[407] | 1 | #
|
---|
| 2 | # tctf_cutscene.bsl
|
---|
| 3 | #
|
---|
| 4 |
|
---|
| 5 | func void
|
---|
| 6 | Cut01(
|
---|
| 7 | void)
|
---|
| 8 | {
|
---|
| 9 | fade_out 0 0 0 0
|
---|
| 10 | cm_interpolate IntroCam01 0
|
---|
| 11 | sleep 8
|
---|
| 12 | begin_cutscene
|
---|
| 13 | sleep 1
|
---|
| 14 | sound_ambient_start cs_tctf8_01
|
---|
| 15 | fork Soundcue
|
---|
| 16 | env_show 99 0
|
---|
| 17 | sleep 40
|
---|
| 18 | #hides motorcycle gunk
|
---|
| 19 | env_show 110 0
|
---|
| 20 | env_show 111 0
|
---|
| 21 | env_show 112 0
|
---|
| 22 | #hides van gunk
|
---|
| 23 | env_show 444 0
|
---|
| 24 | env_show 101 0
|
---|
| 25 | env_show 103 0
|
---|
| 26 | env_show 104 0
|
---|
| 27 | env_show 105 0
|
---|
| 28 | env_show 106 0
|
---|
| 29 | env_show 107 0
|
---|
| 30 | env_show 108 0
|
---|
| 31 | #hides curtain wall
|
---|
| 32 | #start cutscene
|
---|
| 33 | #fade_in 120
|
---|
| 34 | cm_anim both IntroCam01
|
---|
| 35 | #cycle and konoko animate
|
---|
| 36 | chr_envanim 0 IntroKonBox01
|
---|
| 37 | chr_animate 0 KONOKOcycle_ride 560
|
---|
| 38 | obj_create 10 12
|
---|
| 39 | obj_create 1 8
|
---|
| 40 | env_anim 10 12
|
---|
| 41 | fade_in 120
|
---|
| 42 | #sound_ambient_start cs_tctf8_01
|
---|
| 43 | #fork Soundcue
|
---|
| 44 | #Konoko looking at TCTF
|
---|
| 45 | chr_envanim_block 0 IntroKonBox02
|
---|
| 46 | cm_anim both IntroCam02
|
---|
| 47 | chr_animate 0 KONOKOlev8_IntroKon01
|
---|
| 48 | #show helicopters circling
|
---|
| 49 | cm_anim_block both IntroCam03
|
---|
| 50 | obj_create 601 606
|
---|
| 51 | obj_create 701 706
|
---|
| 52 | env_anim 601 606
|
---|
| 53 | env_anim 701 706
|
---|
| 54 | #sleep
|
---|
| 55 | #sound_ambient_play cs_tctf8_02
|
---|
| 56 | #Van animate
|
---|
| 57 | cm_anim_block both IntroCam04
|
---|
| 58 | env_anim 1 8
|
---|
| 59 | #sleep 20
|
---|
| 60 | particle object_Blackvan_FB_VanHeadlight do start
|
---|
| 61 | #Vancrash
|
---|
| 62 | cm_anim_block both IntroCam05
|
---|
| 63 | #sound_ambient_start cs_tctf8_03
|
---|
| 64 | env_setanim 1 Blackvan_FB01
|
---|
| 65 | env_setanim 3 Blackvan_LR01
|
---|
| 66 | env_setanim 4 Blackvan_TB01
|
---|
| 67 | env_setanim 5 Blackvan_W01
|
---|
| 68 | env_setanim 6 Blackvan_WB01
|
---|
| 69 | env_setanim 7 Blackvan_doors0201
|
---|
| 70 | env_setanim 8 Blackvan_doors0301
|
---|
| 71 | sleep 287
|
---|
| 72 | #turn off unbroken curtain wall
|
---|
| 73 | env_show 98 0
|
---|
| 74 | env_show 398 0
|
---|
| 75 | particle LobbyWall do explode
|
---|
| 76 | #turn on broken curtain wall
|
---|
| 77 | env_show 99 1
|
---|
| 78 | #camera shows lobby doors closing and lights flashing
|
---|
| 79 | cm_interpolate_block IntroLobbyCam00 0
|
---|
| 80 | particle LobbyAlarm create
|
---|
| 81 | #hide object van
|
---|
| 82 | obj_kill 1 8
|
---|
| 83 | #show gunk van
|
---|
| 84 | env_show 101 1
|
---|
| 85 | env_show 103 1
|
---|
| 86 | env_show 104 1
|
---|
| 87 | env_show 105 1
|
---|
| 88 | env_show 106 1
|
---|
