source: Daodan/MSVC/Mariusnet.c@ 983

Last change on this file since 983 was 589, checked in by gumby, 13 years ago

stuff

File size: 20.2 KB
Line 
1
2#include <winsock2.h>
3#include "bool.h"
4#include "Flatline_Net.h"
5#include "Flatline_Win32.h"
6#include "Flatline_Client.h"
7#include "Mariusnet_Defs.h"
8#include "Daodan_Console.h"
9#include "Oni_Symbols.h"
10#include <stdio.h>
11#include <inaddr.h>
12#pragma comment(lib, "wininet.lib")
13
14
15char MariusLogin[32]={0};
16unsigned char MariusPassword[16]={0};
17
18m_room RoomList[64] = {0};
19bool RoomListGotten = 0;
20
21bool MariusNet_LoggedIn = 0;
22
23bool MsNet_Running = 0;
24int Marius_Socket = -1;
25int Room_Socket = -1;
26sockaddr_in RoomAddr = {0};
27int PlayerID = 0;
28
29m_gameinfo StaticGameList[64] = {0};
30enum
31{
32 glAddGame,
33 glRemoveGame,
34 glUpdateGame,
35};
36
37/*
38
39RGBA green = {0, 0xFF, 0, 0};
40RGBA red = {0, 0, 0xFF, 0};
41
42RGBA grey = {0x80,0x80,0x80,0x80};
43*/
44extern RGBA red;
45//extern RGBA blue;
46RGBA blue = {0xFF, 0, 0, 0};
47RGBA cyan = {0xFF, 0xFF, 0, 0};
48RGBA white = {0xFF, 0xFF, 0xFF, 0};
49extern RGBA green;
50extern RGBA grey;
51
52typedef struct
53{
54 uint16_t x;
55 uint16_t y;
56
57} IMtPoint2D;
58void* DrawInstance = 0;
59void MSNet_DrawGames()
60{
61
62 if(!DrawInstance){
63 void* TSFFTahoma;
64 TMrInstance_GetDataPtr( 'TSFF', "Tahoma", &TSFFTahoma);
65 TSrContext_New( TSFFTahoma, 7, 1, 1, 0, &DrawInstance);
66 }
67 if(DrawInstance){
68 const int white = 0x00FFFFFF;
69 const int green = 0x0000FF00;
70 const int red = 0x00FF0000;
71 const int blue = 0x000000FF;
72 int i;
73 char DrawString[255];
74 const int LineHeight = 15;
75 IMtPoint2D StartLocation = {500, 20};
76 IMtPoint2D DrawLocation = StartLocation;
77 TSrContext_SetShade(DrawInstance, white);
78 TSrContext_DrawText(DrawInstance, "Mariusnet Games:", 255, 0, &DrawLocation);
79 TSrContext_SetShade(DrawInstance, white);
80 DrawLocation.y += LineHeight;
81
82 for(i = 0; i < 64; i++)
83 {
84
85 if(StaticGameList[i].gameID)
86 {
87 DrawLocation.x = StartLocation.x - 10;
88 sprintf(DrawString, "%i.", i );
89 TSrContext_DrawText(DrawInstance, DrawString, 255, 0, &DrawLocation);
90 DrawLocation.x += 20;
91 TSrContext_DrawText(DrawInstance, StaticGameList[i].g.Buffer, 255, 0, &DrawLocation);
92 DrawLocation.y += LineHeight;
93 }
94 }
95
96 }
97}
98
99
100int MariusNet_OutgoingPacketWrapper(int socket, const sockaddr* address, marius_packet* data, short datalen)
101{
102 data->header.PacketSize = htonl(datalen);
103 //NetUDPSocket_Send( socket, address, (char*)data, sizeof(marius_header) );
104 //datalen -= sizeof(marius_header);
105 //(char*)data += sizeof(marius_header);
106 return NetUDPSocket_Send( socket, address, (char*)data, datalen);
107}
108
109int PacketCached = 0;
110int MariusNet_IncomingPacketWrapper(int socket, char buffer[], int bufferlength, int flags)
111{
112 int inSize = 0;
113 unsigned fullSize = -1;
