1 | # |
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2 | # tctf_spawn_syndicate.bsl |
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3 | # |
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4 | # SCRIPTS TO SPAWN SYNDICATE UNITS |
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5 | # |
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6 | |
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7 | var int my_save_point=0; |
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8 | var int striker_count=0; |
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9 | var int music_counter = 0; |
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10 | var int counter = 0; |
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11 | var int elev_count=0; |
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12 | var int shut_down_t103; |
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13 | var int count_follow; |
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14 | |
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15 | # music # |
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16 | |
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17 | func void music_intro(void) |
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18 | { |
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19 | sound_music_start mus_asianb |
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20 | } |
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21 | |
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22 | func void music_intro_stop(void) |
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23 | { |
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24 | sound_music_stop mus_asianb |
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25 | } |
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26 | |
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27 | func void music_attack(void) |
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28 | { |
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29 | sound_music_start mus_pursuit 0 |
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30 | sound_music_volume mus_pursuit 0.75 3.0 |
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31 | # this music stopped in floor4_lock script |
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32 | } |
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33 | |
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34 | func void music_kidnap(void) |
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35 | { |
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36 | dprint kidnapmusic |
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37 | sound_music_start mus_om01 0.0 |
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38 | sound_music_volume mus_om01 0.75 3.0 |
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39 | # this music stopped in ta2_54 script |
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40 | } |
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41 | |
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42 | func void music_battle(void) |
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43 | { |
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44 | sound_music_start mus_asianb 0 |
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45 | sound_music_volume mus_asianb 2 |
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46 | # this music stopped in final script |
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47 | } |
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48 | |
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49 | func void music_stop(void) |
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50 | { |
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51 | dprint STOP_THE_MUSIC |
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52 | sound_music_stop mus_asianb |
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53 | sound_music_stop mus_pursuit |
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54 | sound_music_stop mus_om01 |
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55 | # sound_music_stop mus_asianb |
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56 | } |
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57 | |
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58 | |
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59 | ############################### |
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60 | # start and objectives # |
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61 | ############################### |
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62 | func void start(string ai_name) |
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63 | { |
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64 | dprint start |
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65 | |
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66 | trig_deactivate 1 |
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67 | trig_deactivate 2 |
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68 | trig_deactivate 3 |
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69 | trig_deactivate 4 |
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70 | trig_deactivate 5 |
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71 | trig_deactivate 6 |
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72 | trig_deactivate 7 |
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73 | trig_deactivate 8 |
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74 | trig_deactivate 9 |
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75 | trig_deactivate 10 |
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76 | trig_deactivate 60 |
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77 | trig_deactivate 61 |
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78 | trig_deactivate 62 |
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79 | trig_deactivate 63 |
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80 | trig_deactivate 64 |
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81 | trig_deactivate 65 |
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82 | trig_deactivate 70 |
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83 | trig_deactivate 71 |
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84 | trig_deactivate 72 |
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85 | trig_deactivate 73 |
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86 | trig_deactivate 74 |
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87 | trig_deactivate 75 |
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88 | trig_deactivate 302 |
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89 | trig_deactivate 303 |
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90 | trig_deactivate 100 |
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91 | trig_deactivate 101 |
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92 | trig_deactivate 500 |
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93 | trig_deactivate 501 |
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94 | trig_deactivate 502 |
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95 | trig_deactivate 503 |
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96 | trig_deactivate 400 |
