source:
AE/packages/VanillaBSL/IGMD/power_II/power_II_main.bsl@
393
Last change on this file since 393 was 367, checked in by , 16 years ago | |
---|---|
File size: 369 bytes |
Line | |
---|---|
1 | # |
2 | # power_main.bsl |
3 | # |
4 | |
5 | var int inroom=0; |
6 | var int in_blue=0; |
7 | var int my_save_point=0; |
8 | var int blue_striker=1; |
9 | |
10 | func void main(void) |
11 | { |
12 | obj_create 81 82 |
13 | env_shade 777 777 .4 .4 .4 |
14 | env_show 778 0 |
15 | gl_fog_blue=.15 |
16 | gl_fog_red=.15 |
17 | gl_fog_green=.15 |
18 | gl_fog_start=.99 |
19 | gs_farclipplane_set 2500 |
20 | start |
21 | if (my_save_point eq 0) |
22 | { |
23 | fork intro |
24 | } |
25 | } |
26 |
Note:
See TracBrowser
for help on using the repository browser.