[304] | 1 | # rooftop
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| 2 | # scripts for level 12 by wu
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| 3 | #
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| 4 | # LEGEND
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| 5 | #
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| 6 | # character naming convention: X_Yx
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| 7 | # where X = area letter (A=first area, B=second area, etc.)
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| 8 | # Y = character type (N=ninja, T=tanker, S=striker, R=red, etc.)
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| 9 | # x = character number, usually same as character's initial patrol id
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| 10 | #
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| 11 | # trigger volume scripts: t##, where ## refers to trigger volume id
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| 12 | #
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| 13 | # CONTENTS
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| 14 | #
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| 15 | # 1.variables defined
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| 16 | # 1b.music scripts
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| 17 | # 2.start and objectives scripts
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| 18 | # 3.save game scripts
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| 19 | # 4.cut scene scripts
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| 20 | # 5.console scripts
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| 21 | # 6.trigger volume scripts
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| 22 |
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| 23 | ###############################
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| 24 | # variables defined #
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| 25 | ###############################
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| 26 |
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| 27 | var int my_save_point=0;
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| 28 | var int ninja1=0;
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| 29 | var int ninja2=0;
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| 30 | var int strike1=0;
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| 31 | var int strike1b=0;
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| 32 | var int strike2=0;
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| 33 | var int strike3=0;
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| 34 | #var int elv1_check=0;
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| 35 | var int invading_counter=3;
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| 36 | var int done_with_intro_cutscene = 0;
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| 37 | var int go_hide;
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| 38 | var int go_hide2;
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| 39 |
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| 40 | ###############################
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| 41 | # music #
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| 42 | ###############################
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| 43 |
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| 44 | func void music_first(void)
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| 45 | {
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| 46 | sound_music_start mus_cool19 0.0
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| 47 | sound_music_volume mus_cool19 0.75 3.0
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| 48 | # stopped at tanker death or timer
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| 49 | }
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| 50 |
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| 51 | func void music_first_timer(void)
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| 52 | {
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| 53 | sleep 1800
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| 54 | music_stop
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| 55 | }
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| 56 |
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| 57 | func void music_gauntlet(void)
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| 58 | {
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| 59 | sound_music_start mus_atm_cl12lp 0.0
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| 60 | sound_music_volume mus_atm_cl12lp 0.75 3.0
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| 61 | # this music stopped in t14
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| 62 | }
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| 63 |
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| 64 | func void music_billboard(void)
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| 65 | {
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| 66 | sound_music_start mus_low1 0.0
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| 67 | sound_music_start mus_low1 0.75 3
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| 68 | # this music stopped in ta2_54 script
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| 69 | }
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| 70 |
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| 71 | func void music_battle(void)
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| 72 | {
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| 73 | sound_music_start mus_fitec
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| 74 | # this music stopped in outro
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| 75 | }
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| 76 |
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| 77 | func void music_stop(void)
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| 78 | {
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| 79 | dprint STOP_THE_MUSIC
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| 80 | sound_music_stop mus_cool19
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| 81 | sound_music_stop mus_atm_cl12lp
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| 82 | sound_music_stop mus_low1
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| 83 | sound_music_stop mus_fitec
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| 84 | }
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| 85 |
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| 86 | ###############################
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| 87 | # start and objectives #
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| 88 | ###############################
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| 89 | func void start(string ai_name)
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| 90 | {
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| 91 | dprint start
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| 92 |
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| 93 | particle el1_locklight01 do start
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| 94 | door_lock 6
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| 95 |
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| 96 | my_save_point = save_point;
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| 97 |
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| 98 | if (my_save_point eq 0)
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| 99 | {
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| 100 | set_objective_1
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| 101 | powerup_spawn lsi 605
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| 102 | }
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| 103 |
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| 104 | if (my_save_point eq 1)
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| 105 | {
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| 106 | dprint restore1
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| 107 | set_objective_1
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| 108 | done_with_intro_cutscene = 1;
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| 109 | fork intro_taunt
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| 110 | restore_game
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| 111 | powerup_spawn lsi 605
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| 112 | }
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| 113 |
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| 114 | if (my_save_point eq 2)
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| 115 | {
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| 116 | done_with_intro_cutscene = 1;
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| 117 | dprint restore2
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| 118 | set_objective_1
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| 119 | chr_delete A_Sr9
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| 120 | chr_delete A_N1
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| 121 | chr_delete IntroNinja
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| 122 | ai2_spawn C_T16
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| 123 | ai2_spawn C_Sr15
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| 124 | ai2_spawn C_R55
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| 125 | ai2_spawn C_N57
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| 126 | trigvolume_enable trigger_volume_13 0
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| 127 | door_lock 3
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| 128 | restore_game
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| 129 | powerup_spawn lsi 605
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| 130 | }
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| 131 |
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| 132 | if (my_save_point eq 3)
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| 133 | {
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| 134 | done_with_intro_cutscene = 1;
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| 135 | dprint restore3
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| 136 | set_objective_3
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| 137 | chr_delete A_Sr9
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| 138 | chr_delete A_N1
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| 139 | chr_delete IntroNinja
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| 140 | trigvolume_enable trigger_volume_79 0
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| 141 | restore_game
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| 142 | }
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| 143 |
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| 144 | if (my_save_point eq 4)
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| 145 | {
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| 146 | done_with_intro_cutscene = 1;
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| 147 | dprint restore4
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| 148 | chr_delete A_Sr9
