1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <Oni Version="0.9.37.0">
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3 | <Particle Name="w9_scr_p01">
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4 | <Options>
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5 | <Lifetime>
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6 | <Random Min="14" Max="16" />
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7 | </Lifetime>
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8 | <DisableDetailLevel>Never</DisableDetailLevel>
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9 | <Decorative>false</Decorative>
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10 | <CollideWithWalls>true</CollideWithWalls>
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11 | <CollideWithChars>true</CollideWithChars>
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12 | <InitiallyHidden>false</InitiallyHidden>
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13 | <DrawAsSky>false</DrawAsSky>
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14 | <DontAttractThroughWalls>true</DontAttractThroughWalls>
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15 | <ExpireOnCutscene>true</ExpireOnCutscene>
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16 | <DieOnCutscene>false</DieOnCutscene>
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17 | <LockPositionToLink>false</LockPositionToLink>
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18 | <CollisionRadius>0</CollisionRadius>
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19 | <AIDodgeRadius>60</AIDodgeRadius>
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20 | <AIAlertRadius>100</AIAlertRadius>
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21 | <FlyBySoundName />
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22 | </Options>
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23 | <Properties>
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24 | <HasVelocity>true</HasVelocity>
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25 | <HasOrientation>true</HasOrientation>
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26 | <HasPositionOffset>false</HasPositionOffset>
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27 | <HasAttachmentMatrix>false</HasAttachmentMatrix>
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28 | <HasUnknown>false</HasUnknown>
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29 | <HasDecalState>false</HasDecalState>
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30 | <HasTextureStartTick>false</HasTextureStartTick>
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31 | <HasTextureTick>false</HasTextureTick>
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32 | <HasDamageOwner>true</HasDamageOwner>
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33 | <HasContrailData>false</HasContrailData>
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34 | <HasLensFlareState>false</HasLensFlareState>
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35 | <HasAttractor>true</HasAttractor>
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36 | <HasCollisionCache>true</HasCollisionCache>
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37 | </Properties>
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38 | <Appearance>
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39 | <DisplayType>Geometry</DisplayType>
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40 | <TexGeom>w9_warhead</TexGeom>
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41 | <Invisible>false</Invisible>
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42 | <IsContrailEmitter>false</IsContrailEmitter>
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43 | <ScaleToVelocity>false</ScaleToVelocity>
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44 | <Scale>0.36</Scale>
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45 | <UseSeparateYScale>false</UseSeparateYScale>
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46 | <YScale>0.5</YScale>
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47 | <Rotation>45</Rotation>
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48 | <Alpha>1</Alpha>
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49 | <XOffset>0</XOffset>
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50 | <XShorten>0</XShorten>
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51 | <UseSpecialTint>false</UseSpecialTint>
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52 | <Tint>255 255 255</Tint>
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53 | <FadeOutOnEdge>false</FadeOutOnEdge>
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54 | <OneSidedEdgeFade>false</OneSidedEdgeFade>
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55 | <EdgeFadeMin>0</EdgeFadeMin>
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56 | <EdgeFadeMax>0.5</EdgeFadeMax>
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57 | <MaxContrailDistance>0</MaxContrailDistance>
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58 | <LensFlare>false</LensFlare>
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59 | <LensFlareDistance>0</LensFlareDistance>
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60 | <LensFlareFadeInFrames>0</LensFlareFadeInFrames>
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61 | <LensFlareFadeOutFrames>0</LensFlareFadeOutFrames>
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62 | <DecalFullBrightness>false</DecalFullBrightness>
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63 | <MaxDecals>100</MaxDecals>
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64 | <DecalFadeFrames>60</DecalFadeFrames>
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65 | <DecalWrapAngle>60</DecalWrapAngle>
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66 | </Appearance>
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67 | <Attractor>
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68 | <Target>Characters</Target>
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69 | <Selector>Distance</Selector>
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70 | <Class />
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71 | <MaxDistance>100</MaxDistance>
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72 | <MaxAngle>60</MaxAngle>
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73 | <AngleSelectMin>10</AngleSelectMin>
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74 | <AngleSelectMax>40</AngleSelectMax>
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75 | <AngleSelectWeight>3</AngleSelectWeight>
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76 | </Attractor>
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77 | <Variables />
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78 | <Emitters>
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79 | <Emitter>
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80 | <Class>w9_scr_p02</Class>
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81 | <Flags>InitiallyOn</Flags>
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82 | <TurnOffTreshold>0</TurnOffTreshold>
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83 | <Probability>1</Probability>
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84 | <Copies>2</Copies>
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85 | <LinkTo />
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86 | <Rate>
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87 | <Continous>
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88 | <Interval>0.1</Interval>
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89 | </Continous>
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90 | </Rate>
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91 | <Position>
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92 | <Point />
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93 | </Position>
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94 | <Direction>
