[304] | 1 | #
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| 2 | # warehouse_cutscene.bsl
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| 3 | #
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| 4 |
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| 5 | ########################
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| 6 | func void
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| 7 | Kon(
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| 8 | void)
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| 9 | {
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| 10 | cm_interpolate KonCamFoot01 0
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| 11 | cm_interpolate_block KonCamFoot02 300
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| 12 | sleep f260
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| 13 | #cm_interpolate KonCamChest01 0
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| 14 | #cm_interpolate_block KonCamChest02 180
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| 15 | #sleep f120
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| 16 | cm_interpolate KonCamBack01 0
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| 17 | cm_interpolate_block KonCamBack02 180
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| 18 | sleep f150
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| 19 | cm_interpolate KonCamSide01 0
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| 20 | cm_interpolate_block KonCamSide02 210
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| 21 | sleep f190
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| 22 | cm_interpolate KonCamFinish01
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| 23 | cm_interpolate_block KonCamFinish02 200
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| 24 | sleep 345
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| 25 | fade_out 0 0 0 15
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| 26 | sleep 15
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| 27 | cm_reset
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| 28 | fade_in 15
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| 29 | sleep 15
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| 30 | }
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| 31 |
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| 32 | ############################
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| 33 |
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| 34 | func void
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| 35 | animate(string me)
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| 36 | {
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| 37 | #chr_animate me KONCOMpunch_fw
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| 38 | }
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| 39 |
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| 40 | func void swing(void)
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| 41 | {
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| 42 | how_far_along = 0;
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| 43 | fade_out 0 0 0 30
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| 44 | sleep 30
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| 45 | splash_screen warehouse_splash_screen
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| 46 | swing_cutscene
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| 47 | }
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| 48 |
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| 49 | func void jumping_sounds(void)
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| 50 | {
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| 51 | sleep 97
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| 52 | # first hit on ledge
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| 53 | sound_impulse_play kon_land_con
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| 54 | }
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| 55 |
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| 56 | func void
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| 57 | swing_cutscene(
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| 58 | void)
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| 59 | {
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| 60 | fade_out 0 0 0 0
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| 61 | sleep 15
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| 62 | how_far_along = 0;
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| 63 | begin_cutscene
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| 64 | cutscene_sync off
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| 65 | ai2_spawn kerr
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| 66 | ai2_spawn griffin
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| 67 | playback kerr KerrSet
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| 68 | playback griffin GriffinSet
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| 69 | cm_interpolate GriffinCam 0
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| 70 | sleep 30
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| 71 | chr_changeteam char_0 Konoko
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| 72 | chr_inv_reset 0
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| 73 | chr_giveweapon 0 w1_tap
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| 74 | chr_forceholster 0 1
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| 75 | cm_interpolate GriffinCam 0
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| 76 | fade_in 30
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| 77 | sleep 60
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| 78 | #griffin talks
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| 79 | cinematic_start (GRIFnametag, 180, 180, 15, 1, 20, false)
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| 80 | sound_dialog_play c01_01_01griffin
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| 81 | sound_dialog_play_block pause
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| 82 | sound_dialog_play c01_01_02shinatama
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| 83 | cinematic_start (SHINnametagM, 180, 180, 16, 3, 20, true)
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| 84 | sound_dialog_play_block pause
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| 85 | cinematic_stop (SHINnametagM, 16, 20)
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| 86 | cm_interpolate OfficeCam02 0
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| 87 | cm_interpolate_block OfficeCam01 900
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| 88 | sleep 15
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| 89 | sound_dialog_play c01_01_03kerr
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| 90 | cinematic_start (KERRnametagM, 180, 180, 16, 3, 20, true)
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| 91 | sound_dialog_play_block pause
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| 92 | sound_dialog_play c01_01_04griffin