| 89 | env_show 107 1
|
---|
| 90 | env_show 108 1
|
---|
| 91 | env_show 444 1
|
---|
| 92 | #Strikers run into Lobby space
|
---|
| 93 | ai2_spawn IntroStriker01
|
---|
| 94 | ai2_spawn IntroStriker02
|
---|
| 95 | playback IntroStriker01 IntroStrikerLobby
|
---|
| 96 | cm_interpolate_block IntroLobbyCam01 220
|
---|
| 97 | env_show 97 0
|
---|
| 98 | sleep 50
|
---|
| 99 | obj_create 321 325
|
---|
| 100 | env_anim 321 322
|
---|
| 101 | playback IntroStriker02 IntroStrikerLobby
|
---|
| 102 | sleep 190
|
---|
| 103 | #Show alarms flashing and blast doors closing
|
---|
| 104 | cm_interpolate_block IntroDoorCam02 0
|
---|
| 105 | cutscene_sync mark
|
---|
| 106 | sound_ambient_start cs_tctf8_03
|
---|
| 107 | env_anim 323 325
|
---|
| 108 | sleep 200
|
---|
| 109 | #Konoko sees doors closing
|
---|
| 110 | chr_delete IntroStriker01
|
---|
| 111 | chr_delete IntroStriker02
|
---|
| 112 | cm_anim_block both IntroCam06
|
---|
| 113 | chr_envanim 0 IntroKonBox03 norotation
|
---|
| 114 | chr_animate 0 KONOKOlev8_IntroKon03
|
---|
| 115 | env_setanim 10 motorcycle03
|
---|
| 116 | env_setanim 11 hubs03
|
---|
| 117 | env_setanim 12 hubs_rear03
|
---|
| 118 | env_anim 323 325
|
---|
| 119 | #Konoko rides towards closing doors
|
---|
| 120 | chr_envanim_block 0 IntroKonBox04
|
---|
| 121 | chr_animate 0 KONOKOcycle_ride 246
|
---|
| 122 | env_setanim 10 motorcycle04
|
---|
| 123 | env_setanim 11 hubs04
|
---|
| 124 | env_setanim 12 hubs_rear04
|
---|
| 125 | cm_anim both IntroCam07
|
---|
| 126 | #Konoko slides under the doors
|
---|
| 127 | chr_envanim_block 0 IntroKonBox05 norotation
|
---|
| 128 | chr_animate 0 KONOKOlev8_IntroKon05
|
---|
| 129 | env_setanim 10 motorcycle05
|
---|
| 130 | env_setanim 11 hubs05
|
---|
| 131 | env_setanim 12 hubs_rear05
|
---|
| 132 | cm_anim both IntroCam08
|
---|
| 133 | #Konoko game start
|
---|
| 134 | cm_wait
|
---|
| 135 | playback 0 IntroKonoko
|
---|
| 136 | cinematic_start(KONintense, 180,180,15, 1, 15, false)
|
---|
| 137 | sound_dialog_play c07_22_01konoko
|
---|
| 138 | cm_reset
|
---|
| 139 | sleep 1
|
---|
| 140 | #hide motorcycle object
|
---|
| 141 | obj_kill 10 12
|
---|
| 142 | #kill helicopter objects
|
---|
| 143 | obj_kill 601 606
|
---|
| 144 | obj_kill 701 706
|
---|
| 145 | #hide door objects
|
---|
| 146 | obj_kill 321 325
|
---|
| 147 | #show gunk motorcycle
|
---|
| 148 | env_show 110 1
|
---|
| 149 | env_show 111 1
|
---|
| 150 | env_show 112 1
|
---|
| 151 | #show door gunk
|
---|
| 152 | env_show 321 1
|
---|
| 153 | env_show 322 1
|
---|
| 154 | env_show 323 1
|
---|
| 155 | env_show 324 1
|
---|
| 156 | env_show 325 1
|
---|
| 157 | env_shade 321 325 .3 .3 .3
|
---|
| 158 | #gameplay settings
|
---|
| 159 | end_cutscene
|
---|
| 160 | sound_dialog_play_block pause
|
---|
| 161 | music_intro
|
---|
| 162 | sleep 60
|
---|
| 163 | cinematic_stop(KONintense, 15, 15)
|
---|
| 164 | ai2_spawn lobby_striker_01
|
---|
| 165 | ai2_spawn lobby_striker_02