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| 149 | chr_delete A_N1
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| 150 | chr_delete IntroNinja
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| 151 | trigvolume_enable trigger_volume_28 0
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| 152 | ai2_spawn OutroNinja
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| 153 | chr_boss_shield OutroNinja
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| 154 | music_battle
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| 155 | gs_farclipplane_set 500
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| 156 | door_lock 2
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| 157 | restore_game
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| 158 | }
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| 159 | }
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| 160 |
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| 161 | func void you_lose(string ai_name)
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| 162 | {
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| 163 | sleep 240
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| 164 | fade_out 0 0 0 180
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| 165 | sleep 240
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| 166 | lose
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| 167 | }
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| 168 |
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| 169 | func void you_win(int char_index)
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| 170 | {
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| 171 | outro
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| 172 | win
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| 173 | }
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| 174 |
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| 175 | func void set_objective_1(string ai_name)
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| 176 | {
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| 177 | dprint set_objective_1
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| 178 | objective_set(1)
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| 179 | target_set (7006,0.0)
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| 180 | }
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| 181 |
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| 182 | func void set_objective_2(string ai_name)
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| 183 | {
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| 184 | dprint set_objective_2
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| 185 | objective_set(2)
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| 186 | target_set (7006,0.0)
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| 187 | }
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| 188 |
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| 189 | func void set_objective_3(string ai_name)
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| 190 | {
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| 191 | dprint set_objective_3
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| 192 | objective_set(3)
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| 193 | target_set (7006,0.0)
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| 194 | }
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| 195 |
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| 196 | ###################
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| 197 | # save game #
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| 198 | ###################
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| 199 |
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| 200 | func void s1(string ai_name)
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| 201 | {
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| 202 | dprint SAVEDGAME1
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| 203 |
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| 204 | if (my_save_point ne 1)
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| 205 | {
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| 206 | save_game 1 autosave
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| 207 | }
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| 208 | }
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| 209 |
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| 210 | func void s2(string ai_name)
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| 211 | {
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| 212 | dprint SAVEDGAME2
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| 213 |
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| 214 | if (my_save_point ne 2)
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| 215 | {
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| 216 | save_game 2 autosave
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| 217 | }
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| 218 | }
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| 219 |
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| 220 | func void s3(string ai_name)
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| 221 | {
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| 222 | dprint SAVEDGAME3
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| 223 |
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| 224 | if (my_save_point ne 3)
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| 225 | {
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| 226 | save_game 3 autosave
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| 227 | }
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| 228 | }
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| 229 |
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| 230 | func void s4(string ai_name)
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| 231 | {
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| 232 | dprint SAVEDGAME4
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| 233 |
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| 234 | if (my_save_point ne 4)
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| 235 | {
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| 236 | save_game 4 autosave
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| 237 | }
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| 238 | }
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| 239 |
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| 240 | ##########################
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| 241 | # cut scene scripts #
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| 242 | ##########################
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| 243 |
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| 244 | func void t12(string ai_name)
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| 245 | {
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| 246 | dprint t12_elevator
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| 247 | if (trigvolume_count(62) eq 0)
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| 248 | {
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| 249 | trigvolume_enable trigger_volume_12 0
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| 250 | sleep 7
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| 251 | trigvolume_corpse 62
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| 252 | dprint delete_oldAI
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| 253 | chr_delete B_R11
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| 254 | chr_delete B_R12a
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| 255 | chr_delete B_Sr10
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| 256 | chr_delete B_Sr10a
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| 257 | chr_delete B_T13
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| 258 | chr_delete B_Sr12
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| 259 | chr_delete B_N17
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| 260 | chr_delete B_N18
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| 261 | chr_delete A_N8
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| 262 | chr_delete A_T4
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| 263 | chr_delete A_Sr3
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| 264 | chr_delete C_N17
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| 265 | chr_delete C_N18
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| 266 | Elevator
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| 267 | target_set(47,0.0)
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| 268 | ai2_spawn C_Sr15
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| 269 | ai2_spawn C_T16
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| 270 | ai2_spawn C_R55
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| 271 | ai2_spawn C_N57
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| 272 | }
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| 273 | }
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| 274 |
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| 275 | func void t17(string ai_name)
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| 276 | {
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| 277 | dprint t17_KonokoZip
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| 278 | if (chr_has_lsi(0))
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| 279 | {
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| 280 | KonokoZip
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| 281 | chr_delete D_C19
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| 282 | chr_delete D_C60
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| 283 | chr_delete D_N25
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| 284 | chr_delete D_R21
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| 285 | chr_delete D_Sb20
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| 286 | chr_delete D_Sb22
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| 287 | chr_delete D_Sb23
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| 288 | chr_delete D_Sr24
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| 289 | chr_delete D_Sr26
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| 290 | chr_delete D_Sr27
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| 291 | chr_delete D_Sr38
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| 292 | chr_delete D_T28
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| 293 | set_objective_3
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| 294 | }
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| 295 | }
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| 296 |
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| 297 | func void t27(string ai_name)
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| 298 | {
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| 299 | dprint t27_ElevatorFinalFight
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| 300 | ai2_spawn SuperNinja
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| 301 | # Elevator cut scene
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| 302 | # I'm backing him into a corner. This isn't going to be pretty..."
