source: AE/packages/VanillaBSL/IGMD/power_II/power_II_main.bsl@ 396

Last change on this file since 396 was 367, checked in by gumby, 15 years ago
File size: 369 bytes
Line 
1#
2# power_main.bsl
3#
4
5var int inroom=0;
6var int in_blue=0;
7var int my_save_point=0;
8var int blue_striker=1;
9
10func void main(void)
11{
12 obj_create 81 82
13 env_shade 777 777 .4 .4 .4
14 env_show 778 0
15 gl_fog_blue=.15
16 gl_fog_red=.15
17 gl_fog_green=.15
18 gl_fog_start=.99
19 gs_farclipplane_set 2500
20 start
21 if (my_save_point eq 0)
22 {
23 fork intro
24 }
25}
26
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