[304] | 1 | #
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| 2 | # neuro_cutscene.bsl
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| 3 | #
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| 4 |
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| 5 | func void
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| 6 | neuro_cs_intro(
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| 7 | void)
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| 8 | {
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| 9 | fade_out 0 0 0 0
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| 10 | env_show 271 0
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| 11 | env_show 272 0
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| 12 | obj_create 271 272
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| 13 | cm_interpolate IntroCamOut01 0
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| 14 | sleep f14
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| 15 | obj_shade 271 272 .4 .4 .2
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| 16 | begin_cutscene
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| 17 | sleep f1
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| 18 | sound_music_start mus_low1 1.0
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| 19 | #fork music_force_stop
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| 20 | #Camera shot outside
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| 21 | cm_interpolate IntroCamOut01 0
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| 22 | ai2_spawn IntroTCTF01
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| 23 | playback IntroTCTF01 IntroSecSet
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| 24 | fade_in 60
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| 25 | sleep f100
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| 26 | playback IntroTCTF01 IntroSecStart
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| 27 | sleep f200
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| 28 | #Lobby shot
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| 29 | cm_interpolate IntroCamIn01 0
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| 30 | sleep f180
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| 31 | sound_dialog_play c13_47_03blackops
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| 32 | cinematic_start (TCTFtalking, 180, 180, 20, 9, 20, true)
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| 33 | sleep f60
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| 34 | #Security lets guy in
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| 35 | cm_interpolate IntroCamSecSet 0
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| 36 | playback IntroTCTF01 IntroSecSet
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| 37 | sleep f150
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| 38 | sound_dialog_play c13_47_04opsguard2
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| 39 | cinematic_start (BOPSface, 180, 180, 15, 1, 20, false)
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| 40 | sleep f150
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| 41 | cinematic_stop (BOPSface, 15, 20)
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| 42 | cinematic_stop (TCTFtalking, 20, 20)
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| 43 | #Door opens
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| 44 | ai2_spawn IntroTCTF02
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| 45 | cm_interpolate IntroCamDoorOpen 0
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| 46 | playback IntroTCTF01 IntroSecSet
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| 47 | playback IntroTCTF02 IntroSecWalk
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| 48 | env_anim 271 272
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| 49 | sound_ambient_start c12_42_00door
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| 50 | sleep f240
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| 51 | #camera inside looking down
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| 52 | cm_interpolate IntroCamTopDown 0
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| 53 | playback 0 IntroKonCrouch
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| 54 | chr_animate 0 KONOKOcrouch_idle 1000
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| 55 | sleep f300
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| 56 | #camera showing security talking
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| 57 | playback IntroTCTF01 IntroSecMonitor01
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| 58 | #cm_interpolate IntroCamBothTalk 0
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| 59 | #sleep f180
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| 60 | #Security goes over to monitors
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| 61 | cm_interpolate IntroCamMonitorMid 0
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| 62 | playback IntroTCTF02 IntroSecMonitor02
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| 63 | #next line was 180
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| 64 | sleep f120
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| 65 | sound_dialog_play c13_47_01opsguard1
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| 66 | cinematic_start (TCTFtalking, 180, 180, 20, 9, 20, true)
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| 67 | sleep f60
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| 68 | #konoko jumps down behind Security
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| 69 | cm_interpolate IntroCamKonDrop 0
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| 70 | sleep f120
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| 71 | chr_envanim 0 IntroKonBox01 norotation
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| 72 | chr_animate 0 KONOKOlev14_IntroJump
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| 73 | #Konoko hides from guys
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| 74 | chr_envanim_block 0 IntroKonBox02 norotation
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| 75 | cm_anim both IntroCamHide
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| 76 | sound_dialog_play c13_47_02opsguard2
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| 77 | cinematic_start (BOPSface, 180, 180, 15, 1, 20, false)
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| 78 | sleep f100
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| 79 | chr_animate 0 KONOKOlev14_IntroHide
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| 80 | sound_dialog_play_block pause
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| 81 | cinematic_stop (BOPSface, 15, 20)
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| 82 | cinematic_stop (TCTFtalking, 20, 20)
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| 83 | #Show doors closing
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| 84 | cm_wait
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| 85 | cm_interpolate IntroCamDoors 0
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| 86 | env_setanim 271 IntroDoorRt01
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| 87 | env_setanim 272 IntroDoorLt01
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| 88 | sound_ambient_start c13_04_03doorclose
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| 89 | sleep f120
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| 90 | #Konoko makes a run for it
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| 91 | env_setanim 271 IntroDoorRt01
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| 92 | env_setanim 272 IntroDoorLt01
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| 93 | cm_anim both IntroCamKonRun
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| 94 | chr_envanim 0 IntroKonBox03 norotation
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| 95 | chr_animate 0 KONOKOlev14_IntroRun
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| 96 | sound_music_stop mus_low1
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| 97 | #Konoko dives through closing door and sec turns around
