[313] | 1 | #partice scripts
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| 2 | #alex okita
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| 3 | #turns on and off particles for rooms
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| 4 |
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| 5 | ####################################
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| 6 | ## ROOM 1 ##
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| 7 | ####################################
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| 8 | func void particle_room1_start(string ai_name)
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| 9 | {
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| 10 | dprint start_room1_particles
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| 11 | particle room1 do start
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| 12 | }
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| 13 | func void particle_room1_stop(string ai_name)
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| 14 | {
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| 15 | dprint stop_room1_particles
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| 16 | particle room1 do stop
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| 17 | }
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| 18 |
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| 19 | ####################################
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| 20 | ## ROOM 2 ##
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| 21 | ####################################
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| 22 | func void particle_room2_start(string ai_name)
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| 23 | {
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| 24 | dprint start_room2_particles
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| 25 | particle room2 do start
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| 26 | }
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| 27 | func void particle_room2_stop(string ai_name)
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| 28 | {
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| 29 | dprint stop_room2_particles
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| 30 | particle room2 do stop
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| 31 | }
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| 32 |
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| 33 | ####################################
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| 34 | ## ROOM 3 ##
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| 35 | ####################################
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| 36 | func void particle_room3_start(string ai_name)
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| 37 | {
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| 38 | dprint start_room3_particles
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| 39 | particle room3 do start
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| 40 | }
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| 41 | func void particle_room3_stop(string ai_name)
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| 42 | {
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| 43 | dprint stop_room3_particles
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| 44 | particle room3 do stop
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| 45 | }
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| 46 |
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| 47 | ####################################
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| 48 | ## ROOM 4 ##
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| 49 | ####################################
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| 50 | func void particle_room4_start(string ai_name)
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| 51 | {
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| 52 | dprint start_room4_particles
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| 53 | particle room4 do start
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| 54 | }
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| 55 | func void particle_room4_stop(string ai_name)
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| 56 | {
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| 57 | dprint stop_room4_particles
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| 58 | particle room4 do stop
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| 59 | }
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| 60 |
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| 61 | ####################################
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| 62 | ## ROOM 5 ##
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| 63 | ####################################
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| 64 | func void particle_room5_start(string ai_name)
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| 65 | {
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| 66 | dprint start_room5_particles
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| 67 | particle room5 do start
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| 68 | }
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| 69 | func void particle_room5_stop(string ai_name)
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| 70 | {
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| 71 | dprint stop_room5_particles
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| 72 | particle room5 do stop
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| 73 | }
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| 74 |
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| 75 | ####################################
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| 76 | ## vat room ##
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| 77 | ####################################
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| 78 | func void particle_vatroom1_start(string ai_name)
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| 79 | {
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| 80 | dprint start_vatroom1_particles
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| 81 | particle vatroom1 do start
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| 82 | }
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| 83 | func void particle_vatroom1_stop(string ai_name)
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| 84 | {
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| 85 | dprint stop_vatroom1_particles
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| 86 | particle vatroom1 do stop
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| 87 | }
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| 88 |
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| 89 | ####################################
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| 90 | # first energy sprinkler activator #
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| 91 | # this one starts over the first #
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| 92 | # vat. #
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| 93 | # the particle name is "zap1" #
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| 94 | ####################################
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| 95 |
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| 96 | var int zap=1;
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| 97 |
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| 98 | func void zap_start(string ai_name)
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| 99 | {
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| 100 | dprint zap_on
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| 101 |
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| 102 | trigvolume_enable zap1 0
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| 103 |
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| 104 | if (zap eq 1)
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| 105 | {
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| 106 | particle zap1 do start
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| 107 | sleep 120
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| 108 | particle zap1 stop
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| 109 | }
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| 110 |
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| 111 | if (zap eq 1)
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| 112 | {
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| 113 | particle zap2 start
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| 114 | sleep 120
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| 115 | particle zap2 stop
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| 116 | }
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| 117 |
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| 118 | if (zap eq 1)
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| 119 | {
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| 120 | particle zap3 start
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| 121 | sleep 120
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| 122 | particle zap3 stop
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| 123 | }
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| 124 |
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| 125 | # CB: this delay ensures we don't execute every frame
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| 126 | sleep 60
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| 127 | trigvolume_enable zap1 1
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| 128 | }
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| 129 |
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| 130 | func void zap_timer_1(string ai_name)
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| 131 | {
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| 132 | dprint do_zap_timer_1
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| 133 | zap = 0
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| 134 | timer_start 15 zap_start_again
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| 135 | }
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| 136 |
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| 137 | func void zap_timer_2(string ai_name)
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| 138 | {
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| 139 | dprint do_zap_timer_2
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| 140 | zap = 0
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| 141 | timer_start 10 zap_start_again
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| 142 | }
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| 143 |
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| 144 | func void zap_timer_3(string ai_name)
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| 145 | {
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| 146 | dprint do_zap_timer_3
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| 147 | zap = 0
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| 148 | timer_start 5 zap_start_again
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| 149 | }
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| 150 |
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| 151 | func void zap_start_again(string ai_name)
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| 152 | {
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| 153 | dprint zap_on_again
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| 154 | zap = 1
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| 155 | console_reset 4
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| 156 | }
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| 157 |
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| 158 | # FINAL PIPE
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| 159 | func void pipe3_start(string ai_name)
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| 160 | {
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| 161 | dprint pipe_started
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| 162 | particle pipe3 do start
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| 163 | }
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| 164 |
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| 165 |
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| 166 | func void zap_kill(string ai_name)
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| 167 | {
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| 168 | dprint zap_die
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| 169 | particle zap1 kill
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| 170 | particle zap2 kill
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| 171 | particle zap3 kill
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| 172 | }
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| 173 |
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| 174 | func void zap_create(string ai_name)
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| 175 | {
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| 176 | dprint zap_live
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| 177 | particle zap1 create
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| 178 | particle zap2 create
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| 179 | particle zap3 create
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| 180 | }
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