[407] | 1 | #
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| 2 | # Compound_cutscene.bsl
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| 3 |
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| 4 | func void intro(void)
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| 5 | {
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| 6 | fade_out 0 0 0 0
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| 7 | cm_interpolate IntroCam00 0
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| 8 | sleep f14
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| 9 | begin_cutscene
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| 10 | ai2_allpassive 0
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| 11 | gs_farclipplane_set 10000
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| 12 | letterbox 1
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| 13 | cm_interpolate IntroCam00 0
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| 14 | sleep f60
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| 15 | chr_super 0 1
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| 16 | fade_in 120
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| 17 | music_intro
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| 18 | sleep f240
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| 19 | #Konoko drops from sky
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| 20 | cm_interpolate IntroCam01 300
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| 21 | sleep f300
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| 22 | cm_anim both IntroCam01
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| 23 | chr_envanim 0 IntroKonBox01 norotation
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| 24 | chr_animate 0 KONOKOlev7_Intro
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| 25 | sleep f90
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| 26 | cutscene_sync mark
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| 27 | sound_ambient_start c05_05_15kon_land
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| 28 | sleep f60
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| 29 | particle IntroImpact do explode
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| 30 | #close up of Konoko
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| 31 | cm_anim_block both IntroCam02
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| 32 | ai2_allpassive 1
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| 33 | #Vista shot
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| 34 | cm_wait
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| 35 | playback 0 IntroKonokoSet
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| 36 | cm_reset
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| 37 | end_cutscene
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| 38 | chr_set_health 0 400
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| 39 | chr_super 0 0
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| 40 | s1
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| 41 | }
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| 42 |
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| 43 |
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| 44 | func void ParkLeft(void)
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| 45 | {
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| 46 | begin_cutscene
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| 47 | chr_teleport C_b74 541
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| 48 | ai2_dopath C_b74 patrol_74
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| 49 | chr_teleport C_Eb73 528
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| 50 | ai2_dopath C_Eb73 patrol_73
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| 51 | trigvolume_corpse 29
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| 52 | sleep f30
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| 53 | obj_create 51 59
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| 54 | env_anim 51 59
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| 55 | sleep f2
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| 56 | cm_interpolate ParkLeftCam01 0
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| 57 | #Show Truck objects
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| 58 | #see van entering from tunnel
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| 59 | sleep f8
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| 60 | cutscene_sync mark
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| 61 | sound_ambient_start c05_26_17_trucka
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| 62 | sleep f270
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| 63 | #Striker exits van
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| 64 | ai2_spawn ParkStriker
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| 65 | chr_lock_active ParkStriker
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| 66 | chr_neutral ParkStriker 1
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| 67 | cm_anim both ParkCam01
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| 68 | env_setanim 51 truckbackstop
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| 69 | env_setanim 52 truckcabstop
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| 70 | env_setanim 53 truckdoorstop
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| 71 | env_setanim 54 truckdoor2stop
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| 72 | env_setanim 55 truckwheel03stop
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| 73 | env_setanim 56 truckwheel04stop
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| 74 | env_setanim 57 truckwheel05stop
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| 75 | env_setanim 58 truckwheel06stop
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| 76 | env_setanim 59 truckwheel07stop
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| 77 | chr_envanim ParkStriker ParkStrikeBox01 norotation
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| 78 | sleep f40
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| 79 | cutscene_sync mark
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| 80 | sound_ambient_start c05_31_21_brake_doorsa
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| 81 | sleep f60
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| 82 | chr_animate ParkStriker STRIKElev7_Park
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| 83 | playback 0 ParkLeftKonoko
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| 84 | ai2_spawn C_Sb25
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| 85 | ai2_spawn C_Sb26