|
---|
| 166 | ai2_spawn lobby_striker_03
|
---|
| 167 | s1
|
---|
| 168 | sleep 120
|
---|
| 169 | particle LobbyAlarm kill
|
---|
| 170 | }
|
---|
| 171 |
|
---|
| 172 | func void
|
---|
| 173 | Soundcue(void)
|
---|
| 174 | {
|
---|
| 175 | sleep 1146
|
---|
| 176 | sound_ambient_start cs_tctf8_02
|
---|
| 177 | cutscene_sync mark
|
---|
| 178 |
|
---|
| 179 | }
|
---|
| 180 |
|
---|
| 181 | func void
|
---|
| 182 | Attack(void)
|
---|
| 183 | {
|
---|
| 184 | begin_cutscene
|
---|
| 185 | particle Attack do start
|
---|
| 186 | fade_out 0 0 0 30
|
---|
| 187 | ai2_spawn AttackCivil01
|
---|
| 188 | ai2_spawn AttackCivil02
|
---|
| 189 | ai2_spawn AttackStriker01
|
---|
| 190 | ai2_spawn AttackStriker02
|
---|
| 191 | ai2_setmovementmode AttackStriker01 run
|
---|
| 192 | ai2_setmovementmode AttackStriker02 run
|
---|
| 193 | chr_create 1054 start
|
---|
| 194 | playback AttackCivil01 AttackGeneric01
|
---|
| 195 | playback AttackCivil02 AttackCop01
|
---|
| 196 | playback AttackStriker01 AttackStriker01
|
---|
| 197 | playback AttackStriker02 AttackStriker02
|
---|
| 198 | playback 1054 AttackComguy01
|
---|
| 199 | sleep 30
|
---|
| 200 | chr_animate AttackCivil01 KONPANcrouch_idle1 1000
|
---|
| 201 | fade_in 30
|
---|
| 202 | sleep 1
|
---|
| 203 | chr_animate 1054 COMGUYtalk_radio 1660
|
---|
| 204 | cm_interpolate AttackCam01 0
|
---|
| 205 | sleep 60
|
---|
| 206 | cm_interpolate AttackCam02 400
|
---|
| 207 | sleep 300
|
---|
| 208 | cinematic_start(COMGUYtalking, 180,180, 19, 7, 20, false)
|
---|
| 209 | sound_dialog_play c07_23_01synhench1
|
---|
| 210 | sound_dialog_play_block pause
|
---|
| 211 | cinematic_stop (COMGUYtalking, 19, 30)
|
---|
| 212 | sleep 10
|
---|
| 213 | end_cutscene
|
---|
| 214 | fade_out 0 0 0 30
|
---|
| 215 | sleep 30
|
---|
| 216 | cm_reset
|
---|
| 217 | fade_in 30
|
---|
| 218 | #kill characters 1050-1054
|
---|
| 219 | chr_delete AttackCivil01
|
---|
| 220 | chr_delete AttackCivil02
|
---|
| 221 | chr_delete AttackStriker01
|
---|
| 222 | chr_delete AttackStriker02
|
---|
| 223 | chr_delete 1054
|
---|
| 224 | particle Attack do stop
|
---|
| 225 | music_attack
|
---|
| 226 |
|
---|
| 227 | # CB: after 10 seconds, play shinatama dialog "they're attacking the command center"
|
---|
| 228 | sleep 600
|
---|
| 229 | sound_dialog_play c00_01_105shinatama
|
---|
| 230 | sound_dialog_play_block
|
---|
| 231 | }
|
---|
| 232 |
|
---|
| 233 |
|
---|
| 234 |
|
---|
| 235 | func void
|
---|
| 236 | Kidnap(
|
---|
| 237 | void)
|
---|
| 238 | {
|
---|
| 239 | particle Kidnap do start
|
---|
| 240 | begin_cutscene
|
---|
| 241 | fade_out 0 0 0 30
|
---|
| 242 | sleep 30
|
---|
| 243 |
|
---|
| 244 | #Shinatama caught up in destruction
|
---|
| 245 | chr_create 1101 start
|
---|
| 246 | chr_envanim 1101 KidnapShinBox02
|
---|
| 247 | chr_animate 1101 SHINATsit_idle 3000
|
---|
| 248 |
|
---|
| 249 | #create the strikers
|
---|
| 250 | chr_create 1103 start
|
---|