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| 303 |
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| 304 | chr_teleport 0 96
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| 305 |
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| 306 | }
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| 307 |
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| 308 |
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| 309 | ###################
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| 310 | # console #
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| 311 | ###################
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| 312 |
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| 313 | #########################
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| 314 | # trigger volume stuff #
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| 315 | #########################
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| 316 |
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| 317 | func void t28(string ai_name)
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| 318 | {
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| 319 | chr_wait_animtype char_0 Pickup_Object
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| 320 | particle obj_zip create
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| 321 | }
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| 322 |
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| 323 | func void runup(void)
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| 324 | {
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| 325 | ai2_dopath B_Sr10 patrol_10z
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| 326 | ai2_setjobstate B_Sr10
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| 327 | }
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| 328 |
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| 329 | func void t1(string ai_name)
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| 330 | {
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| 331 | dprint t1
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| 332 | ai2_dopath A_N1 patrol_02
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| 333 | ai2_setjobstate A_N1
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| 334 | ai2_dopath IntroNinja patrol_40
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| 335 | ai2_setjobstate IntroNinja
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| 336 | if (strike1b eq 1)
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| 337 | {
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| 338 | dprint strike1b
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| 339 | ai2_dopath A_Sr9 patrol_09
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| 340 | ai2_setjobstate A_Sr9
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| 341 | }
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| 342 | sleep 300
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| 343 | if (ninja1 ne 0)
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| 344 | {
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| 345 | dprint ninja1_failed_trying_again
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| 346 | ai2_dopath IntroNinja patrol_40
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| 347 | ai2_setjobstate IntroNinja
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| 348 | }
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| 349 |
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| 350 | if (ninja2 ne 0)
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| 351 | {
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| 352 | dprint ninja2_failed_trying_again
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| 353 | ai2_dopath A_N1 patrol_02
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| 354 | ai2_setjobstate A_N1
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| 355 | }
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| 356 | }
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| 357 |
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| 358 | func void patrolscript0001(string ai_name)
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| 359 | {
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| 360 | dprint patrolscript0001_t1
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| 361 | playback_block IntroNinja ninja_jump5 interp 30
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| 362 | # ai2_makeignoreplayer A_N1 0
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| 363 | }
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| 364 |
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| 365 | func void patrolscript0002(string ai_name)
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| 366 | {
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| 367 | dprint patrolscript0002_t1
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| 368 | playback_block A_N1 ninja_jump interp 30
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| 369 | # ai2_makeignoreplayer A_N1 0
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| 370 | }
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| 371 |
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| 372 | func void t2(string ai_name)
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| 373 | {
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| 374 | dprint t2
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| 375 | trigvolume_enable trigger_volume_03 0
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| 376 | ai2_spawn A_C5
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| 377 | }
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| 378 |
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| 379 | func void t3(string ai_name)
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| 380 | {
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| 381 | dprint t3
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| 382 | trigvolume_enable trigger_volume_02 0
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| 383 | ai2_spawn A_Sr3