114 static char cacheBuffer[1440] = {0};
115 bool NeedMoreData = 0;
116 if(PacketCached)
117 {
118 unsigned int PacketSize = ntohl(((marius_packet*)cacheBuffer)->header.PacketSize);
119 /*
120 if(ntohs(((marius_packet*)cacheBuffer)->header.PacketSignature) != 0xDEAD)
121 {
122 PacketCached = PacketSize = 0;
123 NeedMoreData = 1;
124 }
125 */
126
127
128
129 if(PacketCached >= PacketSize)
130 {
131 memcpy( buffer, cacheBuffer, PacketSize );
132 PacketCached -= PacketSize;
133 }
134 else
135 {
136 memcpy( buffer, cacheBuffer, PacketCached );
137 inSize += PacketCached;
138 NeedMoreData = 1;
139 PacketCached = 0;
140 }
141 if(PacketCached < 0)
142 {
143 DDrConsole_PrintF("Warning, took too much from cache");
144 PacketCached = 0;
145 }
146 else if (PacketCached > 0)// && ntohs((short*)(cacheBuffer + PacketSize)) == 0xDEAD)
147 {
148 memcpy( cacheBuffer, cacheBuffer + PacketSize, PacketCached );
149 }
150 else
151 {
152 memset(cacheBuffer, 0, 1440);
153 }
154
155 if(!NeedMoreData) return PacketSize;
156
157 }
158 do
159 {
160 int tempSize = recv(socket, buffer + inSize, bufferlength, flags);
161 if(tempSize == SOCKET_ERROR)
162 {
163 NetCatchError();
164 return SOCKET_ERROR;
165 }
166
167 if(fullSize == -1)
168 {
169 if(ntohs(((marius_packet*)buffer)->header.PacketSignature) != 0xDEAD)
170 {
171 DDrConsole_PrintF("Bad header signature...closing Mariusnet connection");
172 return SOCKET_ERROR;
173 }
174 fullSize = ntohl(((marius_packet*)buffer)->header.PacketSize);
175 }
176 inSize += tempSize;
177
178 }
179 while(inSize < fullSize);
180
181 //double packet madness
182 if(inSize > fullSize
183 && ntohs(*(short*)(buffer + fullSize)) == 0xDEAD
184 && ntohl(((marius_packet*)(buffer + fullSize))->header.PacketSize) > 0
185 && inSize - fullSize > sizeof(marius_header)
186 )
187 {
188 memcpy(cacheBuffer, buffer + fullSize, inSize - fullSize);
189
190 PacketCached = inSize - fullSize;
191 }
192 else PacketCached = 0;
193 return inSize;
194}
195
196
197sockaddr_in Marius_Server;
198
199
200bool MariusNet_Initialize()
201{
202 hostent* host_info = 0;
203 //host_info = gethostbyname("myth.mariusnet.com");
204
205 host_info = gethostbyname("metaserver.lhowon.org");
206 if(!host_info)
207 {
208 DDrConsole_PrintF("Error, could not resolve myth.mariusnet.com");
209 return 1;
210 }
211 Marius_Server.sin_port = htons(6321);
212 Marius_Server.sin_family = AF_INET;
213 Marius_Server.sin_addr.S_un.S_addr = *(ULONG*)host_info->h_addr_list[0];
214 return 0;
215}
216
217void Initialize_MPacket( marius_packet* packet, short ID )
218{
219 memset( packet, 0, sizeof(marius_packet) );
220 packet->header.PacketSignature = htons(0xDEAD);
221 packet->header.PacketId = htons(ID);
222
223}
224
225void Initialize_LoginPacket( marius_packet* packet)
226{
227 int NameSize = 0;
228 int TeamSize = 0;
229 char (*test)[] = packet;
230 Initialize_MPacket(packet, pt_PlayerLogin);
231
