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2 | <Oni>
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3 | <ONLV id="0">
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4 | <Name>Green_Room</Name>
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5 | <Environment>AKEVGreen_Room</Environment>
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6 | <Objects>#1</Objects>
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7 | <SkyBox>ONSKnight</SkyBox>
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8 | <Characters>#2</Characters>
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9 | <ObjectQuadMap>#3</ObjectQuadMap>
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10 | <Particles>#4</Particles>
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11 | <Corpses>#5</Corpses>
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12 | </ONLV>
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13 | <OBOA id="1">
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14 | <Objects>
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15 | <OBOAObject>
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30 | <OBOAObject>
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444 | <Position>0 0 0</Position>
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---|
445 | <Rotation>0 0 0 0</Rotation>
|
---|
446 | <Scale>0</Scale>
|
---|
447 | <Transform>0 0 0 0 0 0 0 0 0 0 0 0</Transform>
|
---|
448 | <Name></Name>
|
---|
449 | </OBOAObject>
|
---|
450 | <OBOAObject>
|
---|
451 | <Geometry></Geometry>
|
---|
452 | <Animation></Animation>
|
---|
453 | <Particle></Particle>
|
---|
454 | <Flags></Flags>
|
---|
455 | <DoorGunkId>0</DoorGunkId>
|
---|
456 | <DoorId>0</DoorId>
|
---|
457 | <PhysicsType>None</PhysicsType>
|
---|
458 | <ScriptId>0</ScriptId>
|
---|
459 | <Position>0 0 0</Position>
|
---|
460 | <Rotation>0 0 0 0</Rotation>
|
---|
461 | <Scale>0</Scale>
|
---|
462 | <Transform>0 0 0 0 0 0 0 0 0 0 0 0</Transform>
|
---|
463 | <Name></Name>
|
---|
464 | </OBOAObject>
|
---|
465 | <OBOAObject>
|
---|
466 | <Geometry></Geometry>
|
---|
467 | <Animation></Animation>
|
---|
468 | <Particle></Particle>
|
---|
469 | <Flags></Flags>
|
---|
470 | <DoorGunkId>0</DoorGunkId>
|
---|
471 | <DoorId>0</DoorId>
|
---|
472 | <PhysicsType>None</PhysicsType>
|
---|
473 | <ScriptId>0</ScriptId>
|
---|
474 | <Position>0 0 0</Position>
|
---|
475 | <Rotation>0 0 0 0</Rotation>
|
---|
476 | <Scale>0</Scale>
|
---|
477 | <Transform>0 0 0 0 0 0 0 0 0 0 0 0</Transform>
|
---|
478 | <Name></Name>
|
---|
479 | </OBOAObject>
|
---|
480 | <OBOAObject>
|
---|
481 | <Geometry></Geometry>
|
---|
482 | <Animation></Animation>
|
---|
483 | <Particle></Particle>
|
---|
484 | <Flags></Flags>
|
---|
485 | <DoorGunkId>0</DoorGunkId>
|
---|
486 | <DoorId>0</DoorId>
|
---|
487 | <PhysicsType>None</PhysicsType>
|
---|
488 | <ScriptId>0</ScriptId>
|
---|
489 | <Position>0 0 0</Position>
|
---|
490 | <Rotation>0 0 0 0</Rotation>
|
---|
491 | <Scale>0</Scale>
|
---|
492 | <Transform>0 0 0 0 0 0 0 0 0 0 0 0</Transform>
|
---|
493 | <Name></Name>
|
---|
494 | </OBOAObject>
|
---|
495 | </Objects>
|
---|
496 | </OBOA>
|
---|
497 | <AISA id="2">
|
---|
498 | <Characters />
|
---|
499 | </AISA>
|
---|
500 | <ONOA id="3">
|
---|
501 | <Elements />
|
---|
502 | </ONOA>
|
---|
503 | <ENVP id="4">
|
---|
504 | <Particles />
|
---|
505 | </ENVP>
|
---|
506 | <CRSA id="5">
|
---|
507 | <FixedCount>0</FixedCount>
|
---|
508 | <UsedCount>0</UsedCount>
|
---|
509 | <Corpses>
|
---|
510 | <CRSACorpse>
|
---|
511 | <CharacterClass></CharacterClass>
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---|
512 | <Transforms>
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---|
513 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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514 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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515 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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516 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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517 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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518 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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519 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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520 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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521 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
522 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
523 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
524 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
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525 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
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526 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
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527 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
528 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
529 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
530 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
531 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
532 | </Transforms>
|
---|
533 | <BoundingBox>
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---|
534 | <Min>0 0 0</Min>
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535 | <Max>0 0 0</Max>
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---|
536 | </BoundingBox>
|
---|
537 | </CRSACorpse>
|
---|
538 | <CRSACorpse>
|
---|
539 | <CharacterClass></CharacterClass>
|
---|
540 | <Transforms>
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---|
541 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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542 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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543 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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544 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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545 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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546 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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547 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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548 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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549 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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550 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
551 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
552 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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553 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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554 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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555 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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556 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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557 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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558 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
559 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
560 | </Transforms>
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---|
561 | <BoundingBox>
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---|
562 | <Min>0 0 0</Min>
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---|
563 | <Max>0 0 0</Max>
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---|
564 | </BoundingBox>
|
---|
565 | </CRSACorpse>
|
---|
566 | <CRSACorpse>
|
---|
567 | <CharacterClass></CharacterClass>
|
---|
568 | <Transforms>
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569 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
570 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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571 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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572 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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573 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
574 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
575 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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576 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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577 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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578 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
579 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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580 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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581 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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582 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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583 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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584 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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585 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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586 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