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| 384 | }
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| 385 |
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| 386 | func void t4(string ai_name)
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| 387 | {
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| 388 | dprint t4
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| 389 | trigvolume_enable trigger_volume_05 0
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| 390 | ai2_spawn A_T6
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| 391 | chr_delete A_Sr9
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| 392 | chr_delete A_N1
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| 393 | chr_delete IntroNinja
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| 394 |
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| 395 | }
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| 396 |
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| 397 | func void patrolscript0004(string ai_name)
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| 398 | {
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| 399 | dprint patrolscript0004
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| 400 | playback_block A_T6 tanker2 interp 20
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| 401 |
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| 402 | }
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| 403 |
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| 404 | func void t5(string ai_name)
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| 405 | {
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| 406 | dprint t5
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| 407 | trigvolume_enable trigger_volume_04 0
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| 408 | ai2_spawn A_T4
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| 409 | chr_delete A_Sr9
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| 410 | chr_delete A_N1
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| 411 | chr_delete IntroNinja
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| 412 |
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| 413 | }
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| 414 |
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| 415 | func void patrolscript0005(string ai_name)
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| 416 | {
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| 417 | dprint patrolscript0005
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| 418 | playback_block A_T4 tanker1 interp 20
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| 419 |
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| 420 | }
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| 421 |
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| 422 | func void t6(string ai_name)
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| 423 | {
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| 424 | dprint t6
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| 425 | ai2_spawn A_N7
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| 426 | trigvolume_enable trigger_volume_07_copy 0
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| 427 |
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| 428 | }
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| 429 |
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| 430 | func void t7(string ai_name)
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| 431 | {
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| 432 | dprint t7
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| 433 | ai2_spawn A_N8
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| 434 | trigvolume_enable trigger_volume_06 0
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| 435 | }
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| 436 |
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| 437 | func void t8(string ai_name)
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| 438 | {
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| 439 | dprint t8
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| 440 | ai2_spawn B_Sr10
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| 441 | ai2_spawn B_Sr10a
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| 442 | ai2_spawn B_R11
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| 443 | ai2_spawn B_R12a
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| 444 | ai2_dopath A_T6 patrol_42
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| 445 | ai2_setjobstate A_T6
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| 446 | ai2_dopath A_T4 patrol_42
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| 447 | ai2_setjobstate A_T4
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| 448 | # ai2_dopath A_Sr3 patrol_44
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| 449 | ai2_setjobstate A_Sr3
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| 450 | # ai2_dopath A_C5 patrol_44
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| 451 | ai2_setjobstate A_C5
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| 452 | ai2_dopath A_N7 patrol_45
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| 453 | ai2_setjobstate A_N7
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| 454 | ai2_dopath A_N8 patrol_45
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| 455 | ai2_setjobstate A_N8
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| 456 | }
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| 457 |
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| 458 | func void t9(string ai_name)
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| 459 | {
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| 460 | dprint t9
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| 461 | ai2_spawn E_N37
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| 462 | ai2_makeignoreplayer E_N37 1
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| 463 | playback_block E_N37 ninja_jump2