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97 | trig_deactivate 510 |
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98 | trig_deactivate 511 |
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99 | trig_deactivate 512 |
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100 | trig_deactivate 520 |
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101 | trig_deactivate 521 |
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102 | trig_deactivate 522 |
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103 | trig_deactivate 310 |
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104 | trig_deactivate 320 |
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105 | trig_deactivate 98 |
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106 | trig_deactivate 99 |
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107 | trigvolume_enable trigger_volume_81 0 |
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108 | trigvolume_enable z_40t 0 |
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109 | trigvolume_enable zz_40t 0 |
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110 | trigvolume_enable zzz_40t 0 |
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111 | trigvolume_enable zzzz_40t 0 |
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112 | trigvolume_enable tv_61t 0 |
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113 | |
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114 | if (save_point eq 0) |
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115 | { |
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116 | my_save_point=0; |
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117 | set_objective_1 |
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118 | particle security_locklight01 do start |
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119 | particle smoke start |
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120 | } |
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121 | |
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122 | if (save_point eq 1) |
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123 | { |
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124 | my_save_point=1; |
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125 | dprint restore1 |
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126 | set_objective_1 |
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127 | particle smoke start |
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128 | particle security_locklight01 do start |
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129 | env_show 398 0 |
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130 | #turn off unbroken curtain wall |
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131 | env_show 98 0 |
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132 | #turn on broken curtain wall |
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133 | env_show 99 1 |
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134 | #show gunk van |
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135 | env_show 101 1 |
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136 | env_show 103 1 |
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137 | env_show 104 1 |
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138 | env_show 105 1 |
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139 | env_show 106 1 |
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140 | env_show 107 1 |
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141 | env_show 108 1 |
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142 | env_show 444 1 |
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143 | env_show 97 0 |
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144 | #show gunk motorcycle |
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145 | env_show 110 1 |
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146 | env_show 111 1 |
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147 | env_show 112 1 |
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148 | #show door gunk |
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149 | env_show 321 1 |
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150 | env_show 322 1 |
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151 | env_show 323 1 |
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152 | env_show 324 1 |
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153 | env_show 325 1 |
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154 | env_shade 321 325 .3 .3 .3 |
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155 | ai2_spawn lobby_striker_01 |
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156 | ai2_spawn lobby_striker_02 |
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157 | ai2_spawn lobby_striker_03 |
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158 | music_intro |
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159 | restore_game |
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160 | sleep 7 |
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161 | sound_dialog_play c07_22_01konoko |
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162 | particle LobbyWall do explode |
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163 | } |
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164 | |
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165 | if (save_point eq 2) |
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166 | { |
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167 | my_save_point=2; |
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168 | dprint restore2 |
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169 | set_objective_3 |
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170 | trigvolume_enable tv_58t 0 |
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171 | door_lock 41 |
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172 | chr_delete lobby_victim |
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173 | trigvolume_enable trigger_volume_80 0 |
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174 | music_kidnap |
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175 | restore_game |
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176 | } |
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177 | |
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178 | if (save_point eq 3) |
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179 | { |
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180 | my_save_point=3; |
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181 | dprint restore3 |
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182 | trigvolume_enable t86 0 |
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183 | set_objective_5 |
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184 | trigvolume_enable tsh_55t 0 |
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185 | #Hide elevator gunk |
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186 | env_show 501 0 |
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187 | env_show 502 0 |
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188 | env_show 503 0 |
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189 | env_show 504 0 |