232 packet->login.UpdateAppearance = 1;
233 packet->login.Platform = htons(1);
234 strncpy(packet->login.LoginId, MariusLogin, 32);
235 packet->login.EncryptionType = htons(1);
236 strcpy(packet->login.AppName, "MARATHON" ); //ONI ;)
237 strncpy(packet->login.BuildDate, __DATE__, 32 );
238 strncpy(packet->login.BuildTime, __TIME__, 32 );
239
240
241 packet->login.PlayerInfo.clientVersion = htons(5000);
242 NameSize = sprintf(packet->login.PlayerInfo.Name, MariusLogin);
243 //TeamSize = sprintf(packet->login.PlayerInfo.Name + NameSize, "TCTF") + 1;
244
245 packet->login.PlayerInfoSize = htons(40 + NameSize + TeamSize);
246}
247
248char EncryptionTypes[][32] =
249{
250 "Plaintext",
251 "Braindead Simple",
252};
253
254enum {
255 SyntaxError,
256 GamesNotAllowed,
257 InvalidVersion,
258 BadUserOrPassword,
259 UserNotLoggedIn,
260 BadMetaserverVersion,
261 UserAlreadyLoggedIn,
262 UnknownGameType,
263 LoginSuccessful,
264 LogoutSuccessful,
265 PlayerNotInRoom,
266 GameAlreadyExists,
267 AccountAlreadyLoggedIn,
268 RoomFull,
269 AccountLocked,
270 NotSupported
271};
272
273static const char* sRoomNames[] = {
274 "Crows Bridge",
275 "Otter Ferry",
276 "White Falls",
277 "Silvermines",
278 "Shoal",
279 "Madrigal",
280 "Tyr",
281 "Ash",
282 "Scales",
283 "Covenant",
284 "Muirthemne",
285 "Seven Gates",
286 "Bagrada",
287 "The Barrier",
288 "Forest Heart",
289 "The Ermine",
290 "The Dire Marsh",
291 "The Highlands",
292 "The Drowned Kingdom",
293 "The Great Devoid",
294 "Shiver",
295 "The Caterthuns",
296 "Soulblighter",
297 "Balor",
298 "Sons of Myrgard",
299 "Heart of the Stone",
300 "Arrival",
301 "Ingue Ferroque",
302 "Vimy Ridge",
303 "Stilwell Road"
304};
305void MSNet_LoginError_Output( int code )
306{
307 switch(code)
308 {
309 case(BadUserOrPassword):
310 DDrConsole_PrintF( "Login denied: bad username or password." );
311 break;
312 case(UserAlreadyLoggedIn):
313 DDrConsole_PrintF( "Login denied: that user is already logged in.");
314 break;
315 case(AccountAlreadyLoggedIn):
316 DDrConsole_PrintF( "Login denied: that account is already logged in.");
317 break;
318 case(RoomFull):
319 DDrConsole_PrintF( "Login denied: room is full!?");
320 break;
321 case(AccountLocked):
322 DDrConsole_PrintF( "Login denied: your account is locked.");
323 break;
324 default:
325 DDrConsole_PrintF("There was a problem connecting to the server"
326 "that tracks Internet games. Please try again later.");
327 break;
328 }
329
330}
331
332void MSNet_HandleChat( m_message* msg )
333{
334 //BGRA *cough*
335 /*RGBA chatcolor;
336 chatcolor.R = (msg->PrimaryColor.Red);
337 chatcolor.G = (msg->PrimaryColor.Green);
338 chatcolor.B = (msg->PrimaryColor.Blue);
339 chatcolor.A = 0;*/
340 char Message[1024];
341 int NameLen = sprintf_s( Message, 1024, "%s", msg->Message ) + 1;
342 sprintf_s( Message, 1024 - NameLen, "%s: %s", Message, msg->Message + NameLen );
343 //DDrConsole_PrintColored( msg->Message, 0, chatcolor,white );
