5839 | <Die></Die>
|
---|
5840 | <Combat></Combat>
|
---|
5841 | <Alarm></Alarm>
|
---|
5842 | <Hurt></Hurt>
|
---|
5843 | <Defeated></Defeated>
|
---|
5844 | <OutOfAmmo></OutOfAmmo>
|
---|
5845 | <NoPath></NoPath>
|
---|
5846 | </Scripts>
|
---|
5847 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5848 | <Job>
|
---|
5849 | <Type>None</Type>
|
---|
5850 | <PatrolPathId>0</PatrolPathId>
|
---|
5851 | </Job>
|
---|
5852 | <Behaviors>
|
---|
5853 | <CombatId>0</CombatId>
|
---|
5854 | <MeleeId>35</MeleeId>
|
---|
5855 | <NeutralId>0</NeutralId>
|
---|
5856 | </Behaviors>
|
---|
5857 | <Inventory>
|
---|
5858 | <Ammo>
|
---|
5859 | <Use>0</Use>
|
---|
5860 | <Drop>0</Drop>
|
---|
5861 | </Ammo>
|
---|
5862 | <EnergyCell>
|
---|
5863 | <Use>0</Use>
|
---|
5864 | <Drop>0</Drop>
|
---|
5865 | </EnergyCell>
|
---|
5866 | <Hypo>
|
---|
5867 | <Use>0</Use>
|
---|
5868 | <Drop>0</Drop>
|
---|
5869 | </Hypo>
|
---|
5870 | <Shield>
|
---|
5871 | <Use>0</Use>
|
---|
5872 | <Drop>0</Drop>
|
---|
5873 | </Shield>
|
---|
5874 | <Invisibility>
|
---|
5875 | <Use>0</Use>
|
---|
5876 | <Drop>0</Drop>
|
---|
5877 | </Invisibility>
|
---|
5878 | </Inventory>
|
---|
5879 | <Team>SecurityGuard</Team>
|
---|
5880 | <AmmoPercentage>100</AmmoPercentage>
|
---|
5881 | <Alert>
|
---|
5882 | <Initial>Low</Initial>
|
---|
5883 | <Minimal>Low</Minimal>
|
---|
5884 | <JobStart>Low</JobStart>
|
---|
5885 | <Investigate>Medium</Investigate>
|
---|
5886 | </Alert>
|
---|
5887 | <AlarmGroups>0</AlarmGroups>
|
---|
5888 | <Pursuit>
|
---|
5889 | <StrongUnseen>Look</StrongUnseen>
|
---|
5890 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5891 | <StrongSeen>Look</StrongSeen>
|
---|
5892 | <WeakSeen>Look</WeakSeen>
|
---|
5893 | <Lost>ReturnToJob</Lost>
|
---|
5894 | </Pursuit>
|
---|
5895 | </OSD>
|
---|
5896 | </CHAR>
|
---|
5897 | <CHAR Id="3060">
|
---|
5898 | <Header>
|
---|
5899 | <Flags></Flags>
|
---|
5900 | <Position>0 45 -260</Position>
|
---|
5901 | <Rotation>0 0 0</Rotation>
|
---|
5902 | </Header>
|
---|
5903 | <OSD>
|
---|
5904 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
5905 | <Class>guard_dog1</Class>
|
---|
5906 | <Name>guarddog1</Name>
|
---|
5907 | <Weapon></Weapon>
|
---|
5908 | <Scripts>
|
---|
5909 | <Spawn></Spawn>
|
---|
5910 | <Die></Die>
|
---|
5911 | <Combat></Combat>
|
---|
5912 | <Alarm></Alarm>
|
---|
5913 | <Hurt></Hurt>
|
---|
5914 | <Defeated></Defeated>
|
---|
5915 | <OutOfAmmo></OutOfAmmo>
|
---|
5916 | <NoPath></NoPath>
|
---|
5917 | </Scripts>
|
---|
5918 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5919 | <Job>
|
---|
5920 | <Type>None</Type>
|
---|
5921 | <PatrolPathId>0</PatrolPathId>
|
---|
5922 | </Job>
|
---|
5923 | <Behaviors>
|
---|
5924 | <CombatId>207</CombatId>
|
---|
5925 | <MeleeId>51</MeleeId>
|
---|
5926 | <NeutralId>0</NeutralId>
|
---|
5927 | </Behaviors>
|
---|
5928 | <Inventory>
|
---|
5929 | <Ammo>
|
---|
5930 | <Use>0</Use>
|
---|
5931 | <Drop>0</Drop>
|
---|
5932 | </Ammo>
|
---|
5933 | <EnergyCell>
|
---|
5934 | <Use>0</Use>
|
---|
5935 | <Drop>0</Drop>
|
---|
5936 | </EnergyCell>
|
---|
5937 | <Hypo>
|
---|
5938 | <Use>0</Use>
|
---|
5939 | <Drop>0</Drop>
|
---|
5940 | </Hypo>
|
---|
5941 | <Shield>
|
---|
5942 | <Use>0</Use>
|
---|
5943 | <Drop>0</Drop>
|
---|
5944 | </Shield>
|
---|
5945 | <Invisibility>
|
---|
5946 | <Use>0</Use>
|
---|
5947 | <Drop>0</Drop>
|
---|
5948 | </Invisibility>
|
---|
5949 | </Inventory>
|
---|
5950 | <Team>SecurityGuard</Team>
|
---|
5951 | <AmmoPercentage>200</AmmoPercentage>
|
---|
5952 | <Alert>
|
---|
5953 | <Initial>Combat</Initial>
|
---|
5954 | <Minimal>Lull</Minimal>
|
---|
5955 | <JobStart>Low</JobStart>
|
---|
5956 | <Investigate>High</Investigate>
|
---|
5957 | </Alert>
|
---|
5958 | <AlarmGroups>0</AlarmGroups>
|
---|
5959 | <Pursuit>
|
---|
5960 | <StrongUnseen>Look</StrongUnseen>
|
---|
5961 | <WeakUnseen>Forget</WeakUnseen>
|
---|
5962 | <StrongSeen>Look</StrongSeen>
|
---|
5963 | <WeakSeen>Look</WeakSeen>
|
---|
5964 | <Lost>ReturnToJob</Lost>
|
---|
5965 | </Pursuit>
|
---|
5966 | </OSD>
|
---|
5967 | </CHAR>
|
---|
5968 | <CHAR Id="3060">
|
---|
5969 | <Header>
|
---|
5970 | <Flags></Flags>
|
---|
5971 | <Position>0 45 260</Position>
|
---|
5972 | <Rotation>0 180 0</Rotation>
|
---|
5973 | </Header>
|
---|
5974 | <OSD>
|
---|
5975 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
5976 | <Class>guard_dog2</Class>
|
---|
5977 | <Name>guarddog2</Name>
|
---|
5978 | <Weapon></Weapon>
|
---|
5979 | <Scripts>
|
---|
5980 | <Spawn></Spawn>
|
---|
5981 | <Die></Die>
|
---|
5982 | <Combat></Combat>
|
---|
5983 | <Alarm></Alarm>
|
---|
5984 | <Hurt></Hurt>
|
---|
5985 | <Defeated></Defeated>
|
---|
5986 | <OutOfAmmo></OutOfAmmo>
|
---|
5987 | <NoPath></NoPath>
|
---|
5988 | </Scripts>
|
---|
5989 | <AdditionalHealth>0</AdditionalHealth>
|
---|
5990 | <Job>
|
---|
5991 | <Type>None</Type>
|
---|
5992 | <PatrolPathId>0</PatrolPathId>
|
---|
5993 | </Job>
|
---|
5994 | <Behaviors>
|
---|
5995 | <CombatId>2</CombatId>
|
---|
5996 | <MeleeId>51</MeleeId>
|
