[304] | 1 | #
|
---|
| 2 | # Compound_cutscene.bsl
|
---|
| 3 |
|
---|
| 4 | func void intro(void)
|
---|
| 5 | {
|
---|
| 6 | fade_out 0 0 0 0
|
---|
| 7 | cm_interpolate IntroCam00 0
|
---|
| 8 | sleep f14
|
---|
| 9 | begin_cutscene
|
---|
| 10 | ai2_allpassive 0
|
---|
| 11 | gs_farclipplane_set 10000
|
---|
| 12 | letterbox 1
|
---|
| 13 | cm_interpolate IntroCam00 0
|
---|
| 14 | sleep f60
|
---|
| 15 | chr_super 0 1
|
---|
| 16 | fade_in 120
|
---|
| 17 | music_intro
|
---|
| 18 | sleep f240
|
---|
| 19 | #Konoko drops from sky
|
---|
| 20 | cm_interpolate IntroCam01 300
|
---|
| 21 | sleep f300
|
---|
| 22 | cm_anim both IntroCam01
|
---|
| 23 | chr_envanim 0 IntroKonBox01 norotation
|
---|
| 24 | chr_animate 0 KONOKOlev7_Intro
|
---|
| 25 | sleep f90
|
---|
| 26 | cutscene_sync mark
|
---|
| 27 | sound_ambient_start c05_05_15kon_land
|
---|
| 28 | sleep f60
|
---|
| 29 | particle IntroImpact do explode
|
---|
| 30 | #close up of Konoko
|
---|
| 31 | cm_anim_block both IntroCam02
|
---|
| 32 | ai2_allpassive 1
|
---|
| 33 | #Vista shot
|
---|
| 34 | cm_wait
|
---|
| 35 | playback 0 IntroKonokoSet
|
---|
| 36 | cm_reset
|
---|
| 37 | end_cutscene
|
---|
| 38 | chr_set_health 0 400
|
---|
| 39 | chr_super 0 0
|
---|
| 40 | s1
|
---|
| 41 | }
|
---|
| 42 |
|
---|
| 43 |
|
---|
| 44 | func void ParkLeft(void)
|
---|
| 45 | {
|
---|
| 46 | begin_cutscene
|
---|
| 47 | chr_teleport C_b74 541
|
---|
| 48 | ai2_dopath C_b74 patrol_74
|
---|
| 49 | chr_teleport C_Eb73 528
|
---|
| 50 | ai2_dopath C_Eb73 patrol_73
|
---|
| 51 | trigvolume_corpse 29
|
---|
| 52 | sleep f30
|
---|
| 53 | obj_create 51 59
|
---|
| 54 | env_anim 51 59
|
---|
| 55 | sleep f2
|
---|
| 56 | cm_interpolate ParkLeftCam01 0
|
---|
| 57 | #Show Truck objects
|
---|
| 58 | #see van entering from tunnel
|
---|
| 59 | sleep f8
|
---|
| 60 | cutscene_sync mark
|
---|
| 61 | sound_ambient_start c05_26_17_trucka
|
---|
| 62 | sleep f270
|
---|
| 63 | #Striker exits van
|
---|
| 64 | ai2_spawn ParkStriker
|
---|
| 65 | chr_lock_active ParkStriker
|
---|
| 66 | chr_neutral ParkStriker 1
|
---|
| 67 | cm_anim both ParkCam01
|
---|
| 68 | env_setanim 51 truckbackstop
|
---|
| 69 | env_setanim 52 truckcabstop
|
---|
| 70 | env_setanim 53 truckdoorstop
|
---|
| 71 | env_setanim 54 truckdoor2stop
|
---|
| 72 | env_setanim 55 truckwheel03stop
|
---|
| 73 | env_setanim 56 truckwheel04stop
|
---|
| 74 | env_setanim 57 truckwheel05stop
|
---|
| 75 | env_setanim 58 truckwheel06stop
|
---|
| 76 | env_setanim 59 truckwheel07stop
|
---|
| 77 | chr_envanim ParkStriker ParkStrikeBox01 norotation
|
---|
| 78 | sleep f40
|
---|
| 79 | cutscene_sync mark
|
---|
| 80 | sound_ambient_start c05_31_21_brake_doorsa
|
---|
| 81 | sleep f60
|
---|
| 82 | chr_animate ParkStriker STRIKElev7_Park
|
---|
| 83 | playback 0 ParkLeftKonoko
|
---|
| 84 | ai2_spawn C_Sb25
|
---|
| 85 | ai2_spawn C_Sb26
|
---|
| 86 | ai2_spawn C_Eb27
|
---|
| 87 | playback C_Sb25 truckers
|
---|
| 88 | sleep 40
|
---|
| 89 | playback C_Sb26 truckers
|
---|
| 90 | sleep 30
|
---|
| 91 | playback C_Eb27 truckers
|
---|
| 92 | sleep 60
|
