[567] | 1 | /*;symbol(name, value) .global name; .set name, 0x00400000 + value
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| 2 | symbol macro name, value
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| 3 | .global name
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| 4 | mov name, value
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| 5 | endm
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| 6 |
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| 7 | ;MSVC6.0 stdlib
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| 8 | DefVar( , _oni_malloc , 0x0051fc24 )
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| 9 | DefVar( , _oni_free , 0x0051fbf5 )
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| 10 |
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| 11 | DefVar( , _oni_fopen , 0x0051ea9f )
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| 12 | DefVar( , _oni_fflush , 0x0051eab2 )
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| 13 | DefVar( , _oni_fprintf , 0x0051ebbf )
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| 14 | DefVar( , _oni_vsprintf , 0x0051e860 )
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| 15 |
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| 16 | ;Oni Engine
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| 17 | DefVar( , _ONiMain , 0x004d3280 )
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| 18 | symbol ( @ONrPlatform_Initialize@4 , 0x0050f670 )
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| 19 | DefVar( , _ONrPlatform_WindowProc@16 , 0x0050f7a0 )
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| 20 | symbol ( @ONrCheater@4 , 0x004f5c30 )
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| 21 |
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| 22 | DefVar( , _g_Instance , 0x0021f9e4 )
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| 23 | DefVar( , _ONgPlatformData , 0x0023100c )
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| 24 | DefVar( , _ONgGameState , 0x005ece7c )
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| 25 | DefVar( , _ai2_deaf , 0x005ec0c1 )
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| 26 | DefVar( , _AKgDebug_DebugMaps , 0x002b2204 )
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| 27 | DefVar( , _BFgDebugFileEnable , 0x0055c8d0 )
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| 28 | DefVar( , _SSgSearchOnDisk , 0x005eb758 )
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| 29 |
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| 30 | DefVar( , _opt_sound , 0x002370fc )
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| 31 | DefVar( , _opt_ignore_private_data , 0x002370f0 )
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| 32 |
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| 33 | ;Oni Persistance
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| 34 | symbol ( @ONrPersist_GetGamma@0 , 0x0050f450 )
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| 35 | symbol ( @ONrPersist_GetWonGame@0 , 0x0050f660 )
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| 36 |
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| 37 | ;BFW_Utility
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| 38 | DefVar( , _UUrStartupMessage , 0x00424860 )
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| 39 | symbol ( @UUrMachineTime_High@0 , 0x00426480 )
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| 40 | symbol ( @UUrMachineTime_High_Frequency@0 , 0x004264b0 )
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| 41 | symbol ( @UUrMachineTime_Sixtieths@0 , 0x004263e0 )
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| 42 | symbol ( @UUrPlatform_Initialize@0 , 0x00426010 )
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| 43 | symbol ( @UUrPlatform_Terminate@0 , 0x00426310 )
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| 44 | DefVar( , _AUrMessageBox , 0x004378c0 )
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| 45 |
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| 46 | DefVar( , _ONgFileStartup , 0x005711b8 )
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| 47 |
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| 48 | LMotoko
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| 49 |
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| 50 | DefVar( , _M3gResolutionSwitch , 0x00531634 )
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| 51 |
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| 52 | L OpenGL
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| 53 | symbol ( @gl_enumerate_valid_display_modes@4 , 0x004083a0 )
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| 54 | symbol ( @gl_platform_set_pixel_format@4 , 0x00407b50 )
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| 55 | symbol ( @gl_platform_initialize@0 , 0x00407da0 )
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| 56 |
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| 57 |
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| 58 |
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| 59 | ; Character
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| 60 | symbol ( @ONrGameState_NewCharacter@16 , 0x004dac50 )
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| 61 | symbol ( @ONrGameState_GetPlayerCharacter@0 , 0x004b63a7 )
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| 62 | symbol ( @ONrGetActiveCharacter@4 , 0x004f1180 )
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| 63 |
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| 64 | ; Console
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| 65 | symbol ( @TSrContext_DrawText@20 , 0x0042DF00 )
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| 66 | symbol ( @TSrContext_New@24 , 0x0042EA30 )
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| 67 | symbol ( @TMrInstance_GetDataPtr@12 , 0x004232E0 )
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| 68 | symbol ( @TMrInstance_GetInstanceName@4 , 0x00423D90 )
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| 69 | symbol ( @COrTextArea_Print@28 , 0x00431340 )
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| 70 |
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| 71 | DefVar( , _COgConsoleLines , 0x005cb468 )
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| 72 | DefVar( , _COgFadeTimeValue , 0x00533f68 )
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| 73 | DefVar( , _COgDefaultTextShade , 0x00533f70 )
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| 74 | DefVar( , _COgDefaultTextShadow , 0x00533f74 )
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| 75 |
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| 76 | DefVar( , _TStColorFormattingCharacter , 0x00533DA0 )
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| 77 |
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| 78 | symbol ( @COrMessage_Print@12 , 0x004304B0 )
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| 79 | symbol ( @COrMessage_Remove@4 , 0x00430640 )
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| 80 |