587 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
588 | </Transforms>
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---|
589 | <BoundingBox>
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590 | <Min>0 0 0</Min>
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---|
591 | <Max>0 0 0</Max>
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---|
592 | </BoundingBox>
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---|
593 | </CRSACorpse>
|
---|
594 | <CRSACorpse>
|
---|
595 | <CharacterClass></CharacterClass>
|
---|
596 | <Transforms>
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597 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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598 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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599 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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600 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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601 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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602 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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603 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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604 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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605 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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606 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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607 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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608 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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609 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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610 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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611 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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612 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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613 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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614 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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615 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
616 | </Transforms>
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---|
617 | <BoundingBox>
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618 | <Min>0 0 0</Min>
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---|
619 | <Max>0 0 0</Max>
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---|
620 | </BoundingBox>
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---|
621 | </CRSACorpse>
|
---|
622 | <CRSACorpse>
|
---|
623 | <CharacterClass></CharacterClass>
|
---|
624 | <Transforms>
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625 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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626 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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627 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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628 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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629 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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630 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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631 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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632 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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633 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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634 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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635 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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636 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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637 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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638 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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639 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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640 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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641 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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642 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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643 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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644 | </Transforms>
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645 | <BoundingBox>
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646 | <Min>0 0 0</Min>
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647 | <Max>0 0 0</Max>
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648 | </BoundingBox>
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649 | </CRSACorpse>
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650 | <CRSACorpse>
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651 | <CharacterClass></CharacterClass>
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---|
652 | <Transforms>
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653 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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654 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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655 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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656 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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657 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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658 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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659 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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660 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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661 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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662 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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663 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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664 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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665 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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666 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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667 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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668 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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669 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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670 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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671 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
672 | </Transforms>
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---|
673 | <BoundingBox>
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674 | <Min>0 0 0</Min>
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675 | <Max>0 0 0</Max>
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676 | </BoundingBox>
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---|
677 | </CRSACorpse>
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---|
678 | <CRSACorpse>
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---|
679 | <CharacterClass></CharacterClass>
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---|
680 | <Transforms>
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681 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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682 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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683 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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684 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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685 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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686 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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687 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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688 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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689 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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690 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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691 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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692 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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693 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