---|
| 93 | #hide object van and unhide gunk van
|
---|
| 94 | obj_kill 51 59
|
---|
| 95 | env_show 151 1
|
---|
| 96 | env_show 152 1
|
---|
| 97 | env_show 153 1
|
---|
| 98 | env_show 154 1
|
---|
| 99 | env_show 155 1
|
---|
| 100 | env_show 156 1
|
---|
| 101 | env_show 157 1
|
---|
| 102 | env_show 158 1
|
---|
| 103 | env_show 159 1
|
---|
| 104 | #cm_wait
|
---|
| 105 | playback 0 ParkLeftKonoko01
|
---|
| 106 | #sleep f240
|
---|
| 107 | cm_reset
|
---|
| 108 | #chr_delete ParkStriker
|
---|
| 109 | #konoko talks
|
---|
| 110 | sleep f120
|
---|
| 111 | sound_dialog_play c15_57_05konoko
|
---|
| 112 | cinematic_start (KONlistening, 180, 180, 19, 7, 20, false)
|
---|
| 113 | sound_dialog_play_block
|
---|
| 114 | cinematic_stop (KONlistening, 19, 20)
|
---|
| 115 | end_cutscene
|
---|
| 116 | music_truck
|
---|
| 117 | }
|
---|
| 118 |
|
---|
| 119 | func void ParkRight(void)
|
---|
| 120 | {
|
---|
| 121 | begin_cutscene
|
---|
| 122 | chr_teleport C_b74 541
|
---|
| 123 | ai2_dopath C_b74 patrol_74
|
---|
| 124 | chr_teleport C_Eb73 528
|
---|
| 125 | ai2_dopath C_Eb73 patrol_73
|
---|
| 126 | trigvolume_corpse 29
|
---|
| 127 | sleep f30
|
---|
| 128 | obj_create 51 59
|
---|
| 129 | env_anim 51 59
|
---|
| 130 | sleep f2
|
---|
| 131 | cm_interpolate ParkRightCam01 0
|
---|
| 132 | #Show Truck objects
|
---|
| 133 | #see van entering from tunnel
|
---|
| 134 | sleep f8
|
---|
| 135 | cutscene_sync mark
|
---|
| 136 | sound_ambient_start c05_26_17_trucka
|
---|
| 137 | sleep f270
|
---|
| 138 | #Striker exits van
|
---|
| 139 | ai2_spawn ParkStriker
|
---|
| 140 | chr_lock_active ParkStriker
|
---|
| 141 | chr_neutral ParkStriker 1
|
---|
| 142 | cm_anim both ParkCam01
|
---|
| 143 | env_setanim 51 truckbackstop
|
---|
| 144 | env_setanim 52 truckcabstop
|
---|
| 145 | env_setanim 53 truckdoorstop
|
---|
| 146 | env_setanim 54 truckdoor2stop
|
---|
| 147 | env_setanim 55 truckwheel03stop
|
---|
| 148 | env_setanim 56 truckwheel04stop
|
---|
| 149 | env_setanim 57 truckwheel05stop
|
---|
| 150 | env_setanim 58 truckwheel06stop
|
---|
| 151 | env_setanim 59 truckwheel07stop
|
---|
| 152 | chr_envanim ParkStriker ParkStrikeBox01 norotation
|
---|
| 153 | sleep f40
|
---|
| 154 | cutscene_sync mark
|
---|
| 155 | sound_ambient_start c05_31_21_brake_doorsa
|
---|
| 156 | sleep f60
|
---|
| 157 | chr_animate ParkStriker STRIKElev7_Park
|
---|
| 158 | playback 0 ParkRightKonoko
|
---|
| 159 | ai2_spawn C_Sb25
|
---|
| 160 | ai2_spawn C_Sb26
|
---|
| 161 | ai2_spawn C_Eb27
|
---|
| 162 | playback C_Sb25 truckers
|
---|
| 163 | sleep 40
|
---|
| 164 | playback C_Sb26 truckers
|
---|
| 165 | sleep f30
|
---|
| 166 | playback C_Eb27 truckers
|
---|
| 167 | sleep 60
|
---|
| 168 | #hide object van and unhide gunk van
|
---|
| 169 | obj_kill 51 59
|
---|
| 170 | env_show 151 1
|
---|
| 171 | env_show 152 1
|
---|
| 172 | env_show 153 1
|
---|
| 173 | env_show 154 1
|
---|
| 174 | env_show 155 1
|
---|
| 175 | env_show 156 1
|
---|
| 176 | env_show 157 1
|
---|
| 177 | env_show 158 1
|
---|
| 178 | env_show 159 1
|
---|
| 179 | #cm_wait
|
---|