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| 86 | ai2_spawn C_Eb27
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| 87 | playback C_Sb25 truckers
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| 88 | sleep 40
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| 89 | playback C_Sb26 truckers
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| 90 | sleep 30
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| 91 | playback C_Eb27 truckers
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| 92 | sleep 60
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| 93 | #hide object van and unhide gunk van
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| 94 | obj_kill 51 59
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| 95 | env_show 151 1
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| 96 | env_show 152 1
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| 97 | env_show 153 1
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| 98 | env_show 154 1
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| 99 | env_show 155 1
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| 100 | env_show 156 1
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| 101 | env_show 157 1
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| 102 | env_show 158 1
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| 103 | env_show 159 1
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| 104 | #cm_wait
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| 105 | playback 0 ParkLeftKonoko01
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| 106 | #sleep f240
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| 107 | cm_reset
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| 108 | #chr_delete ParkStriker
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| 109 | #konoko talks
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| 110 | sleep f120
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| 111 | sound_dialog_play c15_57_05konoko
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| 112 | cinematic_start (KONlistening, 180, 180, 19, 7, 20, false)
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| 113 | sound_dialog_play_block
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| 114 | cinematic_stop (KONlistening, 19, 20)
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| 115 | end_cutscene
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| 116 | music_truck
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| 117 | }
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| 118 |
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| 119 | func void ParkRight(void)
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| 120 | {
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| 121 | begin_cutscene
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| 122 | chr_teleport C_b74 541
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| 123 | ai2_dopath C_b74 patrol_74
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| 124 | chr_teleport C_Eb73 528
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| 125 | ai2_dopath C_Eb73 patrol_73
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| 126 | trigvolume_corpse 29
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| 127 | sleep f30
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| 128 | obj_create 51 59
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| 129 | env_anim 51 59
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| 130 | sleep f2
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| 131 | cm_interpolate ParkRightCam01 0
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| 132 | #Show Truck objects
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| 133 | #see van entering from tunnel
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| 134 | sleep f8
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| 135 | cutscene_sync mark
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| 136 | sound_ambient_start c05_26_17_trucka
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| 137 | sleep f270
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| 138 | #Striker exits van
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| 139 | ai2_spawn ParkStriker
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| 140 | chr_lock_active ParkStriker
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| 141 | chr_neutral ParkStriker 1
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| 142 | cm_anim both ParkCam01
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| 143 | env_setanim 51 truckbackstop
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| 144 | env_setanim 52 truckcabstop
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| 145 | env_setanim 53 truckdoorstop
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| 146 | env_setanim 54 truckdoor2stop
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| 147 | env_setanim 55 truckwheel03stop
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| 148 | env_setanim 56 truckwheel04stop
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| 149 | env_setanim 57 truckwheel05stop
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| 150 | env_setanim 58 truckwheel06stop
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| 151 | env_setanim 59 truckwheel07stop
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| 152 | chr_envanim ParkStriker ParkStrikeBox01 norotation
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| 153 | sleep f40
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| 154 | cutscene_sync mark
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| 155 | sound_ambient_start c05_31_21_brake_doorsa
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| 156 | sleep f60
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| 157 | chr_animate ParkStriker STRIKElev7_Park
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| 158 | playback 0 ParkRightKonoko
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| 159 | ai2_spawn C_Sb25
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| 160 | ai2_spawn C_Sb26
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| 161 | ai2_spawn C_Eb27
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| 162 | playback C_Sb25 truckers
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| 163 | sleep 40
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| 164 | playback C_Sb26 truckers
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| 165 | sleep f30
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| 166 | playback C_Eb27 truckers
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| 167 | sleep 60
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| 168 | #hide object van and unhide gunk van