| 251 | chr_create 1104 start
|
---|
| 252 | playback 1103 KidnapStriker01
|
---|
| 253 | playback 1104 KidnapStriker02
|
---|
| 254 |
|
---|
| 255 | #run the camera
|
---|
| 256 | dprint run_the_camera
|
---|
| 257 | cm_interpolate KidnapCam01 0
|
---|
| 258 | cm_interpolate_block KidnapCam02 300
|
---|
| 259 | fade_in 30
|
---|
| 260 | sleep 360
|
---|
| 261 |
|
---|
| 262 | #Shinatama looks up to see SubBoss1
|
---|
| 263 | dprint shinatama_looks_up
|
---|
| 264 | chr_envanim 1101 KidnapShinBox02
|
---|
| 265 | chr_animate 1101 SHINATsit_idle 610
|
---|
| 266 |
|
---|
| 267 | #cm_anim both KidnapCam03
|
---|
| 268 | cm_interpolate KidnapCam03 0
|
---|
| 269 | cm_interpolate_block KidnapHelpCam02 300
|
---|
| 270 | cinematic_start(SHINhelpme, 180,180, 15, 1, 20, false)
|
---|
| 271 | sound_dialog_play c07_24_02shinatama
|
---|
| 272 |
|
---|
| 273 | #create barabus as passsive
|
---|
| 274 | dprint create_barabus
|
---|
| 275 | ai2_spawn barabus
|
---|
| 276 | chr_boss_shield barabus
|
---|
| 277 | ai2_passive barabus 1
|
---|
| 278 | chr_lock_active barabus
|
---|
| 279 | playback barabus KidnapSubBoss01
|
---|
| 280 |
|
---|
| 281 | dprint sound_dialog_pause
|
---|
| 282 | sound_dialog_play_block pause
|
---|
| 283 | cinematic_stop (SHINhelpme, 19, 30)
|
---|
| 284 |
|
---|
| 285 | #SubBoss grabs Shinatama
|
---|
| 286 | dprint barabus_grabs_shinatama
|
---|
| 287 | chr_envanim 1101 KidnapShinBox01 norotation
|
---|
| 288 | chr_animate 1101 SHINATlev8_Kidnap01 -1
|
---|
| 289 | chr_envanim barabus KidnapStrBox01 norotation
|
---|
| 290 | chr_animate barabus STRIKElev8_Kidnap01 -1
|
---|
| 291 | cutscene_sync mark
|
---|
| 292 | sound_ambient_start c09_32_09shin_kidnap
|
---|
| 293 | cinematic_start(BOSS01menacing, 180,180, 20, 9, 20, false)
|
---|
| 294 | sound_dialog_play c07_24_01barabas
|
---|
| 295 | cm_anim both KidnapCam04
|
---|
| 296 | sleep 60
|
---|
| 297 | particle KidnapSpark do start
|
---|
| 298 | sleep 5
|
---|
| 299 | particle KidnapSpark do stop
|
---|
| 300 | sleep 20
|
---|
| 301 | cinematic_stop (BOSS01menacing, 19, 30)
|
---|
| 302 | fade_out 0 0 0 30
|
---|
| 303 | chr_delete 1101
|
---|
| 304 | chr_delete 1103
|
---|
| 305 | chr_delete 1104
|
---|
| 306 | sleep 30
|
---|
| 307 | chr_delete barabus
|
---|
| 308 | cm_reset
|
---|
| 309 | fade_in 30
|
---|
| 310 | end_cutscene
|
---|
| 311 | particle Kidnap do stop
|
---|
| 312 | }
|
---|
| 313 |
|
---|
| 314 |
|
---|
| 315 | func void
|
---|
| 316 | Elevator(
|
---|
| 317 | void)
|
---|
| 318 | {
|
---|
| 319 | begin_cutscene
|
---|
| 320 | #hide gunk and show elevator objects
|
---|
| 321 | env_show 501 0
|
---|
| 322 | env_show 502 0
|
---|
| 323 | env_show 503 0
|
---|
| 324 | env_show 504 0
|
---|
| 325 | obj_create 781 781
|
---|
| 326 | obj_create 501 504
|
---|
| 327 | obj_force_draw 781 781
|
---|
| 328 | obj_force_draw 501 504
|
---|
| 329 | #KONOKO cuts the cables
|
---|
| 330 | chr_invincible 0 1
|
---|
| 331 | chr_nocollision 0 1