---|
5997 | <NeutralId>0</NeutralId>
|
---|
5998 | </Behaviors>
|
---|
5999 | <Inventory>
|
---|
6000 | <Ammo>
|
---|
6001 | <Use>0</Use>
|
---|
6002 | <Drop>0</Drop>
|
---|
6003 | </Ammo>
|
---|
6004 | <EnergyCell>
|
---|
6005 | <Use>0</Use>
|
---|
6006 | <Drop>0</Drop>
|
---|
6007 | </EnergyCell>
|
---|
6008 | <Hypo>
|
---|
6009 | <Use>0</Use>
|
---|
6010 | <Drop>0</Drop>
|
---|
6011 | </Hypo>
|
---|
6012 | <Shield>
|
---|
6013 | <Use>0</Use>
|
---|
6014 | <Drop>0</Drop>
|
---|
6015 | </Shield>
|
---|
6016 | <Invisibility>
|
---|
6017 | <Use>0</Use>
|
---|
6018 | <Drop>0</Drop>
|
---|
6019 | </Invisibility>
|
---|
6020 | </Inventory>
|
---|
6021 | <Team>SecurityGuard</Team>
|
---|
6022 | <AmmoPercentage>200</AmmoPercentage>
|
---|
6023 | <Alert>
|
---|
6024 | <Initial>Combat</Initial>
|
---|
6025 | <Minimal>Lull</Minimal>
|
---|
6026 | <JobStart>Low</JobStart>
|
---|
6027 | <Investigate>High</Investigate>
|
---|
6028 | </Alert>
|
---|
6029 | <AlarmGroups>0</AlarmGroups>
|
---|
6030 | <Pursuit>
|
---|
6031 | <StrongUnseen>Look</StrongUnseen>
|
---|
6032 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6033 | <StrongSeen>Look</StrongSeen>
|
---|
6034 | <WeakSeen>Look</WeakSeen>
|
---|
6035 | <Lost>ReturnToJob</Lost>
|
---|
6036 | </Pursuit>
|
---|
6037 | </OSD>
|
---|
6038 | </CHAR>
|
---|
6039 | <CHAR Id="3060">
|
---|
6040 | <Header>
|
---|
6041 | <Flags></Flags>
|
---|
6042 | <Position>-260 45 0</Position>
|
---|
6043 | <Rotation>0 90 0</Rotation>
|
---|
6044 | </Header>
|
---|
6045 | <OSD>
|
---|
6046 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
6047 | <Class>guard_dog3</Class>
|
---|
6048 | <Name>guarddog3</Name>
|
---|
6049 | <Weapon></Weapon>
|
---|
6050 | <Scripts>
|
---|
6051 | <Spawn></Spawn>
|
---|
6052 | <Die></Die>
|
---|
6053 | <Combat></Combat>
|
---|
6054 | <Alarm></Alarm>
|
---|
6055 | <Hurt></Hurt>
|
---|
6056 | <Defeated></Defeated>
|
---|
6057 | <OutOfAmmo></OutOfAmmo>
|
---|
6058 | <NoPath></NoPath>
|
---|
6059 | </Scripts>
|
---|
6060 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6061 | <Job>
|
---|
6062 | <Type>None</Type>
|
---|
6063 | <PatrolPathId>0</PatrolPathId>
|
---|
6064 | </Job>
|
---|
6065 | <Behaviors>
|
---|
6066 | <CombatId>2</CombatId>
|
---|
6067 | <MeleeId>51</MeleeId>
|
---|
6068 | <NeutralId>0</NeutralId>
|
---|
6069 | </Behaviors>
|
---|
6070 | <Inventory>
|
---|
6071 | <Ammo>
|
---|
6072 | <Use>0</Use>
|
---|
6073 | <Drop>0</Drop>
|
---|
6074 | </Ammo>
|
---|
6075 | <EnergyCell>
|
---|
6076 | <Use>0</Use>
|
---|
6077 | <Drop>0</Drop>
|
---|
6078 | </EnergyCell>
|
---|
6079 | <Hypo>
|
---|
6080 | <Use>0</Use>
|
---|
6081 | <Drop>0</Drop>
|
---|
6082 | </Hypo>
|
---|
6083 | <Shield>
|
---|
6084 | <Use>0</Use>
|
---|
6085 | <Drop>0</Drop>
|
---|
6086 | </Shield>
|
---|
6087 | <Invisibility>
|
---|
6088 | <Use>0</Use>
|
---|
6089 | <Drop>0</Drop>
|
---|
6090 | </Invisibility>
|
---|
6091 | </Inventory>
|
---|
6092 | <Team>SecurityGuard</Team>
|
---|
6093 | <AmmoPercentage>200</AmmoPercentage>
|
---|
6094 | <Alert>
|
---|
6095 | <Initial>Combat</Initial>
|
---|
6096 | <Minimal>Lull</Minimal>
|
---|
6097 | <JobStart>Low</JobStart>
|
---|
6098 | <Investigate>High</Investigate>
|
---|
6099 | </Alert>
|
---|
6100 | <AlarmGroups>0</AlarmGroups>
|
---|
6101 | <Pursuit>
|
---|
6102 | <StrongUnseen>Look</StrongUnseen>
|
---|
6103 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6104 | <StrongSeen>Look</StrongSeen>
|
---|
6105 | <WeakSeen>Look</WeakSeen>
|
---|
6106 | <Lost>ReturnToJob</Lost>
|
---|
6107 | </Pursuit>
|
---|
6108 | </OSD>
|
---|
6109 | </CHAR>
|
---|
6110 | <CHAR Id="3060">
|
---|
6111 | <Header>
|
---|
6112 | <Flags></Flags>
|
---|
6113 | <Position>-260 45 0</Position>
|
---|
6114 | <Rotation>0 90 0</Rotation>
|
---|
6115 | </Header>
|
---|
6116 | <OSD>
|
---|
6117 | <Flags>NotInitiallyPresent CanSpawnMultiple InfiniteAmmo Omniscient</Flags>
|
---|
6118 | <Class>guard_dog4</Class>
|
---|
6119 | <Name>guarddog4</Name>
|
---|
6120 | <Weapon></Weapon>
|
---|
6121 | <Scripts>
|
---|
6122 | <Spawn></Spawn>
|
---|
6123 | <Die></Die>
|
---|
6124 | <Combat></Combat>
|
---|
6125 | <Alarm></Alarm>
|
---|
6126 | <Hurt></Hurt>
|
---|
6127 | <Defeated></Defeated>
|
---|
6128 | <OutOfAmmo></OutOfAmmo>
|
---|
6129 | <NoPath></NoPath>
|
---|
6130 | </Scripts>
|
---|
6131 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6132 | <Job>
|
---|
6133 | <Type>None</Type>
|
---|
6134 | <PatrolPathId>0</PatrolPathId>
|
---|
6135 | </Job>
|
---|
6136 | <Behaviors>
|
---|
6137 | <CombatId>207</CombatId>
|
---|
6138 | <MeleeId>51</MeleeId>
|
---|
6139 | <NeutralId>0</NeutralId>
|
---|
6140 | </Behaviors>
|
---|
6141 | <Inventory>
|
---|
6142 | <Ammo>
|
---|
6143 | <Use>0</Use>
|
---|
6144 | <Drop>0</Drop>
|
---|
6145 | </Ammo>
|
---|
6146 | <EnergyCell>
|
---|
6147 | <Use>0</Use>
|
---|
6148 | <Drop>0</Drop>
|
---|
6149 | </EnergyCell>
|
---|
6150 | <Hypo>
|
---|
6151 | <Use>0</Use>
|
---|
6152 | <Drop>0</Drop>
|
---|
6153 | </Hypo>
|
---|
6154 | <Shield>
|
---|
6155 | <Use>0</Use>
|
---|