344 DDrConsole_Print(Message);
345}
346
347void MSNet_SendChat( char* msg )
348{
349 marius_packet mPacket = {0};
350 int len;
351 if(!MsNet_Running || !MariusNet_LoggedIn) return;
352
353 Initialize_MPacket(&mPacket, pt_ChatMessage);
354
355
356 mPacket.message.SecondaryColor.Red = mPacket.message.SecondaryColor.Flags = -1;
357
358
359
360 //mPacket.message.Message = 'Gumby';
361 len = sprintf(mPacket.message.Message, "O %s", msg );
362 mPacket.message.Message[1] = 0;
363 mPacket.message.SenderId = htonl(PlayerID);
364 //mPacket.message.TargetId = -1;
365 MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
366 sizeof(marius_header) + sizeof(m_message) - (255 - len) );
367
368
369}
370
371void MSNet_RoomExit()
372{
373 if(MariusNet_LoggedIn)
374 {
375 if( Room_Socket != -1) closesocket(Room_Socket);
376 memset(StaticGameList, 0, sizeof(m_gameinfo) * 64);
377 MsNet_Running = 0;
378 MariusNet_LoggedIn = 0;
379
380 }
381 return;
382}
383
384
385int MSNet_Cleanup()
386{
387 if( Marius_Socket != -1) closesocket(Marius_Socket);
388 Marius_Socket = -1;
389 if( Room_Socket != -1) closesocket(Room_Socket);
390 Room_Socket = -1;
391 memset(RoomList, 0, sizeof(m_room) * 64 );
392 memset(StaticGameList, 0, sizeof(m_gameinfo) * 64);
393 DDrConsole_PrintF("The metaserver connection will now close." );
394 MsNet_Running = 0;
395 MariusNet_LoggedIn = 0;
396 return 1;
397}
398
399
400
401void MSNet_HandleGameList( m_gameinfo* PacketGames, int PacketSize )
402{
403 m_gameinfo TempGameList[64] = {0};
404 int i, k;
405 for( i = 0; PacketSize > 0; i++ )
406 {
407 int ThisSize = sizeof(m_gameinfo) + ntohs(PacketGames->len) - sizeof(m_gamedescription);
408
409 memcpy(TempGameList + i,PacketGames, sizeof(m_gameinfo) - 128);
410
411 sprintf_s( TempGameList[i].g.Buffer, 128, "%s", PacketGames->g.Buffer);
412 PacketSize -= ThisSize;
413 PacketGames = (m_gameinfo*)((char*)PacketGames + ThisSize);
414
415 }
416 for( i = 0; TempGameList[i].gameID; i++)
417 {
418 int DesiredID = 0;
419 switch(TempGameList[i].verb)
420 {
421 case(glRemoveGame):
422 //Remove game from list
423 DDrConsole_PrintF("%s has ended", TempGameList[i].g.Buffer);
424 for(k = 0; k < 64; k++)
425 {
426 if(TempGameList[i].gameID == StaticGameList[k].gameID)
427 {
428 memset(StaticGameList + k, 0, sizeof(m_gameinfo) );
429 break;
430 }
431
432 }
433 break;
434
435 case(glAddGame):
436 //Add game to list
437 DDrConsole_PrintF("%s has started", TempGameList[i].g.Buffer);
438 case(glUpdateGame):
439 //Update list
440
441 //If updating, look for the game to update, otherwise look for empty
442 if(TempGameList[i].verb) DesiredID = TempGameList[i].gameID;
443 for(k = 0; k < 64; k++)
444 {
445 if(DesiredID == StaticGameList[k].gameID)
446 {
447 memcpy(StaticGameList + k, TempGameList + i, sizeof(m_gameinfo) );
448 break;
449 }
450
451 }
452 break;
453 break;
454 }
455 //TempGame
456 }
457 //Do stuff with the games.