|
---|
| 332 | cm_anim both ElevatorCam01
|
---|
| 333 | chr_envanim 0 ElevatorKonBox01 norotation
|
---|
| 334 | chr_animate 0 KONOKOlev8_Elevator01
|
---|
| 335 | env_anim 781 781
|
---|
| 336 | env_anim 501 504
|
---|
| 337 | sleep f40
|
---|
| 338 | cutscene_sync mark
|
---|
| 339 | sound_ambient_start c10_00_10_torch
|
---|
| 340 | sleep 100
|
---|
| 341 | particle ElevatorSpark do start
|
---|
| 342 | sound_ambient_start c09_32_09shin_kidnap
|
---|
| 343 | sleep 85
|
---|
| 344 | particle ElevatorSpark do stop
|
---|
| 345 | cutscene_sync mark
|
---|
| 346 | sound_ambient_start c10_01_29_elevator
|
---|
| 347 | sleep 45
|
---|
| 348 | particle ElevatorSpark2 do start
|
---|
| 349 | sound_ambient_start c09_32_09shin_kidnap
|
---|
| 350 | sleep 70
|
---|
| 351 | particle ElevatorSpark2 do stop
|
---|
| 352 | #Elevator falls and KONOKO rises
|
---|
| 353 | chr_envanim_block 0 ElevatorKonBox02 norotation
|
---|
| 354 | obj_kill 781 781
|
---|
| 355 | chr_animate 0 KONOKOlev8_Elevator02
|
---|
| 356 | env_setanim 501 Elevator_fall
|
---|
| 357 | env_setanim 502 Elevator_brace_fall
|
---|
| 358 | env_setanim 503 Elevator_cable01_fall
|
---|
| 359 | env_setanim 504 Elevator_cable02_fall
|
---|
| 360 | cm_anim both ElevatorCam02
|
---|
| 361 | sleep 60
|
---|
| 362 | particle ElevatorDust do explode
|
---|
| 363 | sleep 5
|
---|
| 364 | particle ElevatorDust do explode
|
---|
| 365 | #KONOKO stops at top
|
---|
| 366 | chr_envanim_block 0 ElevatorKonBox03 norotation
|
---|
| 367 | chr_animate 0 KONOKOlev8_Elevator03
|
---|
| 368 | env_setanim 503 Elevator_cable01_stop
|
---|
| 369 | cm_anim both ElevatorCam03
|
---|
| 370 | #KONOKOleaps out of shaft
|
---|
| 371 | chr_envanim_block 0 ElevatorKonBox04 norotation
|
---|
| 372 | chr_animate 0 KONOKOlev8_Elevator04
|
---|
| 373 | cm_anim both ElevatorCam04
|
---|
| 374 | #hide objects and show gunk
|
---|
| 375 | obj_kill 501 504
|
---|
| 376 | env_show 601 1
|
---|
| 377 | env_show 602 1
|
---|
| 378 | cm_wait
|
---|
| 379 | playback 0 ElevatorEndSet
|
---|
| 380 | cm_reset
|
---|
| 381 | chr_invincible 0 0
|
---|
| 382 | chr_nocollision 0 0
|
---|
| 383 | end_cutscene
|
---|
| 384 | sleep 5
|
---|
| 385 | }
|
---|
| 386 |
|
---|
| 387 |
|
---|
| 388 | func void
|
---|
| 389 | helicopter(
|
---|
| 390 | void)
|
---|
| 391 | {
|
---|
| 392 | obj_create 901 906
|
---|
| 393 | particle EndDust create
|
---|
| 394 | }
|
---|
| 395 |
|
---|
| 396 | func void helicopter_sound_start(void)
|
---|
| 397 | {
|
---|
| 398 | sound_ambient_start c08_heli 1.0
|
---|
| 399 | }
|
---|
| 400 |
|
---|
| 401 | func void helicopter_sound_stop(void)
|
---|
| 402 | {
|
---|
| 403 | sleep 680
|
---|
| 404 | sound_ambient_volume c08_heli 0.0 12
|
---|
| 405 | sleep 600
|
---|
| 406 | sound_ambient_stop c08_heli
|
---|
| 407 | }
|
---|
| 408 |
|
---|
| 409 | func void helicopter_fly_away(void)
|
---|
| 410 | {
|
---|
| 411 | fork helicopter_sound_stop
|
---|
| 412 |
|
---|
