#pragma once #ifndef ONI_H #define ONI_H #include "Daodan.h" #include "oni_gl.h" //#include #include #include "Oni_GameState.h" typedef unsigned char onibool; typedef struct { HINSTANCE Instance; HWND Window; } ONtPlatformData; /* void __cdecl ONiMain(int ArgCount, char *ArgList[]); short ONICALL ONrPlatform_Initialize(ONtPlatformData *PlatformData); LRESULT CALLBACK ONrPlatform_WindowProc(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam); */ //uint8_t ONICALL ONrCheater(uint32_t cheat); //char* ONICALL SSrMessage_Find(char* message_key); //Returns a prompt message from a message key //void ONICALL ONiGameState_FindAutoPromptMessage(char* Note, void* ptr); // void ONICALL TMrInstance_GetDataPtr_List( char Tag[4], //as in 'ONWC' int MaxCount, //# of elements in PointerList void** PointerList, //Where the found pointers go int* FoundCount //Where the number of pointers found go. ); #include "Oni_Symbols.h" #endif