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95 | <Random />
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96 | </Direction>
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97 | <Speed>
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98 | <Uniform>
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99 | <Speed>40</Speed>
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100 | </Uniform>
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101 | </Speed>
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102 | <Orientation>LocalPosY</Orientation>
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103 | <OrientationUp>LocalPosZ</OrientationUp>
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104 | </Emitter>
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105 | <Emitter>
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106 | <Class>w9_scr_p06</Class>
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107 | <Flags>InitiallyOn</Flags>
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108 | <TurnOffTreshold>0</TurnOffTreshold>
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109 | <Probability>1</Probability>
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110 | <Copies>1</Copies>
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111 | <LinkTo />
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112 | <Rate>
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113 | <Continous>
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114 | <Interval>0.075</Interval>
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115 | </Continous>
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116 | </Rate>
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117 | <Position>
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118 | <Point />
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119 | </Position>
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120 | <Direction>
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121 | <Random />
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122 | </Direction>
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123 | <Speed>
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124 | <Uniform>
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125 | <Speed>5</Speed>
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126 | </Uniform>
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127 | </Speed>
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128 | <Orientation>LocalPosY</Orientation>
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129 | <OrientationUp>LocalPosZ</OrientationUp>
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130 | </Emitter>
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131 | <Emitter>
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132 | <Class>w9_scr_p07</Class>
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133 | <Flags>InitiallyOn OrientToVelocity</Flags>
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134 | <TurnOffTreshold>0</TurnOffTreshold>
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135 | <Probability>1</Probability>
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136 | <Copies>3</Copies>
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137 | <LinkTo />
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138 | <Rate>
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139 | <Continous>
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140 | <Interval>0.08</Interval>
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141 | </Continous>
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142 | </Rate>
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143 | <Position>
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144 | <Point />
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145 | </Position>
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146 | <Direction>
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147 | <Random />
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148 | </Direction>
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149 | <Speed>
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150 | <Uniform>
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151 | <Speed>20</Speed>
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152 | </Uniform>
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153 | </Speed>
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154 | <Orientation>LocalPosY</Orientation>
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155 | <OrientationUp>LocalPosZ</OrientationUp>
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156 | </Emitter>
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157 | <Emitter>
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158 | <Class>w9_scr_p08</Class>
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159 | <Flags>IncreaseParticleCount TurnOffAtTreshold EmitWithParentVelocity OrientToVelocity</Flags>
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160 | <TurnOffTreshold>1</TurnOffTreshold>
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161 | <Probability>1</Probability>
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162 | <Copies>1</Copies>
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163 | <LinkTo />
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164 | <Rate>
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165 | <Instant />
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166 | </Rate>
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167 | <Position>
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168 | <Point />
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169 | </Position>
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170 | <Direction>
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171 | <Straight />
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172 | </Direction>
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173 | <Speed>
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174 | <Uniform>
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175 | <Speed>0</Speed>
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176 | </Uniform>
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177 | </Speed>
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178 | <Orientation>Velocity</Orientation>
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179 | <OrientationUp>LocalPosZ</OrientationUp>
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180 | </Emitter>
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181 | <Emitter>
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182 | <Class>w9_scr_p11</Class>
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183 | <Flags>InitiallyOn</Flags>
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184 | <TurnOffTreshold>0</TurnOffTreshold>
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185 | <Probability>1</Probability>
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186 | <Copies>1</Copies>
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187 | <LinkTo />
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188 | <Rate>
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189 | <Continous>
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190 | <Interval>0.1</Interval>
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191 | </Continous>
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192 | </Rate>
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193 | <Position>
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194 | <Point />
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195 | </Position>
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196 | <Direction>
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197 | <Straight />
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198 | </Direction>
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199 | <Speed>
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200 | <Uniform>