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| 169 | obj_kill 51 59
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| 170 | env_show 151 1
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| 171 | env_show 152 1
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| 172 | env_show 153 1
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| 173 | env_show 154 1
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| 174 | env_show 155 1
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| 175 | env_show 156 1
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| 176 | env_show 157 1
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| 177 | env_show 158 1
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| 178 | env_show 159 1
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| 179 | #cm_wait
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| 180 | playback 0 ParkRightKonoko01
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| 181 | #sleep f240
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| 182 | cm_reset
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| 183 | #chr_delete ParkStriker
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| 184 | #kononko talks
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| 185 | sleep f120
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| 186 | sound_dialog_play c15_57_05konoko
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| 187 | cinematic_start (KONlistening, 180, 180, 19, 7, 20, false)
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| 188 | sound_dialog_play_block
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| 189 | cinematic_stop (KONlistening, 19, 20)
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| 190 | end_cutscene
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| 191 | music_truck
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| 192 | }
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| 193 |
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| 194 |
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| 195 | func void Truck(void)
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| 196 | {
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| 197 | trigvolume_corpse 29
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| 198 | begin_cutscene
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| 199 |
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| 200 | #hide gunk and show object
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| 201 | obj_create 51 59
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| 202 | env_show 151 0
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| 203 | env_show 152 0
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| 204 | env_show 153 0
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| 205 | env_show 154 0
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| 206 | env_show 155 0
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| 207 | env_show 156 0
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| 208 | env_show 157 0
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| 209 | env_show 158 0
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| 210 | env_show 159 0
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| 211 | #Konoko enters Truck
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| 212 | cm_anim both TruckCam01
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| 213 | cutscene_sync mark
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| 214 | sound_ambient_start c05_26_17_truckb
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| 215 | chr_envanim 0 TruckKonBox01 norotation
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| 216 | chr_animate 0 KONOKOlev7_TruckEnter
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| 217 | env_setanim 54 truckdoor2enter
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| 218 | sound_dialog_play c15_57_06konoko
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| 219 | cinematic_start (KONintense, 180, 180, 19, 7, 20, false)
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| 220 |
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| 221 | #Truck exhaust starts and truck peels out
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| 222 | #sleep f10
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| 223 | sound_ambient_start c05_31_21_brake_doorsb
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| 224 | cm_anim_block both TruckCam02
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| 225 | playback 0 TruckKonokoHide
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| 226 | ai2_allpassive 0
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| 227 | cinematic_stop (KONintense, 19, 20)
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| 228 | sleep f80
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| 229 | chr_teleport C_Sb25 238
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| 230 | ai2_dopath C_Sb25 patrol_70
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| 231 | chr_teleport C_Sb26 195
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| 232 | ai2_dopath C_Sb26 patrol_84
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| 233 | chr_teleport C_Eb27 227
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| 234 | ai2_dopath C_Eb26 patrol_85
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| 235 | env_setanim 51 truckbackdrive01
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| 236 | env_setanim 52 truckcabdrive01
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| 237 | env_setanim 53 truckdoordrive01
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| 238 | env_setanim 54 truckdoor2drive01
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| 239 | env_setanim 55 truckwheel03drive01
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| 240 | env_setanim 56 truckwheel04drive01
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| 241 | env_setanim 57 truckwheel05drive01
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| 242 | env_setanim 58 truckwheel06drive01
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| 243 | env_setanim 59 truckwheel07drive01
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| 244 |
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| 245 | #Truck heads towrads camera
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| 246 | cm_interpolate_block TruckCam04 0
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| 247 | env_setanim 51 truckbackdrive02
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| 248 | env_setanim 52 truckcabdrive02
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| 249 | env_setanim 53 truckdoordrive02
