source: AE/packages_bak/KnockdownRevamp/Mod_Info.cfg@ 495

Last change on this file since 495 was 381, checked in by iritscen, 15 years ago

Updated Main Menu to reflect July release, not June.
Touched up and fixed minor errors in some mod info files.

File size: 736 bytes
Line 
1AEInstallVersion -> 1.0 //
2NameOfMod -> Knockdown Revamp // Comment area ^_^ This is what is displayed on the package. Quotes are optional.
3ModString -> KnockdownRevamp 1 // Short name Simple version number. Read for updating.
4Category -> AE: Animation //
5Creator -> Gumby/Loser
6HasOnis -> Yes // Default = No
7HasDeltas -> No // Default = No
8HasBSL -> No // Default = No
9HasDats -> No // Default = No. These should be very rare.
10IsEngine -> No // Default = No
11Readme -> 1. Characters don't lose their weapon on normal knockdowns; this allows you to shoot from a knocked-down position. You, and the AI, will still lose the weapon on throws and leg sweep knockdowns, however. \n 2. Blownup enemies can knock other people down.
Note: See TracBrowser for help on using the repository browser.