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190 | #Show new elevator gunk |
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191 | env_show 601 1 |
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192 | env_show 602 1 |
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193 | fork tsh_55 |
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194 | restore_game |
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195 | trigvolume_enable tv_58t 0 |
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196 | } |
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197 | |
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198 | if (save_point eq 4) |
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199 | { |
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200 | my_save_point=4; |
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201 | dprint restore4 |
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202 | set_objective_5 |
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203 | trigvolume_enable tsh_60t 0 |
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204 | trigvolume_enable tr_66t 0 |
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205 | trigvolume_enable tr_67t 0 |
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206 | trigvolume_enable tr_65t 0 |
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207 | trigvolume_enable tr_64t 0 |
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208 | ai2_spawn barabus |
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209 | chr_boss_shield barabus |
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210 | target_set(1,0.0) |
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211 | restore_game |
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212 | } |
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213 | |
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214 | } |
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215 | |
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216 | func void striker_spawn(string ai_name) |
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217 | { |
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218 | dprint striker_spawn |
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219 | striker_count = striker_count + 1 |
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220 | } |
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221 | |
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222 | func void striker_die(string ai_name) |
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223 | { |
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224 | dprint striker_die |
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225 | striker_count = striker_count - 1 |
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226 | } |
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227 | |
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228 | ######################### |
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229 | # trigger volumes # |
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230 | ######################### |
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231 | |
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232 | func void t102(string ai_name) |
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233 | { |
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234 | ai2_spawn mbo_sniper |
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235 | ai2_spawn mbo_target |
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236 | } |
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237 | |
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238 | func void t103(string ai_name) |
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239 | { |
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240 | dprint t103 |
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241 | trigvolume_enable trigger_volume_103 0 |
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242 | sleep 7 |
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243 | if(elev_count ne 1) |
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244 | { |
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245 | if (chr_has_lsi(0)) |
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246 | { |
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247 | trigvolume_enable trigger_volume_81 1 |
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248 | objective_set(4) |
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249 | particle obj1 create |
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250 | target_set(9999, 30.0) |
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251 | shut_down_t103 = 1; |
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252 | } |
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253 | } |
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254 | if(shut_down_t103 eq 0) |
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255 | { |
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256 | sleep 60 |
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257 | trigvolume_enable trigger_volume_103 1 |
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258 | } |
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259 | } |
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260 | |
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261 | func void spawnL2_4(string ai_name) |
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262 | { |
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263 | dprint spawnL2_4 |
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264 | ai2_spawn lobby_striker_04 |
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265 | playback lobby_striker_04 lobbystriker_roll |
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266 | trigvolume_enable u_36t 0 |
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267 | |
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268 | } |
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269 | |
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270 | func void spawnL1_6(string ai_name) |
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271 | { |
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272 | dprint spawnL1_6 |
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273 | ai2_spawn lobby_striker_06 |
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274 | trigvolume_enable tv_50t 0 |
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275 | |
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276 | } |
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277 | |
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278 | func void spawnG2_7(string ai_name) |
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279 | { |
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280 | dprint spawnG2_7 |
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281 | ai2_spawn garage_striker_01 |
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282 | ai2_spawn garage_striker_02 |
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283 | |
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284 | } |
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285 | |
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286 | func void spawnG3_8(string ai_name) |