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| 93 | sound_dialog_play_block pause
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| 94 | playback 0 KonokoSet
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| 95 | sleep 10
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| 96 | cinematic_stop (KERRnametagM, 16, 20)
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| 97 | #camera of Konoko
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| 98 | #cm_reset
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| 99 | cm_interpolate KonokoCam01 0
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| 100 | cm_interpolate_block KonokoCam02 360
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| 101 | cinematic_start (KONnametagM, 180, 180, 16, 3, 20, true)
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| 102 | chr_animate 0 KONOKOwatch_idle 3000
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| 103 | sleep 10
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| 104 | sound_dialog_play c01_01_05griffin
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| 105 | sound_dialog_play_block pause
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| 106 | #cinematic_start (KONnametagM, 180, 180, 16, 3, 20, true)
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| 107 | sleep 30
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| 108 | sound_dialog_play c01_01_06konoko
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| 109 | sound_dialog_play_block pause
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| 110 | sleep 20
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| 111 | cinematic_stop (KONnametagM, 16, 20)
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| 112 | sleep 15
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| 113 | #griffin cam
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| 114 | #sleep 30
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| 115 | cm_interpolate GriffinCam 0
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| 116 | sleep 30
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| 117 | sound_dialog_play c01_01_07griffin
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| 118 | sound_dialog_play_block pause
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| 119 | sound_dialog_play c01_01_08shinatama
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| 120 | cinematic_start (SHINnametagM, 180, 180, 16, 3, 20, true)
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| 121 | sound_dialog_play_block pause
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| 122 | cinematic_stop (SHINnametagM, 16, 20)
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| 123 | #office cam
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| 124 | cm_interpolate OfficeCam01 0
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| 125 | cm_interpolate_block OfficeCam02 900
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| 126 | sound_dialog_play c01_01_09kerr
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| 127 | cinematic_start (KERRnametagM, 180, 180, 16, 3, 20, true)
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| 128 | sound_dialog_play_block pause
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| 129 | sound_dialog_play c01_01_10griffin
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| 130 | sound_dialog_play_block pause
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| 131 | #cinematic_stop (KERRnametagM, 16, 20)
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| 132 | cinematic_stop (GRIFnametag, 15, 20)
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| 133 | sleep 60
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| 134 | #KerrCam
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| 135 | cm_interpolate KerrCam 0
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| 136 | #cinematic_start (KERRnametagM, 180, 180, 16, 3, 20, true)
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| 137 | sleep 40
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| 138 | sound_dialog_play c01_01_11kerr
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| 139 | sound_dialog_play_block pause
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| 140 | cutscene_sync on
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| 141 | sleep 40
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| 142 | cinematic_stop (KERRnametagM, 16, 20)
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| 143 | cm_anim both Cam4
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| 144 | cutscene_sync mark
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| 145 | chr_envanim 0 KonBipedBox02 norotation
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| 146 | chr_animate 0 KONOKOlev1_intro
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| 147 | fork jumping_sounds
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| 148 | env_anim 20 20
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| 149 | sleep f180
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| 150 | sound_ambient_start c00_20_07window
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| 151 | sleep f154
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| 152 | playback 0 SwingKonokoSet
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| 153 | # hit on the floor
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| 154 | sound_impulse_play kon_land_con
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| 155 | sleep 30
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| 156 | cm_reset
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| 157 | sleep f30
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| 158 | # end_cutscene
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| 159 | letterbox 0
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| 160 | chr_full_health 0
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| 161 | give_powerup ammo
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| 162 | give_powerup ammo
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| 163 | give_powerup ammo
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| 164 | chr_delete griffin
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| 165 | chr_delete kerr
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| 166 | s1
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| 167 | yhealth
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| 168 | }
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| 169 |
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| 170 | func void chung_music_start(void)
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| 171 | {
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| 172 | sound_music_start atm_low1 0.7
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| 173 | }
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| 174 |
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| 175 | # we stop this music when we spawn the lsi striker (a tad after actually)
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| 176 | func void chung_music_stop(void)