| 180 | playback 0 ParkRightKonoko01
|
---|
| 181 | #sleep f240
|
---|
| 182 | cm_reset
|
---|
| 183 | #chr_delete ParkStriker
|
---|
| 184 | #kononko talks
|
---|
| 185 | sleep f120
|
---|
| 186 | sound_dialog_play c15_57_05konoko
|
---|
| 187 | cinematic_start (KONlistening, 180, 180, 19, 7, 20, false)
|
---|
| 188 | sound_dialog_play_block
|
---|
| 189 | cinematic_stop (KONlistening, 19, 20)
|
---|
| 190 | end_cutscene
|
---|
| 191 | music_truck
|
---|
| 192 | }
|
---|
| 193 |
|
---|
| 194 |
|
---|
| 195 | func void Truck(void)
|
---|
| 196 | {
|
---|
| 197 | trigvolume_corpse 29
|
---|
| 198 | begin_cutscene
|
---|
| 199 |
|
---|
| 200 | #hide gunk and show object
|
---|
| 201 | obj_create 51 59
|
---|
| 202 | env_show 151 0
|
---|
| 203 | env_show 152 0
|
---|
| 204 | env_show 153 0
|
---|
| 205 | env_show 154 0
|
---|
| 206 | env_show 155 0
|
---|
| 207 | env_show 156 0
|
---|
| 208 | env_show 157 0
|
---|
| 209 | env_show 158 0
|
---|
| 210 | env_show 159 0
|
---|
| 211 | #Konoko enters Truck
|
---|
| 212 | cm_anim both TruckCam01
|
---|
| 213 | cutscene_sync mark
|
---|
| 214 | sound_ambient_start c05_26_17_truckb
|
---|
| 215 | chr_envanim 0 TruckKonBox01 norotation
|
---|
| 216 | chr_animate 0 KONOKOlev7_TruckEnter
|
---|
| 217 | env_setanim 54 truckdoor2enter
|
---|
| 218 | sound_dialog_play c15_57_06konoko
|
---|
| 219 | cinematic_start (KONintense, 180, 180, 19, 7, 20, false)
|
---|
| 220 |
|
---|
| 221 | #Truck exhaust starts and truck peels out
|
---|
| 222 | #sleep f10
|
---|
| 223 | sound_ambient_start c05_31_21_brake_doorsb
|
---|
| 224 | cm_anim_block both TruckCam02
|
---|
| 225 | playback 0 TruckKonokoHide
|
---|
| 226 | ai2_allpassive 0
|
---|
| 227 | cinematic_stop (KONintense, 19, 20)
|
---|
| 228 | sleep f80
|
---|
| 229 | chr_teleport C_Sb25 238
|
---|
| 230 | ai2_dopath C_Sb25 patrol_70
|
---|
| 231 | chr_teleport C_Sb26 195
|
---|
| 232 | ai2_dopath C_Sb26 patrol_84
|
---|
| 233 | chr_teleport C_Eb27 227
|
---|
| 234 | ai2_dopath C_Eb26 patrol_85
|
---|
| 235 | env_setanim 51 truckbackdrive01
|
---|
| 236 | env_setanim 52 truckcabdrive01
|
---|
| 237 | env_setanim 53 truckdoordrive01
|
---|
| 238 | env_setanim 54 truckdoor2drive01
|
---|
| 239 | env_setanim 55 truckwheel03drive01
|
---|
| 240 | env_setanim 56 truckwheel04drive01
|
---|
| 241 | env_setanim 57 truckwheel05drive01
|
---|
| 242 | env_setanim 58 truckwheel06drive01
|
---|
| 243 | env_setanim 59 truckwheel07drive01
|
---|
| 244 |
|
---|
| 245 | #Truck heads towrads camera
|
---|
| 246 | cm_interpolate_block TruckCam04 0
|
---|
| 247 | env_setanim 51 truckbackdrive02
|
---|
| 248 | env_setanim 52 truckcabdrive02
|
---|
| 249 | env_setanim 53 truckdoordrive02
|
---|
| 250 | env_setanim 54 truckdoor2drive02
|
---|
| 251 | env_setanim 55 truckwheel03drive02
|
---|
| 252 | env_setanim 56 truckwheel04drive02
|
---|
| 253 | env_setanim 57 truckwheel05drive02
|
---|
| 254 | env_setanim 58 truckwheel06drive02
|
---|
| 255 | env_setanim 59 truckwheel07drive02
|
---|
| 256 | sleep f160
|
---|
| 257 | fade_out 0 0 0 15
|
---|
| 258 | fade_in 15
|
---|
| 259 |
|
---|
