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1 | extern bool MsNet_Running;
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2 |
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3 | bool MSNet_Login(char* username, char* password);
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4 | void MSNet_SendChat( char* msg );
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5 | void MSNet_RoomExit();
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6 | void MSNet_DrawGames();
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7 | extern char MariusLogin[32];
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8 |
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9 | typedef struct
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10 | {
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11 | short unknown16;
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12 | short type;
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13 | int options;
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14 | int timelimit;
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15 | int checksum;
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16 | short difficulty;
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17 | short maxplayers;
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18 | short teamrandomseed;
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19 | short maxteams; //-1
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20 | int planningtime;
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21 | int unusedint;
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22 | int unusedint_2;
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23 | short unknown16_2;
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24 | short pluginflag;
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25 | char pluginlist[512];
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26 | int clientversion;//0xc136e436
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27 | int unknownint;
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28 | short status;
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29 | short numplayers;
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30 | char action;
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31 | char pad[3];
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32 | char Buffer[128];
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33 | } m_gamedescription;
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34 |
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35 | typedef struct
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36 | {
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37 | short port;
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38 | short zero;
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39 | m_gamedescription g;
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40 | } m_announcegame;
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41 |
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