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| 81 | ; ScriptingLanguage
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| 82 | ;symbol ( @SLrScript_Command_Register_ReturnType@20 , 0x00477b20 )
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| 83 | ;symbol ( @SLrScript_Command_Register_Void@16 , 0x00477b40 )
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| 84 | ;symbol ( @SLrGlobalVariable_Register_Int32@12 , 0x00477e30 )
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| 85 | ;symbol ( @SLrGlobalVariable_Register_Float@12 , 0x00477ec0 )
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| 86 | ;symbol ( @SLrGlobalVariable_Register_String@12 , 0x00477fe0 )
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| 87 |
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| 88 | ; Messages
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| 89 | symbol ( @SSrMessage_Find@4 , 0x0047F550 )
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| 90 | symbol ( @ONiGameState_FindAutoPromptMessage@8 , 0x004FDBE0 )
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| 91 |
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| 92 | ; Data
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| 93 | symbol ( @TMrInstance_GetDataPtr_List@16 , 0x00423540 )
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| 94 | */
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| 95 | #include "Daodan.h"
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| 96 | #include "Oni.h"
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| 97 |
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| 98 | //////////////////////////////////////////////////////////////////////
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| 99 | //Functions need:
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| 100 | //In Oni_Symbols.c
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| 101 | //1. DefFunc( name, address )
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| 102 | //In Oni_Symbols.h
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| 103 | //1. typedef return_type ( [calling_convention] *_name)( arguments );
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| 104 | //2. ExtFunc( name )
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| 105 | //////////////////////////////////////////////////////////////////////
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| 106 | //Variables need:
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| 107 | //In Oni_Symbols.c
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| 108 | //1. DefVar( type, name, address );
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| 109 | //In Oni_Symbols.h
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| 110 | //1. DefVar( type, name, address <ignored> );
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| 111 | //2. #define name *(_name)
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| 112 | //Please do not use variable names that could be parts of other
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| 113 | //names like "gl". That will screw things up. If you insist on doing
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| 114 | //this, omit the #define step and dereference them yourself.
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| 115 | //////////////////////////////////////////////////////////////////////
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| 116 | //Please keep everything alphabatized. Kthanxbai
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| 117 | //////////////////////////////////////////////////////////////////////
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| 118 |
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| 119 | #define DefFunc(name, address) _##name name = (_##name)address
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| 120 | DefFunc( gl_enumerate_valid_display_modes , 0x004083a0 );
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| 121 | DefFunc( gl_platform_set_pixel_format , 0x00407b50 );
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| 122 | DefFunc( gl_platform_initialize , 0x00407da0 );
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| 123 |
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| 124 | DefFunc( oni_fopen , 0x0051ea9f );
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| 125 | DefFunc( oni_fflush , 0x0051eab2 );
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| 126 | DefFunc( oni_fprintf , 0x0051ebbf );
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| 127 |
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[573] | 128 |
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| 129 | DefFunc( AI2iScript_Spawn , 0x004B4780 );
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[567] | 130 | DefFunc( AUrMessageBox , 0x004378c0 );
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| 131 |
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| 132 | DefFunc( COrMessage_Print , 0x004304B0 );
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| 133 | DefFunc( COrTextArea_Print , 0x00431340 );
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[574] | 134 | //DefFunc( COrConsole_StatusLine_Display , 0x00431E70 );
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[573] | 135 |
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| 136 | DefFunc( OBJrObjectType_EnumerateObjects , 0x004D0080 );
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| 137 | //DefFunc( OBJiObjectGroup_GetNumObjects ,
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| 138 |
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[574] | 139 | //DefFunc( ONiGameState_FindAutoPromptMessage , 0x004FDBE0 );
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[567] | 140 | DefFunc( ONiMain , 0x004d3280 );
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| 141 |
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[573] | 142 | DefFunc( ONrCharacter_NewAnimationHook , 0x004E97A0 );
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[567] | 143 | DefFunc( ONrCheater , 0x004f5c30 );
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[573] | 144 | DefFunc( ONrCorpse_Create , 0x004EF340 );
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[567] | 145 | DefFunc( ONrGameState_NewCharacter , 0x004dac50 );
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[573] | 146 | DefFunc( ONrGameState_DeleteCharacter , 0x004DC480 );
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[567] | 147 | DefFunc( ONrGetActiveCharacter , 0x004f1180 );
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| 148 | DefFunc( ONrPersist_GetGamma , 0x0050f450 );
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| 149 | DefFunc( ONrPersist_GetWonGame , 0x0050f660 );
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| 150 | DefFunc( ONrPlatform_Initialize , 0x0050f670 );
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| 151 | DefFunc( ONrPlatform_WindowProc , 0x0050f7a0 );
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[573] | 152 | DefFunc( ONrCharacter_SetHitPoints , 0x004EB220 );
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| 153 |