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| 98 | cm_anim_block both IntroCamKonDive
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| 99 | chr_envanim 0 IntroKonBox04 norotation
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| 100 | chr_animate 0 KONOKOlev14_IntroDive
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| 101 | playback IntroTCTF01 IntroSecEnd
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| 102 | chr_envanim IntroTCTF02 IntroSecBox01 norotation
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| 103 | chr_animate IntroTCTF02 SECURIlev14_IntroTurn
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| 104 | #reset cam outside
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| 105 | cm_wait
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| 106 | playback 0 IntroKonstart
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| 107 | sleep f10
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| 108 | cm_reset
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| 109 | chr_delete IntroTCTF01
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| 110 | chr_delete IntroTCTF02
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| 111 | obj_kill 271 272
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| 112 | env_show 271 1
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| 113 | env_show 272 1
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| 114 | env_shade 271 272 .4 .4 .2
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| 115 | fork Setup_Intro
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| 116 | fork set_objective_1
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| 117 | end_cutscene
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| 118 | }
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| 119 |
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| 120 |
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| 121 | func void
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| 122 | spawn_kerr(
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| 123 | void)
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| 124 | {
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| 125 | ai2_spawn ScanKerr01
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| 126 | ai2_passive ScanKerr01 1
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| 127 | chr_unstoppable KerrKerr 1
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| 128 | chr_delete KerrKerr
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| 129 | }
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| 130 |
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| 131 |
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| 132 | func void
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| 133 | scanner_start(
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| 134 | void)
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| 135 | {
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| 136 | var int number_near = 0;
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| 137 |
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| 138 | number_near = number_near + trigvolume_count(68);
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| 139 | number_near = number_near + trigvolume_count(69);
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| 140 | number_near = number_near + trigvolume_count(70);
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| 141 | number_near = number_near + trigvolume_count(71);
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| 142 |
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| 143 | if (number_near eq 0)
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| 144 | {
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| 145 | trigvolume_enable trigger_volume_13 0
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| 146 | doscanscene
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| 147 | }
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| 148 | }
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| 149 |
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| 150 | ##############################
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| 151 |
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| 152 | func void wait_and_play_xtr5(void)
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| 153 | {
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| 154 | sleep 60
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| 155 | sound_music_start mus_xtr5 1.0
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| 156 | }
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| 157 |
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| 158 |
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| 159 | func void
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| 160 | doscanscene(
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| 161 | void)
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| 162 | {
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| 163 | sound_ambient_start lab_amb1 0.1
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| 164 | sound_ambient_volume lab_amb1 1 2
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| 165 | fork Scan_Guards
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| 166 | has_probed = 1
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| 167 | begin_cutscene
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| 168 | #hide scanner gunk
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| 169 | env_show 51 0
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| 170 | env_show 52 0
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| 171 | env_show 53 0
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| 172 | env_show 54 0
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| 173 | env_show 55 0
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| 174 | env_show 56 0
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| 175 | env_show 57 0
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| 176 | env_show 58 0
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| 177 | env_show 59 0
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| 178 | obj_create 51 59
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| 179 | #create this character before konoko gets into the scanner room
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| 180 | cm_interpolate ScanCamDocTalk 200
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| 181 | #patrol Konoko to flag 1009
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| 182 | ai2_takecontrol 1
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| 183 | ai2_movetoflag 0 1009
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| 184 | sleep f200
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| 185 | #Konoko talks
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| 186 | ai2_takecontrol 0
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| 187 | playback 0 ScanKonokoSet
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| 188 | sound_dialog_play c13_64_01konoko
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| 189 | cinematic_start (KONlistening, 180, 180, 19, 7, 20, false)
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| 190 | sound_dialog_play_block pause
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| 191 | sleep f15
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| 192 | #Doctor says Go Sit in That Chair
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| 193 | cm_interpolate ScanCamDocTalk 0
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| 194 | sound_dialog_play c13_65_01kerr
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| 195 | cinematic_start (KERRtalking, 180, 180, 20, 9, 20, true)
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| 196 | sound_dialog_play_block pause
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| 197 | sleep f25
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| 198 | #Is this necessary?