| 413 | #helicopter
|
---|
| 414 | chr_create 1019 start
|
---|
| 415 | chr_create 1020 start
|
---|
| 416 | chr_create 1021 start
|
---|
| 417 | chr_envanim 1019 HeliOutroShinBox01
|
---|
| 418 | chr_envanim 1020 HeliOutroStrBox01
|
---|
| 419 | chr_envanim 1021 HeliOutroStrBox02
|
---|
| 420 | chr_animate 1019 SHINATstand_heli 1000
|
---|
| 421 | chr_animate 1020 STRIKEstand_heli 1000
|
---|
| 422 | chr_animate 1021 STRIKEcrouch_idle 1000
|
---|
| 423 | env_anim 901 906
|
---|
| 424 | }
|
---|
| 425 |
|
---|
| 426 | func void
|
---|
| 427 | HeliOutroRight(
|
---|
| 428 | void)
|
---|
| 429 | {
|
---|
| 430 | cutscene_sync mark
|
---|
| 431 | helicopter_sound_start
|
---|
| 432 | ai2_takecontrol 1
|
---|
| 433 | ai2_passive sh_s12b 1
|
---|
| 434 | ai2_passive sh_s12 1
|
---|
| 435 | ai2_passive sh_s12c 1
|
---|
| 436 | ai2_movetoflag 0 1900
|
---|
| 437 | begin_cutscene
|
---|
| 438 | chr_delete sh_s12b
|
---|
| 439 | chr_delete sh_s12
|
---|
| 440 | chr_delete sh_s12c
|
---|
| 441 | ai2_kill
|
---|
| 442 | sleep 10
|
---|
| 443 | helicopter_fly_away
|
---|
| 444 | cm_interpolate HeliOutroRight 200
|
---|
| 445 | sleep 200
|
---|
| 446 | cm_anim both HeliOutroCam012
|
---|
| 447 | sleep 100
|
---|
| 448 | ai2_takecontrol 0
|
---|
| 449 | input 0
|
---|
| 450 | playback 0 HeliOutroKonoko02
|
---|
| 451 | cinematic_start(KONtalking, 180,180, 16, 3, 15, true)
|
---|
| 452 | sound_dialog_play c07_25_01konoko
|
---|
| 453 | sound_dialog_play_block pause
|
---|
| 454 | fork HeliOutro
|
---|
| 455 | }
|
---|
| 456 |
|
---|
| 457 |
|
---|
| 458 | func void
|
---|
| 459 | HeliOutroMid(
|
---|
| 460 | void)
|
---|
| 461 | {
|
---|
| 462 | cutscene_sync mark
|
---|
| 463 | helicopter_sound_start
|
---|
| 464 | ai2_takecontrol 1
|
---|
| 465 | ai2_passive sh_s12b 1
|
---|
| 466 | ai2_passive sh_s12c 1
|
---|
| 467 | ai2_passive sh_s12 1
|
---|
| 468 | ai2_movetoflag 0 1900
|
---|
| 469 | begin_cutscene
|
---|
| 470 | chr_delete sh_s12c
|
---|
| 471 | chr_delete sh_s12b
|
---|
| 472 | chr_delete sh_s12
|
---|
| 473 | ai2_kill
|
---|
| 474 | sleep 10
|
---|
| 475 | helicopter_fly_away
|
---|
| 476 | cm_interpolate HeliOutroMid 100
|
---|
| 477 | sleep 100
|
---|
| 478 | cm_interpolate HeliOutroCam01 100
|
---|
| 479 | cm_anim_block both HeliOutroCam01
|
---|
| 480 | sleep 200
|
---|
| 481 | ai2_takecontrol 0
|
---|
| 482 | input 0
|
---|
| 483 | playback 0 HeliOutroKonoko02
|
---|
| 484 | cinematic_start(KONtalking, 180,180, 16, 3, 15, true)
|
---|
| 485 | sound_dialog_play c07_25_01konoko
|
---|
| 486 | sound_dialog_play_block pause
|
---|
| 487 | fork HeliOutro
|
---|
| 488 | }
|
---|
| 489 |
|
---|
| 490 | func void
|
---|
| 491 | HeliOutroMidLt(
|
---|
| 492 | void)
|
---|
| 493 | {
|
---|
| 494 | cutscene_sync mark
|
---|
| 495 | helicopter_sound_start
|
---|
| 496 | ai2_takecontrol 1
|
---|
| 497 | ai2_passive sh_s12c 1
|
---|
| 498 | ai2_passive sh_s12b 1
|
---|
| 499 | ai2_passive sh_s12 1
|
---|
| 500 | ai2_movetoflag 0 1900