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[568] | 154 | DefFunc( iSetCharacterClass , 0x004D99D0 );
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[567] | 155 |
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[568] | 156 |
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[573] | 157 | DefFunc( SLrGlobalVariable_Register_Int32 , 0x00477e30 );
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| 158 | DefFunc( SLrGlobalVariable_Register_Float , 0x00477ec0 );
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| 159 | DefFunc( SLrGlobalVariable_Register_String , 0x00477fe0 );
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| 160 | DefFunc( SLrScript_Command_Register_ReturnType , 0x00477b20 );
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| 161 | DefFunc( SLrScript_Command_Register_Void , 0x00477b40 );
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[567] | 162 |
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| 163 | DefFunc( SSrMessage_Find , 0x0047F550 );
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| 164 |
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| 165 | DefFunc( TMrInstance_GetInstanceName , 0x00423D90 );
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| 166 | DefFunc( TMrInstance_GetDataPtr , 0x004232E0 );
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| 167 |
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[573] | 168 | DefFunc( TSrContext_DrawText , 0x0042DF00 );
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| 169 | DefFunc( TSrContext_New , 0x0042EA30 );
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| 170 | DefFunc( TSrContext_SetShade , 0x0042EE50 );
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| 171 | DefFunc( TRrAnimation_GetDuration , 0x00428740 );
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| 172 | DefFunc( TRrAnimation_GetFrom , 0x00428720 );
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| 173 | DefFunc( TRrAnimation_GetTo , 0x00428730 );
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[567] | 174 |
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| 175 | DefFunc( UUrMachineTime_High , 0x04026480 );
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| 176 | DefFunc( UUrMachineTime_High_Frequency , 0x040264b0 );
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| 177 | DefFunc( UUrMachineTime_Sixtieths , 0x040263e0 );
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| 178 | DefFunc( UUrPlatform_Initialize , 0x04026010 );
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| 179 | DefFunc( UUrPlatform_Terminate , 0x04026310 );
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| 180 | DefFunc( UUrStartupMessage , 0x00424860 );
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[573] | 181 | DefFunc( OBJrDoor_Open , 0x004C26C0 );
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| 182 | DefFunc( OBJrDoor_ForceOpen , 0x004C1EE0 );
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[574] | 183 | //DefFunc( OBJrConsole_GetByID , 0x004C0950 );
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| 184 | DefFunc( OBJrConsole_OnActivate , 0x004C0880 );
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[578] | 185 | DefFunc( ONrCharacter_SetAnimationExternal , 0x004EB340 );
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[579] | 186 | DefFunc( ONrGameState_Timer_Start , 0x004FD370 );
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[574] | 187 | #define DefVar(type, name, address) //type* _##name = (type*)address
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[567] | 188 |
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| 189 | DefVar( onibool, ai2_deaf, 0x005ec0c1 );
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| 190 |
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[569] | 191 | DefVar( HINSTANCE, g_Instance, 0x0061F9E4 );
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[567] | 192 |
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| 193 | DefVar( gl_api_t*, gl_api, 0x00560604 );
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| 194 | DefVar( gl_engine_t*, gl_eng, 0x00560600 );
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| 195 | DefVar( WORD*, gl_gamma_ramp, 0x0055fdfc );
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| 196 | DefVar( int, gl_gamma_ramp_valid, 0x005603fc );
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| 197 |
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| 198 | DefVar( char, opt_ignore_private_data,0x006370f0 );
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| 199 | DefVar( char, opt_sound, 0x006370fc );
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| 200 |
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| 201 | DefVar( char, AKgDebug_DebugMaps, 0x002b2204 );
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| 202 |
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| 203 | DefVar( bool, BFgDebugFileEnable, 0x0055c8d0 );
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| 204 |
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| 205 | DefVar( uint32_t, COgConsoleLines, 0x005cb468 );
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| 206 | DefVar( uint32_t, COgDefaultTextShade, 0x00533f70 );
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| 207 | DefVar( uint32_t, COgDefaultTextShadow, 0x00533f74 );
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| 208 | DefVar( uint32_t, COgFadeTimeValue, 0x00533f68 );
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| 209 |
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| 210 | DefVar( FILE*, ONgFileStartup, 0x005711b8 );
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| 211 | DefVar( GameState*, ONgGameState, 0x005ece7c );
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| 212 | DefVar( ONtPlatformData,ONgPlatformData, 0x0053100c );
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| 213 |
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| 214 | DefVar( char, M3gResolutionSwitch, 0x00531634 );
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| 215 |
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| 216 | DefVar( bool, SSgSearchOnDisk, 0x005eb758 );
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| 217 |
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| 218 | /*
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| 219 | extern gl_engine_t* gl;
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| 220 | extern gl_api_t* gl_api;
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| 221 | extern WORD gl_gamma_ramp[3 * 256];
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| 222 | extern int gl_gamma_ramp_valid;
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| 223 | */
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| 224 |
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| 225 | #undef DefVar
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| 226 | void _DDrDefine_Symbols() {
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| 227 |
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[578] | 228 | }
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