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| 199 | cm_interpolate ScanCamBoth 0
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| 200 | sound_dialog_play c13_65_02konoko
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| 201 | sound_dialog_play_block pause
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| 202 | sleep f10
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| 203 | sound_dialog_play c13_65_03kerr
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| 204 | sound_dialog_play_block pause
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| 205 | cinematic_stop (KERRtalking, 20, 20)
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| 206 | #Konoko walk to chair & doctor walks to booth
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| 207 | playback 0 ScanKonokoWalk
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| 208 | cm_interpolate ScanCamKonWalk 0
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| 209 | playback ScanKerr01 ScanDoctorWalk
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| 210 | sleep f120
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| 211 | sound_dialog_play c13_65_04konoko
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| 212 | sleep f140
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| 213 | cinematic_stop (KONlistening, 19, 20)
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| 214 | #chair drops
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| 215 | cm_interpolate ScanCamChairDown 0
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| 216 | sleep f30
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| 217 | cutscene_sync mark
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| 218 | sound_ambient_start c18_01_29_effectsa
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| 219 | sleep f30
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| 220 | env_setanim 53 Scan_chair01
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| 221 | env_setanim 54 Scan_chair02
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| 222 | env_setanim 55 Scan_chair03
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| 223 | sleep f30
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| 224 | sleep f150
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| 225 | #Doctor enters booth
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| 226 | cm_interpolate ScanCamBoothIn 0
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| 227 | sleep f200
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| 228 | #show doctor in booth
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| 229 | playback ScanKerr01 ScanDocBooth
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| 230 | cm_interpolate ScanCamBooth 0
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| 231 | chr_envanim 0 ScanKonBox04
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| 232 | chr_animate 0 KONOKOlev14_scan 500
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| 233 | sound_dialog_play c13_65_05kerr
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| 234 | cinematic_start (KERRtalking, 180, 180, 20, 9, 20, true)
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| 235 | sound_dialog_play_block pause
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| 236 | cinematic_stop (KERRtalking, 20, 20)
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| 237 | sleep f30
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| 238 | #scanner starts
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| 239 | env_setanim 51 Scan_arm01
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| 240 | env_setanim 52 Scan_arm02
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| 241 | env_setanim 53 Scan_chair0101
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| 242 | env_setanim 54 Scan_chair0201
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| 243 | env_setanim 55 Scan_chair0301
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| 244 | env_setanim 56 Scan_tube01
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| 245 | env_setanim 57 Scan_tube02
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| 246 | env_setanim 58 Scan_tube03
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| 247 | env_setanim 59 Scan_tube04
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| 248 | chr_envanim 0 ScanKonBox01
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| 249 | chr_animate 0 KONOKOlev14_scan 2000
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| 250 | cm_interpolate ScanCamScan01 0
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| 251 | sleep f60
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| 252 | cutscene_sync mark
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| 253 | sound_ambient_start c18_01_29_effectsb
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| 254 | sleep f120
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| 255 | cm_interpolate_block ScanCamScan02 300
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| 256 | #Konoko gets scanned
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| 257 | chr_envanim_block 0 ScanKonBox02
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| 258 | chr_animate 0 KONOKOlev14_scan 2000
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| 259 | cm_interpolate ScanCamScan03 0
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| 260 | cm_interpolate_block ScanCamScan04 360
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| 261 | particle brainscan do start
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| 262 | sound_ambient_start scanner
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| 263 | sleep f120
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| 264 | sound_ambient_volume scanner .5 2
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| 265 | sleep f60
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| 266 | #Doctor in booth
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| 267 | sound_dialog_play c13_65_07kerr
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| 268 | cinematic_start (KERRtalking, 180, 180, 20, 9, 20, true)
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| 269 | cm_interpolate_block ScanCamBoothOut 0
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| 270 | sleep f10
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| 271 | sound_dialog_play c13_65_08konoko
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| 272 | cinematic_start (KONdeepthought, 180, 180, 19, 7, 20, false)
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| 273 | sound_dialog_play_block pause
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| 274 | #Doctrof rom inside booth
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| 275 | cm_interpolate ScanCamBooth 0
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| 276 | sound_dialog_play c13_65_09kerr
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| 277 | sound_dialog_play_block pause
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| 278 | #konoko scanned
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| 279 | chr_envanim 0 ScanKonBox02
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| 280 | chr_animate 0 KONOKOlev14_scan 2000
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| 281 | cm_interpolate ScanCamScan02 0
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| 282 | cm_interpolate_block ScanCamScan01 1000
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| 283 | sound_dialog_play c13_65_10konoko
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| 284 | sound_dialog_play_block pause
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| 285 | sound_dialog_play c13_65_11kerr
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| 286 | sound_dialog_play_block pause
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| 287 | sound_dialog_play c13_65_12konoko
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| 288 | sound_dialog_play_block pause
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| 289 | cm_interpolate ScanCamBoothOut02 0
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| 290 | cm_interpolate_block ScanCamBoothOut 900