|
---|
| 501 | begin_cutscene
|
---|
| 502 | chr_delete sh_s12c
|
---|
| 503 | chr_delete sh_s12b
|
---|
| 504 | chr_delete sh_s12
|
---|
| 505 | ai2_kill
|
---|
| 506 | sleep 10
|
---|
| 507 | helicopter_fly_away
|
---|
| 508 | cm_interpolate HeliOutroMidLt 100
|
---|
| 509 | sleep 100
|
---|
| 510 | cm_interpolate HeliOutroCam01 100
|
---|
| 511 | cm_anim_block both HeliOutroCam01
|
---|
| 512 | #patrol Konoko to flag #1010
|
---|
| 513 | sleep 200
|
---|
| 514 | ai2_takecontrol 0
|
---|
| 515 | input 0
|
---|
| 516 | playback 0 HeliOutroKonoko02
|
---|
| 517 | cinematic_start(KONtalking, 180,180, 16, 3, 15, true)
|
---|
| 518 | sound_dialog_play c07_25_01konoko
|
---|
| 519 | sound_dialog_play_block pause
|
---|
| 520 | fork HeliOutro
|
---|
| 521 | }
|
---|
| 522 |
|
---|
| 523 | func void
|
---|
| 524 | HeliOutroLeft(
|
---|
| 525 | void)
|
---|
| 526 | {
|
---|
| 527 | cutscene_sync mark
|
---|
| 528 | helicopter_sound_start
|
---|
| 529 | ai2_takecontrol 1
|
---|
| 530 | ai2_passive sh_s12c 1
|
---|
| 531 | ai2_passive sh_s12b 1
|
---|
| 532 | ai2_passive sh_s12 1
|
---|
| 533 | ai2_movetoflag 0 1900
|
---|
| 534 | begin_cutscene
|
---|
| 535 | chr_delete sh_s12c
|
---|
| 536 | chr_delete sh_s12b
|
---|
| 537 | chr_delete sh_s12
|
---|
| 538 | ai2_kill
|
---|
| 539 | sleep 10
|
---|
| 540 | helicopter_fly_away
|
---|
| 541 | cm_interpolate HeliOutroLeft 200
|
---|
| 542 | sleep 200
|
---|
| 543 | cm_anim both HeliOutroCam012
|
---|
| 544 | sleep 200
|
---|
| 545 | ai2_takecontrol 0
|
---|
| 546 | input 0
|
---|
| 547 | playback 0 HeliOutroKonoko02
|
---|
| 548 | cinematic_start(KONtalking, 180,180, 20, 9, 15, true)
|
---|
| 549 | sound_dialog_play c07_25_01konoko
|
---|
| 550 | sound_dialog_play_block pause
|
---|
| 551 | fork HeliOutro
|
---|
| 552 | }
|
---|
| 553 |
|
---|
| 554 |
|
---|
| 555 | func void
|
---|
| 556 | HeliOutro(
|
---|
| 557 | void)
|
---|
| 558 | {
|
---|
| 559 | particle EndDust kill
|
---|
| 560 | target_set(1,0.0)
|
---|
| 561 | #Subboss shows up behind konoko
|
---|
| 562 | cm_interpolate_block HeliOutroCam02 0
|
---|
| 563 | chr_delete 1019
|
---|
| 564 | chr_delete 1020
|
---|
| 565 | chr_delete 1021
|
---|
| 566 | playback 0 HeliOutroKonoko01
|
---|
| 567 | ai2_spawn barabus
|
---|
| 568 | chr_boss_shield barabus
|
---|
| 569 | playback barabus HeliOutroBoss01
|
---|
| 570 | sleep 40
|
---|
| 571 | chr_animate 0 KONCOMstartle_bk2
|
---|
| 572 | cinematic_stop (KONtalking, 20, 40)
|
---|
| 573 | cinematic_start(KONintense, 180,180, 20, 9, 40, false)
|
---|
| 574 | sound_dialog_play c07_25_02konoko
|
---|
| 575 | sound_dialog_play_block pause
|
---|
| 576 | #subboss taunts Konoko
|
---|
| 577 | cm_interpolate HeliOutroCam03 0
|
---|
| 578 | sleep 30
|
---|
| 579 | cinematic_start(BOSS1talking, 180,180,19, 7, 25, false)
|
---|
| 580 | sound_dialog_play c07_25_03barabas
|
---|
| 581 | sound_dialog_play_block pause
|
---|
| 582 | #"KONOKO, let's get it on!!!!!"
