source:
AE/packages/VanillaBSL/IGMD/neuro/neuro_main.bsl@
393
Last change on this file since 393 was 367, checked in by , 16 years ago | |
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File size: 305 bytes |
Rev | Line | |
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[367] | 1 | # |
2 | # neuro_main.bsl | |
3 | # | |
4 | ||
5 | func void | |
6 | main(void) | |
7 | { | |
8 | gl_fog_blue=.15 | |
9 | gl_fog_red=.15 | |
10 | gl_fog_green=.15 | |
11 | gl_fog_start=.985 | |
12 | gs_farclipplane_set 4000 | |
13 | obj_create 401 409 | |
14 | env_anim 401 409 | |
15 | obj_create 71 74 | |
16 | level_start | |
17 | ||
18 | if (save_point eq 0) | |
19 | { | |
20 | neuro_cs_intro | |
21 | save_game 1 autosave | |
22 | } | |
23 | } |
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