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| 291 | sound_dialog_play c13_65_13kerr
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| 292 | sound_dialog_play_block pause
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| 293 | cm_interpolate ScanCamScan04 0
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| 294 | cm_interpolate_block ScanCamScan03 800
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| 295 | sound_dialog_play c13_65_14konoko
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| 296 | sound_dialog_play_block pause
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| 297 | sleep f75
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| 298 | cm_interpolate ScanCamBoothOut 0
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| 299 | cm_interpolate_block ScanCamBoothOut02 900
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| 300 | sound_dialog_play c13_65_15kerr
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| 301 | sound_dialog_play_block pause
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| 302 | sleep f25
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| 303 | sound_dialog_play c13_65_16konoko
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| 304 | sound_dialog_play_block pause
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| 305 | sleep f20
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| 306 | #Doc in Booth
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| 307 | sound_dialog_play c13_65_17kerr
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| 308 | sleep f100
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| 309 | #Scanner stops
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| 310 | particle brainscan do stop
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| 311 | cutscene_sync_mark
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| 312 | sound_ambient_stop scanner
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| 313 | env_setanim 51 Scan_arm0102
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| 314 | env_setanim 52 Scan_arm0202
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| 315 | env_setanim 53 Scan_chair0102
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| 316 | env_setanim 54 Scan_chair0202
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| 317 | env_setanim 55 Scan_chair0302
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| 318 | env_setanim 56 Scan_tube0102
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| 319 | env_setanim 57 Scan_tube0202
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| 320 | env_setanim 58 Scan_tube0302
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| 321 | env_setanim 59 Scan_tube0402
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| 322 | chr_envanim 0 ScanKonBox03
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| 323 | chr_animate 0 KONOKOlev14_scan 730
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| 324 | cm_interpolate ScanCamScan01 0
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| 325 | cutscene_sync mark
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| 326 | sound_ambient_start c18_01_29_effectsc
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| 327 | cm_interpolate_block ScanCamScanStop 300
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| 328 | sleep f700
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| 329 | cinematic_stop (KONdeepthought, 19, 20)
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| 330 | cinematic_stop (KERRtalking, 20, 20)
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| 331 | #Doctor comes out of booth
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| 332 | playback ScanKerr01 ScanDocWalkOut
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| 333 | cm_interpolate ScanCamBoothOut 0
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| 334 | sleep f60
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| 335 | playback 0 ScanKonDone
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| 336 | sleep f150
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| 337 | sleep f80
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| 338 | #Konoko and Doc meet to talk
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| 339 | cm_interpolate ScanCamBoth02 0
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| 340 | cm_interpolate_block ScanCamBoth03 300
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| 341 | sleep f120
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| 342 | sound_dialog_play c13_65_18konoko
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| 343 | cinematic_start (KONlistening, 180, 180, 19, 7, 20, false)
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| 344 | sleep f240
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| 345 | #Doc talks
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| 346 | playback ScanKerr01 ScanDoctorSet
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| 347 | cm_interpolate ScanCamDocTalk 0
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| 348 | cm_interpolate_block ScanCamDocTalk02 1100
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| 349 | sound_dialog_play c13_65_19kerr
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| 350 | cinematic_start (KERRtalking, 180, 180, 20, 9, 20, true)
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| 351 | sound_dialog_play_block pause
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| 352 | sound_dialog_play c13_65_20konoko
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| 353 | sound_dialog_play_block pause
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| 354 | sound_dialog_play c13_65_21kerr
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| 355 | sound_music_start mus_sad1 0.8
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| 356 | sound_dialog_play_block pause
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| 357 | #KOnoko talks
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| 358 | playback 0 ScanKonokoSet
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| 359 | cm_interpolate ScanCamKonTalk 0
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| 360 | cm_interpolate_block ScanCamKonTalk03 600
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| 361 | sound_dialog_play_block pause
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| 362 | sound_dialog_play c13_65_22konoko
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| 363 | sound_dialog_play_block pause
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| 364 | sleep f25
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| 365 | sound_dialog_play c13_65_23kerr
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| 366 | sound_dialog_play_block pause
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| 367 | #Both talk
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| 368 | cm_interpolate ScanCamTalkBoth 0
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| 369 | cm_interpolate_block ScanCamTalkBoth02 800
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| 370 | sound_dialog_play_block pause
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| 371 | sound_dialog_play c13_65_24konoko
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| 372 | sound_dialog_play_block pause
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| 373 | sleep f55
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| 374 | sound_dialog_play c13_65_25kerr
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| 375 | sound_dialog_play_block pause
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| 376 | sleep f40
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| 377 | #Konoko cam
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| 378 | cm_interpolate ScanCamKonTalk04 0
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| 379 | cm_interpolate_block ScanCamKonTalk 1000
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| 380 | sound_dialog_play c13_65_26konoko
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| 381 | sound_dialog_play_block pause
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| 382 | #KerrCam