6156 | <Drop>0</Drop>
|
---|
6157 | </Shield>
|
---|
6158 | <Invisibility>
|
---|
6159 | <Use>0</Use>
|
---|
6160 | <Drop>0</Drop>
|
---|
6161 | </Invisibility>
|
---|
6162 | </Inventory>
|
---|
6163 | <Team>SecurityGuard</Team>
|
---|
6164 | <AmmoPercentage>200</AmmoPercentage>
|
---|
6165 | <Alert>
|
---|
6166 | <Initial>Combat</Initial>
|
---|
6167 | <Minimal>Lull</Minimal>
|
---|
6168 | <JobStart>Low</JobStart>
|
---|
6169 | <Investigate>High</Investigate>
|
---|
6170 | </Alert>
|
---|
6171 | <AlarmGroups>0</AlarmGroups>
|
---|
6172 | <Pursuit>
|
---|
6173 | <StrongUnseen>Look</StrongUnseen>
|
---|
6174 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6175 | <StrongSeen>Look</StrongSeen>
|
---|
6176 | <WeakSeen>Look</WeakSeen>
|
---|
6177 | <Lost>ReturnToJob</Lost>
|
---|
6178 | </Pursuit>
|
---|
6179 | </OSD>
|
---|
6180 | </CHAR>
|
---|
6181 | <CHAR Id="7617">
|
---|
6182 | <Header>
|
---|
6183 | <Flags></Flags>
|
---|
6184 | <Position>-260 45 0</Position>
|
---|
6185 | <Rotation>0 288.6041 0</Rotation>
|
---|
6186 | </Header>
|
---|
6187 | <OSD>
|
---|
6188 | <Flags>NotInitiallyPresent</Flags>
|
---|
6189 | <Class>lara</Class>
|
---|
6190 | <Name>lara</Name>
|
---|
6191 | <Weapon></Weapon>
|
---|
6192 | <Scripts>
|
---|
6193 | <Spawn></Spawn>
|
---|
6194 | <Die></Die>
|
---|
6195 | <Combat></Combat>
|
---|
6196 | <Alarm></Alarm>
|
---|
6197 | <Hurt></Hurt>
|
---|
6198 | <Defeated></Defeated>
|
---|
6199 | <OutOfAmmo></OutOfAmmo>
|
---|
6200 | <NoPath></NoPath>
|
---|
6201 | </Scripts>
|
---|
6202 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6203 | <Job>
|
---|
6204 | <Type>None</Type>
|
---|
6205 | <PatrolPathId>0</PatrolPathId>
|
---|
6206 | </Job>
|
---|
6207 | <Behaviors>
|
---|
6208 | <CombatId>0</CombatId>
|
---|
6209 | <MeleeId>22</MeleeId>
|
---|
6210 | <NeutralId>0</NeutralId>
|
---|
6211 | </Behaviors>
|
---|
6212 | <Inventory>
|
---|
6213 | <Ammo>
|
---|
6214 | <Use>0</Use>
|
---|
6215 | <Drop>0</Drop>
|
---|
6216 | </Ammo>
|
---|
6217 | <EnergyCell>
|
---|
6218 | <Use>0</Use>
|
---|
6219 | <Drop>0</Drop>
|
---|
6220 | </EnergyCell>
|
---|
6221 | <Hypo>
|
---|
6222 | <Use>0</Use>
|
---|
6223 | <Drop>0</Drop>
|
---|
6224 | </Hypo>
|
---|
6225 | <Shield>
|
---|
6226 | <Use>0</Use>
|
---|
6227 | <Drop>0</Drop>
|
---|
6228 | </Shield>
|
---|
6229 | <Invisibility>
|
---|
6230 | <Use>0</Use>
|
---|
6231 | <Drop>0</Drop>
|
---|
6232 | </Invisibility>
|
---|
6233 | </Inventory>
|
---|
6234 | <Team>Konoko</Team>
|
---|
6235 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6236 | <Alert>
|
---|
6237 | <Initial>High</Initial>
|
---|
6238 | <Minimal>Lull</Minimal>
|
---|
6239 | <JobStart>Low</JobStart>
|
---|
6240 | <Investigate>Medium</Investigate>
|
---|
6241 | </Alert>
|
---|
6242 | <AlarmGroups>0</AlarmGroups>
|
---|
6243 | <Pursuit>
|
---|
6244 | <StrongUnseen>Look</StrongUnseen>
|
---|
6245 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6246 | <StrongSeen>Look</StrongSeen>
|
---|
6247 | <WeakSeen>Look</WeakSeen>
|
---|
6248 | <Lost>ReturnToJob</Lost>
|
---|
6249 | </Pursuit>
|
---|
6250 | </OSD>
|
---|
6251 | </CHAR>
|
---|
6252 | <CHAR Id="822">
|
---|
6253 | <Header>
|
---|
6254 | <Flags></Flags>
|
---|
6255 | <Position>0 45 -260</Position>
|
---|
6256 | <Rotation>180 330.372 180</Rotation>
|
---|
6257 | </Header>
|
---|
6258 | <OSD>
|
---|
6259 | <Flags>NotInitiallyPresent Omniscient</Flags>
|
---|
6260 | <Class>typhoon</Class>
|
---|
6261 | <Name>typhoon</Name>
|
---|
6262 | <Weapon></Weapon>
|
---|
6263 | <Scripts>
|
---|
6264 | <Spawn></Spawn>
|
---|
6265 | <Die></Die>
|
---|
6266 | <Combat></Combat>
|
---|
6267 | <Alarm></Alarm>
|
---|
6268 | <Hurt></Hurt>
|
---|
6269 | <Defeated></Defeated>
|
---|
6270 | <OutOfAmmo></OutOfAmmo>
|
---|
6271 | <NoPath></NoPath>
|
---|
6272 | </Scripts>
|
---|
6273 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6274 | <Job>
|
---|
6275 | <Type>None</Type>
|
---|
6276 | <PatrolPathId>0</PatrolPathId>
|
---|
6277 | </Job>
|
---|
6278 | <Behaviors>
|
---|
6279 | <CombatId>0</CombatId>
|
---|
6280 | <MeleeId>12</MeleeId>
|
---|
6281 | <NeutralId>0</NeutralId>
|
---|
6282 | </Behaviors>
|
---|
6283 | <Inventory>
|
---|
6284 | <Ammo>
|
---|
6285 | <Use>0</Use>
|
---|
6286 | <Drop>0</Drop>
|
---|
6287 | </Ammo>
|
---|
6288 | <EnergyCell>
|
---|
6289 | <Use>0</Use>
|
---|
6290 | <Drop>0</Drop>
|
---|
6291 | </EnergyCell>
|
---|
6292 | <Hypo>
|
---|
6293 | <Use>0</Use>
|
---|
6294 | <Drop>0</Drop>
|
---|
6295 | </Hypo>
|
---|
6296 | <Shield>
|
---|
6297 | <Use>0</Use>
|
---|
6298 | <Drop>0</Drop>
|
---|
6299 | </Shield>
|
---|
6300 | <Invisibility>
|
---|
6301 | <Use>0</Use>
|
---|
6302 | <Drop>0</Drop>
|
---|
6303 | </Invisibility>
|
---|
6304 | </Inventory>
|
---|
6305 | <Team>TCTF</Team>
|
---|
6306 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6307 | <Alert>
|
---|
6308 | <Initial>Combat</Initial>
|
---|
6309 | <Minimal>Low</Minimal>
|
---|
6310 | <JobStart>Low</JobStart>
|
---|
6311 | <Investigate>Low</Investigate>
|
---|
6312 | </Alert>
|
---|
6313 | <AlarmGroups>0</AlarmGroups>