| 260 | #Truck heads towrads door
|
---|
| 261 | cm_anim both TruckCam03
|
---|
| 262 | env_setanim 51 truckbackdrive02
|
---|
| 263 | env_setanim 52 truckcabdrive02
|
---|
| 264 | env_setanim 53 truckdoordrive02
|
---|
| 265 | env_setanim 54 truckdoor2drive02
|
---|
| 266 | env_setanim 55 truckwheel03drive02
|
---|
| 267 | env_setanim 56 truckwheel04drive02
|
---|
| 268 | env_setanim 57 truckwheel05drive02
|
---|
| 269 | env_setanim 58 truckwheel06drive02
|
---|
| 270 | env_setanim 59 truckwheel07drive02
|
---|
| 271 |
|
---|
| 272 | #Truck crashes through door
|
---|
| 273 | cm_anim_block both TruckCam05
|
---|
| 274 | env_setanim 51 truckbackcrash
|
---|
| 275 | env_setanim 52 truckcabcrash
|
---|
| 276 | env_setanim 53 truckdoorcrash
|
---|
| 277 | env_setanim 54 truckdoor2crash
|
---|
| 278 | env_setanim 55 truckwheel03crash
|
---|
| 279 | env_setanim 56 truckwheel04crash
|
---|
| 280 | env_setanim 57 truckwheel05crash
|
---|
| 281 | env_setanim 58 truckwheel06crash
|
---|
| 282 | env_setanim 59 truckwheel07crash
|
---|
| 283 |
|
---|
| 284 | #break door here
|
---|
| 285 | sleep f35
|
---|
| 286 | cutscene_sync mark
|
---|
| 287 | sound_ambient_start c05_53_27_crash
|
---|
| 288 | sleep f10
|
---|
| 289 | particle TruckDoor do explode
|
---|
| 290 | env_show 911 1
|
---|
| 291 | env_show 912 0
|
---|
| 292 | env_show 913 0
|
---|
| 293 | env_show 914 1
|
---|
| 294 |
|
---|
| 295 | #Konoko exits truck
|
---|
| 296 | sleep f125
|
---|
| 297 | cutscene_sync mark
|
---|
| 298 | sound_ambient_start c05_31_21_brake_doorsc
|
---|
| 299 | cm_anim_block both TruckCam06
|
---|
| 300 | chr_envanim 0 TruckKonBox02 norotation
|
---|
| 301 | chr_animate 0 KONOKOlev7_TruckExit
|
---|
| 302 | env_setanim 54 truckdoor2exit
|
---|
| 303 |
|
---|
| 304 | #gameplay resumes
|
---|
| 305 | cm_wait
|
---|
| 306 | env_show 915 1
|
---|
| 307 | env_show 916 1
|
---|
| 308 | env_show 251 1
|
---|
| 309 | env_show 252 1
|
---|
| 310 | env_show 253 1
|
---|
| 311 | env_show 254 1
|
---|
| 312 | env_show 255 1
|
---|
| 313 | env_show 256 1
|
---|
| 314 | env_show 257 1
|
---|
| 315 | env_show 258 1
|
---|
| 316 | env_show 259 1
|
---|
| 317 | obj_kill 51 59
|
---|
| 318 | cm_reset
|
---|
| 319 | playback 0 TruckExitKonoko
|
---|
| 320 | end_cutscene
|
---|
| 321 |
|
---|
| 322 | stop_music_truck
|
---|
| 323 | }
|
---|
| 324 |
|
---|
| 325 | func void sp_start_dish_loop(void)
|
---|
| 326 | {
|
---|
| 327 | sound_ambient_start mc_dish_loop 0.6
|
---|
| 328 | }
|
---|
| 329 |
|
---|
| 330 | func void sp_start_dish_and_wait(void)
|
---|
| 331 | {
|
---|
| 332 | sleep 320
|
---|
| 333 | sound_ambient_start mc_dish_loop 0.1
|
---|
| 334 | sound_ambient_volume mc_dish_loop 0.6 4.0
|
---|
| 335 | }
|
---|
| 336 |
|
---|
| 337 | func void dish(void)
|
---|
| 338 | {
|
---|
| 339 | begin_cutscene
|
---|
| 340 | gs_farclipplane_set 5000
|
---|
| 341 | sleep f60
|
---|
| 342 | #hide and unhide dish stuff
|
---|
| 343 | obj_create 201 209
|
---|
| 344 | obj_shade 201 209 .5 .5 .5
|
---|
| 345 | env_show 301 0
|
---|
| 346 | env_show 302 0
|
---|
| 347 | env_show 303 0
|
---|
| 348 | env_show 304 0