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| 383 | cm_interpolate ScanCamDocTalk02 0
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| 384 | cm_interpolate_block ScanCamDocTalk03 800
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| 385 | sound_dialog_play c13_65_27kerr
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| 386 | sound_dialog_play_block pause
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| 387 | #BothCam
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| 388 | cm_interpolate ScanCamTalkBoth02 0
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| 389 | cm_interpolate_block ScanCamTalkBoth 1000
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| 390 | sound_dialog_play c13_65_28konoko
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| 391 | sound_dialog_play_block pause
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| 392 | sleep f25
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| 393 | sound_dialog_play c13_65_29kerr
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| 394 | sound_dialog_play_block pause
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| 395 | sound_dialog_play c13_65_30konoko
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| 396 | sound_dialog_play_block pause
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| 397 | sleep f20
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| 398 | sound_dialog_play c13_65_31kerr
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| 399 | sound_dialog_play_block pause
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| 400 | sleep f20
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| 401 | sound_dialog_play c13_65_32konoko
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| 402 | sound_dialog_play_block pause
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| 403 | sleep f20
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| 404 | #KerrCam
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| 405 | cm_interpolate ScanCamDocTalk 0
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| 406 | cm_interpolate_block ScanCamDocTalk03 1000
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| 407 | sound_dialog_play c13_65_33kerr
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| 408 | sound_dialog_play_block pause
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| 409 | sleep f20
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| 410 | #Konoko cam
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| 411 | cm_interpolate ScanCamKonTalk02 0
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| 412 | cm_interpolate_block ScanCamKonTalk 800
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| 413 | sound_dialog_play c13_65_34konoko
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| 414 | sound_dialog_play_block pause
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| 415 | #BothCam
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| 416 | cm_interpolate ScanCamTalkBoth02 0
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| 417 | cm_interpolate_block ScanCamTalkBoth 800
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| 418 | sound_dialog_play c13_65_35kerr
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| 419 | sound_dialog_play_block pause
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| 420 | sound_dialog_play c13_65_36konoko
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| 421 | sound_dialog_play_block pause
|
---|
| 422 | sleep f20
|
---|
| 423 | #show scanner gunk and hide scanner objects
|
---|
| 424 | env_show 51 1
|
---|
| 425 | env_show 52 1
|
---|
| 426 | env_show 53 1
|
---|
| 427 | env_show 54 1
|
---|
| 428 | env_show 55 1
|
---|
| 429 | env_show 56 1
|
---|
| 430 | env_show 57 1
|
---|
| 431 | env_show 58 1
|
---|
| 432 | env_show 59 1
|
---|
| 433 | obj_kill 51 59
|
---|
| 434 | sound_dialog_play_block pause
|
---|
| 435 | sound_dialog_play c13_65_37kerr
|
---|
| 436 | sound_dialog_play_block pause
|
---|
| 437 | # #Ambush sequence starts
|
---|
| 438 | #dOORS start to open
|
---|
| 439 | sound_music_stop mus_sad1
|
---|
| 440 | door_open 7
|
---|
| 441 | ai2_spawn ScanOps01
|
---|
| 442 | ai2_setmovementmode ScanOps01 run
|
---|
| 443 | playback ScanOps01 AmbushTCTFenter
|
---|
| 444 | sleep f60
|
---|
| 445 | #Konoko and Doctor hear doors opening
|
---|
| 446 | cm_interpolate AmbushCamTurn 0
|
---|
| 447 | playback ScanKerr01 AmbushDoctorTurn
|
---|
| 448 | sleep f10
|
---|
| 449 | chr_animate 0 KONCOMstartle_lt1
|
---|
| 450 | sleep f60
|
---|
| 451 | #TCTF is shown entering
|
---|
| 452 | playback ScanOps01 AmbushTCTFenter011
|
---|
| 453 | cinematic_stop (KONlistening, 19, 20)
|
---|
| 454 | cinematic_stop (KERRtalking, 20, 20)
|
---|
| 455 | cm_interpolate AmbushCamTCTFenter02 160
|
---|
| 456 | sleep f120
|
---|
| 457 | sound_dialog_play c13_65_38opsguard1
|
---|
| 458 | cinematic_start (BOPSface, 180, 180, 15, 1, 20, false)
|
---|
| 459 | particle_temp_start
|
---|
| 460 | sound_dialog_play_block
|
---|
| 461 | cinematic_stop (BOPSface, 15, 20)
|
---|
| 462 | #TCTF shoots gun
|
---|
| 463 | playback ScanOps01 AmbushTCTFshoot fromhere
|
---|
| 464 | sleep f40
|
---|
| 465 | particle_temp_kill
|
---|
| 466 | #Doctor takes bullets for konoko
|
---|
| 467 | #chr_envanim 0 AmbushKonBox02 norotation
|
---|
| 468 | #chr_animate 0 KONOKOlev14_Ambush01
|
---|
| 469 | #chr_envanim ScanKerr01 AmbushKerrBox02 norotation
|
---|
| 470 | #chr_animate ScanKerr01 DOClev14_Ambush01
|
---|
| 471 | #cm_anim both AmbushCamDie01
|
---|
| 472 | #sleep f30
|
---|
| 473 | #other angle of above
|
---|
| 474 | slowmo 120
|
---|
| 475 | cm_anim both AmbushCamDie02
|
---|
| 476 | chr_envanim 0 AmbushKonBox02 norotation
|
---|
| 477 | chr_animate 0 KONOKOlev14_Ambush01
|
---|
| 478 | chr_envanim ScanKerr01 AmbushKerrBox02 norotation
|
---|
| 479 | chr_animate ScanKerr01 DOClev14_Ambush01
|
---|
| 480 | cm_anim both AmbushCamDie02
|
---|
| 481 | sleep f22
|
---|
| 482 | particle_temp_stop
|
---|
| 483 | particle ScanMerc pulse
|
---|
| 484 | sleep f1
|
---|
| 485 | particle scanexplode create
|
---|
| 486 | sound_dialog_play kerr_dth1
|
---|
| 487 |
|
---|
| 488 | fork wait_and_play_xtr5
|
---|
| 489 |
|
---|
| 490 | #TCTF says you're next
|
---|
| 491 | cm_wait
|
---|
| 492 | ai2_kill ScanKerr01
|
---|
| 493 | #chr_set_health ScanKerr01 0
|
---|
| 494 | cm_interpolate ScanCamSynDie 0
|
---|
| 495 | playback 0 ScanKonDie
|
---|
| 496 | sleep f120
|
---|
| 497 | #konoko says let's get it on gameplay resumes
|
---|
| 498 | cm_interpolate ScanCamKonDie 0
|
---|
| 499 | sound_dialog_play c13_65_39konoko
|
---|
| 500 | cinematic_start (KONangryfront, 180, 180, 19, 7, 20, true)
|
---|
| 501 | sound_dialog_play_block pause
|
---|
| 502 | cinematic_stop (KONangryfront, 20, 20)
|
---|
| 503 | cm_reset
|
---|
| 504 | fork set_objective_3
|
---|
| 505 | trigvolume_enable trigger_volume_13 0
|
---|
| 506 |
|
---|
| 507 | # CB: set up the monologue for konoko telling herself about her next objective
|
---|
| 508 | prepare_vat_monologue();
|
---|
| 509 |
|
---|
| 510 | end_cutscene
|
---|
| 511 | env_show 823 0
|
---|
| 512 | save_point_3
|
---|
| 513 |
|
---|
| 514 | sound_ambient_volume lab_amb1 0 4
|
---|
| 515 |
|
---|
| 516 | sleep 120
|
---|
| 517 | post_scan_music_start
|
---|
| 518 | }
|
---|
| 519 |
|
---|
| 520 | func void
|
---|
| 521 | KerrSpawn(void)
|
---|
| 522 | {
|
---|
| 523 | ai2_spawn KerrKerr
|
---|
| 524 | #playback KerrKerr KerrKerrSet
|
---|
| 525 | ai2_passive KerrKerr 1
|
---|
| 526 | }
|
---|
| 527 |
|
---|
| 528 | func void
|
---|
| 529 | Kerr(void)
|
---|
| 530 | {
|
---|
| 531 | if(trigvolume_count(36) eq 0)
|
---|
| 532 | {
|
---|
| 533 | sound_music_start mus_sad1 0.8
|
---|
| 534 | begin_cutscene
|
---|
| 535 | #ai2_spawn KerrKerr
|
---|
| 536 | ai2_takecontrol 1
|
---|
| 537 | ai2_movetoflag 0 1261 setfacing
|
---|
| 538 | playback KerrKerr KerrKerrSet
|
---|
| 539 | cm_interpolate KerrCamKerr 180
|
---|
| 540 | sleep f100
|
---|
| 541 | #Konoko says Hi Uncle
|
---|
| 542 | sound_dialog_play c13_64_01konoko
|
---|
| 543 | cinematic_start (KONlistening, 180, 180, 19, 9, 20, true)
|
---|
| 544 | sound_dialog_play_block pause
|
---|
| 545 | #Kerr says what are you doing here?
