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[407] | 1 | #
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| 2 | # dream_lab_main.bsl
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| 3 | #
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| 4 |
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| 5 | var int my_save_point=0;
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| 6 | var int rmusic_counter=2;
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| 7 | var int tanker_counter=2;
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| 8 | var int red_counter=1;
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| 9 | var int swat_counter=1;
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| 10 | var int end1_counter=3;
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| 11 | var int bighead_counter=4;
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| 12 |
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| 13 | func void main(void)
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| 14 | {
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| 15 | sound_ambient_start roomtone_softhum03 0.8
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| 16 |
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| 17 | gl_fog_blue=0
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| 18 | gl_fog_red=0
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| 19 | gl_fog_green=0
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| 20 | gl_fog_start=.995
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| 21 | gs_farclipplane_set 2000
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| 22 | start
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| 23 |
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| 24 | if (my_save_point eq 0)
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| 25 | {
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| 26 | intro
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| 27 | }
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| 28 | }
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| 29 |
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