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| 250 | env_setanim 54 truckdoor2drive02
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| 251 | env_setanim 55 truckwheel03drive02
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| 252 | env_setanim 56 truckwheel04drive02
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| 253 | env_setanim 57 truckwheel05drive02
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| 254 | env_setanim 58 truckwheel06drive02
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| 255 | env_setanim 59 truckwheel07drive02
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| 256 | sleep f160
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| 257 | fade_out 0 0 0 15
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| 258 | fade_in 15
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| 259 |
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| 260 | #Truck heads towrads door
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| 261 | cm_anim both TruckCam03
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| 262 | env_setanim 51 truckbackdrive02
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| 263 | env_setanim 52 truckcabdrive02
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| 264 | env_setanim 53 truckdoordrive02
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| 265 | env_setanim 54 truckdoor2drive02
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| 266 | env_setanim 55 truckwheel03drive02
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| 267 | env_setanim 56 truckwheel04drive02
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| 268 | env_setanim 57 truckwheel05drive02
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| 269 | env_setanim 58 truckwheel06drive02
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| 270 | env_setanim 59 truckwheel07drive02
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| 271 |
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| 272 | #Truck crashes through door
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| 273 | cm_anim_block both TruckCam05
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| 274 | env_setanim 51 truckbackcrash
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| 275 | env_setanim 52 truckcabcrash
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| 276 | env_setanim 53 truckdoorcrash
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| 277 | env_setanim 54 truckdoor2crash
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| 278 | env_setanim 55 truckwheel03crash
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| 279 | env_setanim 56 truckwheel04crash
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| 280 | env_setanim 57 truckwheel05crash
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| 281 | env_setanim 58 truckwheel06crash
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| 282 | env_setanim 59 truckwheel07crash
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| 283 |
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| 284 | #break door here
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| 285 | sleep f35
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| 286 | cutscene_sync mark
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| 287 | sound_ambient_start c05_53_27_crash
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| 288 | sleep f10
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| 289 | particle TruckDoor do explode
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| 290 | env_show 911 1
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| 291 | env_show 912 0
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| 292 | env_show 913 0
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| 293 | env_show 914 1
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| 294 |
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| 295 | #Konoko exits truck
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| 296 | sleep f125
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| 297 | cutscene_sync mark
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| 298 | sound_ambient_start c05_31_21_brake_doorsc
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| 299 | cm_anim_block both TruckCam06
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| 300 | chr_envanim 0 TruckKonBox02 norotation
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| 301 | chr_animate 0 KONOKOlev7_TruckExit
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| 302 | env_setanim 54 truckdoor2exit
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| 303 |
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| 304 | #gameplay resumes
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| 305 | cm_wait
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| 306 | env_show 915 1
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| 307 | env_show 916 1
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| 308 | env_show 251 1
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| 309 | env_show 252 1
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| 310 | env_show 253 1
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| 311 | env_show 254 1
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| 312 | env_show 255 1
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| 313 | env_show 256 1
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| 314 | env_show 257 1
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| 315 | env_show 258 1
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| 316 | env_show 259 1
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| 317 | obj_kill 51 59
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| 318 | cm_reset
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| 319 | playback 0 TruckExitKonoko
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| 320 | end_cutscene
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| 321 |
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| 322 | stop_music_truck
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| 323 | }
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| 324 |
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| 325 | func void sp_start_dish_loop(void)
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| 326 | {
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| 327 | sound_ambient_start mc_dish_loop 0.6
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| 328 | }
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| 329 |
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| 330 | func void sp_start_dish_and_wait(void)
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| 331 | {
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| 332 | sleep 320