|
---|
| 546 | cm_interpolate KerrCamKerr 180
|
---|
| 547 | sound_dialog_play c13_64_02kerr
|
---|
| 548 | cinematic_start (KERRtalking, 180, 180, 16, 1, 20, false)
|
---|
| 549 | sound_dialog_play_block pause
|
---|
| 550 | #Konoko says I need your help
|
---|
| 551 | playback 0 KerrKonSet
|
---|
| 552 | cm_interpolate KerrCamLt02 0
|
---|
| 553 | cm_interpolate_block KerrCamLt01 800
|
---|
| 554 | sound_dialog_play c13_64_03konoko
|
---|
| 555 | sound_dialog_play_block pause
|
---|
| 556 | #Kerr says yep, you do
|
---|
| 557 | sound_dialog_play c13_64_04kerr
|
---|
| 558 | sound_dialog_play_block pause
|
---|
| 559 | sleep f20
|
---|
| 560 | #Konoko says I'm on it
|
---|
| 561 | sound_dialog_play c13_64_05konoko
|
---|
| 562 | sound_dialog_play_block pause
|
---|
| 563 | sleep f30
|
---|
| 564 | #Kerr says meet me in lab
|
---|
| 565 | sound_dialog_play c13_64_06kerr
|
---|
| 566 | sound_dialog_play_block pause
|
---|
| 567 | cinematic_stop (KONlistening, 20, 20)
|
---|
| 568 | cinematic_stop (KERRtalking, 15, 20)
|
---|
| 569 | cm_reset
|
---|
| 570 | letterbox 0
|
---|
| 571 | playback KerrKerr KerrKerrGive fromhere
|
---|
| 572 | sleep f90
|
---|
| 573 | chr_animate KerrKerr COMGUYact_give
|
---|
| 574 | chr_animate 0 KONOKOact_give
|
---|
| 575 | sleep f90
|
---|
| 576 | give_powerup hypo
|
---|
| 577 | sleep f2
|
---|
| 578 | give_powerup hypo
|
---|
| 579 | ai2_takecontrol 0
|
---|
| 580 | fork set_objective_2
|
---|
| 581 | end_cutscene
|
---|
| 582 | trigvolume_enable Kerr_trig 0
|
---|
| 583 | trigvolume_enable Kerr_trig_copy 0
|
---|
| 584 | console_activate 13
|
---|
| 585 | save_point_2
|
---|
| 586 | sound_music_volume mus_sad1 0 2
|
---|
| 587 | kerr_console_music
|
---|
| 588 | }
|
---|
| 589 | }
|
---|
| 590 |
|
---|
| 591 |
|
---|
| 592 | func void Acid01(string char)
|
---|
| 593 | {
|
---|
| 594 | var bool eggman;
|
---|
| 595 |
|
---|
| 596 | eggman = chr_is_player(char);
|
---|
| 597 |
|
---|
| 598 | if (eggman eq 0)
|
---|
| 599 | {
|
---|
| 600 | chr_animate(char, KONOKOacid);
|
---|
| 601 | sleep 10
|
---|
| 602 | chr_set_health(char, 0);
|
---|
| 603 | }
|
---|
| 604 |
|
---|
| 605 | if (eggman eq 1)
|
---|
| 606 | {
|
---|
| 607 | chr_animate(char, KONOKOacid);
|
---|
| 608 | trigvolume_enable LastVat 0
|
---|
| 609 | cm_interpolate AcidCam01 500
|
---|
| 610 | sleep 5
|
---|
| 611 | input 0
|
---|
| 612 | invincible=1
|
---|
| 613 | sleep 525
|
---|
| 614 | chr_animate(char, KONOKOlev14_grinder);
|
---|
| 615 | chr_envanim(char, GrinderKonBox01, norotation);
|
---|
| 616 | sleep f60
|
---|
| 617 | sound_ambient_start c13_47_11_bonecrunch
|
---|
| 618 | sleep f10
|
---|
| 619 | sound_impulse_play konoko_gruesome_death
|
---|
| 620 | sleep f75
|
---|
| 621 | chr_set_health(char, 0);
|
---|
| 622 | }
|
---|
| 623 | }
|
---|
| 624 |
|
---|
| 625 |
|
---|
| 626 | func void Acid02(string char)
|
---|
| 627 | {
|
---|
| 628 | var bool eggman;
|
---|
| 629 |
|
---|
| 630 | eggman = chr_is_player(char);
|
---|
| 631 |
|
---|
| 632 | if (eggman eq 0)
|
---|
| 633 | {
|
---|
| 634 | chr_animate(char, KONOKOacid);
|
---|
| 635 | sleep f10
|
---|
| 636 | chr_set_health(char, 0);
|
---|
| 637 | }
|
---|
| 638 |
|
---|
| 639 | if (eggman eq 1)
|
---|
| 640 | {
|
---|
| 641 | chr_animate(char, KONOKOacid);
|
---|
| 642 | input 0
|
---|
| 643 | trigvolume_enable LastVat 0
|
---|
| 644 | cm_interpolate AcidCam01 400
|
---|
| 645 | sleep f5
|
---|
| 646 | invincible=1
|
---|
| 647 | sleep f430
|
---|
| 648 | chr_animate(char, KONOKOlev14_grinder);
|
---|
| 649 | chr_envanim(char, GrinderKonBox01, norotation);
|
---|
| 650 | sleep f60
|
---|
| 651 | sound_ambient_start c13_47_11_bonecrunch
|
---|
| 652 | sleep f10
|
---|
| 653 | sound_impulse_play konoko_gruesome_death
|
---|
| 654 | sleep f75
|
---|
| 655 | chr_set_health(char, 0);
|
---|
| 656 | }
|
---|
| 657 | }
|
---|
| 658 |
|
---|
| 659 |
|
---|
| 660 |
|
---|
| 661 | func void Acid03(string char)
|
---|
| 662 | {
|
---|
| 663 | var bool eggman;
|
---|
| 664 |
|
---|
| 665 | eggman = chr_is_player(char);
|
---|
| 666 |
|
---|
| 667 | if (eggman eq 0)
|
---|
| 668 | {
|
---|
| 669 | chr_animate(char, KONOKOacid);
|
---|
| 670 | sleep f10
|
---|
| 671 | chr_set_health(char, 0);
|
---|
| 672 | }
|
---|
| 673 |
|
