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1 | #
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2 | # anim_scripts.bsl
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3 | #
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4 |
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5 | func void patrolscript0001 (string ai_name)
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6 | {
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7 | playback_block Pod1_TCL_1 alarm1 interp 20
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8 | }
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9 | func void patrolscript0002 (string ai_name)
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10 | {
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11 | playback_block Pod1_TCL_2 alarm2 interp 20
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12 | }
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13 | func void patrolscript0003 (string ai_name)
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14 | {
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15 | playback_block Pod2_TCL_1 pod2alarm1 interp 20
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16 | }
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17 | func void patrolscript0004 (string ai_name)
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18 | {
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19 | playback_block Pod2_TCL_2 pod2alarm2 interp 20
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20 | }
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21 |
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22 |
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23 | func void patrolscript0009 (string ai_name)
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24 | {
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25 | particle lock99_locklight01 do start
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26 | door_unlock 11
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27 | sleep 540
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28 | particle lock99_locklight01 do stop
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29 | door_lock 11
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30 | }
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31 | func void patrolscript0010 (string ai_name)
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32 | {
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33 | particle lock99_locklight01 do start
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34 | door_unlock 11
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35 | # WAIT AND RELOCK DOORS
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36 | sleep 540
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37 | particle lock99_locklight01 do stop
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38 | door_lock 11
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39 | }
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