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694 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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695 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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696 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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697 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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698 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
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699 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
700 | </Transforms>
|
---|
701 | <BoundingBox>
|
---|
702 | <Min>0 0 0</Min>
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---|
703 | <Max>0 0 0</Max>
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---|
704 | </BoundingBox>
|
---|
705 | </CRSACorpse>
|
---|
706 | <CRSACorpse>
|
---|
707 | <CharacterClass></CharacterClass>
|
---|
708 | <Transforms>
|
---|
709 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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710 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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711 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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712 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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713 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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714 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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715 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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716 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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717 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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718 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
719 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
720 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
721 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
722 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
723 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
724 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
725 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
726 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
727 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
728 | </Transforms>
|
---|
729 | <BoundingBox>
|
---|
730 | <Min>0 0 0</Min>
|
---|
731 | <Max>0 0 0</Max>
|
---|
732 | </BoundingBox>
|
---|
733 | </CRSACorpse>
|
---|
734 | <CRSACorpse>
|
---|
735 | <CharacterClass></CharacterClass>
|
---|
736 | <Transforms>
|
---|
737 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
738 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
739 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
740 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
741 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
742 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
743 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
744 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
745 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
746 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
747 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
748 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
749 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
750 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
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---|
751 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
752 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
753 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
754 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
755 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
756 | </Transforms>
|
---|
757 | <BoundingBox>
|
---|
758 | <Min>0 0 0</Min>
|
---|
759 | <Max>0 0 0</Max>
|
---|
760 | </BoundingBox>
|
---|
761 | </CRSACorpse>
|
---|
762 | <CRSACorpse>
|
---|
763 | <CharacterClass></CharacterClass>
|
---|
764 | <Transforms>
|
---|
765 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
766 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
767 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
768 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
769 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
770 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
771 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
772 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
773 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
774 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
775 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
776 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
777 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
778 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
779 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
780 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
781 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
782 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
783 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
784 | </Transforms>
|
---|
785 | <BoundingBox>
|
---|
786 | <Min>0 0 0</Min>
|
---|
787 | <Max>0 0 0</Max>
|
---|
788 | </BoundingBox>
|
---|
789 | </CRSACorpse>
|
---|
790 | <CRSACorpse>
|
---|
791 | <CharacterClass></CharacterClass>
|
---|
792 | <Transforms>
|
---|
793 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
794 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
795 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
796 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
797 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
798 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
799 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
800 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
801 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
802 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
803 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
804 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
805 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
806 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
807 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
808 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
809 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
810 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
811 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
812 | </Transforms>
|
---|
813 | <BoundingBox>
|
---|
814 | <Min>0 0 0</Min>
|
---|
815 | <Max>0 0 0</Max>
|
---|
816 | </BoundingBox>
|
---|
817 | </CRSACorpse>
|
---|
818 | <CRSACorpse>
|
---|
819 | <CharacterClass></CharacterClass>
|
---|
820 | <Transforms>
|
---|
821 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
822 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
823 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
824 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
825 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
826 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
827 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
828 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
829 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
830 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
831 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
832 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
833 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
834 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
835 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
836 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
837 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
838 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
839 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
840 | </Transforms>
|
---|
841 | <BoundingBox>
|
---|
842 | <Min>0 0 0</Min>
|
---|
843 | <Max>0 0 0</Max>
|
---|
844 | </BoundingBox>
|
---|
845 | </CRSACorpse>
|
---|
846 | <CRSACorpse>
|
---|
847 | <CharacterClass></CharacterClass>
|
---|
848 | <Transforms>
|
---|
849 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
850 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
851 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
852 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
853 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
854 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
855 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
856 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
857 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
858 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
859 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
860 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
861 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
862 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
863 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
864 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
865 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
866 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
867 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