---|
| 674 | if (eggman eq 1)
|
---|
| 675 | {
|
---|
| 676 | input 0
|
---|
| 677 | trigvolume_enable LastVat 0
|
---|
| 678 | chr_animate(char, KONOKOacid);
|
---|
| 679 | cm_interpolate AcidCam01 200
|
---|
| 680 | sleep f5
|
---|
| 681 | invincible=1
|
---|
| 682 | sleep 230
|
---|
| 683 | chr_animate(char, KONOKOlev14_grinder);
|
---|
| 684 | chr_envanim(char, GrinderKonBox01, norotation);
|
---|
| 685 | sleep f60
|
---|
| 686 | sound_ambient_start c13_47_11_bonecrunch
|
---|
| 687 | sleep f10
|
---|
| 688 | sound_impulse_play konoko_gruesome_death
|
---|
| 689 | sleep f75
|
---|
| 690 | chr_set_health(char, 0);
|
---|
| 691 | }
|
---|
| 692 | }
|
---|
| 693 |
|
---|
| 694 |
|
---|
| 695 |
|
---|
| 696 | func void acid04(string char)
|
---|
| 697 | {
|
---|
| 698 | var bool eggman;
|
---|
| 699 |
|
---|
| 700 | eggman = chr_is_player(char);
|
---|
| 701 |
|
---|
| 702 | if (eggman eq 0)
|
---|
| 703 | {
|
---|
| 704 | chr_animate(char, KONOKOacid);
|
---|
| 705 | sleep f10
|
---|
| 706 | chr_set_health(char, 0);
|
---|
| 707 | }
|
---|
| 708 |
|
---|
| 709 | if (eggman eq 1)
|
---|
| 710 | {
|
---|
| 711 | cm_detach
|
---|
| 712 | input 0
|
---|
| 713 | trigvolume_enable LastVat 0
|
---|
| 714 | chr_animate(char, KONOKOacid);
|
---|
| 715 | sleep f5
|
---|
| 716 | invincible=1
|
---|
| 717 | sleep 40
|
---|
| 718 | cm_interpolate GrinderCamEnd 0
|
---|
| 719 | sleep f10
|
---|
| 720 | chr_animate(char, KONOKOlev14_grinderend);
|
---|
| 721 | chr_envanim(char, EndGrinderKonBox01, norotation);
|
---|
| 722 | sleep f60
|
---|
| 723 | sound_ambient_start c13_47_11_bonecrunch
|
---|
| 724 | sleep f10
|
---|
| 725 | sound_impulse_play konoko_gruesome_death
|
---|
| 726 | sleep f75
|
---|
| 727 | chr_set_health(char, 0);
|
---|
| 728 | }
|
---|
| 729 | }
|
---|
| 730 |
|
---|
| 731 |
|
---|
| 732 |
|
---|
| 733 |
|
---|
| 734 |
|
---|
| 735 | func void
|
---|
| 736 | EndScan(
|
---|
| 737 | void)
|
---|
| 738 | {
|
---|
| 739 | sound_dialog_play c13_66_01konoko
|
---|
| 740 | cinematic_start (KONtalkangryfront, 180, 180, 19, 7, 20)
|
---|
| 741 | sound_dialog_play_block
|
---|
| 742 | sleep f60
|
---|
| 743 | cinematic_stop (KONtalkangryfront, 19, 20)
|
---|
| 744 | }
|
---|
| 745 |
|
---|
| 746 |
|
---|
| 747 | func void
|
---|
| 748 | CraneTalk(
|
---|
| 749 | void)
|
---|
| 750 | {
|
---|
| 751 | sound_dialog_play c13_66_03konoko
|
---|
| 752 | cinematic_start (KONtalkangryfront, 180, 180, 19, 7, 20)
|
---|
| 753 | sound_dialog_play_block
|
---|
| 754 | sleep f60
|
---|
| 755 | cinematic_stop (KONtalkangryfront, 19, 20)
|
---|
| 756 | }
|
---|
| 757 |
|
---|
| 758 | func void
|
---|
| 759 | BeginVat(
|
---|
| 760 | void)
|
---|
| 761 | {
|
---|
| 762 | sound_dialog_play c13_66_02konoko
|
---|
| 763 | cinematic_start (KONtalkangryfront, 180, 180, 19, 7, 20)
|
---|
| 764 | sound_dialog_play_block
|
---|
| 765 | sleep f60
|
---|
| 766 | cinematic_stop (KONtalkangryfront, 19, 20)
|
---|
| 767 | }
|
---|
| 768 |
|
---|
| 769 |
|
---|
| 770 | func void
|
---|
| 771 | Outro(
|
---|
| 772 | void)
|
---|
| 773 | {
|
---|
| 774 | if(final_check eq 0)
|
---|
| 775 | {
|
---|
| 776 | dprint OUTRO_1
|
---|
| 777 | begin_cutscene
|
---|
| 778 | trigvolume_enable LastVat 0
|
---|
| 779 | ai2_takecontrol 1
|
---|
| 780 | ai2_movetoflag 0 222
|
---|
| 781 | sleep f200
|
---|
| 782 | Outro2
|
---|
| 783 | }
|
---|
| 784 |
|
---|
| 785 | if(final_check ne 0)
|
---|
| 786 | {
|
---|
| 787 | Outro2
|
---|
| 788 | }
|
---|
| 789 | }
|
---|
| 790 |
|
---|
| 791 | func void
|
---|
| 792 | Outro2(
|
---|
| 793 | void)
|
---|
| 794 | {
|
---|
| 795 | dprint OUTRO_2
|
---|
| 796 | begin_cutscene
|
---|
| 797 | trigvolume_enable LastVat 0
|
---|
| 798 | ai2_takecontrol 1
|
---|
| 799 | #dialog talking about how to get to the crane
|
---|
| 800 | #Konoko runs to Crane
|
---|
| 801 | cm_interpolate OutroCam01 0
|
---|
| 802 | sound_dialog_play c13_66_04konoko
|
---|
| 803 | cinematic_start (KONintense, 180, 180, 19, 7, 20)
|
---|
| 804 | sound_dialog_play_block
|
---|
| 805 | chr_envanim 0 OutroKonBox01 norotation
|
---|
| 806 | env_anim 71 74
|
---|
| 807 | cm_anim both OutroCam01
|
---|
| 808 | cutscene_sync mark
|
---|
| 809 | sound_ambient_start c13_59_22_crane
|
---|
| 810 | sleep f150
|
---|