|
---|
6314 | <Pursuit>
|
---|
6315 | <StrongUnseen>Look</StrongUnseen>
|
---|
6316 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6317 | <StrongSeen>Look</StrongSeen>
|
---|
6318 | <WeakSeen>Look</WeakSeen>
|
---|
6319 | <Lost>ReturnToJob</Lost>
|
---|
6320 | </Pursuit>
|
---|
6321 | </OSD>
|
---|
6322 | </CHAR>
|
---|
6323 | <CHAR Id="21">
|
---|
6324 | <Header>
|
---|
6325 | <Flags></Flags>
|
---|
6326 | <Position>0 45 -260</Position>
|
---|
6327 | <Rotation>0 0 0</Rotation>
|
---|
6328 | </Header>
|
---|
6329 | <OSD>
|
---|
6330 | <Flags>RandomCostume NotInitiallyPresent CanSpawnMultiple</Flags>
|
---|
6331 | <Class>naomi_hunter</Class>
|
---|
6332 | <Name>naomi</Name>
|
---|
6333 | <Weapon></Weapon>
|
---|
6334 | <Scripts>
|
---|
6335 | <Spawn></Spawn>
|
---|
6336 | <Die></Die>
|
---|
6337 | <Combat></Combat>
|
---|
6338 | <Alarm></Alarm>
|
---|
6339 | <Hurt></Hurt>
|
---|
6340 | <Defeated></Defeated>
|
---|
6341 | <OutOfAmmo></OutOfAmmo>
|
---|
6342 | <NoPath></NoPath>
|
---|
6343 | </Scripts>
|
---|
6344 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6345 | <Job>
|
---|
6346 | <Type>None</Type>
|
---|
6347 | <PatrolPathId>0</PatrolPathId>
|
---|
6348 | </Job>
|
---|
6349 | <Behaviors>
|
---|
6350 | <CombatId>0</CombatId>
|
---|
6351 | <MeleeId>127</MeleeId>
|
---|
6352 | <NeutralId>0</NeutralId>
|
---|
6353 | </Behaviors>
|
---|
6354 | <Inventory>
|
---|
6355 | <Ammo>
|
---|
6356 | <Use>0</Use>
|
---|
6357 | <Drop>0</Drop>
|
---|
6358 | </Ammo>
|
---|
6359 | <EnergyCell>
|
---|
6360 | <Use>0</Use>
|
---|
6361 | <Drop>0</Drop>
|
---|
6362 | </EnergyCell>
|
---|
6363 | <Hypo>
|
---|
6364 | <Use>0</Use>
|
---|
6365 | <Drop>0</Drop>
|
---|
6366 | </Hypo>
|
---|
6367 | <Shield>
|
---|
6368 | <Use>0</Use>
|
---|
6369 | <Drop>0</Drop>
|
---|
6370 | </Shield>
|
---|
6371 | <Invisibility>
|
---|
6372 | <Use>0</Use>
|
---|
6373 | <Drop>0</Drop>
|
---|
6374 | </Invisibility>
|
---|
6375 | </Inventory>
|
---|
6376 | <Team>Syndicate</Team>
|
---|
6377 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6378 | <Alert>
|
---|
6379 | <Initial>Combat</Initial>
|
---|
6380 | <Minimal>Low</Minimal>
|
---|
6381 | <JobStart>Low</JobStart>
|
---|
6382 | <Investigate>Low</Investigate>
|
---|
6383 | </Alert>
|
---|
6384 | <AlarmGroups>0</AlarmGroups>
|
---|
6385 | <Pursuit>
|
---|
6386 | <StrongUnseen>Look</StrongUnseen>
|
---|
6387 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6388 | <StrongSeen>Look</StrongSeen>
|
---|
6389 | <WeakSeen>Look</WeakSeen>
|
---|
6390 | <Lost>ReturnToJob</Lost>
|
---|
6391 | </Pursuit>
|
---|
6392 | </OSD>
|
---|
6393 | </CHAR>
|
---|
6394 | <CHAR Id="21">
|
---|
6395 | <Header>
|
---|
6396 | <Flags></Flags>
|
---|
6397 | <Position>0 45 -260</Position>
|
---|
6398 | <Rotation>0 0 0</Rotation>
|
---|
6399 | </Header>
|
---|
6400 | <OSD>
|
---|
6401 | <Flags>NotInitiallyPresent</Flags>
|
---|
6402 | <Class>CombustionMan</Class>
|
---|
6403 | <Name>combust</Name>
|
---|
6404 | <Weapon></Weapon>
|
---|
6405 | <Scripts>
|
---|
6406 | <Spawn></Spawn>
|
---|
6407 | <Die></Die>
|
---|
6408 | <Combat></Combat>
|
---|
6409 | <Alarm></Alarm>
|
---|
6410 | <Hurt></Hurt>
|
---|
6411 | <Defeated></Defeated>
|
---|
6412 | <OutOfAmmo></OutOfAmmo>
|
---|
6413 | <NoPath></NoPath>
|
---|
6414 | </Scripts>
|
---|
6415 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6416 | <Job>
|
---|
6417 | <Type>None</Type>
|
---|
6418 | <PatrolPathId>0</PatrolPathId>
|
---|
6419 | </Job>
|
---|
6420 | <Behaviors>
|
---|
6421 | <CombatId>0</CombatId>
|
---|
6422 | <MeleeId>28</MeleeId>
|
---|
6423 | <NeutralId>0</NeutralId>
|
---|
6424 | </Behaviors>
|
---|
6425 | <Inventory>
|
---|
6426 | <Ammo>
|
---|
6427 | <Use>0</Use>
|
---|
6428 | <Drop>0</Drop>
|
---|
6429 | </Ammo>
|
---|
6430 | <EnergyCell>
|
---|
6431 | <Use>0</Use>
|
---|
6432 | <Drop>0</Drop>
|
---|
6433 | </EnergyCell>
|
---|
6434 | <Hypo>
|
---|
6435 | <Use>0</Use>
|
---|
6436 | <Drop>0</Drop>
|
---|
6437 | </Hypo>
|
---|
6438 | <Shield>
|
---|
6439 | <Use>0</Use>
|
---|
6440 | <Drop>0</Drop>
|
---|
6441 | </Shield>
|
---|
6442 | <Invisibility>
|
---|
6443 | <Use>0</Use>
|
---|
6444 | <Drop>0</Drop>
|
---|
6445 | </Invisibility>
|
---|
6446 | </Inventory>
|
---|
6447 | <Team>Syndicate</Team>
|
---|
6448 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6449 | <Alert>
|
---|
6450 | <Initial>Combat</Initial>
|
---|
6451 | <Minimal>Low</Minimal>
|
---|
6452 | <JobStart>Low</JobStart>
|
---|
6453 | <Investigate>Low</Investigate>
|
---|
6454 | </Alert>
|
---|
6455 | <AlarmGroups>0</AlarmGroups>
|
---|
6456 | <Pursuit>
|
---|
6457 | <StrongUnseen>Look</StrongUnseen>
|
---|
6458 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6459 | <StrongSeen>Look</StrongSeen>
|
---|
6460 | <WeakSeen>Look</WeakSeen>
|
---|
6461 | <Lost>ReturnToJob</Lost>
|
---|
6462 | </Pursuit>
|
---|
6463 | </OSD>
|
---|
6464 | </CHAR>
|
---|
6465 | <CHAR Id="7617">
|
---|
6466 | <Header>
|
---|
6467 | <Flags></Flags>
|
---|
6468 | <Position>-260 45 0</Position>
|
---|
6469 | <Rotation>0 288.6041 0</Rotation>
