source: Daodan/MSVC/Oni.h@ 833

Last change on this file since 833 was 567, checked in by gumby, 14 years ago

Daodan MSVC

File size: 1010 bytes
Line 
1#pragma once
2#ifndef ONI_H
3#define ONI_H
4
5#include "Daodan.h"
6#include "oni_gl.h"
7//#include <stdint.h>
8#include <windows.h>
9#include "Oni_GameState.h"
10typedef unsigned char onibool;
11
12typedef struct
13{
14 HINSTANCE Instance;
15 HWND Window;
16} ONtPlatformData;
17/*
18void __cdecl ONiMain(int ArgCount, char *ArgList[]);
19short ONICALL ONrPlatform_Initialize(ONtPlatformData *PlatformData);
20LRESULT CALLBACK ONrPlatform_WindowProc(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam);
21*/
22//uint8_t ONICALL ONrCheater(uint32_t cheat);
23
24//char* ONICALL SSrMessage_Find(char* message_key); //Returns a prompt message from a message key
25//void ONICALL ONiGameState_FindAutoPromptMessage(char* Note, void* ptr);
26
27//
28void ONICALL TMrInstance_GetDataPtr_List(
29 char Tag[4], //as in 'ONWC'
30 int MaxCount, //# of elements in PointerList
31 void** PointerList, //Where the found pointers go
32 int* FoundCount //Where the number of pointers found go.
33 );
34
35#include "Oni_Symbols.h"
36
37#endif
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