868 | </Transforms>
|
---|
869 | <BoundingBox>
|
---|
870 | <Min>0 0 0</Min>
|
---|
871 | <Max>0 0 0</Max>
|
---|
872 | </BoundingBox>
|
---|
873 | </CRSACorpse>
|
---|
874 | <CRSACorpse>
|
---|
875 | <CharacterClass></CharacterClass>
|
---|
876 | <Transforms>
|
---|
877 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
878 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
879 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
880 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
881 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
882 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
883 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
884 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
885 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
886 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
887 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
888 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
889 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
890 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
891 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
892 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
893 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
894 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
895 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
896 | </Transforms>
|
---|
897 | <BoundingBox>
|
---|
898 | <Min>0 0 0</Min>
|
---|
899 | <Max>0 0 0</Max>
|
---|
900 | </BoundingBox>
|
---|
901 | </CRSACorpse>
|
---|
902 | <CRSACorpse>
|
---|
903 | <CharacterClass></CharacterClass>
|
---|
904 | <Transforms>
|
---|
905 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
906 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
907 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
908 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
909 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
910 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
911 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
912 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
913 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
914 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
915 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
916 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
917 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
918 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
919 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
920 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
921 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
922 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
923 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
924 | </Transforms>
|
---|
925 | <BoundingBox>
|
---|
926 | <Min>0 0 0</Min>
|
---|
927 | <Max>0 0 0</Max>
|
---|
928 | </BoundingBox>
|
---|
929 | </CRSACorpse>
|
---|
930 | <CRSACorpse>
|
---|
931 | <CharacterClass></CharacterClass>
|
---|
932 | <Transforms>
|
---|
933 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
934 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
935 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
936 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
937 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
938 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
939 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
940 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
941 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
942 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
943 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
944 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
945 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
946 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
947 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
948 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
949 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
950 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
951 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
952 | </Transforms>
|
---|
953 | <BoundingBox>
|
---|
954 | <Min>0 0 0</Min>
|
---|
955 | <Max>0 0 0</Max>
|
---|
956 | </BoundingBox>
|
---|
957 | </CRSACorpse>
|
---|
958 | <CRSACorpse>
|
---|
959 | <CharacterClass></CharacterClass>
|
---|
960 | <Transforms>
|
---|
961 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
962 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
963 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
964 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
965 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
966 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
967 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
968 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
969 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
970 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
971 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
972 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
973 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
974 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
975 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
976 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
977 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
978 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
979 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
980 | </Transforms>
|
---|
981 | <BoundingBox>
|
---|
982 | <Min>0 0 0</Min>
|
---|
983 | <Max>0 0 0</Max>
|
---|
984 | </BoundingBox>
|
---|
985 | </CRSACorpse>
|
---|
986 | <CRSACorpse>
|
---|
987 | <CharacterClass></CharacterClass>
|
---|
988 | <Transforms>
|
---|
989 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
990 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
991 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
992 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
993 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
994 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
995 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
996 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
997 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
998 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
999 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1000 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1001 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1002 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1003 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1004 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1005 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1006 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1007 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1008 | </Transforms>
|
---|
1009 | <BoundingBox>
|
---|
1010 | <Min>0 0 0</Min>
|
---|
1011 | <Max>0 0 0</Max>
|
---|
1012 | </BoundingBox>
|
---|
1013 | </CRSACorpse>
|
---|
1014 | <CRSACorpse>
|
---|
1015 | <CharacterClass></CharacterClass>
|
---|
1016 | <Transforms>
|
---|
1017 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1018 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1019 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1020 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1021 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1022 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1023 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1024 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1025 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1026 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1027 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1028 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1029 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1030 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1031 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1032 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1033 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1034 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1035 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1036 | </Transforms>
|
---|
1037 | <BoundingBox>
|
---|
1038 | <Min>0 0 0</Min>
|
---|
1039 | <Max>0 0 0</Max>
|
---|
1040 | </BoundingBox>
|
---|
1041 | </CRSACorpse>
|
---|
1042 | <CRSACorpse>
|
---|
1043 | <CharacterClass></CharacterClass>
|
---|
1044 | <Transforms>
|
---|
1045 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1046 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1047 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1048 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1049 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1050 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1051 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1052 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1053 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1054 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1055 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1056 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1057 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1058 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1059 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1060 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1061 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1062 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1063 | <Matrix4x3>0 0 0 0 0 0 0 0 0 0 0 0</Matrix4x3>
|
---|
1064 | </Transforms>
|
---|
1065 | <BoundingBox>
|
---|
1066 | <Min>0 0 0</Min>
|
---|
1067 | <Max>0 0 0</Max>
|
---|
1068 | </BoundingBox>
|
---|
1069 | </CRSACorpse>
|
---|
1070 | </Corpses>
|
---|
1071 | </CRSA>
|
---|
1072 | </Oni>
|
---|