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| 333 | sound_ambient_start mc_dish_loop 0.1
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| 334 | sound_ambient_volume mc_dish_loop 0.6 4.0
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| 335 | }
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| 336 |
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| 337 | func void dish(void)
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| 338 | {
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| 339 | begin_cutscene
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| 340 | gs_farclipplane_set 5000
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| 341 | sleep f60
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| 342 | #hide and unhide dish stuff
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| 343 | obj_create 201 209
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| 344 | obj_shade 201 209 .5 .5 .5
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| 345 | env_show 301 0
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| 346 | env_show 302 0
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| 347 | env_show 303 0
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| 348 | env_show 304 0
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| 349 | env_show 305 0
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| 350 | env_show 306 0
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| 351 | env_show 307 0
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| 352 | env_show 308 0
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| 353 | env_show 309 0
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| 354 | cm_anim both DishCam01
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| 355 | chr_peace 0
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| 356 | chr_envanim 0 DishKonokoBox01
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| 357 | sleep f60
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| 358 | obj_force_draw 201 209
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| 359 | cutscene_sync mark
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| 360 | sound_ambient_start c06_08_03_basic
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| 361 | sleep f440
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| 362 | #dish thing starts to raise
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| 363 | env_anim 201 209
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| 364 | cm_anim_block both DishCam02
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| 365 | cm_anim_block both DishCam03
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| 366 | cm_anim_block both DishCam04
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| 367 | sleep f120
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| 368 | cutscene_sync mark
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| 369 | sound_ambient_start c06_35_00_servo
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| 370 | cm_anim_block both DishCam05
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| 371 | sleep f300
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| 372 | #close up of Konoko
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| 373 | env_show 401 1
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| 374 | env_show 402 1
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| 375 | env_show 403 1
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| 376 | env_show 404 1
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| 377 | env_show 405 1
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| 378 | env_show 406 1
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| 379 | env_show 407 1
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| 380 | env_show 408 1
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| 381 | env_show 409 1
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| 382 | obj_kill 201 209
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| 383 | #Vista shot
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| 384 | particle dish do explode
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| 385 | cutscene_sync mark
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| 386 | sound_ambient_start c16_49_01_amb2
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| 387 | gs_farclipplane_set 3000
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| 388 | cm_interpolate DishCam06 0
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| 389 | cm_interpolate_block DishCam07 940
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| 390 | sleep f600
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| 391 | cutscene_sync mark
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| 392 | sound_ambient_start c16_49_01_effectsa
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| 393 | sleep f330
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| 394 | cutscene_sync mark
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| 395 | sound_ambient_start c16_49_01_effectsb
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| 396 | fork sp_start_dish_and_wait
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| 397 | cm_wait
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| 398 | cm_interpolate DishCam08 0
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| 399 | particle dishpulse do start
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| 400 | particle sturm_ambient start
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| 401 | sleep f300
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| 402 | playback 0 GrifKonokoSet
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| 403 | cm_interpolate GrifCam01 180
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| 404 | sleep f120
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| 405 |
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| 406 | #cm_reset
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| 407 | if (did_kill_griffen() eq 1)
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| 408 | {
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| 409 | mutant
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| 410 | }
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| 411 | if (did_kill_griffen() eq 0)
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| 412 | {
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| 413 | grif
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| 414 | }
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| 415 | }
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| 416 |
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| 417 |