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| 464 | ai2_makeignoreplayer E_N37 0
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| 465 | ai2_attack E_N37 char_0
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| 466 | }
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| 467 |
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| 468 | func void t10(string ai_name)
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| 469 | {
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| 470 | dprint t10
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| 471 | # "I lost him. Wait! There he is."
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| 472 | sound_dialog_play c11_39_03konoko
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| 473 | ai2_spawn B_Sr12
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| 474 | ai2_spawn B_T13
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| 475 | ai2_spawn B_SuperNinja
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| 476 | chr_boss_shield B_SuperNinja
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| 477 | chr_unstoppable B_SuperNinja 1
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| 478 | chr_neutral B_SuperNinja 1
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| 479 | playback_block B_SuperNinja superninja1 interp 20
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| 480 | sleep 60
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| 481 | chr_delete B_SuperNinja
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| 482 |
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| 483 | }
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| 484 |
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| 485 | func void t11(string ai_name)
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| 486 | {
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| 487 | dprint t11
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| 488 | ai2_spawn C_N17
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| 489 | ai2_spawn C_N18
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| 490 | ai2_dopath B_T13 patrol_41
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| 491 | ai2_setjobstate B_T13
|
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| 492 | }
|
---|
| 493 |
|
---|
| 494 | func void patrolscript0011(string ai_name)
|
---|
| 495 | {
|
---|
| 496 | dprint patrolscript0011
|
---|
| 497 | playback_block B_T13 tanker_jump interp 30
|
---|
| 498 |
|
---|
| 499 | }
|
---|
| 500 |
|
---|
| 501 | func void t14(string ai_name)
|
---|
| 502 | {
|
---|
| 503 | dprint t14
|
---|
| 504 | music_stop
|
---|
| 505 | target_set (1,0.0)
|
---|
| 506 | chr_delete C_N57
|
---|
| 507 | chr_delete C_Sr15
|
---|
| 508 | chr_delete C_T16
|
---|
| 509 | chr_delete C_R55
|
---|
| 510 | ai2_dopath D_Sb20 patrol_35
|
---|
| 511 | ai2_spawn D_Sr38
|
---|
| 512 | ai2_spawn D_C60
|
---|
| 513 | }
|
---|
| 514 |
|
---|
| 515 | func void patrolscript0014(string ai_name)
|
---|
| 516 | {
|
---|
| 517 | dprint patrolscript0014
|
---|
| 518 | playback_block D_Sb20 striker_jump interp 20
|
---|
| 519 | }
|
---|
| 520 |
|
---|
| 521 | func void t15(string ai_name)
|
---|
| 522 | {
|
---|
| 523 | dprint t15
|
---|
| 524 | ai2_spawn E_N14
|
---|
| 525 | ai2_spawn E_N14a
|
---|
| 526 | ai2_passive E_N14 1
|
---|
| 527 | #ai2_passive E_N14a 1
|
---|
| 528 | ai2_spawn NinjaZip
|
---|
| 529 | ai2_passive NinjaZip 1
|
---|
| 530 | chr_unstoppable NinjaZip 1
|
---|
| 531 | playback NinjaZip NinjaZipSet
|
---|
| 532 | playback E_N14 Ninja02Set
|
---|
| 533 |
|
---|
| 534 | }
|
---|
| 535 |
|
---|
| 536 | #func void patrolscript0016(string ai_name)
|
---|
| 537 | #{
|
---|
| 538 | # dprint patrolscript0016
|
---|
| 539 | # playback_block E_N14 LSIninja interp 20
|
---|
| 540 | #}
|
---|
| 541 |
|
---|
| 542 | func void t18(string ai_name)
|
---|
| 543 | {
|
---|
| 544 | dprint t18
|
---|
| 545 | music_gauntlet
|
---|
| 546 | ai2_spawn D_C19
|
---|
| 547 | ai2_spawn D_Sb20
|
---|
| 548 | ai2_spawn D_R21
|
---|
| 549 | ai2_spawn D_Sb22
|
---|
| 550 | ai2_spawn D_Sb23
|
---|
| 551 | ai2_spawn D_Sr24
|
---|
| 552 | }
|
---|
| 553 |
|
---|
| 554 | func void t19(string ai_name)
|
---|
| 555 | {
|
---|
| 556 | dprint t19
|
---|
| 557 | music_billboard
|
---|
| 558 | ai2_spawn D_N25
|
---|
| 559 | ai2_spawn C_R61
|
---|
| 560 | }
|
---|
| 561 |
|
---|
| 562 | func void t20(string ai_name)
|
---|
| 563 | {
|
---|
| 564 | dprint t20
|
---|
| 565 | music_stop
|
---|
| 566 | ai2_spawn D_Sr26
|
---|
| 567 | ai2_spawn D_Sr27
|
---|
| 568 | ai2_spawn D_T28
|
---|
| 569 | }
|
---|
| 570 |
|
---|
| 571 | func void cantescape_dialog(void)
|
---|
| 572 | {
|
---|
| 573 | sleep 120
|
---|
| 574 | # "He can't escape me. But why?"
|
---|
| 575 | sound_dialog_play c11_39_04konoko
|
---|
| 576 | }
|
---|
| 577 |
|
---|
| 578 | func void t21(string ai_name)
|
---|
| 579 | {
|
---|
| 580 | dprint t21_E_SuperNinja
|
---|
| 581 | fork cantescape_dialog
|
---|
| 582 | ai2_spawn E_N29
|
---|
| 583 | ai2_spawn E_Sb31
|
---|
| 584 | ai2_spawn E_Sr63
|
---|
| 585 | ai2_spawn E_Sr64
|
---|
| 586 | ai2_spawn E_R65
|
---|
| 587 | ai2_spawn E_SuperNinja
|
---|
| 588 | chr_boss_shield E_SuperNinja
|
---|
| 589 | chr_unstoppable E_SuperNinja
|
---|
| 590 | playback_block E_SuperNinja superninja2 interp 20
|
---|
| 591 | sleep 60
|
---|
| 592 | chr_delete E_SuperNinja
|
---|
| 593 |
|
---|
| 594 | }
|
---|
| 595 |
|
---|
| 596 | func void t22(string ai_name)
|
---|
| 597 | {
|
---|
| 598 | dprint t22
|
---|
| 599 | ai2_dopath IntroNinja patrol_39
|
---|
| 600 | ai2_setjobstate IntroNinja
|
---|
| 601 |
|
---|
| 602 | }
|
---|
| 603 |
|
---|
| 604 | func void patrolscript0022(string ai_name)
|
---|
| 605 | {
|
---|
| 606 | dprint patrolscript0022
|
---|
| 607 | playback_block IntroNinja ninja_jump4 interp 20
|
---|
| 608 |
|
---|
| 609 | }
|
---|
| 610 |
|
---|
| 611 | func void t23(string ai_name)
|
---|
| 612 | {
|
---|
| 613 | dprint t23
|
---|
| 614 | ai2_spawn E_Sr30
|
---|
| 615 |
|
---|
| 616 | }
|
---|
| 617 |
|
---|
| 618 | func void t24(string ai_name)
|
---|
| 619 | {
|
---|
| 620 | dprint t24
|
---|
| 621 | # "He knows I can feel him. That we are... rivals? Natural enemies?"