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287 | { |
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288 | dprint spawnG3_8 |
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289 | if (striker_count eq 0) |
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290 | { |
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291 | ai2_spawn garage_striker_03 |
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292 | ai2_makeignoreplayer garage_striker_03 1 |
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293 | ai2_spawn garage_striker_04 |
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294 | ai2_spawn garage_striker_05 |
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295 | playback_block garage_striker_03 garage_jump |
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296 | ai2_makeignoreplayer garage_striker_03 0 |
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297 | } |
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298 | if (striker_count ne 0) |
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299 | { |
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300 | ai2_spawn garage_striker_03 |
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301 | ai2_makeignoreplayer garage_striker_03 1 |
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302 | playback_block garage_striker_03 garage_jump |
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303 | ai2_makeignoreplayer garage_striker_03 0 |
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304 | } |
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305 | } |
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306 | |
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307 | func void spawnG3_11(string ai_name) |
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308 | { |
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309 | dprint spawnG3_11 |
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310 | ai2_spawn garage_striker_07 |
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311 | ai2_passive garage_striker_07 1 |
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312 | ai2_spawn garage_striker_08 |
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313 | playback garage_striker_07 garage_taunt |
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314 | ai2_passive garage_striker_07 0 |
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315 | |
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316 | } |
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317 | |
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318 | func void spawnG3_12(string ai_name) |
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319 | { |
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320 | dprint spawnG3_12 |
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321 | |
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322 | if (striker_count eq 0) |
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323 | { |
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324 | ai2_spawn garage_striker_09 |
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325 | ai2_spawn garage_striker_10 |
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326 | } |
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327 | if (striker_count ne 0) |
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328 | { |
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329 | ai2_spawn garage_striker_09 |
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330 | } |
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331 | } |
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332 | |
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333 | func void killG2_08(string ai_name) |
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334 | { |
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335 | dprint killG2_08 |
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336 | trigvolume_enable trigger_volume_G2_08 0 |
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337 | |
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338 | } |
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339 | |
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340 | func void killG2_10(string ai_name) |
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341 | { |
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342 | dprint killG2_10 |
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343 | trigvolume_enable trigger_volume_G2_10 0 |
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344 | |
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345 | } |
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346 | |
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347 | func void killG3_11(string ai_name) |
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348 | { |
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349 | dprint killG3_11 |
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350 | trigvolume_enable trigger_volume_G3_11 0 |
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351 | |
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352 | } |
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353 | |
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354 | func void killG3_12(string ai_name) |
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355 | { |
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356 | dprint killG3_12 |
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357 | trigvolume_enable trigger_volume_G3_12 0 |
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358 | |
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359 | } |
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360 | |
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361 | func void a_18(string ai_name) |
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362 | { |
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363 | dprint a_18 |
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364 | trigvolume_enable b_19t 0 |
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365 | trigvolume_enable c_13t 0 |
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366 | |
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367 | } |
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368 | |
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369 | func void b_19(string ai_name) |
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370 | { |
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371 | dprint b_19 |
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372 | ai2_spawn lobby_striker_30 |
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373 | ai2_spawn lobby_striker_31 |
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374 | playback lobby_striker_31 lobby_roll2 |
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375 | # ai2_spawn lobby_striker_33 |
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376 | # ai2_spawn lobby_tctf_02 |
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377 | trigvolume_enable d_20t 0 |
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378 | } |
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379 | |
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380 | func void c_13(string ai_name) |