|
---|
6470 | </Header>
|
---|
6471 | <OSD>
|
---|
6472 | <Flags>NotInitiallyPresent</Flags>
|
---|
6473 | <Class>faith</Class>
|
---|
6474 | <Name>faith</Name>
|
---|
6475 | <Weapon></Weapon>
|
---|
6476 | <Scripts>
|
---|
6477 | <Spawn></Spawn>
|
---|
6478 | <Die></Die>
|
---|
6479 | <Combat></Combat>
|
---|
6480 | <Alarm></Alarm>
|
---|
6481 | <Hurt></Hurt>
|
---|
6482 | <Defeated></Defeated>
|
---|
6483 | <OutOfAmmo></OutOfAmmo>
|
---|
6484 | <NoPath></NoPath>
|
---|
6485 | </Scripts>
|
---|
6486 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6487 | <Job>
|
---|
6488 | <Type>None</Type>
|
---|
6489 | <PatrolPathId>0</PatrolPathId>
|
---|
6490 | </Job>
|
---|
6491 | <Behaviors>
|
---|
6492 | <CombatId>0</CombatId>
|
---|
6493 | <MeleeId>22</MeleeId>
|
---|
6494 | <NeutralId>0</NeutralId>
|
---|
6495 | </Behaviors>
|
---|
6496 | <Inventory>
|
---|
6497 | <Ammo>
|
---|
6498 | <Use>0</Use>
|
---|
6499 | <Drop>0</Drop>
|
---|
6500 | </Ammo>
|
---|
6501 | <EnergyCell>
|
---|
6502 | <Use>0</Use>
|
---|
6503 | <Drop>0</Drop>
|
---|
6504 | </EnergyCell>
|
---|
6505 | <Hypo>
|
---|
6506 | <Use>0</Use>
|
---|
6507 | <Drop>0</Drop>
|
---|
6508 | </Hypo>
|
---|
6509 | <Shield>
|
---|
6510 | <Use>0</Use>
|
---|
6511 | <Drop>0</Drop>
|
---|
6512 | </Shield>
|
---|
6513 | <Invisibility>
|
---|
6514 | <Use>0</Use>
|
---|
6515 | <Drop>0</Drop>
|
---|
6516 | </Invisibility>
|
---|
6517 | </Inventory>
|
---|
6518 | <Team>Konoko</Team>
|
---|
6519 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6520 | <Alert>
|
---|
6521 | <Initial>High</Initial>
|
---|
6522 | <Minimal>Lull</Minimal>
|
---|
6523 | <JobStart>Low</JobStart>
|
---|
6524 | <Investigate>Medium</Investigate>
|
---|
6525 | </Alert>
|
---|
6526 | <AlarmGroups>0</AlarmGroups>
|
---|
6527 | <Pursuit>
|
---|
6528 | <StrongUnseen>Look</StrongUnseen>
|
---|
6529 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6530 | <StrongSeen>Look</StrongSeen>
|
---|
6531 | <WeakSeen>Look</WeakSeen>
|
---|
6532 | <Lost>ReturnToJob</Lost>
|
---|
6533 | </Pursuit>
|
---|
6534 | </OSD>
|
---|
6535 | </CHAR>
|
---|
6536 | <CHAR Id="7617">
|
---|
6537 | <Header>
|
---|
6538 | <Flags></Flags>
|
---|
6539 | <Position>-260 45 0</Position>
|
---|
6540 | <Rotation>0 288.6041 0</Rotation>
|
---|
6541 | </Header>
|
---|
6542 | <OSD>
|
---|
6543 | <Flags>NotInitiallyPresent</Flags>
|
---|
6544 | <Class>kanu</Class>
|
---|
6545 | <Name>kanu</Name>
|
---|
6546 | <Weapon></Weapon>
|
---|
6547 | <Scripts>
|
---|
6548 | <Spawn></Spawn>
|
---|
6549 | <Die></Die>
|
---|
6550 | <Combat></Combat>
|
---|
6551 | <Alarm></Alarm>
|
---|
6552 | <Hurt></Hurt>
|
---|
6553 | <Defeated></Defeated>
|
---|
6554 | <OutOfAmmo></OutOfAmmo>
|
---|
6555 | <NoPath></NoPath>
|
---|
6556 | </Scripts>
|
---|
6557 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6558 | <Job>
|
---|
6559 | <Type>None</Type>
|
---|
6560 | <PatrolPathId>0</PatrolPathId>
|
---|
6561 | </Job>
|
---|
6562 | <Behaviors>
|
---|
6563 | <CombatId>0</CombatId>
|
---|
6564 | <MeleeId>22</MeleeId>
|
---|
6565 | <NeutralId>0</NeutralId>
|
---|
6566 | </Behaviors>
|
---|
6567 | <Inventory>
|
---|
6568 | <Ammo>
|
---|
6569 | <Use>0</Use>
|
---|
6570 | <Drop>0</Drop>
|
---|
6571 | </Ammo>
|
---|
6572 | <EnergyCell>
|
---|
6573 | <Use>0</Use>
|
---|
6574 | <Drop>0</Drop>
|
---|
6575 | </EnergyCell>
|
---|
6576 | <Hypo>
|
---|
6577 | <Use>0</Use>
|
---|
6578 | <Drop>0</Drop>
|
---|
6579 | </Hypo>
|
---|
6580 | <Shield>
|
---|
6581 | <Use>0</Use>
|
---|
6582 | <Drop>0</Drop>
|
---|
6583 | </Shield>
|
---|
6584 | <Invisibility>
|
---|
6585 | <Use>0</Use>
|
---|
6586 | <Drop>0</Drop>
|
---|
6587 | </Invisibility>
|
---|
6588 | </Inventory>
|
---|
6589 | <Team>Konoko</Team>
|
---|
6590 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6591 | <Alert>
|
---|
6592 | <Initial>High</Initial>
|
---|
6593 | <Minimal>Lull</Minimal>
|
---|
6594 | <JobStart>Low</JobStart>
|
---|
6595 | <Investigate>Medium</Investigate>
|
---|
6596 | </Alert>
|
---|
6597 | <AlarmGroups>0</AlarmGroups>
|
---|
6598 | <Pursuit>
|
---|
6599 | <StrongUnseen>Look</StrongUnseen>
|
---|
6600 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6601 | <StrongSeen>Look</StrongSeen>
|
---|
6602 | <WeakSeen>Look</WeakSeen>
|
---|
6603 | <Lost>ReturnToJob</Lost>
|
---|
6604 | </Pursuit>
|
---|
6605 | </OSD>
|
---|
6606 | </CHAR>
|
---|
6607 | <CHAR Id="50">
|
---|
6608 | <Header>
|
---|
6609 | <Flags></Flags>
|
---|
6610 | <Position>-260 45 0</Position>
|
---|
6611 | <Rotation>0 0 0</Rotation>
|
---|
6612 | </Header>
|
---|
6613 | <OSD>
|
---|
6614 | <Flags>NotInitiallyPresent</Flags>
|
---|
6615 | <Class>kitana</Class>
|
---|
6616 | <Name>kitana</Name>
|
---|
6617 | <Weapon></Weapon>
|
---|
6618 | <Scripts>
|
---|
6619 | <Spawn></Spawn>
|
---|
6620 | <Die></Die>
|
---|
6621 | <Combat></Combat>
|
---|
6622 | <Alarm></Alarm>
|
---|
6623 | <Hurt></Hurt>
|
---|
6624 | <Defeated></Defeated>
|
---|
6625 | <OutOfAmmo></OutOfAmmo>
|
---|
6626 | <NoPath></NoPath>
|
---|
6627 | </Scripts>
|
---|
