1 | @XML_TOOLS Version "2.0"
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2 |
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3 | @CUSTOM_CODE
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4 | <code>
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5 | function contains(fullStringOrArray, subString){
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6 | return fullStringOrArray.indexOf(subString)!=-1;
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7 | }
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8 |
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9 | function removeFromArray(_array, _value){
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10 | _array.splice(_array.indexOf(_value), 1);
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11 | }
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12 |
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13 | var myBuilder = new JSXMLBuilder();
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14 | myBuilder.load($xmlData);
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15 |
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16 | var elements = myBuilder.elements[0];
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17 |
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18 | var particles = elements.childElement("Animation").childElement("Particles");
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19 |
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20 |
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21 | if(!elements.childElement("Animation").childElement("Attacks")){ // if no attacks found ignore file
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22 | return;
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23 | }
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24 |
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25 | var attackElement = elements.childElement("Animation").childElement("Attacks").childElement("Attack");
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26 |
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27 | var int_start,int_end,array_bones;
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28 |
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29 | // gather all the necessary info
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30 | int_start=attackElement.childElement("Start").text;
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31 | int_end=attackElement.childElement("End").text;
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32 | array_bones=attackElement.childElement("Bones").text.split(" ");
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33 |
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34 | // Check if any of the existing particles correspond to the same bone and glass_break
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35 | for (var i=0; (particles.childElement(i)); i++){ // the condition is to check if the child element exists (!= undefined)
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36 | var currElement=particles.childElement(i);
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37 |
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38 | if(contains(array_bones,currElement.childElement("Bone").text) && currElement.childElement("Name").text=="glass_break"){
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39 | removeFromArray(array_bones,currElement.childElement("Bone").text); // not necessary to add
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40 | }
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41 | }
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42 |
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43 | // Insert the new glass particles
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44 | for (var i = 0; i < array_bones.length; i++) {
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45 | if(array_bones[i]=="RightFoot" || array_bones[i]=="LeftFoot" || array_bones[i]=="RightFist" || array_bones[i]=="LeftFist"){
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46 | myBuilder.addElementAt("Particle","",
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47 | "<Start>"+int_start+"</Start>\
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48 | <End>"+int_end+"</End>\
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49 | <Bone>"+array_bones[i]+"</Bone>\
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50 | <Name>glass_break</Name>",particles.index+1,particles.level+1);
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51 | }
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52 | }
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53 |
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54 | $xmlData=myBuilder.generateXML(); // update the global variable with the new XML
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55 | </code>
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