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| 177 | {
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| 178 | sound_music_stop atm_low1
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| 179 | }
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| 180 |
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| 181 |
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| 182 | func void
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| 183 | Chung(
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| 184 | void)
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| 185 | {
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| 186 | begin_cutscene
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| 187 |
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| 188 | chung_music_start
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| 189 |
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| 190 | sleep 30
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| 191 | cm_jello 1
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| 192 | sound_dialog_play_block pause
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| 193 | sound_dialog_play c01_02_01konoko
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| 194 | sound_dialog_play_block pause
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| 195 | sleep 60
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| 196 | chr_animate 0 KONOKOwatch_start 60
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| 197 | sleep 40
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| 198 | cinematic_start (KONnametag, 180, 180, 15, 1, 20, false)
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| 199 | cinematic_start (GRIFnametagM, 180, 180, 16, 3, 20, true)
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| 200 | sleep 19
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| 201 | chr_animate 0 KONOKOwatch_idle 3000
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| 202 | sound_dialog_play c01_02_02konoko
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| 203 | sound_dialog_play_block pause
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| 204 | sound_dialog_play c01_02_03griffin
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| 205 | sound_dialog_play_block pause
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| 206 | sleep 30
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| 207 | sound_dialog_play c01_02_04konoko
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| 208 | sound_dialog_play_block pause
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| 209 | sleep 60
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| 210 | sound_dialog_play c01_02_05griffin
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| 211 | sound_dialog_play_block pause
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| 212 | chr_animate 0 KONOKOwatch_stop
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| 213 | cinematic_stop (KONnametag, 15,20)
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| 214 | cinematic_stop (GRIFnametagM, 16,20)
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| 215 | sleep 15
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| 216 | cm_reset
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| 217 | end_cutscene
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| 218 | trigvolume_enable gotLSI_tv 1
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| 219 | target_set(1,0)
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| 220 | input 1
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| 221 | }
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| 222 |
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| 223 | func void
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| 224 | outro(
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| 225 | void)
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| 226 | {
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| 227 | chr_delete WH_Thug_A
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| 228 | chr_delete WH_Striker_B
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| 229 | chr_delete WH_Striker_D
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| 230 | begin_cutscene
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| 231 | #forklift raises into position
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| 232 | obj_create 101 109
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| 233 | env_show 101 0
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| 234 | env_show 102 0
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| 235 | env_show 103 0
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| 236 | env_show 104 0
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| 237 | env_show 105 0
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| 238 | env_show 106 0
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| 239 | env_show 107 0
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| 240 | env_show 108 0
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| 241 | env_show 109 0
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| 242 | env_anim 101 109
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| 243 | cm_anim both OutroCam01
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| 244 | cutscene_sync mark
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| 245 | sound_ambient_start c00_38_24_forklifta
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| 246 | sound_ambient_start c00_38_24_truck
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| 247 | playback 0 OutroKonokoWalk
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| 248 | cm_wait
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| 249 | #Konoko enters booth
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| 250 | cm_anim both OutroCam02
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| 251 | chr_envanim 0 OutroKonokoBox01 norotation
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| 252 | chr_animate 0 KONOKOlev1_Outro1
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| 253 | cm_wait
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| 254 | #Forklift starts down
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| 255 | cm_anim both OutroCam03
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| 256 | chr_envanim 0 OutroKonokoBox02
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| 257 | chr_animate 0 KONOKOlev1_Outro2 770
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| 258 | env_setanim 101 TwoForkLift01
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| 259 | env_setanim 102 TwoForkLift02
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| 260 | env_setanim 103 TwoForkLift03
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| 261 | env_setanim 104 TwoForkLift04
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| 262 | env_setanim 105 TwoForkLift05
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| 263 | env_setanim 106 TwoForkLift06
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| 264 | env_setanim 107 TwoForkLift07