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| 418 | func void grif(void)
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| 419 | {
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| 420 | begin_cutscene
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| 421 | cutscene_sync mark
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| 422 | sound_ambient_start c07_17_19heli
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| 423 | #camera pans to see Konoko looking at dish
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| 424 | #playback 0 GrifKonokoSet
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| 425 | #cm_interpolate GrifCam01 180
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| 426 | #sleep f240
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| 427 |
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| 428 | # CB: this sets up the AI target selection parameters for the group battle
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| 429 | ai2_boss_battle = 1
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| 430 |
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| 431 | #camera pans to see Muro
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| 432 | ai2_spawn Muro
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| 433 | ai2_passive Muro 1
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| 434 | if (extra_guys eq 1) {
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| 435 | ai2_spawn GrifElite01
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| 436 | counter = counter + 1;
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| 437 | }
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| 438 | ai2_spawn GrifElite02
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| 439 | ai2_spawn GrifElite03
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| 440 | playback Muro GrifMuroSet
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| 441 | playback GrifElite01 GrifElite01Set
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| 442 | playback GrifElite02 GrifElite02Set
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| 443 | playback GrifElite03 GrifElite03Set
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| 444 | cm_interpolate GrifCam02 150
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| 445 | sleep f10
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| 446 | playback GrifElite02 GrifElite02Set
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| 447 | sleep f5
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| 448 | playback GrifElite03 GrifElite03Set
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| 449 | sleep f150
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| 450 | #Muro says you shouldn't have come here alone
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| 451 | cm_interpolate GrifCamMuro01 0
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| 452 | sound_dialog_play c15_60_01muro
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| 453 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false)
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| 454 | sound_dialog_play_block pause
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| 455 | cinematic_stop (MUROtalking, 19, 20)
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| 456 | #Konoko looks pissed
|
---|
| 457 | playback 0 GrifKonokoSet02
|
---|
| 458 | cm_interpolate GrifCamKon01 0
|
---|
| 459 | sleep f15
|
---|
| 460 | #griffin appears in a helicopter behind her
|
---|
| 461 | cm_interpolate GrifCamHeli 240
|
---|
| 462 | sleep f20
|
---|
| 463 | obj_create 901 906
|
---|
| 464 | env_anim 901 906
|
---|
| 465 | ai2_spawn Griffin
|
---|
| 466 | if (extra_guys eq 1) {
|
---|
| 467 | ai2_spawn GrifOps01
|
---|
| 468 | count_swat_dies = count_swat_dies + 1;
|
---|
| 469 | }
|
---|
| 470 | ai2_spawn GrifOps02
|
---|
| 471 | ai2_spawn GrifOps03
|
---|
| 472 | chr_envanim Griffin GrifGrifBox01
|
---|
| 473 | if (extra_guys eq 1) {
|
---|
| 474 | chr_envanim GrifOps01 GrifOps01Box01
|
---|
| 475 | chr_envanim GrifOps02 GrifOps02Box01
|
---|
| 476 | }
|
---|
| 477 | if (extra_guys eq 0) {
|
---|
| 478 | chr_envanim GrifOps02 GrifOps01Box01
|
---|
| 479 | }
|
---|
| 480 | chr_envanim GrifOps03 GrifOps03Box01
|
---|
| 481 | chr_animate Griffin COMGUYlev7_helistand 500
|
---|
| 482 | chr_animate GrifOps01 STRIKEcrouch_idle 400
|
---|
| 483 | chr_animate GrifOps02 STRIKEcrouch_idle 400
|
---|
| 484 | chr_animate GrifOps03 STRIKEcrouch_idle 400
|
---|
| 485 | sleep f90
|
---|
| 486 | sound_dialog_play c15_60_02griffin
|
---|
| 487 | cinematic_start (GRIFshouting, 180, 180, 15, 1, 20, false)
|
---|
| 488 | sleep f200
|
---|
| 489 | cinematic_stop (GRIFshouting, 15, 20)
|
---|
| 490 | #Guys jump out of helicopter
|
---|
| 491 | env_setanim 901 heli_doors_rt08
|
---|
| 492 | env_setanim 902 heli_doors_lt08
|
---|
| 493 | env_setanim 903 heli_rotorblades08
|
---|
| 494 | env_setanim 904 heli_body08
|
---|
| 495 | env_setanim 905 heli_canopy08
|
---|
| 496 | env_setanim 906 heli_interior08
|
---|
| 497 | chr_envanim Griffin GrifGrifBox02 norotation
|
---|
| 498 | if (extra_guys eq 1) {
|
---|
| 499 | chr_envanim GrifOps01 GrifOps01Box02 norotation
|
---|
| 500 | chr_envanim GrifOps02 GrifOps02Box02 norotation
|
---|
| 501 | }
|
---|
| 502 | if (extra_guys eq 0) {
|
---|
| 503 | chr_envanim GrifOps02 GrifOps01Box02 norotation
|
---|
| 504 | }
|
---|
| 505 | chr_envanim GrifOps03 GrifOps03Box02 norotation
|
---|
| 506 | chr_animate Griffin COMGUYlev7_Grif
|
---|
| 507 | if (extra_guys eq 1) {
|
---|
| 508 | chr_animate GrifOps01 STRIKElev7_Ops01
|
---|
| 509 | chr_animate GrifOps02 STRIKElev7_Ops02
|
---|
| 510 | }
|
---|
| 511 | if (extra_guys eq 0) {
|
---|
| 512 | chr_animate GrifOps02 STRIKElev7_Ops01
|
---|
| 513 | }
|
---|
| 514 | chr_animate GrifOps03 STRIKElev7_Ops03
|
---|
| 515 | cm_anim both GrifCamOut
|
---|
| 516 | ai2_allpassive 1
|
---|
| 517 | sleep f240
|
---|
| 518 | #Guys run to help Konoko
|
---|
| 519 | playback Griffin GrifGrifRunAlt
|
---|
| 520 | if (extra_guys eq 1) {
|
---|
| 521 | playback GrifOps01 GrifOps01Run
|
---|
| 522 | playback GrifOps02 GrifOps02Run
|
---|
| 523 | }
|
---|
| 524 | if (extra_guys eq 0) {
|
---|
| 525 | playback GrifOps02 GrifOps01Run
|
---|
| 526 | }
|
---|
| 527 | sleep f10
|
---|
| 528 | playback GrifOps03 GrifOps03Run
|
---|
| 529 | cm_wait
|
---|
| 530 | #sleep f20
|
---|
| 531 | cm_interpolate GrifCamHelp01 0
|
---|
| 532 | sleep f20
|
---|
| 533 | cm_interpolate_block GrifCamHelp02 180
|
---|
| 534 | sleep f180
|
---|
| 535 | cm_interpolate GrifCamWatch01 0
|
---|
| 536 | cm_interpolate_block GrifCamWatch02 210
|
---|
| 537 | playback 0 GrifKonokoWatch
|
---|
| 538 | sleep f210
|
---|
| 539 |
|
---|
| 540 | #Muro says you gonna trust him?