6628 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6629 | <Job>
|
---|
6630 | <Type>None</Type>
|
---|
6631 | <PatrolPathId>0</PatrolPathId>
|
---|
6632 | </Job>
|
---|
6633 | <Behaviors>
|
---|
6634 | <CombatId>0</CombatId>
|
---|
6635 | <MeleeId>24</MeleeId>
|
---|
6636 | <NeutralId>0</NeutralId>
|
---|
6637 | </Behaviors>
|
---|
6638 | <Inventory>
|
---|
6639 | <Ammo>
|
---|
6640 | <Use>0</Use>
|
---|
6641 | <Drop>0</Drop>
|
---|
6642 | </Ammo>
|
---|
6643 | <EnergyCell>
|
---|
6644 | <Use>0</Use>
|
---|
6645 | <Drop>0</Drop>
|
---|
6646 | </EnergyCell>
|
---|
6647 | <Hypo>
|
---|
6648 | <Use>0</Use>
|
---|
6649 | <Drop>0</Drop>
|
---|
6650 | </Hypo>
|
---|
6651 | <Shield>
|
---|
6652 | <Use>0</Use>
|
---|
6653 | <Drop>0</Drop>
|
---|
6654 | </Shield>
|
---|
6655 | <Invisibility>
|
---|
6656 | <Use>0</Use>
|
---|
6657 | <Drop>0</Drop>
|
---|
6658 | </Invisibility>
|
---|
6659 | </Inventory>
|
---|
6660 | <Team>Syndicate</Team>
|
---|
6661 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6662 | <Alert>
|
---|
6663 | <Initial>Medium</Initial>
|
---|
6664 | <Minimal>Lull</Minimal>
|
---|
6665 | <JobStart>Low</JobStart>
|
---|
6666 | <Investigate>Medium</Investigate>
|
---|
6667 | </Alert>
|
---|
6668 | <AlarmGroups>0</AlarmGroups>
|
---|
6669 | <Pursuit>
|
---|
6670 | <StrongUnseen>Look</StrongUnseen>
|
---|
6671 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6672 | <StrongSeen>Look</StrongSeen>
|
---|
6673 | <WeakSeen>Look</WeakSeen>
|
---|
6674 | <Lost>ReturnToJob</Lost>
|
---|
6675 | </Pursuit>
|
---|
6676 | </OSD>
|
---|
6677 | </CHAR>
|
---|
6678 | <CHAR Id="49">
|
---|
6679 | <Header>
|
---|
6680 | <Flags></Flags>
|
---|
6681 | <Position>260 45 0</Position>
|
---|
6682 | <Rotation>0 0 0</Rotation>
|
---|
6683 | </Header>
|
---|
6684 | <OSD>
|
---|
6685 | <Flags>NotInitiallyPresent</Flags>
|
---|
6686 | <Class>ninja_classic</Class>
|
---|
6687 | <Name>ninja_classic</Name>
|
---|
6688 | <Weapon></Weapon>
|
---|
6689 | <Scripts>
|
---|
6690 | <Spawn></Spawn>
|
---|
6691 | <Die></Die>
|
---|
6692 | <Combat></Combat>
|
---|
6693 | <Alarm></Alarm>
|
---|
6694 | <Hurt></Hurt>
|
---|
6695 | <Defeated></Defeated>
|
---|
6696 | <OutOfAmmo></OutOfAmmo>
|
---|
6697 | <NoPath></NoPath>
|
---|
6698 | </Scripts>
|
---|
6699 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6700 | <Job>
|
---|
6701 | <Type>None</Type>
|
---|
6702 | <PatrolPathId>0</PatrolPathId>
|
---|
6703 | </Job>
|
---|
6704 | <Behaviors>
|
---|
6705 | <CombatId>0</CombatId>
|
---|
6706 | <MeleeId>27</MeleeId>
|
---|
6707 | <NeutralId>0</NeutralId>
|
---|
6708 | </Behaviors>
|
---|
6709 | <Inventory>
|
---|
6710 | <Ammo>
|
---|
6711 | <Use>0</Use>
|
---|
6712 | <Drop>0</Drop>
|
---|
6713 | </Ammo>
|
---|
6714 | <EnergyCell>
|
---|
6715 | <Use>0</Use>
|
---|
6716 | <Drop>0</Drop>
|
---|
6717 | </EnergyCell>
|
---|
6718 | <Hypo>
|
---|
6719 | <Use>0</Use>
|
---|
6720 | <Drop>0</Drop>
|
---|
6721 | </Hypo>
|
---|
6722 | <Shield>
|
---|
6723 | <Use>0</Use>
|
---|
6724 | <Drop>0</Drop>
|
---|
6725 | </Shield>
|
---|
6726 | <Invisibility>
|
---|
6727 | <Use>0</Use>
|
---|
6728 | <Drop>0</Drop>
|
---|
6729 | </Invisibility>
|
---|
6730 | </Inventory>
|
---|
6731 | <Team>Syndicate</Team>
|
---|
6732 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6733 | <Alert>
|
---|
6734 | <Initial>Low</Initial>
|
---|
6735 | <Minimal>Lull</Minimal>
|
---|
6736 | <JobStart>Low</JobStart>
|
---|
6737 | <Investigate>Medium</Investigate>
|
---|
6738 | </Alert>
|
---|
6739 | <AlarmGroups>0</AlarmGroups>
|
---|
6740 | <Pursuit>
|
---|
6741 | <StrongUnseen>Look</StrongUnseen>
|
---|
6742 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6743 | <StrongSeen>Look</StrongSeen>
|
---|
6744 | <WeakSeen>Look</WeakSeen>
|
---|
6745 | <Lost>ReturnToJob</Lost>
|
---|
6746 | </Pursuit>
|
---|
6747 | </OSD>
|
---|
6748 | </CHAR>
|
---|
6749 | <CHAR Id="8280">
|
---|
6750 | <Header>
|
---|
6751 | <Flags></Flags>
|
---|
6752 | <Position>-260 45 0</Position>
|
---|
6753 | <Rotation>0 90 0</Rotation>
|
---|
6754 | </Header>
|
---|
6755 | <OSD>
|
---|
6756 | <Flags>NotInitiallyPresent</Flags>
|
---|
6757 | <Class>red_spart</Class>
|
---|
6758 | <Name>akane</Name>
|
---|
6759 | <Weapon></Weapon>
|
---|
6760 | <Scripts>
|
---|
6761 | <Spawn></Spawn>
|
---|
6762 | <Die></Die>
|
---|
6763 | <Combat></Combat>
|
---|
6764 | <Alarm></Alarm>
|
---|
6765 | <Hurt></Hurt>
|
---|
6766 | <Defeated></Defeated>
|
---|
6767 | <OutOfAmmo></OutOfAmmo>
|
---|
6768 | <NoPath></NoPath>
|
---|
6769 | </Scripts>
|
---|
6770 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6771 | <Job>
|
---|
6772 | <Type>None</Type>
|
---|
6773 | <PatrolPathId>0</PatrolPathId>
|
---|
6774 | </Job>
|
---|
6775 | <Behaviors>
|
---|
6776 | <CombatId>0</CombatId>
|
---|
6777 | <MeleeId>24</MeleeId>
|
---|
6778 | <NeutralId>0</NeutralId>
|
---|
6779 | </Behaviors>
|
---|
6780 | <Inventory>
|
---|
6781 | <Ammo>
|
---|
6782 | <Use>0</Use>
|
---|
6783 | <Drop>0</Drop>
|
---|
6784 | </Ammo>
|
---|
6785 | <EnergyCell>
|
---|
6786 | <Use>0</Use>
|
---|
6787 | <Drop>0</Drop>