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| 265 | env_setanim 108 TwoForkLift08
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| 266 | env_setanim 109 TwoForkLift09
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| 267 | env_show 201 0
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| 268 | env_show 202 0
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| 269 | env_show 203 0
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| 270 | env_show 204 0
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| 271 | env_show 205 0
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| 272 | env_show 206 0
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| 273 | env_show 207 0
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| 274 | obj_create 201 207
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| 275 | env_anim 201 207
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| 276 | cutscene_sync mark
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| 277 | sound_ambient_start c00_38_24_forkliftb
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| 278 | cm_anim_block both OutroCam04
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| 279 | cm_anim_block both OutroCam05
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| 280 | cutscene_sync mark
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| 281 | sound_ambient_start c00_52_13_crash_doors
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| 282 | cm_anim_block both OutroCam06
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| 283 | cm_wait
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| 284 | door_unlock 48
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| 285 | particle bigdoor_locklight02 do start
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| 286 | ai2_spawn OutroTCTF01
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| 287 | ai2_spawn OutroTCTF02
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| 288 | ai2_spawn OutroTCTF03
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| 289 | sleep 21
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| 290 | playback 0 OutroKonokoWalk
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| 291 | ai2_setmovementmode OutroTCTF01 run
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| 292 | ai2_setmovementmode OutroTCTF02 run
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| 293 | ai2_setmovementmode OutroTCTF03 run
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| 294 | cm_interpolate OutroCam07 0
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| 295 | cm_interpolate_block OutroCam08 240
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| 296 | playback OutroTCTF01 OutroTCTF01
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| 297 | playback OutroTCTF02 OutroTCTF02
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| 298 | playback OutroTCTF03 OutroTCTF03
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| 299 | sleep 230
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| 300 | playback 0 OutroKonokoJump
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| 301 | sleep 120
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| 302 | cm_interpolate OutroCam09 0
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| 303 | sleep 120
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| 304 | cm_reset
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| 305 | cm_orbit .1
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| 306 | chr_animate 0 KONOKOwatch_start 60
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| 307 | sleep 40
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| 308 | cinematic_start (KONnametag, 180, 180, 15, 1, 20, false)
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| 309 | cinematic_start (GRIFnametagM, 180, 180, 16, 3, 20, true)
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| 310 | sleep 19
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| 311 | chr_animate 0 KONOKOwatch_idle 3000
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| 312 | sound_dialog_play c01_03_01konoko
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| 313 | sound_dialog_play_block pause
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| 314 | sound_dialog_play c01_03_02griffin
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| 315 | sound_dialog_play_block pause
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| 316 | ai2_spawn griffin
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| 317 | playback griffin GriffinSet
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| 318 | sound_dialog_play c01_03_03konoko
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| 319 | sound_dialog_play_block pause
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| 320 | #griffin Cam
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| 321 | cm_interpolate GriffinCam 0
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| 322 | cm_interpolate_block GriffinCam01 500
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| 323 | sound_dialog_play c01_03_04griffin
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| 324 | sound_dialog_play_block pause
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| 325 | sound_dialog_play c01_03_05konoko
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| 326 | sound_dialog_play_block pause
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| 327 | cinematic_stop (KONnametag, 15, 20)
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| 328 | sleep 20
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| 329 | sound_dialog_play c01_03_06shinatama
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| 330 | cinematic_start (SHINtalking, 180, 180, 15, 1, 20, false)
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| 331 | sound_dialog_play_block pause
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| 332 | cinematic_stop (SHINtalking, 15, 20)
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| 333 | sleep 20
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| 334 | #konoko camera
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| 335 | chr_animate 0 KONOKOwatch_idle 3000
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| 336 | cm_reset
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| 337 | sleep 20
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| 338 | sound_dialog_play c01_03_07griffin
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| 339 | sound_dialog_play_block pause
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| 340 | sound_dialog_play c01_03_08konoko
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| 341 | cinematic_start (KONnametag, 180, 180, 15, 1, 20, false)
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| 342 | sound_dialog_play_block pause
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| 343 | sleep 15
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| 344 | chr_animate 0 KONOKOwatch_stop
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| 345 | cinematic_stop (KONnametag, 15,20)
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| 346 | cinematic_stop (GRIFnametagM, 16,20)