|
---|
| 583 | cinematic_stop (BOSS1talking, 19, 40)
|
---|
| 584 | #camera of Konoko's face
|
---|
| 585 | cm_interpolate HeliCamKonFace 60
|
---|
| 586 | sound_dialog_play c07_25_04konoko
|
---|
| 587 | sound_dialog_play_block pause
|
---|
| 588 | sleep 30
|
---|
| 589 | cinematic_stop (KONintense, 19, 30)
|
---|
| 590 | #resume gameplay
|
---|
| 591 | cm_reset
|
---|
| 592 | letterbox 0
|
---|
| 593 | input 1
|
---|
| 594 | chr_neutral 1010 0
|
---|
| 595 | obj_kill 901 906
|
---|
| 596 | ai2_takecontrol 0
|
---|
| 597 | end_cutscene
|
---|
| 598 | music_battle
|
---|
| 599 | s4
|
---|
| 600 | }
|
---|
| 601 |
|
---|
| 602 |
|
---|
| 603 | func void
|
---|
| 604 | final(
|
---|
| 605 | void)
|
---|
| 606 | {
|
---|
| 607 | music_stop
|
---|
| 608 | begin_cutscene
|
---|
| 609 | sleep 120
|
---|
| 610 | sound_dialog_play c07_26a_01konokofx
|
---|
| 611 | chr_animate 0 KONOKOpowerup
|
---|
| 612 | sleep 240
|
---|
| 613 | cinematic_start (KONtalking, 180, 180, 19, 7, 20, false)
|
---|
| 614 | sound_dialog_play c07_26_01konoko
|
---|
| 615 | sound_dialog_play_block
|
---|
| 616 | cinematic_stop (KONtalking, 19, 20)
|
---|
| 617 | fade_out 0 0 0 120
|
---|
| 618 | sleep 120
|
---|
| 619 | win
|
---|
| 620 | }
|
---|
| 621 |
|
---|
| 622 | func void
|
---|
| 623 | BarabasNorth(string barabas)
|
---|
| 624 | {
|
---|
| 625 | cutscene_sync mark
|
---|
| 626 | sound_ambient_start c11_10_14bar_jet
|
---|
| 627 | playback barabus BarabasNorth
|
---|
| 628 | ai2_barabbas_retrievegun barabus
|
---|
| 629 | sleep 60
|
---|
| 630 | chr_envanim barabus BarabasNorthBox norotation
|
---|
| 631 | chr_animate barabus BARABnorth
|
---|
| 632 | sleep 105
|
---|
| 633 | #particle BarabasNorth do start
|
---|
| 634 | }
|
---|
| 635 |
|
---|
| 636 |
|
---|
| 637 |
|
---|
| 638 | func void
|
---|
| 639 | BarabasSouth(string barabas)
|
---|
| 640 | {
|
---|
| 641 | cutscene_sync mark
|
---|
| 642 | sound_ambient_start c11_10_14bar_jet
|
---|
| 643 | playback barabus BarabasSouth
|
---|
| 644 | ai2_barabbas_retrievegun barabus
|
---|
| 645 | sleep 60
|
---|
| 646 | chr_envanim barabus BarabasSouthBox norotation
|
---|
| 647 | chr_animate barabus BARABsouth
|
---|
| 648 | sleep 105
|
---|
| 649 | #particle BarabasSouth do start
|
---|
| 650 | }
|
---|
| 651 |
|
---|
| 652 |
|
---|
| 653 | func void
|
---|
| 654 | BarabasEast(string barabas)
|
---|
| 655 | {
|
---|
| 656 | cutscene_sync mark
|
---|
| 657 | sound_ambient_start c11_10_14bar_jet
|
---|
| 658 | playback barabus BarabasEast
|
---|
| 659 | ai2_barabbas_retrievegun barabus
|
---|
| 660 | sleep 60
|
---|
| 661 | chr_envanim barabus BarabasEastBox norotation
|
---|
| 662 | chr_animate barabus BARABeast
|
---|
| 663 | sleep 105
|
---|
| 664 | #particle BarabasEast do start
|
---|
| 665 | }
|
---|
| 666 |
|
---|
| 667 |
|
---|
| 668 |
|
---|
| 669 | func void
|
---|
| 670 | BarabasWest(string barabas)
|
---|
| 671 | {
|
---|
| 672 | cutscene_sync mark
|
---|
| 673 | sound_ambient_start c11_10_14bar_jet
|
---|
| 674 | playback barabus BarabasWest
|
---|
| 675 | ai2_barabbas_retrievegun barabus
|
---|
| 676 | sleep 60
|
---|
| 677 | chr_envanim barabus BarabasWestBox norotation
|
---|
| 678 | chr_animate barabus BARABwest
|
---|
| 679 | sleep 105
|
---|
| 680 | #particle BarabasWest do start
|
---|
| 681 |
|
---|
| 682 | }
|
---|