source: Daodan/Flatline/src/Flatline.h

Last change on this file was 483, checked in by rossy, 13 years ago

fixed testclient

File size: 1.6 KB
Line 
1#pragma once
2
3#include <stdlib.h>
4#include <stdio.h>
5#define DDrStartupMessage printf
6
7#include <string.h>
8#include <stdbool.h>
9#include <stdint.h>
10
11#define thread __thread
12
13#ifdef WIN32
14#include <winsock2.h>
15#include "Flatline_Win32.h"
16#else
17#include <sys/ioctl.h> 
18#include <sys/types.h>
19#include <sys/socket.h> 
20#include <unistd.h> 
21#include <stropts.h>
22#include <arpa/inet.h>
23#include <netinet/in.h>
24
25#define NetPlatform_Initalize() /* */
26#define NetPlatform_Shutdown() /* */
27#define closesocket close
28#define ioctlsocket ioctl
29#endif
30
31#define pad1_size (sizeof(int64_t) - sizeof(short))
32#define pad2_size (128 - (sizeof(short) + pad1_size + sizeof(int64_t)))
33
34typedef struct {
35        short ss_family;
36        char pad1[pad1_size];
37        uint64_t pad64;
38        char pad2[pad2_size];
39} sockaddr_storage;
40
41typedef struct sockaddr sockaddr;
42typedef struct sockaddr_in sockaddr_in;
43typedef sockaddr_storage sockaddr_in6;
44
45bool NetUDPServer_Listen(uint16_t port, bool (*packet_callback)(char* data, int datalen, int from));
46bool NetUDPServer_Send(sockaddr* address, char* data, int datalen);
47
48int NetUDPSocket_Create(uint16_t port);
49bool NetUDPSocket_Send(int socket, const sockaddr* address, const char* data, int datalen);
50void NetUDPSocket_Close(int sock);
51
52typedef struct {
53        char signature[8];
54        uint16_t protocol_version;
55        char data[0];
56} handshake_packet;
57
58typedef struct {
59        char country[2];
60        char name[256];
61} connect_send; //signature="CONNECT\0"
62
63typedef struct {
64        char name[256];
65        uint32_t numplayers; //signature="STATUS\0\0"
66} status_recv;
67
68
69bool FLrServer_PacketCallback(char* data, int datalen, int from);
70bool FLrServer_Run();
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