source: AE/packages/VanillaBSL/IGMD/dream_lab/dream_lab_main.bsl@ 392

Last change on this file since 392 was 367, checked in by gumby, 15 years ago
File size: 439 bytes
Line 
1#
2# dream_lab_main.bsl
3#
4
5var int my_save_point=0;
6var int rmusic_counter=2;
7var int tanker_counter=2;
8var int red_counter=1;
9var int swat_counter=1;
10var int end1_counter=3;
11var int bighead_counter=4;
12
13func void main(void)
14{
15 sound_ambient_start roomtone_softhum03 0.8
16
17 gl_fog_blue=0
18 gl_fog_red=0
19 gl_fog_green=0
20 gl_fog_start=.995
21 gs_farclipplane_set 2000
22 start
23
24 if (my_save_point eq 0)
25 {
26 intro
27 }
28}
29
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