| 811 | chr_animate 0 KONOKOlev14_Run
|
---|
| 812 | #Konoko jumps to Crane
|
---|
| 813 | cm_anim_block both OutroCamJump
|
---|
| 814 | chr_envanim 0 OutroKonBox02 norotation
|
---|
| 815 | chr_animate 0 KONOKOlev14_Jump
|
---|
| 816 | env_setanim 71 cranehook_jump
|
---|
| 817 | env_setanim 72 cranerope_jump
|
---|
| 818 | #Konoko tucks over shredders
|
---|
| 819 | cm_anim_block both OutroCamTuck
|
---|
| 820 | chr_envanim 0 OutroKonBox03 norotation
|
---|
| 821 | chr_animate 0 KONOKOlev14_Tuck
|
---|
| 822 | env_setanim 71 cranehook_tuck
|
---|
| 823 | env_setanim 72 cranerope_tuck
|
---|
| 824 | sleep f160
|
---|
| 825 | sound_dialog_play c13_66_05konoko
|
---|
| 826 | #Konoko dives into acid
|
---|
| 827 | chr_nocollision 0 1
|
---|
| 828 | cm_anim_block both OutroCamDive
|
---|
| 829 | chr_envanim 0 OutroKonBox04 norotation
|
---|
| 830 | chr_animate 0 KONOKOlev14_Dive
|
---|
| 831 | env_setanim 71 cranehook_dive
|
---|
| 832 | env_setanim 72 cranerope_dive
|
---|
| 833 | sleep f90
|
---|
| 834 | cinematic_stop (KONintense, 20, 20)
|
---|
| 835 | sleep f60
|
---|
| 836 | particle OutroSplash create
|
---|
| 837 | sound_ambient_start c14_15_12_splash
|
---|
| 838 | sleep f120
|
---|
| 839 | sound_ambient_start c14_16_18_bubbles
|
---|
| 840 | sleep f80
|
---|
| 841 |
|
---|
| 842 |
|
---|
| 843 |
|
---|
| 844 | ### CB: this is the two-guys-at-the-acid-pool script
|
---|
| 845 | # playback OutroTCTF1 OutroTCTFSwat01
|
---|
| 846 | # playback OutroTCTF2 OutroTCTFLite01
|
---|
| 847 | # sleep f100
|
---|
| 848 | # cm_interpolate OutroCamWater01 0
|
---|
| 849 | # sleep f120
|
---|
| 850 | # sound_dialog_play c13_67_01opsguard1
|
---|
| 851 | # cinematic_start (TCTFtalking, 180, 180, 19, 7, 20, false)
|
---|
| 852 | # sound_dialog_play_block
|
---|
| 853 | # sound_dialog_play c13_67_02opsguard2
|
---|
| 854 | # cinematic_start (BOPSface, 180, 180, 20, 9, 20, true)
|
---|
| 855 | # sound_dialog_play_block
|
---|
| 856 | # #TCTFguys from birds eye
|
---|
| 857 | # cm_interpolate OutroCamWater02 0
|
---|
| 858 | # #sound_dialog_play c13_67_03opsguard3
|
---|
| 859 | # #sound_dialog_play_block
|
---|
| 860 | # #sound_dialog_play c13_67_04opsguard1
|
---|
| 861 | # #sound_dialog_play_block
|
---|
| 862 | # sleep f30
|
---|
| 863 | # sound_dialog_play c13_67_05opsguard2
|
---|
| 864 | # sound_dialog_play_block
|
---|
| 865 | # cinematic_stop (BOPSface, 20, 20)
|
---|
| 866 | # cinematic_stop (TCTFtalking, 19, 20)
|
---|
| 867 |
|
---|
| 868 |
|
---|
| 869 |
|
---|
| 870 |
|
---|
| 871 |
|
---|
| 872 |
|
---|
| 873 | ### CB: this is the same script with a third character added
|
---|
| 874 | ai2_spawn OutroTCTF1
|
---|
| 875 | ai2_spawn OutroTCTF2
|
---|
| 876 | ai2_spawn OutroTCTF3
|
---|
| 877 | playback OutroTCTF1 OutroTCTFSwat01
|
---|
| 878 | playback OutroTCTF2 OutroTCTFLite01
|
---|
| 879 | sleep f40
|
---|
| 880 | playback OutroTCTF3 OutroTCTFLite02
|
---|
| 881 | sleep f60
|
---|
| 882 | cm_interpolate OutroCamWater01 0
|
---|
| 883 | sleep f120
|
---|
| 884 | sound_dialog_play c13_67_01opsguard1
|
---|
| 885 | cinematic_start (TCTFtalking, 180, 180, 19, 7, 20, false)
|
---|
| 886 | sound_dialog_play_block
|
---|
| 887 | sound_dialog_play c13_67_02opsguard2
|
---|
| 888 | cinematic_start (BOPSface, 180, 180, 20, 9, 20, true)
|
---|
| 889 | sound_dialog_play_block
|
---|
| 890 | sound_dialog_play c13_67_03opsguard3
|
---|
| 891 | sound_dialog_play_block
|
---|
| 892 | cinematic_stop (BOPSface, 20, 20)
|
---|
| 893 | cinematic_stop (TCTFtalking, 19, 20)
|
---|
| 894 |
|
---|
| 895 | #TCTFguys from birds eye
|
---|
| 896 | cm_interpolate OutroCamWater02 0
|
---|
| 897 | sleep f40
|
---|
| 898 | cinematic_start (TCTFtalking, 180, 180, 20, 9, 20, true)
|
---|
| 899 | sound_dialog_play c13_67_04opsguard1
|
---|
| 900 | sound_dialog_play_block
|
---|
| 901 | sleep f30
|
---|
| 902 | cinematic_start (BOPSface, 180, 180, 19, 7, 20, false)
|
---|
| 903 | sound_dialog_play c13_67_05opsguard2
|
---|
| 904 | sound_dialog_play_block
|
---|
| 905 | sleep f140
|
---|
| 906 | cinematic_stop (BOPSface, 19, 20)
|
---|
| 907 | cinematic_stop (TCTFtalking, 20, 20)
|
---|
| 908 |
|
---|
| 909 |
|
---|
| 910 |
|
---|
| 911 |
|
---|
| 912 | sleep f140
|
---|
| 913 | win
|
---|
| 914 | }
|
---|
| 915 |
|
---|