458}
459
460int MSNet_CreateGame( m_announcegame* Game )
461{
462 marius_packet mPacket;
463 Initialize_MPacket(&mPacket, 104);
464 mPacket.newgame = *Game;
465 MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
466 sizeof(marius_header) + sizeof(m_announcegame));
467}
468
469 /*
470 Initialize_MPacket(&mPacket, 104);
471 mPacket.newgame.g.maxplayers = -1;
472 mPacket.newgame.g.clientversion = htonl(0xc136e436);
473 mPacket.newgame.g.maxteams = -1;
474 //sprintf(mPacket.newgame.g.Buffer, "Oni!");
475 memcpy(mPacket.newgame.g.Buffer, "Blam!\0This is Oni, bitch.\0", 50);
476 sent_bytes = MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
477 sizeof(marius_header) + sizeof(m_announcegame) + 50);
478 */
479
480int MSNet_Room_Join( short Room, char* Key)
481{
482 marius_packet mPacket = {0};
483
484 char incomingData[1400] = {0};
485 marius_packet* incomingPacket = (marius_packet*)incomingData;
486 int sent_bytes = 0;
487
488 sockaddr_in SockAddr;
489 RoomAddr.sin_port = RoomList[Room].Port;
490 RoomAddr.sin_family = AF_INET;
491 RoomAddr.sin_addr.S_un.S_addr = RoomList[Room].IPAddress;
492
493 Room_Socket = NetTCPSocket_Create(RoomList[Room].Port, &SockAddr);
494
495 DDrConsole_PrintF("Joining room %hi", Room);
496
497 if(Room_Socket == -1)
498 {
499 DDrConsole_PrintF("Failed to initialize room socket!");
500 return MSNet_Cleanup();
501 }
502
503 if(connect( Room_Socket, (sockaddr *)&RoomAddr, sizeof(sockaddr_in)))
504 {
505 NetCatchError();
506 MariusNet_LoggedIn = 0;
507 return MSNet_Cleanup();
508 }
509
510 Initialize_MPacket(&mPacket, pt_ChatRoomLogin);
511 memcpy(mPacket.chatroom_join.RoomKey, Key, 32);
512 strcpy(mPacket.chatroom_join.Name, MariusLogin);
513 sent_bytes = MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
514 sizeof(marius_header) + 33 + strlen(MariusLogin));
515
516
517
518 Initialize_MPacket(&mPacket, pt_RoomPlayerInfo);
519 mPacket.player_info.clientVersion = htons(5000);
520 sprintf(mPacket.player_info.Name, MariusLogin);
521 sent_bytes = MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, (char*)&mPacket,
522 sizeof(marius_header) + 40 + strlen(MariusLogin));
523
524 if(MariusNet_IncomingPacketWrapper(Room_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
525 {
526 return MSNet_Cleanup();
527 }
528
529 if(ntohs(incomingPacket->header.PacketId)== pt_LoginInfo)
530 {
531 //DDrConsole_PrintF("Login failed: %s", incomingPacket->login_denied.DenialMessage );
532 MSNet_LoginError_Output(ntohl(incomingPacket->login_denied.code));
533 return MSNet_Cleanup();
534 }
535
536 MariusNet_LoggedIn = 1;
537
538
539 while(1)
540 {
541 if(MariusNet_IncomingPacketWrapper(Room_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
542 {
543 return 0;
544 }
545 switch(ntohs(incomingPacket->header.PacketId))
546 {
547 case pt_RoomList:
548 case pt_PlayerInfo:
549 case pt_PlayerList:
550 //Do nothing for now
551 break;
552 case pt_GameList:
553 MSNet_HandleGameList( incomingPacket->gamelist.Games,
554 ntohl(incomingPacket->header.PacketSize) - sizeof(marius_header));
555 break;
556 case pt_BlueBarMsg:
557 DDrConsole_PrintColored(incomingPacket->motd.Message, 0, cyan, grey );
558 break;
559 case pt_ChatMessage:
560 MSNet_HandleChat(&incomingPacket->message);
561 break;
562 case pt_KeepAlive:
563 MariusNet_OutgoingPacketWrapper(Room_Socket, (sockaddr*)&RoomAddr, incomingData,
564 sizeof(marius_header));
565 break;
566 default:
567 DDrConsole_PrintF("Got packet of type %hi", ntohs(incomingPacket->header.PacketId));
568 break;
569 }
570 }
571
572 return 0;
573}
574
575DWORD WINAPI MSNet_Handler(void* unused)
576{
577 int Port = 4156;
578
579
580 char RoomToken[33] = {0};
581 int i = 0;
582
583
584
585 sockaddr_in Marius_Addr = {0};
586 if(MsNet_Running)
587 {
588 DDrConsole_PrintF("The metaserver handler is already running!");
589 }
590 MsNet_Running = 1;
591
592 if(MariusNet_LoggedIn)
593 {
594 DDrConsole_PrintF("You're already logged in!");
595 return MSNet_Cleanup();
596 }
597
598 NetPlatform_Initalize();
599
600
601 if(MariusNet_Initialize())
602 {
603 return MSNet_Cleanup();
604 }
605
606 //Horribly set up.