|
---|
| 622 | sound_dialog_play c11_39_08konoko
|
---|
| 623 | ai2_spawn E_R32
|
---|
| 624 | ai2_dopath E_Sr33 patrol_34
|
---|
| 625 | ai2_setjobstate E_Sr33
|
---|
| 626 | }
|
---|
| 627 |
|
---|
| 628 | func void t25(string ai_name)
|
---|
| 629 | {
|
---|
| 630 | dprint t25
|
---|
| 631 | ai2_spawn E_Sr33
|
---|
| 632 | ai2_dopath E_Sr30 patrol_34
|
---|
| 633 | ai2_setjobstate E_Sr30
|
---|
| 634 | }
|
---|
| 635 |
|
---|
| 636 | func void t29(string ai_name)
|
---|
| 637 | {
|
---|
| 638 | dprint t29
|
---|
| 639 | # "There's something familar about him, I can't quite place it."
|
---|
| 640 | sound_dialog_play c11_39_05konoko
|
---|
| 641 | }
|
---|
| 642 |
|
---|
| 643 | func void t30(string ai_name)
|
---|
| 644 | {
|
---|
| 645 | dprint t30_D_SuperNinja
|
---|
| 646 | # "Where... ? Ah! Over there!"
|
---|
| 647 | sound_dialog_play c11_39_01konoko
|
---|
| 648 | ai2_spawn D_SuperNinja
|
---|
| 649 | chr_boss_shield D_SuperNinja
|
---|
| 650 | chr_unstoppable D_SuperNinja 1
|
---|
| 651 | playback_block D_SuperNinja superninja1b interp 20
|
---|
| 652 | sleep 60
|
---|
| 653 | chr_delete D_SuperNinja
|
---|
| 654 |
|
---|
| 655 | }
|
---|
| 656 |
|
---|
| 657 | func void t31(string ai_name)
|
---|
| 658 | {
|
---|
| 659 | dprint t31
|
---|
| 660 | ai2_spawn A_N43
|
---|
| 661 | }
|
---|
| 662 |
|
---|
| 663 | func void t32in(string ai_name)
|
---|
| 664 | {
|
---|
| 665 | dprint t32in
|
---|
| 666 | ninja1 = ninja1 + 1
|
---|
| 667 | }
|
---|
| 668 |
|
---|
| 669 | func void t32out(string ai_name)
|
---|
| 670 | {
|
---|
| 671 | dprint t32out
|
---|
| 672 | ninja1 = ninja1 - 1
|
---|
| 673 | }
|
---|
| 674 |
|
---|
| 675 | func void t33in(string ai_name)
|
---|
| 676 | {
|
---|
| 677 | dprint t33in
|
---|
| 678 | ninja2 = ninja2 + 1
|
---|
| 679 | }
|
---|
| 680 |
|
---|
| 681 | func void t33out(string ai_name)
|
---|
| 682 | {
|
---|
| 683 | dprint t33out
|
---|
| 684 | ninja2 = ninja2 - 1
|
---|
| 685 | }
|
---|
| 686 |
|
---|
| 687 | func void ninja1_die(string ai_name)
|
---|
| 688 | {
|
---|
| 689 | dprint ninja1_die
|
---|
| 690 | ninja1 = 0
|
---|
| 691 | }
|
---|
| 692 |
|
---|
| 693 | func void ninja2_die(string ai_name)
|
---|
| 694 | {
|
---|
| 695 | dprint ninja2_die
|
---|
| 696 | ninja2 = 0
|
---|
| 697 | }
|
---|
| 698 |
|
---|
| 699 | func void t57(string ai_name)
|
---|
| 700 | {
|
---|
| 701 | dprint t57
|
---|
| 702 | strike1=1
|
---|
| 703 | sleep 120
|
---|
| 704 | if (strike1 eq 1)
|
---|
| 705 | {
|
---|
| 706 | ai2_dopath A_Sr9 patrol_48
|
---|
| 707 | ai2_setjobstate A_Sr9
|
---|
| 708 | }
|
---|
| 709 | }
|
---|
| 710 |
|
---|
| 711 | func void t57b(string ai_name)
|
---|
| 712 | {
|
---|
| 713 | dprint t57b
|
---|
| 714 | strike1=0
|
---|
| 715 | strike1b=1
|
---|
| 716 | }
|
---|
| 717 |
|
---|
| 718 |
|
---|
| 719 | func void t58(string ai_name)
|
---|
| 720 | {
|
---|
| 721 | dprint t58
|
---|
| 722 | music_first
|
---|
| 723 | # ai2_makeignoreplayer A_Sr9 1
|
---|
| 724 | # ai2_makeignoreplayer A_N1 1
|
---|
| 725 | # ai2_makeignoreplayer IntroNinja 1
|
---|
| 726 | ai2_dopath A_Sr9 patrol_49
|
---|
| 727 | ai2_setjobstate A_Sr9
|
---|
| 728 | ai2_dopath A_N1 patrol_50
|
---|