|
---|
| 349 | env_show 305 0
|
---|
| 350 | env_show 306 0
|
---|
| 351 | env_show 307 0
|
---|
| 352 | env_show 308 0
|
---|
| 353 | env_show 309 0
|
---|
| 354 | cm_anim both DishCam01
|
---|
| 355 | chr_peace 0
|
---|
| 356 | chr_envanim 0 DishKonokoBox01
|
---|
| 357 | sleep f60
|
---|
| 358 | obj_force_draw 201 209
|
---|
| 359 | cutscene_sync mark
|
---|
| 360 | sound_ambient_start c06_08_03_basic
|
---|
| 361 | sleep f440
|
---|
| 362 | #dish thing starts to raise
|
---|
| 363 | env_anim 201 209
|
---|
| 364 | cm_anim_block both DishCam02
|
---|
| 365 | cm_anim_block both DishCam03
|
---|
| 366 | cm_anim_block both DishCam04
|
---|
| 367 | sleep f120
|
---|
| 368 | cutscene_sync mark
|
---|
| 369 | sound_ambient_start c06_35_00_servo
|
---|
| 370 | cm_anim_block both DishCam05
|
---|
| 371 | sleep f300
|
---|
| 372 | #close up of Konoko
|
---|
| 373 | env_show 401 1
|
---|
| 374 | env_show 402 1
|
---|
| 375 | env_show 403 1
|
---|
| 376 | env_show 404 1
|
---|
| 377 | env_show 405 1
|
---|
| 378 | env_show 406 1
|
---|
| 379 | env_show 407 1
|
---|
| 380 | env_show 408 1
|
---|
| 381 | env_show 409 1
|
---|
| 382 | obj_kill 201 209
|
---|
| 383 | #Vista shot
|
---|
| 384 | particle dish do explode
|
---|
| 385 | cutscene_sync mark
|
---|
| 386 | sound_ambient_start c16_49_01_amb2
|
---|
| 387 | gs_farclipplane_set 3000
|
---|
| 388 | cm_interpolate DishCam06 0
|
---|
| 389 | cm_interpolate_block DishCam07 940
|
---|
| 390 | sleep f600
|
---|
| 391 | cutscene_sync mark
|
---|
| 392 | sound_ambient_start c16_49_01_effectsa
|
---|
| 393 | sleep f330
|
---|
| 394 | cutscene_sync mark
|
---|
| 395 | sound_ambient_start c16_49_01_effectsb
|
---|
| 396 | fork sp_start_dish_and_wait
|
---|
| 397 | cm_wait
|
---|
| 398 | cm_interpolate DishCam08 0
|
---|
| 399 | particle dishpulse do start
|
---|
| 400 | particle sturm_ambient start
|
---|
| 401 | sleep f300
|
---|
| 402 | playback 0 GrifKonokoSet
|
---|
| 403 | cm_interpolate GrifCam01 180
|
---|
| 404 | sleep f120
|
---|
| 405 |
|
---|
| 406 | #cm_reset
|
---|
| 407 | if (did_kill_griffen() eq 1)
|
---|
| 408 | {
|
---|
| 409 | mutant
|
---|
| 410 | }
|
---|
| 411 | if (did_kill_griffen() eq 0)
|
---|
| 412 | {
|
---|
| 413 | grif
|
---|
| 414 | }
|
---|
| 415 | }
|
---|
| 416 |
|
---|
| 417 |
|
---|
| 418 | func void grif(void)
|
---|
| 419 | {
|
---|
| 420 | begin_cutscene
|
---|
| 421 | cutscene_sync mark
|
---|
| 422 | sound_ambient_start c07_17_19heli
|
---|
| 423 | #camera pans to see Konoko looking at dish
|
---|
| 424 | #playback 0 GrifKonokoSet
|
---|
| 425 | #cm_interpolate GrifCam01 180
|
---|
| 426 | #sleep f240
|
---|
| 427 |
|
---|
| 428 | # CB: this sets up the AI target selection parameters for the group battle
|
---|
| 429 | ai2_boss_battle = 1
|
---|
| 430 |
|
---|
| 431 | #camera pans to see Muro
|
---|
| 432 | ai2_spawn Muro
|
---|
| 433 | ai2_passive Muro 1
|
---|
| 434 | if (extra_guys eq 1) {
|
---|
| 435 | ai2_spawn GrifElite01
|
---|
| 436 | counter = counter + 1;
|
---|
| 437 | }
|
---|
| 438 | ai2_spawn GrifElite02
|
---|
| 439 | ai2_spawn GrifElite03
|
---|