607 while( (Marius_Socket == -1 || Marius_Socket == 0 )&& Port < 6641)
608 {
609
610 //Marius_Socket = NetTCPSocket_Create(Port, &Marius_Addr);
611 //NetUDPSocket_Close( Marius_Socket );
612 Marius_Socket = NetTCPSocket_Create(Port, &Marius_Addr);
613 //Port++;
614 }
615
616 if(Marius_Socket != -1)
617 {
618 unsigned char incomingData[1400] = {0};
619 short incomingLength = 0;
620 marius_packet* incomingPacket = &incomingData;
621 //Initialize
622 marius_packet mPacket;
623 int sent_bytes;
624 Initialize_LoginPacket(&mPacket);
625
626 DDrConsole_PrintF("Logging into Mariusnet <%s>...", inet_ntoa(Marius_Server.sin_addr));
627 if(connect( Marius_Socket, &Marius_Server, sizeof(sockaddr_in)))
628 {
629 NetCatchError();
630 return MSNet_Cleanup();
631 }
632 DDrConsole_PrintF("Sending Player Info...");
633 sent_bytes = MariusNet_OutgoingPacketWrapper(Marius_Socket, (sockaddr*)&Marius_Server, (char*)&mPacket,
634 sizeof(marius_header) + sizeof(m_player_login) - (sizeof(m_player_info) - ntohs(mPacket.login.PlayerInfoSize) ) );
635 /*
636 if(!NetUDPSocket_Recieve(Marius_Socket, (sockaddr*)&Marius_Addr,incomingData, &incomingLength))
637 {
638 DDrConsole_PrintF("Data: %s Length %i", incomingData, incomingLength);
639 return 0;
640 }
641 */
642 if(MariusNet_IncomingPacketWrapper(Marius_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
643 {
644 return MSNet_Cleanup();
645 }
646
647 if(ntohs(incomingPacket->header.PacketId)== pt_EncryptionKey)
648 {
649 //recv( Marius_Socket, incomingData, 1440, 0);
650 DDrConsole_PrintF("Encryption Type %s", EncryptionTypes[ntohs(incomingPacket->salt.EncryptionType)] );
651
652 Initialize_MPacket(&mPacket, pt_Password);
653 if(incomingPacket->salt.EncryptionType)
654 {
655
656 unsigned char* Hash = mPacket.password.passHash;
657 unsigned char* Salt = incomingPacket->salt.salt;
658 unsigned char Pass[16] = {0};
659
660 memset(Pass, 0x23, 16);
661 strcpy(Pass, MariusPassword );
662
663 for( i = 0; i < 16; i++ ) Hash[i] = Pass[i]^Salt[i];
664 for( i = 1; i < 16; i++ ) Hash[i] = Hash[i]^Hash[i-1];
665 for( i = 1; i < 16; i++ )
666 {
667 short value = ~( Hash[i]*Hash[i-1] );
668 Hash[i] = (unsigned char) value;
669
670 }
671 }
672 else
673 {
674 strncpy(mPacket.password.passHash, MariusPassword, 16);
675 }
676
677 DDrConsole_PrintF("Sending Password...");
678 sent_bytes = MariusNet_OutgoingPacketWrapper(Marius_Socket, (sockaddr*)&Marius_Server, (char*)&mPacket, sizeof(marius_header) + sizeof(m_password) );
679
680 if(!NetUDPSocket_Recieve(Marius_Socket, (sockaddr*)&Marius_Addr,incomingData, &incomingLength))
681 {
682 return MSNet_Cleanup();
683 }
684 DDrConsole_PrintF("Password ACK!");
685 if(ntohs(incomingPacket->header.PacketId)== pt_PasswordAck)
686 {
687
688 Initialize_MPacket(&mPacket, pt_Localization);
689 mPacket.localization.one = htonl(1);
690 mPacket.localization.two = htonl(2);
691 mPacket.localization.three = htonl(3);
692 mPacket.localization.zero = 0;
693 sent_bytes = MariusNet_OutgoingPacketWrapper(Marius_Socket, (sockaddr*)&Marius_Server, (char*)&mPacket, sizeof(marius_header) + sizeof(m_localization) );
694
695 if(MariusNet_IncomingPacketWrapper(Marius_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
696 {
697 return MSNet_Cleanup();
698 }
699 }
700 }
701
702 if(ntohs(incomingPacket->header.PacketId)== pt_UserLoggedIn)
703 {
704 PlayerID = ntohl(incomingPacket->login_success.userID);
705 //Not sure if this is a string or byte array, so I allocated 33 bytes,
706 //so it always zero terminates.