| 729 | ai2_setjobstate A_N1
|
---|
| 730 | ai2_dopath IntroNinja patrol_51
|
---|
| 731 | ai2_setjobstate IntroNinja
|
---|
| 732 | # sleep 15
|
---|
| 733 | # ai2_makeignoreplayer A_Sr9 0
|
---|
| 734 | # ai2_makeignoreplayer A_N1 0
|
---|
| 735 | # ai2_makeignoreplayer IntroNinja 0
|
---|
| 736 | music_first_timer
|
---|
| 737 |
|
---|
| 738 | }
|
---|
| 739 |
|
---|
| 740 | func void t83(string ai_name)
|
---|
| 741 | {
|
---|
| 742 | dprint checking
|
---|
| 743 | go_hide = go_hide + 1;
|
---|
| 744 | if(trigvolume_count (83) ne 0)
|
---|
| 745 | {
|
---|
| 746 | dprint t83
|
---|
| 747 | if(go_hide eq 0)
|
---|
| 748 | {
|
---|
| 749 | ai2_makeignoreplayer (ai_name,1)
|
---|
| 750 | ai2_dopath (ai_name,patrol_13b)
|
---|
| 751 | ai2_setjobstate (ai_name)
|
---|
| 752 | ai2_forget (ai_name)
|
---|
| 753 | sleep 60
|
---|
| 754 | ai2_makeignoreplayer (ai_name,0)
|
---|
| 755 | }
|
---|
| 756 | if(go_hide eq 1)
|
---|
| 757 | {
|
---|
| 758 | ai2_makeignoreplayer (ai_name,1)
|
---|
| 759 | ai2_dopath (ai_name,patrol_12b)
|
---|
| 760 | ai2_setjobstate (ai_name)
|
---|
| 761 | ai2_forget (ai_name)
|
---|
| 762 | sleep 60
|
---|
| 763 | ai2_makeignoreplayer (ai_name,0)
|
---|
| 764 | }
|
---|
| 765 | }
|
---|
| 766 | }
|
---|
| 767 |
|
---|
| 768 | func void t83b(string ai_name)
|
---|
| 769 | {
|
---|
| 770 | dprint t83B
|
---|
| 771 | go_hide = go_hide - 1;
|
---|
| 772 | }
|
---|
| 773 |
|
---|
| 774 | func void t84(string ai_name)
|
---|
| 775 | {
|
---|
| 776 | dprint checking
|
---|
| 777 | go_hide2 = go_hide2 + 1;
|
---|
| 778 | sleep 60
|
---|
| 779 | if(trigvolume_count (84) ne 0)
|
---|
| 780 | {
|
---|
| 781 | dprint t84
|
---|
| 782 | if(go_hide2 eq 0)
|
---|
| 783 | {
|
---|
| 784 | ai2_makeignoreplayer (ai_name,1)
|
---|
| 785 | ai2_dopath (ai_name,patrol_69)
|
---|
| 786 | ai2_setjobstate (ai_name)
|
---|
| 787 | ai2_forget (ai_name)
|
---|
| 788 | sleep 60
|
---|
| 789 | ai2_makeignoreplayer (ai_name,0)
|
---|
| 790 | }
|
---|
| 791 | if(go_hide2 eq 1)
|
---|
| 792 | {
|
---|
| 793 | ai2_makeignoreplayer (ai_name,1)
|
---|
| 794 | ai2_dopath (ai_name,patrol_70)
|
---|
| 795 | ai2_setjobstate (ai_name)
|
---|
| 796 | ai2_forget (ai_name)
|
---|
| 797 | sleep 60
|
---|
| 798 | ai2_makeignoreplayer (ai_name,0)
|
---|
| 799 | }
|
---|
| 800 | if(go_hide2 eq 2)
|
---|
| 801 | {
|
---|
| 802 | ai2_makeignoreplayer (ai_name,1)
|
---|
| 803 | ai2_dopath (ai_name,patrol_71)
|
---|
| 804 | ai2_setjobstate (ai_name)
|
---|
| 805 | ai2_forget (ai_name)
|
---|
| 806 | sleep 60
|
---|
| 807 | ai2_makeignoreplayer (ai_name,0)
|
---|
| 808 | }
|
---|
| 809 | }
|
---|
| 810 | }
|
---|
| 811 |
|
---|
| 812 | func void t84b(string ai_name)
|
---|
| 813 | {
|
---|
| 814 | dprint t84B
|
---|
| 815 | go_hide2 = go_hide2 - 1;
|
---|
| 816 | }
|
---|
| 817 |
|
---|
| 818 | func void t85(string ai_name)
|
---|
| 819 | {
|
---|
| 820 | dprint t85
|
---|
| 821 | ai2_spawn sbg_ninja
|
---|
| 822 | }
|
---|
| 823 | func void t59(string ai_name)
|
---|
| 824 | {
|
---|
| 825 | dprint t59
|
---|
| 826 | strike2=1
|
---|
| 827 | sleep 120
|
---|
| 828 | if (strike2 eq 1)
|
---|
| 829 | {
|
---|
| 830 | ai2_dopath A_Sr3 patrol_52
|