|
---|
| 541 | obj_kill 901 906
|
---|
| 542 | cm_interpolate GrifCamFace01 0
|
---|
| 543 | cm_interpolate_block GrifCamFace02 700
|
---|
| 544 | sound_dialog_play c15_60_03muro
|
---|
| 545 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false)
|
---|
| 546 | sound_dialog_play_block pause
|
---|
| 547 |
|
---|
| 548 | #Konoko says he dreamed of life
|
---|
| 549 | cm_interpolate GrifCamKonFace01 0
|
---|
| 550 | cm_interpolate_block GrifCamKonFace02 800
|
---|
| 551 | sound_dialog_play c15_60_04konoko
|
---|
| 552 | cinematic_start (KONintense, 180, 180, 20, 9, 20, true)
|
---|
| 553 | sound_dialog_play_block pause
|
---|
| 554 | sound_dialog_play c15_60_05konoko
|
---|
| 555 | sound_dialog_play_block pause
|
---|
| 556 |
|
---|
| 557 | sound_music_start mus_ot
|
---|
| 558 |
|
---|
| 559 | cm_interpolate GrifCamMuroFace01 0
|
---|
| 560 | sound_dialog_play c15_60_06muro
|
---|
| 561 | sound_dialog_play_block pause
|
---|
| 562 | cinematic_stop (MUROtalking, 19, 20)
|
---|
| 563 |
|
---|
| 564 | chr_set_health Muro 500
|
---|
| 565 |
|
---|
| 566 | cinematic_stop (KONintense, 20, 20)
|
---|
| 567 | end_cutscene
|
---|
| 568 | ai2_passive Muro 0
|
---|
| 569 | chr_boss_shield Muro
|
---|
| 570 | cm_reset
|
---|
| 571 | s4
|
---|
| 572 | fork wait_to_help
|
---|
| 573 | paths
|
---|
| 574 | objective_set(6)
|
---|
| 575 | }
|
---|
| 576 |
|
---|
| 577 |
|
---|
| 578 | func void mutant(void)
|
---|
| 579 | {
|
---|
| 580 | begin_cutscene
|
---|
| 581 | #camera pans to see Konoko looking at dish
|
---|
| 582 | #playback 0 GrifKonokoSet
|
---|
| 583 | #cm_interpolate GrifCam01 180
|
---|
| 584 | #sleep f240
|
---|
| 585 | #camera pans to see Muro
|
---|
| 586 | ai2_spawn Muro
|
---|
| 587 | ai2_passive Muro 1
|
---|
| 588 | playback Muro GrifMuroSet
|
---|
| 589 | cm_interpolate GrifCam02 150
|
---|
| 590 | sleep f150
|
---|
| 591 | #Muro says you shouldn't have come here alone
|
---|
| 592 | cm_interpolate GrifCamMuro01 0
|
---|
| 593 | cm_interpolate_block MutantCam01 900
|
---|
| 594 | sound_dialog_play c15_59_01muro
|
---|
| 595 | cinematic_start (MUROtalking, 180, 180, 19, 7, 20, false)
|
---|
| 596 | sleep f500
|
---|
| 597 | #Konoko looks pissed
|
---|
| 598 | playback 0 GrifKonokoSet02
|
---|
| 599 | cm_interpolate GrifCamKon01 0
|
---|
| 600 | sleep f150
|
---|
| 601 | cinematic_stop (MUROtalking, 19, 20)
|
---|
| 602 | #muro transforms
|
---|
| 603 | cm_interpolate GrifCam02 0
|
---|
| 604 | particle MutantTransform do explode
|
---|
| 605 | cutscene_sync mark
|
---|
| 606 | sound_ambient_start c08_06_25muro