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381 | { |
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382 | dprint c_13 |
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383 | ai2_spawn lobby_striker_20 |
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384 | ai2_spawn lobby_striker_21 |
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385 | ai2_spawn lobby_fodder01 |
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386 | ai2_spawn lobby_striker_05 |
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387 | trigvolume_enable vv_38t 0 |
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388 | trigvolume_enable a_18t 0 |
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389 | music_stop |
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390 | } |
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391 | |
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392 | func void d_20(string ai_name) |
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393 | { |
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394 | dprint d_20 |
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395 | ai2_spawn l2_s46 |
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396 | ai2_spawn l2_s44 |
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397 | playback_block l2_s44 lobby_roll3 |
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398 | |
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399 | } |
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400 | |
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401 | func void e_21(string ai_name) |
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402 | { |
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403 | dprint e_21 |
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404 | ai2_spawn lobby_striker_34 |
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405 | ai2_spawn lobby_victim05 |
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406 | ai2_spawn lobby_victim06 |
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407 | trigvolume_enable l_27t 0 |
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408 | } |
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409 | |
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410 | func void f_22(string ai_name) |
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411 | { |
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412 | dprint f_22 |
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413 | ai2_spawn lobby_striker_05 |
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414 | trigvolume_enable vv_38t 0 |
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415 | ai2_spawn lobby_striker_20 |
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416 | ai2_spawn lobby_fodder01 |
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417 | ai2_spawn lobby_striker_21 |
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418 | |
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419 | } |
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420 | |
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421 | func void g_23(string ai_name) |
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422 | { |
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423 | dprint g_23 |
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424 | ai2_spawn L2s_01 |
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425 | ai2_spawn L2s_02 |
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426 | ai2_spawn L2s_03 |
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427 | ai2_spawn L2tctf_01 |
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428 | ai2_spawn L2tctf_02 |
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429 | music_stop |
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430 | trigvolume_enable trigger_volume_w_39 0 |
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431 | |
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432 | } |
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433 | |
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434 | func void h_06(string ai_name) |
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435 | { |
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436 | dprint h_06 |
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437 | ai2_spawn L2s_10 |
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438 | ai2_spawn Ls_15 |
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439 | ai2_spawn Ltctf_55 |
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440 | ai2_dopath L2tctf_01 patrol_L2_13 |
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441 | ai2_dopath L2tctf_02 patrol_L2_13 |
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442 | |
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443 | } |
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444 | |
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445 | func void i_24(string ai_name) |
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446 | { |
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447 | dprint i_24 |
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448 | trigvolume_enable j_25t 0 |
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449 | trigvolume_enable h_06t 0 |
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450 | |
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451 | } |
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452 | |
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453 | func void j_25(string ai_name) |
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454 | { |
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455 | dprint j_25 |
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456 | ai2_spawn L2s_11 |
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457 | |
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458 | } |
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459 | |
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460 | func void k_26(string ai_name) |
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461 | { |
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462 | dprint k_26 |
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463 | trigvolume_enable l_27t 1 |
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464 | |
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465 | } |
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466 | |
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467 | func void l_27(string ai_name) |
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468 | { |
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469 | dprint l_27 |
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470 | ai2_spawn L3s_40 |
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471 | ai2_spawn L3s_41 |
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472 | # ai2_spawn L3s_42 |
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473 | |
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474 | } |
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475 | |
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476 | func void m_28(string ai_name) |
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477 | { |
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478 | dprint m_28 |