707 memcpy(RoomToken, incomingPacket->login_success.Token, 32);
708 DDrConsole_PrintF("Logged into Mariusnet!");
709 strcpy_s( player_name, 32, MariusLogin );
710 }
711 else if(ntohs(incomingPacket->header.PacketId)== pt_LoginInfo)
712 {
713 //DDrConsole_PrintF("Login failed: %s", incomingPacket->login_denied.DenialMessage );
714 MSNet_LoginError_Output(ntohl(incomingPacket->login_denied.code));
715 return MSNet_Cleanup();
716 }
717 else
718 {
719 return MSNet_Cleanup();
720 }
721
722
723 do
724 {
725 if(MariusNet_IncomingPacketWrapper(Marius_Socket, incomingData, 1400, 0) == SOCKET_ERROR)
726 {
727 return MSNet_Cleanup();
728 }
729 if(ntohs(incomingPacket->header.PacketId)== pt_RoomList)
730 {
731 DDrConsole_PrintF("Got room list!");
732 RoomListGotten = 1;
733 memcpy(RoomList, incomingPacket->roomlist.Rooms,
734 ntohl(incomingPacket->header.PacketSize) - sizeof(marius_header));
735 }
736 else if(ntohs(incomingPacket->header.PacketId)== pt_PlayerInfo)
737 {
738 //What do we do with this?!
739 DDrConsole_PrintF("Got player info!");
740 }
741 else
742 {
743 DDrConsole_PrintF("Invalid packet type %hi", ntohs(incomingPacket->header.PacketId));
744 return MSNet_Cleanup();
745 }
746 }
747 while(PacketCached || !RoomListGotten);
748
749 for(i = 0; i < 64, RoomList[i].IPAddress != 0 ; i++)
750 {
751 int IP = ntohl(RoomList[i].IPAddress);
752 DDrConsole_PrintF("Room %i %s IP %s Port %hi Players %hi",
753 i,
754 sRoomNames[ntohs(RoomList[i].RoomIndex)],
755 inet_ntoa(*(in_addr*)&IP),
756 ntohs(RoomList[i].Port),
757 ntohs(RoomList[i].PlayerCount)
758 );
759 }
760
761 closesocket(Marius_Socket);
762
763 MSNet_Room_Join( 0, RoomToken );
764
765
766 }
767 return 0;
768}
769
770uint16_t ONICALL mnet_joingame(sl_callinfo* callinfo, uint32_t numargs, sl_arg args[], int* dontuse1, int* dontuse2, sl_arg* ret)
771{
772 int index = args[0].value_int32;
773 if(index >= 0)
774 {
775 FLcConnect(StaticGameList[index].ipAddress, StaticGameList[index].port);
776 }
777 return 0;
778}
779
780bool MSNet_Login(char* username, char* password)
781{
782 sprintf_s(MariusLogin, 32, "%s", username);
783 sprintf_s(MariusPassword, 16, "%s", password);
784 CreateThread(NULL, 0, MSNet_Handler, NULL, 0, 0);
785
786 return 0;
787}
788
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