| 440 | playback Muro GrifMuroSet
|
---|
| 441 | playback GrifElite01 GrifElite01Set
|
---|
| 442 | playback GrifElite02 GrifElite02Set
|
---|
| 443 | playback GrifElite03 GrifElite03Set
|
---|
| 444 | cm_interpolate GrifCam02 150
|
---|
| 445 | sleep f10
|
---|
| 446 | playback GrifElite02 GrifElite02Set
|
---|
| 447 | sleep f5
|
---|
| 448 | playback GrifElite03 GrifElite03Set
|
---|
| 449 | sleep f150
|
---|
| 450 | #Muro says you shouldn't have come here alone
|
---|
| 451 | cm_interpolate GrifCamMuro01 0
|
---|
| 452 | sound_dialog_play c15_60_01muro
|
---|
| 453 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false)
|
---|
| 454 | sound_dialog_play_block pause
|
---|
| 455 | cinematic_stop (MUROtalking, 19, 20)
|
---|
| 456 | #Konoko looks pissed
|
---|
| 457 | playback 0 GrifKonokoSet02
|
---|
| 458 | cm_interpolate GrifCamKon01 0
|
---|
| 459 | sleep f15
|
---|
| 460 | #griffin appears in a helicopter behind her
|
---|
| 461 | cm_interpolate GrifCamHeli 240
|
---|
| 462 | sleep f20
|
---|
| 463 | obj_create 901 906
|
---|
| 464 | env_anim 901 906
|
---|
| 465 | ai2_spawn Griffin
|
---|
| 466 | if (extra_guys eq 1) {
|
---|
| 467 | ai2_spawn GrifOps01
|
---|
| 468 | count_swat_dies = count_swat_dies + 1;
|
---|
| 469 | }
|
---|
| 470 | ai2_spawn GrifOps02
|
---|
| 471 | ai2_spawn GrifOps03
|
---|
| 472 | chr_envanim Griffin GrifGrifBox01
|
---|
| 473 | if (extra_guys eq 1) {
|
---|
| 474 | chr_envanim GrifOps01 GrifOps01Box01
|
---|
| 475 | chr_envanim GrifOps02 GrifOps02Box01
|
---|
| 476 | }
|
---|
| 477 | if (extra_guys eq 0) {
|
---|
| 478 | chr_envanim GrifOps02 GrifOps01Box01
|
---|
| 479 | }
|
---|
| 480 | chr_envanim GrifOps03 GrifOps03Box01
|
---|
| 481 | chr_animate Griffin COMGUYlev7_helistand 500
|
---|
| 482 | chr_animate GrifOps01 STRIKEcrouch_idle 400
|
---|
| 483 | chr_animate GrifOps02 STRIKEcrouch_idle 400
|
---|
| 484 | chr_animate GrifOps03 STRIKEcrouch_idle 400
|
---|
| 485 | sleep f90
|
---|
| 486 | sound_dialog_play c15_60_02griffin
|
---|
| 487 | cinematic_start (GRIFshouting, 180, 180, 15, 1, 20, false)
|
---|
| 488 | sleep f200
|
---|
| 489 | cinematic_stop (GRIFshouting, 15, 20)
|
---|
| 490 | #Guys jump out of helicopter
|
---|
| 491 | env_setanim 901 heli_doors_rt08
|
---|
| 492 | env_setanim 902 heli_doors_lt08
|
---|
| 493 | env_setanim 903 heli_rotorblades08
|
---|
| 494 | env_setanim 904 heli_body08
|
---|
| 495 | env_setanim 905 heli_canopy08
|
---|
| 496 | env_setanim 906 heli_interior08
|
---|
| 497 | chr_envanim Griffin GrifGrifBox02 norotation
|
---|
| 498 | if (extra_guys eq 1) {
|
---|
| 499 | chr_envanim GrifOps01 GrifOps01Box02 norotation
|
---|
| 500 | chr_envanim GrifOps02 GrifOps02Box02 norotation
|
---|
| 501 | }
|
---|
| 502 | if (extra_guys eq 0) {
|
---|
| 503 | chr_envanim GrifOps02 GrifOps01Box02 norotation
|
---|
| 504 | }
|
---|
| 505 | chr_envanim GrifOps03 GrifOps03Box02 norotation
|
---|
| 506 | chr_animate Griffin COMGUYlev7_Grif
|
---|
| 507 | if (extra_guys eq 1) {
|
---|
| 508 | chr_animate GrifOps01 STRIKElev7_Ops01
|
---|
| 509 | chr_animate GrifOps02 STRIKElev7_Ops02
|
---|