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479 | ai2_spawn Lv_40 |
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480 | ai2_spawn Lv_41 |
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481 | ai2_spawn Lc_43 |
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482 | ai2_spawn Ls_44 |
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483 | trigvolume_enable s_34t 1 |
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484 | |
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485 | } |
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486 | |
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487 | func void n_29(string ai_name) |
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488 | { |
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489 | dprint n_29 |
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490 | ai2_spawn Lc_50 |
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491 | ai2_spawn Ls_51 |
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492 | ai2_spawn Ls_12 |
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493 | |
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494 | } |
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495 | |
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496 | func void o_30(string ai_name) |
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497 | { |
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498 | dprint o_30 |
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499 | ai2_spawn Ls_60 |
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500 | ai2_spawn a_v2 |
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501 | |
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502 | } |
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503 | |
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504 | func void p_31(string ai_name) |
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505 | { |
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506 | dprint p_31 |
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507 | trigvolume_enable trigger_volume_L2_4 1 |
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508 | |
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509 | } |
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510 | |
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511 | func void s_34(string ai_name) |
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512 | { |
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513 | dprint s_34 |
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514 | ai2_spawn Lcom_01 |
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515 | |
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516 | } |
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517 | |
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518 | func void t_35(string ai_name) |
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519 | { |
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520 | dprint t_35 |
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521 | trigvolume_enable s_34t 0 |
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522 | |
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523 | } |
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524 | |
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525 | func void u_36(string ai_name) |
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526 | { |
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527 | dprint u_36 |
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528 | ai2_spawn cat1_02 |
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529 | trigvolume_enable trigger_volume_L2_4 0 |
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530 | } |
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531 | |
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532 | func void v_37(string ai_name) |
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533 | { |
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534 | dprint v_37 |
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535 | ai2_spawn cat1_01 |
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536 | trigvolume_enable vv_38t 0 |
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537 | |
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538 | } |
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539 | |
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540 | func void t98(string ai_name) |
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541 | { |
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542 | dprint t98 |
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543 | ai2_spawn a_v4 |
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544 | } |
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545 | |
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546 | func void vv_38(string ai_name) |
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547 | { |
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548 | dprint vv_38 |
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549 | ai2_spawn lobby_striker_05 |
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550 | ai2_spawn lobby_striker_20 |
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551 | ai2_spawn lobby_striker_21 |
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552 | ai2_spawn lobby_fodder01 |
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553 | trigvolume_enable v_37t 0 |
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554 | |
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555 | } |
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556 | |
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557 | func void w_39(string ai_name) |
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558 | { |
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559 | dprint w_39 |
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560 | ai2_spawn s2_t01 |
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561 | ai2_spawn s2_t02 |
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562 | ai2_spawn s2_s01 |
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563 | ai2_spawn s2_s02 |
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564 | ai2_spawn s2_s03 |
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565 | # ai2_spawn s2_c01 |
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566 | ai2_spawn s2_s05 |
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567 | ai2_spawn s2_t05 |
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568 | trigvolume_enable g_23t 0 |
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569 | |
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570 | } |
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571 | |
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572 | func void x_05(string ai_name) |
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573 | { |
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574 | dprint x_05 |
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575 | ai2_spawn l_c01 |
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576 | ai2_lookatme l_c01 |
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577 | ai2_passive l_c01 1 |
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578 | playback l_c01 lobby_runout |