|
---|
| 607 | sleep f150
|
---|
| 608 | chr_animate Muro MUROtransform
|
---|
| 609 | cm_interpolate_block MutantCam01 200
|
---|
| 610 | sleep f170
|
---|
| 611 | #show Konoko protecting herself from the blast
|
---|
| 612 | cm_interpolate MutantCamKon 0
|
---|
| 613 | chr_animate 0 KONOKOlev7_blown
|
---|
| 614 | sleep f100
|
---|
| 615 | #kill muro and spawn mutant muro
|
---|
| 616 | chr_delete Muro
|
---|
| 617 | ai2_spawn MutantMuro
|
---|
| 618 | playback MutantMuro MutantMuroEnd01
|
---|
| 619 | sleep 1
|
---|
| 620 | ai2_allpassive=1
|
---|
| 621 | chr_neutral MutantMuro 1
|
---|
| 622 | sleep f10
|
---|
| 623 | chr_animate MutantMuro MUTCOMtransform
|
---|
| 624 | cm_interpolate MutantCam01 0
|
---|
| 625 | cm_interpolate_block MutantCam03 240
|
---|
| 626 | sleep f60
|
---|
| 627 | sound_dialog_play c15_59_02muro
|
---|
| 628 | cinematic_start (MUTANTMUROface, 180, 180, 19, 7, 20, false)
|
---|
| 629 | cm_interpolate MutantCam04 700
|
---|
| 630 | sound_dialog_play_block pause
|
---|
| 631 | #Konoko says surrender
|
---|
| 632 | cm_interpolate MutantCamKonTalk 0
|
---|
| 633 | sound_dialog_play c15_59_03konoko
|
---|
| 634 | cinematic_start (KONangryfront, 180, 180, 20, 9, 20, true)
|
---|
| 635 | sound_dialog_play_block pause
|
---|
| 636 |
|
---|
| 637 | sound_music_start mus_ot
|
---|
| 638 |
|
---|
| 639 | #Muro says never
|
---|
| 640 | #playback MutantMuro MutantMuroEnd01
|
---|
| 641 | #cm_interpolate MutantCamMuroEnd 0
|
---|
| 642 | #sleep f60
|
---|
| 643 | #playback MutantMuro MutantMuroEnd02
|
---|
| 644 | #sleep f120
|
---|
| 645 | #gameplay resumes
|
---|
| 646 | cinematic_stop (KONangryfront, 20, 20)
|
---|
| 647 | cinematic_stop (MUTANTMUROface, 19, 20)
|
---|
| 648 | cm_reset
|
---|
| 649 | end_cutscene
|
---|
| 650 | chr_boss_shield MutantMuro
|
---|
| 651 | ai2_passive MutantMuro 0
|
---|
| 652 | s4
|
---|
| 653 | objective_set(7)
|
---|
| 654 | }
|
---|
| 655 |
|
---|
| 656 |
|
---|
| 657 |
|
---|
| 658 | func void
|
---|
| 659 | Outro(
|
---|
| 660 | void)
|
---|
| 661 | {
|
---|
| 662 | sound_music_stop mus_ot
|
---|
| 663 |
|
---|
| 664 | begin_cutscene jello
|
---|
| 665 |
|
---|
| 666 | #slowmo
|
---|
| 667 | #weird particle effect
|
---|
| 668 | sleep f120
|
---|
| 669 | chr_animate 0 KONOKOendpowerup
|
---|
| 670 | sleep f120
|
---|
| 671 | cm_interpolate EndCam 600
|
---|
| 672 | sound_ambient_volume mc_dish_loop 1.0 4.0
|
---|
| 673 | sleep f500
|
---|
| 674 | fade_out 0 0 0 120
|
---|
| 675 | sleep f120
|
---|
| 676 | win
|
---|
| 677 | }
|
---|