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| 347 | fade_out 0 0 0 120
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| 348 | sleep 120
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| 349 | win
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| 350 | }
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| 351 |
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| 352 | func void
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| 353 | camcontrol(
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| 354 | void)
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| 355 | {
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| 356 | cm_anim both OutroCam03
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| 357 | cm_anim both OutroCam04
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| 358 | cm_anim both OutroCam05
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| 359 | cm_anim both OutroCam06
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| 360 | cm_wait
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| 361 | end_cutscene
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| 362 | }
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| 363 |
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| 364 | func void
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| 365 | OutroLose(
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| 366 | void)
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| 367 | {
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| 368 | begin_cutscene weapon
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| 369 | ai2_spawn LoseTCTF01
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| 370 | ai2_spawn LoseTCTF02
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| 371 | ai2_spawn LoseTCTF03
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| 372 | sleep f30
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| 373 | fade_out 0 0 0 15
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| 374 | door_unlock 48
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| 375 | particle bigdoor_locklight02 do start
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| 376 | sleep f15
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| 377 | playback 0 OutroLoseKonoko
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| 378 | ai2_setmovementmode LoseTCTF01 run
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| 379 | ai2_setmovementmode LoseTCTF02 run
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| 380 | ai2_setmovementmode LoseTCTF03 run
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| 381 | playback LoseTCTF01 OutroLoseTCTF01
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| 382 | playback LoseTCTF02 OutroLoseTCTF02
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| 383 | playback LoseTCTF03 OutroLoseTCTF03
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| 384 | sleep f25
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| 385 | fade_in 20
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| 386 | ##show tctf guys stormin the place
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| 387 | cm_interpolate OutroLoseCam01 0
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| 388 | cm_interpolate_block OutroLoseCam011 120
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| 389 | sleep f150
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| 390 | ##show and Hide truck stuff
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| 391 | env_show 201 0
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| 392 | env_show 202 0
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| 393 | env_show 203 0
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| 394 | env_show 204 0
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| 395 | env_show 205 0
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| 396 | env_show 206 0
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| 397 | env_show 207 0
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| 398 | obj_create 201 207
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| 399 | ##Truck starts up
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| 400 | env_setanim 201 Losetruckwheel01
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| 401 | env_setanim 202 Losetruckwheel02
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| 402 | env_setanim 203 Losetruckwheel03
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| 403 | env_setanim 204 Losetruckwheel04
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| 404 | env_setanim 205 Losetruckwheel05
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| 405 | env_setanim 206 Losetruckback
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| 406 | env_setanim 207 Losetruckcab
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| 407 | cm_anim both OutroLoseCam02
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| 408 | cutscene_sync mark
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| 409 | sound_ambient_start truckleave
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| 410 | ###Truck leaves
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| 411 | cm_anim_block both OutroLoseCam03
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| 412 | playback LoseTCTF01 OutroLoseRoll
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| 413 | playback LoseTCTF02 OutroLoseDie
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| 414 | playback LoseTCTF03 OutroLoseDodge
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| 415 | sleep f20
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| 416 | cutscene_sync mark
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| 417 | sound_ambient_start gar_dr_up
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| 418 | ###
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| 419 | sleep f105
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| 420 | chr_set_health LoseTCTF02 0
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| 421 | #door_jam 48
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| 422 | sleep f105
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| 423 | cutscene_sync mark
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| 424 | sound_ambient_start gar_dr_down
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| 425 | cm_wait
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| 426 | sleep f30
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| 427 | fade_out 0 0 0 90
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| 428 | sleep f90
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| 429 | lose
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| 430 | }
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| 431 |
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| 432 |
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| 433 |
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| 434 |
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| 435 |
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| 436 |
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