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201 | <Speed>0</Speed>
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202 | </Uniform>
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203 | </Speed>
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204 | <Orientation>LocalPosY</Orientation>
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205 | <OrientationUp>LocalPosZ</OrientationUp>
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206 | </Emitter>
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207 | <Emitter>
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208 | <Class>w9_scr_p02a</Class>
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209 | <Flags>InitiallyOn</Flags>
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210 | <TurnOffTreshold>0</TurnOffTreshold>
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211 | <Probability>1</Probability>
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212 | <Copies>1</Copies>
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213 | <LinkTo>this</LinkTo>
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214 | <Rate>
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215 | <Continous>
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216 | <Interval>0.6</Interval>
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217 | </Continous>
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218 | </Rate>
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219 | <Position>
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220 | <Point />
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221 | </Position>
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222 | <Direction>
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223 | <Straight />
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224 | </Direction>
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225 | <Speed>
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226 | <Uniform>
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227 | <Speed>0</Speed>
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228 | </Uniform>
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229 | </Speed>
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230 | <Orientation>LocalPosY</Orientation>
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231 | <OrientationUp>LocalPosZ</OrientationUp>
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232 | </Emitter>
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233 | </Emitters>
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234 | <Events>
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235 | <Update>
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236 | <MoveLine />
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237 | <AttractSpring>
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238 | <AccelRate>3</AccelRate>
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239 | <MaxAccel>1</MaxAccel>
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240 | <DesiredDistance>5</DesiredDistance>
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241 | </AttractSpring>
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242 | <RotateY>
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243 | <Space>0</Space>
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244 | <Rate>300</Rate>
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245 | <RotateVelocity>0</RotateVelocity>
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246 | </RotateY>
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247 | <FindAttractor>
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248 | <DelayTime>1</DelayTime>
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249 | </FindAttractor>
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250 | <SetVelocity>
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251 | <Speed>20</Speed>
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252 | <Space>1</Space>
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253 | <NoSideways>0</NoSideways>
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254 | </SetVelocity>
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255 | </Update>
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256 | <HitWall>
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257 | <ImpulseSound>
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258 | <Sound>scr_bounce</Sound>
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259 | </ImpulseSound>
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260 | <CollisionEffect>
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261 | <Effect>w9_scr_x01</Effect>
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262 | <WallOffset>0.2</WallOffset>
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263 | <Orientation>3</Orientation>
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264 | <Attach>1</Attach>
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265 | </CollisionEffect>
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266 | <Bounce>
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267 | <ElasticDirect>1</ElasticDirect>
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268 | <ElasticGlancing>1</ElasticGlancing>
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269 | </Bounce>
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270 | <ImpactEffect>
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271 | <ImpactType>Weapon_Bounce</ImpactType>
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272 | <ImpactModifier>0</ImpactModifier>
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273 | </ImpactEffect>
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274 | </HitWall>
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275 | <HitCharacter>
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276 | <Bounce>
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277 | <ElasticDirect>1</ElasticDirect>
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278 | <ElasticGlancing>1</ElasticGlancing>
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279 | </Bounce>
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280 | </HitCharacter>
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281 | <Lifetime>
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282 | <ImpulseSound>
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283 | <Sound>scr_fizl</Sound>
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284 | </ImpulseSound>
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285 | <EmitParticles>
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286 | <Emitter>3</Emitter>
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287 | <Particles>1</Particles>
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288 | </EmitParticles>
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289 | <Die />
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290 | </Lifetime>
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291 | <Create>
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292 | <AmbientSound>
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293 | <Sound>scr_fly</Sound>
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294 | </AmbientSound>
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295 | </Create>
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296 | <Die>
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297 | <EndAmbientSound />
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298 | <ImpulseSound>
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299 | <Sound>scream_end</Sound>
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300 | </ImpulseSound>
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301 | </Die>
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302 | </Events>
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303 | </Particle>
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304 | </Oni>
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