|
---|
6788 | </EnergyCell>
|
---|
6789 | <Hypo>
|
---|
6790 | <Use>0</Use>
|
---|
6791 | <Drop>0</Drop>
|
---|
6792 | </Hypo>
|
---|
6793 | <Shield>
|
---|
6794 | <Use>0</Use>
|
---|
6795 | <Drop>0</Drop>
|
---|
6796 | </Shield>
|
---|
6797 | <Invisibility>
|
---|
6798 | <Use>0</Use>
|
---|
6799 | <Drop>0</Drop>
|
---|
6800 | </Invisibility>
|
---|
6801 | </Inventory>
|
---|
6802 | <Team>Syndicate</Team>
|
---|
6803 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6804 | <Alert>
|
---|
6805 | <Initial>Medium</Initial>
|
---|
6806 | <Minimal>Lull</Minimal>
|
---|
6807 | <JobStart>Low</JobStart>
|
---|
6808 | <Investigate>Medium</Investigate>
|
---|
6809 | </Alert>
|
---|
6810 | <AlarmGroups>0</AlarmGroups>
|
---|
6811 | <Pursuit>
|
---|
6812 | <StrongUnseen>Look</StrongUnseen>
|
---|
6813 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6814 | <StrongSeen>Look</StrongSeen>
|
---|
6815 | <WeakSeen>Look</WeakSeen>
|
---|
6816 | <Lost>ReturnToJob</Lost>
|
---|
6817 | </Pursuit>
|
---|
6818 | </OSD>
|
---|
6819 | </CHAR>
|
---|
6820 | <CHAR Id="8267">
|
---|
6821 | <Header>
|
---|
6822 | <Flags></Flags>
|
---|
6823 | <Position>260 45 0</Position>
|
---|
6824 | <Rotation>0 -90 0</Rotation>
|
---|
6825 | </Header>
|
---|
6826 | <OSD>
|
---|
6827 | <Flags>NotInitiallyPresent</Flags>
|
---|
6828 | <Class>ninja_spart</Class>
|
---|
6829 | <Name>jubei</Name>
|
---|
6830 | <Weapon></Weapon>
|
---|
6831 | <Scripts>
|
---|
6832 | <Spawn></Spawn>
|
---|
6833 | <Die></Die>
|
---|
6834 | <Combat></Combat>
|
---|
6835 | <Alarm></Alarm>
|
---|
6836 | <Hurt></Hurt>
|
---|
6837 | <Defeated></Defeated>
|
---|
6838 | <OutOfAmmo></OutOfAmmo>
|
---|
6839 | <NoPath></NoPath>
|
---|
6840 | </Scripts>
|
---|
6841 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6842 | <Job>
|
---|
6843 | <Type>None</Type>
|
---|
6844 | <PatrolPathId>0</PatrolPathId>
|
---|
6845 | </Job>
|
---|
6846 | <Behaviors>
|
---|
6847 | <CombatId>0</CombatId>
|
---|
6848 | <MeleeId>27</MeleeId>
|
---|
6849 | <NeutralId>0</NeutralId>
|
---|
6850 | </Behaviors>
|
---|
6851 | <Inventory>
|
---|
6852 | <Ammo>
|
---|
6853 | <Use>0</Use>
|
---|
6854 | <Drop>0</Drop>
|
---|
6855 | </Ammo>
|
---|
6856 | <EnergyCell>
|
---|
6857 | <Use>0</Use>
|
---|
6858 | <Drop>0</Drop>
|
---|
6859 | </EnergyCell>
|
---|
6860 | <Hypo>
|
---|
6861 | <Use>0</Use>
|
---|
6862 | <Drop>0</Drop>
|
---|
6863 | </Hypo>
|
---|
6864 | <Shield>
|
---|
6865 | <Use>0</Use>
|
---|
6866 | <Drop>0</Drop>
|
---|
6867 | </Shield>
|
---|
6868 | <Invisibility>
|
---|
6869 | <Use>0</Use>
|
---|
6870 | <Drop>0</Drop>
|
---|
6871 | </Invisibility>
|
---|
6872 | </Inventory>
|
---|
6873 | <Team>Syndicate</Team>
|
---|
6874 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6875 | <Alert>
|
---|
6876 | <Initial>Low</Initial>
|
---|
6877 | <Minimal>Lull</Minimal>
|
---|
6878 | <JobStart>Low</JobStart>
|
---|
6879 | <Investigate>Medium</Investigate>
|
---|
6880 | </Alert>
|
---|
6881 | <AlarmGroups>0</AlarmGroups>
|
---|
6882 | <Pursuit>
|
---|
6883 | <StrongUnseen>Look</StrongUnseen>
|
---|
6884 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6885 | <StrongSeen>Look</StrongSeen>
|
---|
6886 | <WeakSeen>Look</WeakSeen>
|
---|
6887 | <Lost>ReturnToJob</Lost>
|
---|
6888 | </Pursuit>
|
---|
6889 | </OSD>
|
---|
6890 | </CHAR>
|
---|
6891 | <CHAR Id="7617">
|
---|
6892 | <Header>
|
---|
6893 | <Flags></Flags>
|
---|
6894 | <Position>-260 45 0</Position>
|
---|
6895 | <Rotation>0 288.6041 0</Rotation>
|
---|
6896 | </Header>
|
---|
6897 | <OSD>
|
---|
6898 | <Flags>NotInitiallyPresent</Flags>
|
---|
6899 | <Class>GLB</Class>
|
---|
6900 | <Name>gally</Name>
|
---|
6901 | <Weapon></Weapon>
|
---|
6902 | <Scripts>
|
---|
6903 | <Spawn></Spawn>
|
---|
6904 | <Die></Die>
|
---|
6905 | <Combat></Combat>
|
---|
6906 | <Alarm></Alarm>
|
---|
6907 | <Hurt></Hurt>
|
---|
6908 | <Defeated></Defeated>
|
---|
6909 | <OutOfAmmo></OutOfAmmo>
|
---|
6910 | <NoPath></NoPath>
|
---|
6911 | </Scripts>
|
---|
6912 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6913 | <Job>
|
---|
6914 | <Type>None</Type>
|
---|
6915 | <PatrolPathId>0</PatrolPathId>
|
---|
6916 | </Job>
|
---|
6917 | <Behaviors>
|
---|
6918 | <CombatId>0</CombatId>
|
---|
6919 | <MeleeId>22</MeleeId>
|
---|
6920 | <NeutralId>0</NeutralId>
|
---|
6921 | </Behaviors>
|
---|
6922 | <Inventory>
|
---|
6923 | <Ammo>
|
---|
6924 | <Use>0</Use>
|
---|
6925 | <Drop>0</Drop>
|
---|
6926 | </Ammo>
|
---|
6927 | <EnergyCell>
|
---|
6928 | <Use>0</Use>
|
---|
6929 | <Drop>0</Drop>
|
---|
6930 | </EnergyCell>
|
---|
6931 | <Hypo>
|
---|
6932 | <Use>0</Use>
|
---|
6933 | <Drop>0</Drop>
|
---|
6934 | </Hypo>
|
---|
6935 | <Shield>
|
---|
6936 | <Use>0</Use>
|
---|
6937 | <Drop>0</Drop>
|
---|
6938 | </Shield>
|
---|
6939 | <Invisibility>
|
---|
6940 | <Use>0</Use>
|
---|
6941 | <Drop>0</Drop>
|
---|
6942 | </Invisibility>
|
---|
6943 | </Inventory>
|
---|
6944 | <Team>Konoko</Team>
|
---|
6945 | <AmmoPercentage>100</AmmoPercentage>
|
---|
6946 | <Alert>
|
---|
6947 | <Initial>High</Initial>