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579 | ai2_passive l_c01 0 |
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580 | trigvolume_enable trigger_volume_L1_6_9 0 |
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581 | |
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582 | } |
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583 | |
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584 | func void y_32(string ai_name) |
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585 | { |
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586 | dprint y_32 |
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587 | ai2_spawn l_t01 |
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588 | playback l_t01 lobby_backroll |
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589 | sleep 15 |
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590 | ai2_spawn l_s02 |
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591 | ai2_spawn l_s03 |
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592 | trigvolume_enable tv_47t 0 |
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593 | |
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594 | } |
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595 | |
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596 | func void unlock_follow(void) |
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597 | { |
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598 | dprint unlockfollow |
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599 | count_follow = count_follow + 1; |
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600 | if(count_follow eq 2) |
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601 | { |
---|
602 | trigvolume_enable z_40t 1 |
---|
603 | trigvolume_enable zz_40t 1 |
---|
604 | trigvolume_enable zzz_40t 1 |
---|
605 | trigvolume_enable zzzz_40t 1 |
---|
606 | trigvolume_enable tv_61t 1 |
---|
607 | } |
---|
608 | } |
---|
609 | |
---|
610 | func void patrolscript2222(void) |
---|
611 | { |
---|
612 | dprint lookatplayer |
---|
613 | ai2_lookatchar l_t01 char_0 |
---|
614 | ai2_lookatchar l_t23 char_0 |
---|
615 | } |
---|
616 | |
---|
617 | func void z01(string ai_name) |
---|
618 | { |
---|
619 | dprint z01 |
---|
620 | |
---|
621 | ai2_dopath l_t01 l_t01_01 |
---|
622 | ai2_setjobstate l_t01 |
---|
623 | |
---|
624 | ai2_dopath l_t23 l_t23_04 |
---|
625 | ai2_setjobstate l_t23 |
---|
626 | |
---|
627 | } |
---|
628 | |
---|
629 | func void z02(string ai_name) |
---|
630 | { |
---|
631 | dprint z02 |
---|
632 | ai2_dopath l_t01 l_t01_04 |
---|
633 | ai2_setjobstate l_t01 |
---|
634 | |
---|
635 | ai2_dopath l_t23 l_t23_02 |
---|
636 | ai2_setjobstate l_t23 |
---|
637 | } |
---|
638 | |
---|
639 | func void z03(string ai_name) |
---|
640 | { |
---|
641 | dprint z03 |
---|
642 | ai2_dopath l_t01 l_t01_05 |
---|
643 | ai2_setjobstate l_t01 |
---|
644 | |
---|
645 | ai2_dopath l_t23 l_t23_01 |
---|
646 | ai2_setjobstate l_t23 |
---|
647 | } |
---|
648 | |
---|
649 | func void z04(string ai_name) |
---|
650 | { |
---|
651 | dprint z04 |
---|
652 | ai2_dopath l_t01 l_t01_06 |
---|
653 | ai2_setjobstate l_t01 |
---|
654 | |
---|
655 | ai2_dopath l_t23 l_t23_06 |
---|
656 | ai2_setjobstate l_t23 |
---|
657 | } |
---|
658 | |
---|
659 | func void z05(string ai_name) |
---|
660 | { |
---|
661 | dprint z05 |
---|
662 | ai2_dopath l_t01 l_t01_07 |
---|
663 | ai2_setjobstate l_t01 |
---|
664 | |
---|
665 | ai2_dopath l_t23 l_t23_07 |
---|
666 | ai2_setjobstate l_t23 |
---|
667 | } |
---|
668 | |
---|
669 | func void z06(string ai_name) |
---|
670 | { |
---|
671 | dprint z06 |
---|
672 | ai2_dopath l_t01 l_t01_08 |
---|
673 | ai2_setjobstate l_t01 |
---|
674 | |
---|
675 | ai2_dopath l_t23 l_t23_08 |
---|
676 | ai2_setjobstate l_t23 |
---|
677 | } |
---|
678 | |
---|
679 | func void z_40(string ai_name) |
---|
680 | { |
---|
681 | dprint z_40 |
---|
682 | ai2_followme l_t01 |
---|
683 | ai2_lookatme l_t01 |
---|
684 | ai2_followme l_t23 |
---|
685 | ai2_lookatme l_t23 |
---|
686 | ai2_followme s2_t05 |
---|
687 | ai2_lookatme s2_t05 |
---|
688 | ai2_followme s2_t02 |
---|
689 | ai2_lookatme s2_t02 |
---|
690 | ai2_followme s2_t01 |
---|
691 | ai2_lookatme s2_t01 |
---|
692 | ai2_followme L2tctf_02 |
---|
693 | ai2_lookatme L2tctf_02 |
---|
694 | ai2_followme L2tctf_01 |
---|
695 | ai2_lookatme L2tctf_01 |
---|
696 | ai2_followme Lc_43 |
---|
697 | ai2_lookatme Lc_43 |
---|
698 | |
---|
699 | } |
---|
700 | |
---|
701 | func void tv_44(string ai_name) |
---|
702 | { |
---|
703 | dprint tv_44 |
---|
704 | ai2_spawn l_c10 |
---|
705 | ai2_dopath l_t01 l_t01_02 |
---|
706 | ai2_setjobstate l_t01 |
---|
707 | |
---|
708 | ai2_dopath l_t23 l_t23_03 |
---|
709 | ai2_setjobstate l_t23 |
---|
710 | } |
---|
711 | |
---|
712 | func void tv_45(string ai_name) |
---|
713 | { |
---|
714 | dprint tv_45 |
---|
715 | ai2_spawn a_v1 |
---|
716 | ai2_spawn l_s22 |
---|
717 | ai2_spawn l_s23 |
---|
718 | ai2_dopath l_t01 l_t01_03 |
---|
719 | ai2_setjobstate l_t01 |
---|
720 | |
---|
721 | ai2_dopath l_t23 l_t23_05 |
---|
722 | ai2_setjobstate l_t23 |
---|
723 | |
---|
724 | } |
---|
725 | |
---|
726 | func void tv_46(string ai_name) |
---|
727 | { |
---|
728 | dprint tv_46 |
---|
729 | ai2_spawn l_s24 |
---|
730 | ai2_spawn l_t23 |
---|
731 | trigvolume_enable tv_47t 1 |
---|
732 | ai2_dopath l_t01 l_t01_06 |
---|
733 | ai2_setjobstate l_t01 |
---|
734 | } |
---|
735 | |
---|
736 | func void tv_47(string ai_name) |
---|
737 | { |
---|
738 | dprint tv_47 |
---|
739 | ai2_spawn l_s27 |
---|
740 | |
---|
741 | } |
---|
742 | |
---|
743 | func void tv_48(string ai_name) |
---|
744 | { |
---|
745 | dprint tv_48 |
---|
746 | ai2_spawn l2_s46 |
---|
747 | |
---|
748 | } |
---|
749 | |
---|
750 | func void tv_49(string ai_name) |
---|
751 | { |
---|
752 | dprint tv_49 |
---|
753 | ai2_spawn l2_s47 |
---|
754 | |
---|
755 | } |
---|
756 | |
---|
757 | func void tv_50(string ai_name) |
---|
758 | { |
---|
759 | dprint tv_50 |
---|
760 | ai2_spawn l_s99 |
---|
761 | ai2_spawn l_s98 |
---|
762 | music_stop |
---|
763 | |
---|
764 | } |
---|
765 | |
---|
766 | func void tv_51(string ai_name) |
---|
767 | { |
---|
768 | dprint tv_51 |
---|
769 | ai2_spawn l4_red1 |
---|
770 | ai2_spawn l4_t1 |
---|
771 | ai2_spawn l4_s1 |
---|
772 | ai2_spawn l4_s67 |
---|
773 | ai2_spawn l4_t2 |
---|
774 | ai2_spawn l4_s2 |
---|
775 | ai2_spawn l4_s3 |
---|
776 | ai2_spawn l4_f1 |
---|
777 | ai2_spawn l4_f2 |
---|
778 | ai2_spawn l4_f3 |
---|
779 | ai2_kill l4_f1 |
---|
780 | ai2_kill l4_f2 |
---|
781 | ai2_kill l4_f3 |
---|
782 | ai2_spawn l4_c66 |
---|
783 | ai2_kill l4_c66 |
---|
784 | |
---|
785 | } |
---|
786 | |
---|
787 | func void tv_52(string ai_name) |
---|
788 | { |
---|
789 | dprint tv_52 |
---|
790 | particle smoke stop |
---|
791 | ai2_spawn a_t03 |
---|
792 | ai2_passive a_t03 1 |
---|
793 | playback a_t03 atrium_run |
---|
794 | sleep 7 |
---|
795 | ai2_spawn a_t06 |
---|
796 | sleep 7 |
---|
797 | ai2_spawn a_s02 |
---|
798 | sleep 7 |
---|
799 | ai2_spawn a_s03 |
---|
800 | sleep 7 |
---|
801 | ai2_spawn a_red1 |
---|
802 | ai2_passive a_t03 0 |
---|
803 | chr_set_health a_t05 900 |
---|
804 | chr_set_health a_t06 900 |
---|
805 | chr_set_health a_s02 900 |
---|
806 | chr_set_health a_s03 900 |
---|
807 | } |
---|
