source: AE/packages/VanillaBSL/IGMD/tctf/particle_scripts.bsl@ 336

Last change on this file since 336 was 313, checked in by gumby, 16 years ago
File size: 1.7 KB
Line 
1#partice scripts
2#alex okita
3#turns on and off particles for rooms
4
5#room1
6func void room1_start(string ai_name)
7{
8 dprint room1_start
9 particle room1 start
10 particle smoke start
11}
12func void room1_stop(string ai_name)
13{
14 dprint room1_stop
15 particle room1 stop
16}
17#room2
18func void room2_start(string ai_name)
19{
20 dprint room2_start
21 particle room2 start
22}
23func void room2_stop(string ai_name)
24{
25 dprint room2_stop
26 particle room2 stop
27}
28
29#room3
30func void room3_start(string ai_name)
31{
32 dprint room3_start
33 particle room3 start
34}
35func void room3_stop(string ai_name)
36{
37 dprint room3_stop
38 particle room3 stop
39}
40
41#room4
42func void room4_start(string ai_name)
43{
44 dprint room4_start
45 particle room4 start
46}
47func void room4_stop(string ai_name)
48{
49 dprint room4_stop
50 particle room4 stop
51}
52
53#room5
54func void room5_start(string ai_name)
55{
56 dprint room5_start
57 particle room5 start
58}
59func void room5_stop(string ai_name)
60{
61 dprint room5_stop
62 particle room5 stop
63}
64
65#room4
66func void room6_start(string ai_name)
67{
68 dprint room6_start
69 particle room6 start
70}
71func void room6_stop(string ai_name)
72{
73 dprint room6_stop
74 particle room6 stop
75}
76
77#room7
78func void room7_start(string ai_name)
79{
80 dprint room7_start
81 particle room7 start
82}
83func void room7_stop(string ai_name)
84{
85 dprint room7_stop
86 particle room7 stop
87}
88
89#room8
90func void room8_start(string ai_name)
91{
92 dprint room8_start
93 particle room8 start
94}
95func void room8_stop(string ai_name)
96{
97 dprint room8_stop
98 particle room8 stop
99 particle smoke stop
100}
101
102func void fire_damage(string ai_name)
103{
104 dprint fire_hurt_konoko
105 chr_poison (ai_name, 5, 30, 30);
106}
107
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