|
---|
6948 | <Minimal>Lull</Minimal>
|
---|
6949 | <JobStart>Low</JobStart>
|
---|
6950 | <Investigate>Medium</Investigate>
|
---|
6951 | </Alert>
|
---|
6952 | <AlarmGroups>0</AlarmGroups>
|
---|
6953 | <Pursuit>
|
---|
6954 | <StrongUnseen>Look</StrongUnseen>
|
---|
6955 | <WeakUnseen>Forget</WeakUnseen>
|
---|
6956 | <StrongSeen>Look</StrongSeen>
|
---|
6957 | <WeakSeen>Look</WeakSeen>
|
---|
6958 | <Lost>ReturnToJob</Lost>
|
---|
6959 | </Pursuit>
|
---|
6960 | </OSD>
|
---|
6961 | </CHAR>
|
---|
6962 | <CHAR Id="7617">
|
---|
6963 | <Header>
|
---|
6964 | <Flags></Flags>
|
---|
6965 | <Position>-260 45 0</Position>
|
---|
6966 | <Rotation>0 288.6041 0</Rotation>
|
---|
6967 | </Header>
|
---|
6968 | <OSD>
|
---|
6969 | <Flags>NotInitiallyPresent</Flags>
|
---|
6970 | <Class>alita2</Class>
|
---|
6971 | <Name>alita</Name>
|
---|
6972 | <Weapon></Weapon>
|
---|
6973 | <Scripts>
|
---|
6974 | <Spawn></Spawn>
|
---|
6975 | <Die></Die>
|
---|
6976 | <Combat></Combat>
|
---|
6977 | <Alarm></Alarm>
|
---|
6978 | <Hurt></Hurt>
|
---|
6979 | <Defeated></Defeated>
|
---|
6980 | <OutOfAmmo></OutOfAmmo>
|
---|
6981 | <NoPath></NoPath>
|
---|
6982 | </Scripts>
|
---|
6983 | <AdditionalHealth>0</AdditionalHealth>
|
---|
6984 | <Job>
|
---|
6985 | <Type>None</Type>
|
---|
6986 | <PatrolPathId>0</PatrolPathId>
|
---|
6987 | </Job>
|
---|
6988 | <Behaviors>
|
---|
6989 | <CombatId>0</CombatId>
|
---|
6990 | <MeleeId>22</MeleeId>
|
---|
6991 | <NeutralId>0</NeutralId>
|
---|
6992 | </Behaviors>
|
---|
6993 | <Inventory>
|
---|
6994 | <Ammo>
|
---|
6995 | <Use>0</Use>
|
---|
6996 | <Drop>0</Drop>
|
---|
6997 | </Ammo>
|
---|
6998 | <EnergyCell>
|
---|
6999 | <Use>0</Use>
|
---|
7000 | <Drop>0</Drop>
|
---|
7001 | </EnergyCell>
|
---|
7002 | <Hypo>
|
---|
7003 | <Use>0</Use>
|
---|
7004 | <Drop>0</Drop>
|
---|
7005 | </Hypo>
|
---|
7006 | <Shield>
|
---|
7007 | <Use>0</Use>
|
---|
7008 | <Drop>0</Drop>
|
---|
7009 | </Shield>
|
---|
7010 | <Invisibility>
|
---|
7011 | <Use>0</Use>
|
---|
7012 | <Drop>0</Drop>
|
---|
7013 | </Invisibility>
|
---|
7014 | </Inventory>
|
---|
7015 | <Team>Konoko</Team>
|
---|
7016 | <AmmoPercentage>100</AmmoPercentage>
|
---|
7017 | <Alert>
|
---|
7018 | <Initial>High</Initial>
|
---|
7019 | <Minimal>Lull</Minimal>
|
---|
7020 | <JobStart>Low</JobStart>
|
---|
7021 | <Investigate>Medium</Investigate>
|
---|
7022 | </Alert>
|
---|
7023 | <AlarmGroups>0</AlarmGroups>
|
---|
7024 | <Pursuit>
|
---|
7025 | <StrongUnseen>Look</StrongUnseen>
|
---|
7026 | <WeakUnseen>Forget</WeakUnseen>
|
---|
7027 | <StrongSeen>Look</StrongSeen>
|
---|
7028 | <WeakSeen>Look</WeakSeen>
|
---|
7029 | <Lost>ReturnToJob</Lost>
|
---|
7030 | </Pursuit>
|
---|
7031 | </OSD>
|
---|
7032 | </CHAR>
|
---|
7033 | <CHAR Id="7617">
|
---|
7034 | <Header>
|
---|
7035 | <Flags></Flags>
|
---|
7036 | <Position>-260 45 0</Position>
|
---|
7037 | <Rotation>0 288.6041 0</Rotation>
|
---|
7038 | </Header>
|
---|
7039 | <OSD>
|
---|
7040 | <Flags>NotInitiallyPresent</Flags>
|
---|
7041 | <Class>bgi_hydra1</Class>
|
---|
7042 | <Name>hydra</Name>
|
---|
7043 | <Weapon></Weapon>
|
---|
7044 | <Scripts>
|
---|
7045 | <Spawn></Spawn>
|
---|
7046 | <Die></Die>
|
---|
7047 | <Combat></Combat>
|
---|
7048 | <Alarm></Alarm>
|
---|
7049 | <Hurt></Hurt>
|
---|
7050 | <Defeated></Defeated>
|
---|
7051 | <OutOfAmmo></OutOfAmmo>
|
---|
7052 | <NoPath></NoPath>
|
---|
7053 | </Scripts>
|
---|
7054 | <AdditionalHealth>0</AdditionalHealth>
|
---|
7055 | <Job>
|
---|
7056 | <Type>None</Type>
|
---|
7057 | <PatrolPathId>0</PatrolPathId>
|
---|
7058 | </Job>
|
---|
7059 | <Behaviors>
|
---|
7060 | <CombatId>0</CombatId>
|
---|
7061 | <MeleeId>22</MeleeId>
|
---|
7062 | <NeutralId>0</NeutralId>
|
---|
7063 | </Behaviors>
|
---|
7064 | <Inventory>
|
---|
7065 | <Ammo>
|
---|
7066 | <Use>0</Use>
|
---|
7067 | <Drop>0</Drop>
|
---|
7068 | </Ammo>
|
---|
7069 | <EnergyCell>
|
---|
7070 | <Use>0</Use>
|
---|
7071 | <Drop>0</Drop>
|
---|
7072 | </EnergyCell>
|
---|
7073 | <Hypo>
|
---|
7074 | <Use>0</Use>
|
---|
7075 | <Drop>0</Drop>
|
---|
7076 | </Hypo>
|
---|
7077 | <Shield>
|
---|
7078 | <Use>0</Use>
|
---|
7079 | <Drop>0</Drop>
|
---|
7080 | </Shield>
|
---|
7081 | <Invisibility>
|
---|
7082 | <Use>0</Use>
|
---|
7083 | <Drop>0</Drop>
|
---|
7084 | </Invisibility>
|
---|
7085 | </Inventory>
|
---|
7086 | <Team>SecurityGuard</Team>
|
---|
7087 | <AmmoPercentage>100</AmmoPercentage>
|
---|
7088 | <Alert>
|
---|
7089 | <Initial>High</Initial>
|
---|
7090 | <Minimal>Lull</Minimal>
|
---|
7091 | <JobStart>Low</JobStart>
|
---|
7092 | <Investigate>Medium</Investigate>
|
---|
7093 | </Alert>
|
---|
7094 | <AlarmGroups>0</AlarmGroups>
|
---|
7095 | <Pursuit>
|
---|
7096 | <StrongUnseen>Look</StrongUnseen>
|
---|
7097 | <WeakUnseen>Forget</WeakUnseen>
|
---|
7098 | <StrongSeen>Look</StrongSeen>
|
---|
7099 | <WeakSeen>Look</WeakSeen>
|
---|
7100 | <Lost>ReturnToJob</Lost>
|
---|
7101 | </Pursuit>
|
---|
7102 | </OSD>
|
---|
7103 | </CHAR>
|
---|
7104 | </Objects>
|
---|
7105 | </Oni>
|
---|