808 | func void new_atrium(string ai_name) |
---|
809 | { |
---|
810 | ai2_spawn a_s07 |
---|
811 | ai2_spawn a_s05 |
---|
812 | ai2_spawn a_v3 |
---|
813 | } |
---|
814 | |
---|
815 | func void ta_53(string ai_name) |
---|
816 | { |
---|
817 | dprint ta_53 |
---|
818 | ai2_spawn a_t05 |
---|
819 | ai2_dopath a_s03 patrol_7043 |
---|
820 | ai2_setjobstate a_s03 |
---|
821 | ai2_dopath a_s02 patrol_7030 |
---|
822 | ai2_setjobstate a_s02 |
---|
823 | ai2_dopath a_t06 patrol_7034 |
---|
824 | ai2_setjobstate a_t06 |
---|
825 | ai2_dopath a_t05 patrol_7042 |
---|
826 | ai2_setjobstate a_t05 |
---|
827 | chr_set_health a_t05 40 |
---|
828 | chr_set_health a_t06 30 |
---|
829 | chr_set_health a_s02 80 |
---|
830 | chr_set_health a_s03 80 |
---|
831 | sleep 2000 |
---|
832 | dprint no_more_tctf |
---|
833 | counter = 100 |
---|
834 | |
---|
835 | } |
---|
836 | |
---|
837 | func void ta_53b(string ai_name) |
---|
838 | { |
---|
839 | dprint ta_53b |
---|
840 | chr_set_health a_t05 80 |
---|
841 | chr_set_health a_t06 60 |
---|
842 | chr_set_health a_s02 70 |
---|
843 | chr_set_health a_s03 80 |
---|
844 | } |
---|
845 | |
---|
846 | func void ta2_54(string ai_name) |
---|
847 | { |
---|
848 | dprint ta2_54 |
---|
849 | ai2_spawn a2_t1 |
---|
850 | ai2_spawn a2_red1 |
---|
851 | ai2_spawn LSI |
---|
852 | chr_invincible LSI 1 |
---|
853 | sleep 240 |
---|
854 | music_stop |
---|
855 | } |
---|
856 | |
---|
857 | func void tsh_55(string ai_name) |
---|
858 | { |
---|
859 | dprint tsh_55 |
---|
860 | ai2_spawn sh_tank1 |
---|
861 | ai2_spawn sh_red1 |
---|
862 | ai2_spawn sh_s3 |
---|
863 | ai2_spawn sh_s4 |
---|
864 | ai2_spawn sh_s4b |
---|
865 | set_objective_5 |
---|
866 | sleep 120 |
---|
867 | ai2_attack sh_s3 char_0 |
---|
868 | } |
---|
869 | |
---|
870 | func void t62(string ai_name) |
---|
871 | { |
---|
872 | dprint t62 |
---|
873 | ai2_spawn sh_s1 |
---|
874 | ai2_spawn sh_s2 |
---|
875 | ai2_spawn sh_s6 |
---|
876 | } |
---|
877 | |
---|
878 | func void femcop_holster(string ai_name) |
---|
879 | { |
---|
880 | dprint holstergun |
---|
881 | chr_forceholster Lc_43 1 |
---|
882 | } |
---|
883 | |
---|
884 | func void t72(string ai_name) |
---|
885 | { |
---|
886 | dprint t72 |
---|
887 | ai2_spawn sh_com1 |
---|
888 | ai2_spawn sh_tank2 |
---|
889 | ai2_spawn sh_s9 |
---|
890 | } |
---|
891 | |
---|
892 | func void tv57(string ai_name) |
---|
893 | { |
---|
894 | dprint tv57 |
---|
895 | Attack |
---|
896 | target_set(59,30.0) |
---|
897 | } |
---|
898 | |
---|
899 | func void goAttack(string ai_name) |
---|
900 | { |
---|
901 | music_intro_stop |
---|
902 | |
---|
903 | dprint goAttack |
---|
904 | trigvolume_enable tv_57t 1 |
---|
905 | input 0 |
---|
906 | fade_out 0 0 0 30 |
---|
907 | chr_delete l_c01 |
---|
908 | chr_delete lobby_striker_01 |
---|
909 | chr_delete lobby_striker_02 |
---|
910 | chr_delete garage_striker_01 |
---|
911 | chr_delete garage_striker_02 |
---|
912 | chr_delete garage_striker_03 |
---|
913 | chr_delete garage_striker_04 |
---|
914 | chr_delete garage_striker_05 |
---|
915 | chr_delete garage_striker_06 |
---|
916 | chr_delete garage_striker_07 |
---|
917 | chr_delete garage_striker_08 |
---|
918 | chr_delete garage_striker_09 |
---|
919 | chr_delete garage_striker_10 |
---|
920 | chr_delete l_s98 |
---|
921 | chr_delete l_s99 |
---|
922 | cm_interpolate stair_lock 0 |
---|
923 | fade_in 30 |
---|
924 | sleep 60 |
---|
925 | particle stair_lock_locklight01 do start |
---|
926 | sleep 90 |
---|
927 | fade_out 0 0 0 30 |
---|
928 | cm_reset |
---|
929 | fade_in 30 |
---|
930 | input 1 |
---|
931 | set_objective_2 |
---|
932 | ai2_spawn tanker_stairdoor |
---|
933 | sound_dialog_play c00_01_27shinatama |
---|
934 | } |
---|
935 | |
---|
936 | func void tsh_60(string ai_name) |
---|
937 | { |
---|
938 | dprint tsh_60 |
---|
939 | ai2_spawn sh_s12 |
---|
940 | ai2_spawn sh_s12b |
---|
941 | helicopter |
---|
942 | } |
---|
943 | |
---|
944 | func void ta_62(string ai_name) |
---|
945 | { |
---|
946 | dprint ta_62 |
---|
947 | if (chr_has_lsi(0)) |
---|
948 | { |
---|
949 | trigvolume_enable trigger_volume_81 0 |
---|
950 | particle obj1 kill |
---|
951 | ai2_kill |
---|
952 | elev_count = 1; |
---|
953 | sleep 10 |
---|
954 | Elevator |
---|
955 | } |
---|
956 | } |
---|
957 | |
---|
958 | func void tv_58(string ai_name) |
---|
959 | { |
---|
960 | dprint tv_58 |
---|
961 | door_lock 41 |
---|
962 | particle security_locklight01 do stop |
---|
963 | ai2_kill |
---|
964 | Kidnap |
---|
965 | set_objective_3 |
---|
966 | s2 |
---|
967 | } |
---|
968 | |
---|
969 | func void tv_68(string ai_name) |
---|
970 | { |
---|
971 | dprint tv_68 |
---|
972 | ai2_spawn b_victim |
---|
973 | } |
---|
974 | |
---|
975 | func void tr_64(string ai_name) |
---|
976 | { |
---|
977 | dprint tr_64 |
---|
978 | target_set(58,0.0) |
---|
979 | HeliOutroRight |
---|
980 | trigvolume_enable tr_65t 0 |
---|
981 | trigvolume_enable tr_66t 0 |
---|
982 | trigvolume_enable tr_67t 0 |
---|
983 | |
---|
984 | } |
---|
985 | |
---|
986 | func void tr_65(string ai_name) |
---|
987 | { |
---|
988 | dprint tr_65 |
---|
989 | target_set(58,0.0) |
---|
990 | HeliOutroLeft |
---|
991 | trigvolume_enable tr_64t 0 |
---|
992 | trigvolume_enable tr_66t 0 |
---|
993 | trigvolume_enable tr_67t 0 |
---|
994 | |
---|
995 | } |
---|
996 | |
---|
997 | func void tr_66(string ai_name) |
---|
998 | { |
---|
999 | dprint tr_66 |
---|
1000 | target_set(58,0.0) |
---|
1001 | HeliOutroMid |
---|
1002 | trigvolume_enable tr_65t 0 |
---|
1003 | trigvolume_enable tr_64t 0 |
---|
1004 | trigvolume_enable tr_67t 0 |
---|
1005 | |
---|
1006 | } |
---|
1007 | |
---|
1008 | func void tr_67(string ai_name) |
---|
1009 | { |
---|
1010 | dprint tr_67 |
---|
1011 | target_set(58,0.0) |
---|
1012 | HeliOutroMidLt |
---|
1013 | trigvolume_enable tr_65t 0 |
---|
1014 | trigvolume_enable tr_66t 0 |
---|
1015 | trigvolume_enable tr_64t 0 |
---|
1016 | |
---|
1017 | } |
---|
1018 | |
---|
1019 | func void t100(string ai_name) |
---|
1020 | { |
---|
1021 | dprint t100 |
---|
1022 | ai2_spawn roof_tctf1 |
---|
1023 | ai2_spawn sh_s12c |
---|
1024 | } |
---|
1025 | ##################### |
---|
1026 | # save scripts # |
---|
1027 | ##################### |
---|
1028 | |
---|
1029 | func void s1(string ai_name) |
---|
1030 | { |
---|
1031 | dprint SAVEDGAME |
---|
1032 | save_game 1 autosave |
---|
1033 | } |
---|
1034 | |
---|
1035 | func void s2(string ai_name) |
---|
1036 | { |
---|
1037 | dprint SAVEDGAME |
---|
1038 | save_game 2 autosave |
---|
1039 | } |
---|
1040 | |
---|
1041 | func void s3(string ai_name) |
---|
1042 | { |
---|
1043 | dprint SAVEDGAME |
---|
1044 | save_game 3 autosave |
---|
1045 | } |
---|
1046 | |
---|
1047 | func void s4(string ai_name) |
---|
1048 | { |
---|
1049 | dprint SAVEDGAME |
---|
1050 | save_game 4 autosave |
---|
1051 | } |
---|
1052 | |
---|
1053 | func void check_death(string ai_name) |
---|
1054 | { |
---|
1055 | dprint check_death |
---|
1056 | counter = counter - 1 |
---|
1057 | if (trigvolume_count(99) eq 0) |
---|
1058 | { |
---|
1059 | if(counter eq 0) |
---|
1060 | { |
---|
1061 | sleep 210 |
---|
1062 | ai2_spawn a_t99 |
---|
1063 | } |
---|
1064 | } |
---|
1065 | } |
---|
1066 | |
---|
1067 | func void spawn(string ai_name) |
---|
1068 | { |
---|
1069 | dprint spawn |
---|
1070 | counter = counter + 1 |
---|
1071 | } |
---|