source: AE/packages/VanillaBSL/IGMD/tctf/tctf_objectives.bsl@ 336

Last change on this file since 336 was 313, checked in by gumby, 16 years ago
File size: 1.4 KB
Line 
1#
2# tctf_objectives.bsl
3#
4# SCRIPTS TO SET LEVEL OBJECTIVES/HINTS
5#
6func void set_objective_1(void)
7{
8 dprint set_objective_1
9 objective_set(1)
10 target_set(323,30.0)
11}
12func void set_objective_2(string ai_name)
13{
14 dprint set_objective_2
15 objective_set(2)
16 target_set(1111, 30.0)
17
18}
19func void set_objective_3(string ai_name)
20{
21 dprint set_objective_3
22 objective_set(3)
23 target_set(60,30.0)
24}
25func void set_objective_4(string ai_name)
26{
27 dprint set_objective_4
28 if(elev_count ne 1)
29 {
30 trigvolume_enable trigger_volume_81 1
31 objective_set(4)
32 particle obj1 create
33 target_set(9999, 30.0)
34 }
35}
36
37func void set_objective_5(string ai_name)
38{
39 dprint set_objective_5
40 objective_set(5)
41 target_set(58,30.0)
42}
43
44func void you_lose(string ai_name)
45{
46 sleep 240
47 fade_out 0 0 0 180
48 sleep 240
49 lose
50}
51func void you_win(int char_index)
52{
53 win
54}
55
56### TEXT CONSOLES ###
57
58func void level_8a(void)
59{
60 dprint text_8a
61 text_console level_8a
62 console_reset 17
63}
64
65func void level_8b(void)
66{
67 dprint text_8b
68 text_console level_8b
69 console_reset 12
70}
71
72func void level_8c(void)
73{
74 dprint text_8c
75 text_console level_8c
76 console_reset 14
77}
78
79func void level_8d(void)
80{
81 dprint text_8d
82 text_console level_8d
83 console_reset 16
84}
85
86func void level_8e(void)
87{
88 dprint text_8e
89 text_console level_8e
90 console_reset 15
91}
92
93func void level_8f(void)
94{
95 dprint text_8f
96 text_console level_8f
97 console_reset 13
98}
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