---|
| 831 | ai2_setjobstate A_Sr3
|
---|
| 832 | ai2_dopath A_C5 patrol_52
|
---|
| 833 | ai2_setjobstate A_C5
|
---|
| 834 | }
|
---|
| 835 | }
|
---|
| 836 |
|
---|
| 837 | func void t59b(string ai_name)
|
---|
| 838 | {
|
---|
| 839 | dprint t59b
|
---|
| 840 | strike2=0
|
---|
| 841 | }
|
---|
| 842 |
|
---|
| 843 | func void t60(string ai_name)
|
---|
| 844 | {
|
---|
| 845 | dprint t60
|
---|
| 846 | strike3=1
|
---|
| 847 | sleep 120
|
---|
| 848 | if (strike3 eq 1)
|
---|
| 849 | {
|
---|
| 850 | ai2_dopath B_Sr12 patrol_53
|
---|
| 851 | ai2_setjobstate B_Sr12
|
---|
| 852 | }
|
---|
| 853 | }
|
---|
| 854 |
|
---|
| 855 | func void t60b(string ai_name)
|
---|
| 856 | {
|
---|
| 857 | dprint t60b
|
---|
| 858 | strike3=0
|
---|
| 859 | }
|
---|
| 860 |
|
---|
| 861 | func void t63(string ai_name)
|
---|
| 862 | {
|
---|
| 863 | if (trigvolume_count(64) eq 0)
|
---|
| 864 | {
|
---|
| 865 | trigvolume_enable trigger_volume_63 0
|
---|
| 866 | dprint t63
|
---|
| 867 | chr_delete E_R32
|
---|
| 868 | chr_delete E_Sr33
|
---|
| 869 | chr_delete E_Sr30
|
---|
| 870 | door_unlock 6
|
---|
| 871 | }
|
---|
| 872 | }
|
---|
| 873 |
|
---|
| 874 | func void t65(string ai_name)
|
---|
| 875 | {
|
---|
| 876 | dprint t65
|
---|
| 877 | chr_teleport C_R55 7013
|
---|
| 878 | ai2_dopath C_R55 patrol_56
|
---|
| 879 | ai2_setjobstate C_R55
|
---|
| 880 | }
|
---|
| 881 |
|
---|
| 882 | func void t77(string ai_name)
|
---|
| 883 | {
|
---|
| 884 | dprint t77
|
---|
| 885 | ai2_dopath D_R21 patrol_58
|
---|
| 886 | }
|
---|
| 887 |
|
---|
| 888 | func void t78(string ai_name)
|
---|
| 889 | {
|
---|
| 890 | dprint t78
|
---|
| 891 | ai2_dopath D_R21 patrol_59
|
---|
| 892 | }
|
---|
| 893 |
|
---|
| 894 | func void minus_invading_counter(string ai_name)
|
---|
| 895 | {
|
---|
| 896 | invading_counter = invading_counter - 1
|
---|
| 897 |
|
---|
| 898 | if (invading_counter eq 0)
|
---|
| 899 | {
|
---|
| 900 | invading_dialog();
|
---|
| 901 | }
|
---|
| 902 | }
|
---|
| 903 |
|
---|
| 904 | func void invading_dialog(void)
|
---|
| 905 | {
|
---|
| 906 | invading_counter = 0;
|
---|
| 907 | trigvolume_enable trigger_volume_95 0
|
---|
| 908 |
|
---|
| 909 | sleep 90
|
---|
| 910 | # "It's like this is his territory, and I'm invading."
|
---|
| 911 | sound_dialog_play c11_39_06konoko
|
---|
| 912 | }
|
---|
| 913 |
|
---|
| 914 | func void t95(string ai_name)
|
---|
| 915 | {
|
---|
| 916 | dprint t95
|
---|
| 917 |
|
---|
| 918 | invading_dialog();
|
---|
| 919 | }
|
---|
| 920 |
|
---|
| 921 | func void t96(string ai_name)
|
---|
| 922 | {
|
---|
| 923 | dprint t96
|
---|
| 924 | # "He's... angry! I can _taste_ his frustration."
|
---|
| 925 | sound_dialog_play c11_39_07konoko
|
---|
| 926 | }
|
---|
| 927 |
|
---|
| 928 | func void patrolscript0077(string ai_name)
|
---|
| 929 | {
|
---|
| 930 | dprint 0077
|
---|
| 931 | ai2_dopath D_R21 patrol_21
|
---|
| 932 | ai2_setjobstate D_R21
|
---|
| 933 | }
|
---|
| 934 |
|
---|
| 935 | func void t80(string ai_name)
|
---|
| 936 | {
|
---|
| 937 | dprint t78
|
---|
| 938 | ai2_spawn E_C62
|
---|
| 939 | playback E_C62 com
|
---|
| 940 |
|
---|
| 941 | }
|
---|
| 942 |
|
---|