| 510 | }
|
---|
| 511 | if (extra_guys eq 0) {
|
---|
| 512 | chr_animate GrifOps02 STRIKElev7_Ops01
|
---|
| 513 | }
|
---|
| 514 | chr_animate GrifOps03 STRIKElev7_Ops03
|
---|
| 515 | cm_anim both GrifCamOut
|
---|
| 516 | ai2_allpassive 1
|
---|
| 517 | sleep f240
|
---|
| 518 | #Guys run to help Konoko
|
---|
| 519 | playback Griffin GrifGrifRunAlt
|
---|
| 520 | if (extra_guys eq 1) {
|
---|
| 521 | playback GrifOps01 GrifOps01Run
|
---|
| 522 | playback GrifOps02 GrifOps02Run
|
---|
| 523 | }
|
---|
| 524 | if (extra_guys eq 0) {
|
---|
| 525 | playback GrifOps02 GrifOps01Run
|
---|
| 526 | }
|
---|
| 527 | sleep f10
|
---|
| 528 | playback GrifOps03 GrifOps03Run
|
---|
| 529 | cm_wait
|
---|
| 530 | #sleep f20
|
---|
| 531 | cm_interpolate GrifCamHelp01 0
|
---|
| 532 | sleep f20
|
---|
| 533 | cm_interpolate_block GrifCamHelp02 180
|
---|
| 534 | sleep f180
|
---|
| 535 | cm_interpolate GrifCamWatch01 0
|
---|
| 536 | cm_interpolate_block GrifCamWatch02 210
|
---|
| 537 | playback 0 GrifKonokoWatch
|
---|
| 538 | sleep f210
|
---|
| 539 |
|
---|
| 540 | #Muro says you gonna trust him?
|
---|
| 541 | obj_kill 901 906
|
---|
| 542 | cm_interpolate GrifCamFace01 0
|
---|
| 543 | cm_interpolate_block GrifCamFace02 700
|
---|
| 544 | sound_dialog_play c15_60_03muro
|
---|
| 545 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false)
|
---|
| 546 | sound_dialog_play_block pause
|
---|
| 547 |
|
---|
| 548 | #Konoko says he dreamed of life
|
---|
| 549 | cm_interpolate GrifCamKonFace01 0
|
---|
| 550 | cm_interpolate_block GrifCamKonFace02 800
|
---|
| 551 | sound_dialog_play c15_60_04konoko
|
---|
| 552 | cinematic_start (KONintense, 180, 180, 20, 9, 20, true)
|
---|
| 553 | sound_dialog_play_block pause
|
---|
| 554 | sound_dialog_play c15_60_05konoko
|
---|
| 555 | sound_dialog_play_block pause
|
---|
| 556 |
|
---|
| 557 | sound_music_start mus_ot
|
---|
| 558 |
|
---|
| 559 | cm_interpolate GrifCamMuroFace01 0
|
---|
| 560 | sound_dialog_play c15_60_06muro
|
---|
| 561 | sound_dialog_play_block pause
|
---|
| 562 | cinematic_stop (MUROtalking, 19, 20)
|
---|
| 563 |
|
---|
| 564 | chr_set_health Muro 500
|
---|
| 565 |
|
---|
| 566 | cinematic_stop (KONintense, 20, 20)
|
---|
| 567 | end_cutscene
|
---|
| 568 | ai2_passive Muro 0
|
---|
| 569 | chr_boss_shield Muro
|
---|
| 570 | cm_reset
|
---|
| 571 | s4
|
---|
| 572 | fork wait_to_help
|
---|
| 573 | paths
|
---|
| 574 | objective_set(6)
|
---|
| 575 | }
|
---|
| 576 |
|
---|
| 577 |
|
---|
| 578 | func void mutant(void)
|
---|
| 579 | {
|
---|
| 580 | begin_cutscene
|
---|
| 581 | #camera pans to see Konoko looking at dish
|
---|
| 582 | #playback 0 GrifKonokoSet
|
---|
| 583 | #cm_interpolate GrifCam01 180
|
---|
| 584 | #sleep f240
|
---|
| 585 | #camera pans to see Muro
|
---|
| 586 | ai2_spawn Muro
|
---|
| 587 | ai2_passive Muro 1
|
---|
| 588 | playback Muro GrifMuroSet
|
---|
| 589 | cm_interpolate GrifCam02 150
|
---|
| 590 | sleep f150
|
---|
| 591 | #Muro says you shouldn't have come here alone
|
---|
| 592 | cm_interpolate GrifCamMuro01 0
|
---|
| 593 | cm_interpolate_block MutantCam01 900
|
---|
| 594 | sound_dialog_play c15_59_01muro
|
---|
| 595 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false)
|
---|
| 596 | sleep f500
|
---|
| 597 | #Konoko looks pissed
|
---|
| 598 | playback 0 GrifKonokoSet02
|
---|
| 599 | cm_interpolate GrifCamKon01 0
|
---|
| 600 | sleep f150
|
---|
| 601 | cinematic_stop (MUROtalking, 19, 20)
|
---|
| 602 | #muro transforms
|
---|
| 603 | cm_interpolate GrifCam02 0
|
---|
| 604 | particle MutantTransform do explode
|
---|
| 605 | cutscene_sync mark
|
---|
| 606 | sound_ambient_start c08_06_25muro
|
---|
| 607 | sleep f150
|
---|
| 608 | chr_animate Muro MUROtransform
|
---|
| 609 | cm_interpolate_block MutantCam01 200
|
---|
| 610 | sleep f170
|
---|
| 611 | #show Konoko protecting herself from the blast
|
---|
| 612 | cm_interpolate MutantCamKon 0
|
---|
| 613 | chr_animate 0 KONOKOlev7_blown
|
---|
| 614 | sleep f100
|
---|
| 615 | #kill muro and spawn mutant muro
|
---|
| 616 | chr_delete Muro
|
---|
| 617 | ai2_spawn MutantMuro
|
---|
| 618 | playback MutantMuro MutantMuroEnd01
|
---|
| 619 | sleep 1
|
---|
| 620 | ai2_allpassive=1
|
---|
| 621 | chr_neutral MutantMuro 1
|
---|
| 622 | sleep f10
|
---|
| 623 | chr_animate MutantMuro MUTCOMtransform
|
---|
| 624 | cm_interpolate MutantCam01 0
|
---|
| 625 | cm_interpolate_block MutantCam03 240
|
---|
| 626 | sleep f60
|
---|
| 627 | sound_dialog_play c15_59_02muro
|
---|
| 628 | cinematic_start (MUTANTMUROface, 180, 180, 19, 7, 20, false)
|
---|
| 629 | cm_interpolate MutantCam04 700
|
---|
| 630 | sound_dialog_play_block pause
|
---|
| 631 | #Konoko says surrender
|
---|
| 632 | cm_interpolate MutantCamKonTalk 0
|
---|
| 633 | sound_dialog_play c15_59_03konoko
|
---|
| 634 | cinematic_start (KONangryfront, 180, 180, 20, 9, 20, true)
|
---|
| 635 | sound_dialog_play_block pause
|
---|
| 636 |
|
---|
| 637 | sound_music_start mus_ot
|
---|
| 638 |
|
---|
| 639 | #Muro says never
|
---|
| 640 | #playback MutantMuro MutantMuroEnd01
|
---|
| 641 | #cm_interpolate MutantCamMuroEnd 0
|
---|
| 642 | #sleep f60
|
---|
| 643 | #playback MutantMuro MutantMuroEnd02
|
---|
| 644 | #sleep f120
|
---|
| 645 | #gameplay resumes
|
---|
| 646 | cinematic_stop (KONangryfront, 20, 20)
|
---|
| 647 | cinematic_stop (MUTANTMUROface, 19, 20)
|
---|
| 648 | cm_reset
|
---|
| 649 | end_cutscene
|
---|
| 650 | chr_boss_shield MutantMuro
|
---|
| 651 | ai2_passive MutantMuro 0
|
---|
| 652 | s4
|
---|
| 653 | objective_set(7)
|
---|
| 654 | }
|
---|
| 655 |
|
---|
| 656 |
|
---|
| 657 |
|
---|
| 658 | func void
|
---|
| 659 | Outro(
|
---|
| 660 | void)
|
---|
| 661 | {
|
---|
| 662 | sound_music_stop mus_ot
|
---|
| 663 |
|
---|
| 664 | begin_cutscene jello
|
---|
| 665 |
|
---|
| 666 | #slowmo
|
---|
| 667 | #weird particle effect
|
---|
| 668 | sleep f120
|
---|
| 669 | chr_animate 0 KONOKOendpowerup
|
---|
| 670 | sleep f120
|
---|
| 671 | cm_interpolate EndCam 600
|
---|
| 672 | sound_ambient_volume mc_dish_loop 1.0 4.0
|
---|
| 673 | sleep f500
|
---|
| 674 | fade_out 0 0 0 120
|
---|
| 675 | sleep f120
|
---|
| 676 | win
|
---|
| 677 | }
|
---|